#3883634 - 12/25/13 09:06 AM
Re: Realistic throttle per plane
[Re: HotTom]
|
Joined: Jun 2006
Posts: 147
Falcon988
Member
|
Member
Joined: Jun 2006
Posts: 147
|
"Naval Eight -- A History of No. 8 Squadron RNAS" advises to blip only when the throttle is back (least RPMs) to avoid damaging the engine:
"DON'T Blip except when throttled right down. It is extremely bad flying and puts unnecessary strain on the whole machine."
Naval Eight flew Sopwiths through WWI: Strutter, Pup, Triplane, Camel and for a few days the Snipe. All rotary engines.
Since that was in their standing orders, I suspect that's how they really did it.
This was correct. I think. There's a good chance my engine fire was caused by blipping at too high throttle setting. Probably why I've been having so much engine trouble today, I just didn't realize it would lead to a fire. Why don't they give us parachutes again?
JAVITO1986 on the CombatAce forums!
|
|
|
#3883756 - 12/25/13 05:14 PM
Re: Realistic throttle per plane
[Re: Spinkick]
|
Joined: Jun 2006
Posts: 147
Falcon988
Member
|
Member
Joined: Jun 2006
Posts: 147
|
Yep, that's what you need to do. I hope other pilots read this thread and take the proper precautions. Honestly I had no idea at all WOFF simulated this kind of thing, it wasn't something I ever needed to worry about in OFF.
JAVITO1986 on the CombatAce forums!
|
|
|
#3883761 - 12/25/13 05:23 PM
Re: Realistic throttle per plane
[Re: Falcon988]
|
Joined: Jul 2002
Posts: 1,092
HotTom
Member
|
Member
Joined: Jul 2002
Posts: 1,092
Phoenix, AZ, USA
|
What are the odds that pilots did just blip all the time in rotaries, regulations be damned? The odds are very low because the pilot who did that would have his squadron commander's teeth firmly planted in his butt ripping off large chunks. Obviously, you have no time in the military. ![biggrin biggrin](/forum/images/graemlins/default/biggrin.gif) If you go on youtube you will find many videos of rotary-powered planes at air shows and the pilots are blipping on and off constantly. I have no idea what their throttle settings are but considering how rare those planes are, I'm sure they baby them. There seems to be a confusion here between the sim and real life. Lovely as it is, WOFF is not the real deal. No nuts or bolts (or entire engines ![nope nope](/forum/images/graemlins/default/nope.gif) ) are going to fall off. I suspect you can away wth handling your virtual airplane in WOFF much more roughly than a real one. And Bletchley isn't entirely accurate. Holding the blip switch too long -- not blipping itself -- was what was dangerous and could cause fires. In the Nieuport 28s, pilots were instructed to hold the button down no more than six seconds at a time to avoid, as Bletchley says, fuel pouring out the valve and accumulating in the cowling. https://www.youtube.com/watch?v=cYqzfBMygVghttps://www.youtube.com/watch?v=iCi10K0dXgYhttps://www.youtube.com/watch?v=LLWPf2D0HLg
Last edited by HotTom; 12/25/13 07:30 PM.
Exceptional engineering...and a large hammer to make it fit!
|
|
|
#3883833 - 12/25/13 08:25 PM
Re: Realistic throttle per plane
[Re: Spinkick]
|
Joined: Mar 2006
Posts: 2,454
MajorMagee
Member
|
Member
Joined: Mar 2006
Posts: 2,454
Dayton, OH
|
He did a nice job landing in that first one. I learned to slip during landing on a 1948 Luscomb Float Plane. We used to land in a side cove of the larger lake to avoid the ski boats, and you had to drop down to the water from treetop level in a pretty short distance. With no flaps slipping was the only way to quickly kill lift and increase drag. The real trick as you see in the video is to straighten out just before you touch down. In a Float Plane you have the additional problem of looking down into clear still water so it's hard to tell just how far above the water you still are to time ending the slip. Too early and you'd end up gliding out into the main lake before touching down. Too late and...
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
|
|
|
#3883882 - 12/25/13 10:45 PM
Re: Realistic throttle per plane
[Re: Spinkick]
|
Joined: Jun 2006
Posts: 147
Falcon988
Member
|
Member
Joined: Jun 2006
Posts: 147
|
So given what we know about blipping, how should the take off be executed? Once the engine goes on, I need to blip the damn thing while waiting for my turn in rotation. This may cause me to overblip and kill the engine, which has happened several times (and is probably why my pilot's engine died and caught fire after leaving the aerodrome). But if I don't blip it, the plane just careens forward ahead of my squadmates and risks a collision. Damned if do, damned if don't?
JAVITO1986 on the CombatAce forums!
|
|
|
#3883902 - 12/25/13 11:11 PM
Re: Realistic throttle per plane
[Re: Falcon988]
|
Joined: Jul 2002
Posts: 1,092
HotTom
Member
|
Member
Joined: Jul 2002
Posts: 1,092
Phoenix, AZ, USA
|
If you're throttled back, the plane shouldn't roll (well it might in real life but there is ground crew holding it down). Push the throttle forward when you want to take off.
Falcon, you're over-thinking all of this. Adjust your mixture to the point where you achieve the max possible RPMs at the altitude where you are flying (this will change as you change altitude but let the tachometer be your guide). Blip as often as you need to to reduce speed while landing or to reduce torque while turning.
The throttle should remain your primary means of engine power control, though. The mixture control and blip switch are for fine tuning.
Hope that helps.
Exceptional engineering...and a large hammer to make it fit!
|
|
|
|
Euro 24
by RossUK. 06/14/24 08:28 PM
|
|
|
|
|
|
D-Day
by F4UDash4. 06/06/24 09:58 AM
|
|
|
|
|
|