#4276434 - 07/06/16 11:59 AM
Re: Shorter Startup Engine Sound mod
[Re: Polovski]
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Joined: Jan 2009
Posts: 4,456
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,456
Florida
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If it works OK (maybe Hellshade would be a good tester with his super fast system ;)) then let me know I'll upload it to our website User mod pages I built my system designed around the idea that I'm impatient to fly WOFF 3. You can't win the war just waiting around, lads. And I would love to test it! Please send me a copy!
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#4276477 - 07/06/16 02:29 PM
Re: Shorter Startup Engine Sound mod
[Re: Hellshade]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
Member
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Member
Joined: Dec 2013
Posts: 1,398
USA
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Thanks, Creaghorn. I'll post my loading time later today, but this will be great. This wasn't a problem for me until I upgraded to an SSD last month...couldn't believe the improvement in load times for everything. Thanks for bringing this up, Hellshade
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4276491 - 07/06/16 03:15 PM
Re: Shorter Startup Engine Sound mod
[Re: Creaghorn]
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Joined: Jan 2009
Posts: 4,456
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,456
Florida
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@Hellshade
How many seconds is your loading time with your rig? I mean not the very first load but from the second on?
All others please chime in. I need an average loading time.
Thanks
Cheers I will check later tonight sir and post the time from the second load. Thank you.
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#4276509 - 07/06/16 03:54 PM
Re: Shorter Startup Engine Sound mod
[Re: Hellshade]
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Joined: Mar 2009
Posts: 7,532
DukeIronHand
Hotshot
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Hotshot
Joined: Mar 2009
Posts: 7,532
High over the Front
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Cool. I will time mine just out of curiousity now. My system has a 30 GB SSD that it uses as a "cache" to speed load times though WOFF itself is on a regular HD. "Second load"? Do you also find Hellshade that all load times after the first are faster?
EDIT: And is a campaign or QC the benchmark? Never do QC. I will guess the sound file is still played?
Last edited by DukeIronHand; 07/06/16 04:09 PM.
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#4276514 - 07/06/16 04:10 PM
Re: Shorter Startup Engine Sound mod
[Re: Polovski]
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Joined: Dec 2014
Posts: 1,340
HarryH
Member
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Member
Joined: Dec 2014
Posts: 1,340
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If it works OK (maybe Hellshade would be a good tester with his super fast system ;)) then let me know I'll upload it to our website User mod pages Sounds good! H
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
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#4276515 - 07/06/16 04:14 PM
Re: Shorter Startup Engine Sound mod
[Re: Creaghorn]
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Joined: Dec 2014
Posts: 1,340
HarryH
Member
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Member
Joined: Dec 2014
Posts: 1,340
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@Hellshade
How many seconds is your loading time with your rig? I mean not the very first load but from the second on?
All others please chime in. I need an average loading time.
Thanks
Cheers 15sec works perfectly for my rig - i3 3.7Ghz, 16gb DDR4 2600, GTX950, Samsung EVO SSD 500gb. The file plays right up to the airfield appearing. H
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
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#4276516 - 07/06/16 04:15 PM
Re: Shorter Startup Engine Sound mod
[Re: Hellshade]
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Joined: Dec 2014
Posts: 1,340
HarryH
Member
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Member
Joined: Dec 2014
Posts: 1,340
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If it works OK (maybe Hellshade would be a good tester with his super fast system ;)) then let me know I'll upload it to our website User mod pages I built my system designed around the idea that I'm impatient to fly WOFF 3. You can't win the war just waiting around, lads. And I would love to test it! Please send me a copy! That'd be great, will do! H
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
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#4276522 - 07/06/16 04:32 PM
Re: Shorter Startup Engine Sound mod
[Re: DukeIronHand]
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Joined: Jan 2009
Posts: 4,456
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,456
Florida
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Cool. I will time mine just out of curiousity now. My system has a 30 GB SSD that it uses as a "cache" to speed load times though WOFF itself is on a regular HD. "Second load"? Do you also find Hellshade that all load times after the first are faster?
EDIT: And is a campaign or QC the benchmark? Never do QC. I will guess the sound file is still played? I will time it based upon the second load of a campaign mission. Yes, the first load always takes longest. If you time the sound file to the first load of a campaign mission, you might easily still have start engine sounds running into the beginning of the mission on every mission after the first.
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#4276525 - 07/06/16 04:50 PM
Re: Shorter Startup Engine Sound mod
[Re: Hellshade]
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Joined: Sep 2015
Posts: 799
Stache
Member
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Member
Joined: Sep 2015
Posts: 799
Michigan, USA
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Hi,
For another point of reference - I too, very reluctantly, had turned off the menu music.
With the music on... From clicking the Go To field button. About 17 - 18 seconds to sitting in the plane cockpit. About 33 seconds until I no longer hear the Contact - Engine starting sounds.
Tested under campaign - times were not from the first time.
Harry I will PM you also.
Thanks.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
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#4276612 - 07/06/16 08:43 PM
Re: Shorter Startup Engine Sound mod
[Re: Hellshade]
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Joined: Sep 2015
Posts: 799
Stache
Member
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Member
Joined: Sep 2015
Posts: 799
Michigan, USA
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On my system the mod from Harry is looking good. The contact/engine sounds stop just as the Cockpit screen is appearing. Again - this is on the second load of a campaign mission. Thanks Harry - Nice to have the menu sound on again.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
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#4276652 - 07/06/16 10:52 PM
Re: Shorter Startup Engine Sound mod
[Re: Stache]
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Joined: Dec 2014
Posts: 1,340
HarryH
Member
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Member
Joined: Dec 2014
Posts: 1,340
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On my system the mod from Harry is looking good. The contact/engine sounds stop just as the Cockpit screen is appearing. Again - this is on the second load of a campaign mission. Thanks Harry - Nice to have the menu sound on again. Awesome!
System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440
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