Hello all,
I recently noticed that the rudder seem to have a Deadzone,no matter what I set in the Workshop. I always like to have no Deadzones at all on my Controlers. When I move my Rudderpedals it's easily by 3-5% in each direction until I see the movement in the virtual cockpit. I haven't noticed it in flight until recently but now that I know it bothers me a tiny little bit. Is this normal and/or a CFS 3 software limitation of some sort? Is there any way I can change it,or maybe it's a problem on my end?
It's only in WoFF like that and anywhere else the Pedals are as it should be,so it's atleast no Hardware issue.