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#3418040 - 10/25/11 02:07 PM A damn shame  
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Wodin Offline
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Really disapointed the next game is online only. That means there will be no decent offline version of either of the two games. All the first needed was to be able to choose allied flights aswell in the quick battle option. Why that was beyond them I've no idea.

Last edited by Wodin; 10/25/11 02:07 PM.
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#3418334 - 10/25/11 07:34 PM Re: A damn shame [Re: Wodin]  
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gwalch Offline
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It's not for me then.Pity but there you go,I'll keep the money for something else.

#3418462 - 10/25/11 10:37 PM Re: A damn shame [Re: Wodin]  
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Craterman Offline
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Online only? Is there a mission editor? If there is a mission editor, there will be offline play. I could care less what the release has as long as the community can make whatever.

#3418715 - 10/26/11 09:18 AM Re: A damn shame [Re: Wodin]  
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Evil Flower Offline
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They said it'd ship with a mission editor...

#3418740 - 10/26/11 11:23 AM Re: A damn shame [Re: Wodin]  
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Nift Offline
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Online only can only mean that there will be no AI coding done. So unless the editor also allows you to build the opponent AI, you will have nothing but bombing and site seeing missions to build.

I don't why they can't include the AI from the previous version. Oh, well. I don't need another FPS game.


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#3418771 - 10/26/11 12:19 PM Re: A damn shame [Re: Wodin]  
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Evil Flower Offline
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Since when does Online Only mean "no AI" or "no NPCs"? Maybe they will include co-op rooms? Jesus, get a grip with the #%&*$# doomsaying people.

#3418845 - 10/26/11 01:51 PM Re: A damn shame [Re: Wodin]  
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MACADEMIC Offline
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From the Russian forum (translated by Google, not verbatim here):
there will be a mission editor which will come with a Premium account.
So the main game will be free and also subscription free, with Premium
you have quicker access to airplanes, Single player content and the
Mission editor. User generated missions can be sold by the players on
the platform.

MAC

#3419162 - 10/26/11 09:32 PM Re: A damn shame [Re: Wodin]  
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Wodin Offline
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Wodin  Offline
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So you have to pay extra again to play single player (Premium account sounds like it)...erm no thanks. Surely it should be a one off payment for SP only and a sub for MP. makes more sense to me.

#3419193 - 10/26/11 10:32 PM Re: A damn shame [Re: Wodin]  
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Evil Flower Offline
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Sounds more like you pay once for a premium account where you can buy stuff instead of unlocking by grinding as the main game is free. The obvious benefit with this approach is that because the game itself is free-to-play the playerbase with be magnitudes larger than it ever could hope to be if it was traditional pay-once singleplayer or subscription-only multiplayer affair. We tried both approaches with the MMO arcade golf game I worked on at my previous job. It had in-app purchase items in it from the get-go, and at launch I think it cost $3, and downloads were in the low hundreds/day. Then we tried releasing it play for free, and found out that not only did our downloads increase by some 25 times, but we also made more money on in-app purchases alone than we did on selling the game for $3.

So like it or not, that businessmodel is here to stay.

#3419209 - 10/26/11 11:05 PM Re: A damn shame [Re: MACADEMIC]  
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Craterman Offline
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Originally Posted By: MACADEMIC
From the Russian forum (translated by Google, not verbatim here):
there will be a mission editor which will come with a Premium account.
So the main game will be free and also subscription free, with Premium
you have quicker access to airplanes, Single player content and the
Mission editor. User generated missions can be sold by the players on
the platform.


MAC



Sold? Someone thinks they can sell user generated missions? I don't think will go over too well. Most mission builders seem to enjoy just letting other people play their missions. I guess it depends on how much premium accounts are going to be. As long as it is in line with normal game prices ($50-$60USD), that would be ok with me.

#3419260 - 10/27/11 12:37 AM Re: A damn shame [Re: Wodin]  
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wheelsup_cavu Offline
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I don't see too many sales of user generated missions. The quality of several of them leaves a lot to be desired. It's one thing to fly a lousy user made mission that you got for free but add money to the equation and my expectations climb drastically. I definitely won't be the first one in line to try them out.


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#3419457 - 10/27/11 11:20 AM Re: A damn shame [Re: Wodin]  
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MACADEMIC Offline
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Malta
Well I think that most user generated missions would be made available for free by the ones who have made them anyway. It may be a nice incentive though to those who set out to build great and complex missions that they have the option of asking for something in return. I have no doubt there would be some kind of rating such missions so the community itself would determine whether or not something would be worth a dime.

MAC

#3419649 - 10/27/11 04:27 PM Re: A damn shame [Re: Wodin]  
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Raw Kryptonite Offline
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IIRC, there's more than the 1 game in development. I know there's one for the 360, possibly one for pc in addition to the MMO.


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#3419778 - 10/27/11 06:13 PM Re: A damn shame [Re: MACADEMIC]  
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wheelsup_cavu Offline
Lifer
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Originally Posted By: MACADEMIC
Well I think that most user generated missions would be made available for free by the ones who have made them anyway. It may be a nice incentive though to those who set out to build great and complex missions that they have the option of asking for something in return. I have no doubt there would be some kind of rating such missions so the community itself would determine whether or not something would be worth a dime.

MAC

True, but who is going to be the guinea pig and buy it before anyone has a chance to rate it? It ends up being a catch-22 situation where no one will buy it because it hasn't been rated but to get rated someone has to buy it.
A campaign with several user made missions included might have a chance if the mission builder has a free mini version that a player can demo but a single mission someone is trying to sell will not have that luxury.

Another problem is most people won't take the time to rate it after they play it. We have downloads at M4T with thousands of actual downloads and less than 10 ratings and comments on those downloads. No matter how many times they have been downloaded most of the downloads have no comments or ratings at all. I am using M4T as my example but everywhere I have downloaded files the situation has been the same regarding comments and ratings. The aberration in this situation is for someone to comment or rate the download not the opposite.


Wheels


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#3419926 - 10/27/11 09:44 PM Re: A damn shame [Re: wheelsup_cavu]  
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Evil Flower Offline
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Originally Posted By: wheelsup_cavu

True, but who is going to be the guinea pig and buy it before anyone has a chance to rate it? It ends up being a catch-22 situation where no one will buy it because it hasn't been rated but to get rated someone has to buy it.

When does that ever happen, though? I mean if it were true then we should never have seen the massive proliferation of MSFS payware or defacto payware missions like YAP and Rising Sun. If it is priced cheap enough, people will buy anything.

#3419964 - 10/27/11 10:27 PM Re: A damn shame [Re: Wodin]  
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Craterman Offline
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If there is a mission builder in the game, within the $50-$60 range, I'll buy the game regardless. I can make my own missions and keep myself entertained with that. Just imagine the difference if WoP had a mission builder.

#3420302 - 10/28/11 01:49 PM Re: A damn shame [Re: Wodin]  
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Bearcat99 Offline
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Seriously? World of Planes will be online only...? You sure they don't mean you have to connect to their server like RoF was initially? (You see they changed that too... ) Hmmm seems like they are really trying hard to screw this up royally..

Last edited by Bearcat99; 10/28/11 01:54 PM.

Start where you are. Use what you have. Do what you can.
#3420497 - 10/28/11 06:15 PM Re: A damn shame [Re: Bearcat99]  
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Evil Flower Offline
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Originally Posted By: Bearcat99
Seriously? World of Planes will be online only...? You sure they don't mean you have to connect to their server like RoF was initially? (You see they changed that too... ) Hmmm seems like they are really trying hard to screw this up royally..

A game billed as massively multiplayer turns out to be online only - who ever could have guessed.

#3420698 - 10/28/11 10:07 PM Re: A damn shame [Re: Evil Flower]  
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Aladar Offline
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Originally Posted By: Evil Flower
A game billed as massively multiplayer turns out to be online only - who ever could have guessed.


Yeah, I'm kinda having trouble seeing the confusion too.

#3420797 - 10/29/11 01:59 AM Re: A damn shame [Re: Aladar]  
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Evil Flower Offline
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Originally Posted By: Aladar
Yeah, I'm kinda having trouble seeing the confusion too.

Nah, they're just grumpy old 90's simmers who need to complain about anything just because the game isn't IL-2:1946 with prettier graphics.

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