#2279877 - 08/09/07 12:06 PM
Re: Enemy Engaged 1.9 released
[Re: Archer11]
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AD
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South East Asia
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Are you sure they are with FLIR as well? DTV uses lots more textures than FLIR, so it's expected that frame rates are lower with DTV. If you find them too low, then just stick with only using FLIR. It seems to be both FLIR and DTV, but only really in the commanche are they worse. I have noticed that myself, but don't know any easy way of fixing it... But then rendering isn't my strong area, maybe someone else knows. I wonder how many other people experience it. Sometimes I just can't see any objects on the FLIR, some times I can see the wheels of a tracked vehicle, sometimes the entire vehicle. By the way I noticed that all EO systems on the hokum are panning at the same speed regardless of zoom level. Cheers
Last edited by AD; 08/09/07 12:08 PM.
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#2279881 - 08/09/07 12:08 PM
Re: Enemy Engaged 1.9 released
[Re: Kassie]
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Joined: Jun 2007
Posts: 338
Alemart
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Zárate, Buenos Aires Province,...
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Sure, i will as soon as i come back from my trip.
Raúl Alejandro Molina Rosetti A.K.A.: Alemart_el_Redentor. Alemart_the_Redeemer. Alemart. Antaeus. FAA-117 FAAVPilot. pupae_pedorra.
Major, Argentine Virtual Air Force.
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#2280184 - 08/09/07 05:12 PM
Re: Enemy Engaged 1.9 released
[Re: AD]
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Joined: Mar 2006
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LazerPotatoe
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Toronto, Canada
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I wonder how many other people experience it. Sometimes I just can't see any objects on the FLIR, some times I can see the wheels of a tracked vehicle, sometimes the entire vehicle.
I would recommend playing with the graphic settings in eech.ini. Try setting notnl=1, dxtm=1, etc.
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#2280295 - 08/09/07 06:32 PM
Re: Enemy Engaged 1.9 released
[Re: LazerPotatoe]
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Kassie
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the Netherlands
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Check this one: nrt=1 # Turns off rendering to texture in case of visual problems with MFDs or TADS (default 0 (off)) I'm going to try it immediately. edit: Nope, doesn't help. Makes the FLIR/DTV screen green again.
Last edited by Kassie; 08/09/07 06:40 PM.
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#2280325 - 08/09/07 07:04 PM
Re: Enemy Engaged 1.9 released
[Re: Alemart]
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Joined: Jan 2007
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kadiir
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The time has come, I've now deemed 1.9 ready for release! I feel like this this kid
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#2280759 - 08/10/07 04:31 AM
Re: Enemy Engaged 1.9 released
[Re: kadiir]
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Joined: Jul 2006
Posts: 380
MIGHAIL
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haifa
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The time has come, I've now deemed 1.9 ready for release! I feel like this this kid hehehe same here:)
map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic i'm not pacifist, just don't love war and dont love play war either
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#2280824 - 08/10/07 08:36 AM
Re: Enemy Engaged 1.9 released
[Re: MIGHAIL]
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Joined: Jun 2005
Posts: 2,132
Reticuli
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Dayton, OH, USA
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What are the keys for time acceleration, now?
Amazing. It also appears that the key conflict with the trims is gone on my Trim Update X52 profiles. Wonderful change. While it isn't your fault, the only common problem is the abrupt yawing. Other than that, these are great fun to fly and no longer feel so horribly different from civilian sims.
Ballistics are lovely. This "game" is becoming fairly hardcore!
When I first heard you were changing the Comanche hud, I thought "oh no, I bet he's implimenting those swapped altitude and speed from the prototypes". Heh heh, and you did. I've always hoped that was a typo in that paper, but I know the Army labs did some interesting research on how people move their eyes in the cockpit. Prioritizing the info for a new pilot, the altitude starting on the left is more natural for English readers. Still pretty strange for those of us flying a dozen different sim choppers, though. I'm attempting to adapt to it. I always expected that choice to get changed in the production Comanches after the veteran pilots began transitioning over early in the program and started to complain, but since there weren't any production units and you want provable accuracy... Interesting choice.
I also noticed the Bob Up is gone from the Comanche. Another interesting choice. Can't say I used it that often, but it was nice to have and my profiles have a neat little combo button for it. The new Cruising mode with the pitch ladder is much more useable, though.
The MFD changes look very nice. There is a very "Russian" quality to the Hokum displays, now.
You've really outdone yourself with this release Arneh. Huge, huge leap forward.
For those of you wondering what EE2 has over this version, pretty much nothing except its attempt at a true 3D graphics system with variable Z terrain, and such. Not that they implimented it well enough to use yet, but that capability to EECH some day might make new terrain easier, not to mention some other things possible. But this sim does many other things orders of magnitude better. With that wings leveling off and trim update functioning well, now, it's giving even LB2 a serious run for its money.
What's left, AI?
Last edited by Reticuli; 08/10/07 08:45 AM.
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#2280826 - 08/10/07 08:42 AM
Re: Enemy Engaged 1.9 released
[Re: Reticuli]
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Joined: Jun 2006
Posts: 2,288
arneh
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Oslo, Norway
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What are the keys for time acceleration, now? Still Ctrl +/-, but you have to use the regular +/-, not the ones on the numpad. You've really outdone yourself with this release Arneh. Huge, huge leap forward. Thanks!
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#2280827 - 08/10/07 08:43 AM
Re: Enemy Engaged 1.9 released
[Re: MIGHAIL]
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Archer11
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Austria
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4 hours... hands and feet are aching a bit today and I'm "le tired". But I wouldn't want to have missed one minute. Arneh: big thanks!
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#2280854 - 08/10/07 10:16 AM
Re: Enemy Engaged 1.9 released
[Re: Butterfly]
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Filipe_Galego
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#2280871 - 08/10/07 10:31 AM
Re: Enemy Engaged 1.9 released
[Re: Filipe_Galego]
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AD
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South East Asia
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Arneh,
I've noticed that the TSD's slow lower frame rates quite a lot if it's set to the detailed colour terrain setting. Disabling colour MFD's helps frame rates with FLIR.
Cheers
Last edited by AD; 08/10/07 10:42 AM.
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#2280952 - 08/10/07 12:14 PM
Re: Enemy Engaged 1.9 released
[Re: Flyboy]
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Joined: Jun 2006
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arneh
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Oslo, Norway
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I just wish the same taste for enthusiasm could be applied to my all-time favorites that is the Jane's Longbow series. Yeah, I used to be a huge fan of Jane's Longbow too. Probably my all time favorite for its time (if you understand what I mean. It was so much better than anything else at its time, even if it's finally been surpased now IMO). That's why I try to make EECH more like it And even improving on it where ever I can.
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