#1951039 - 03/11/06 08:42 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Nov 2005
Posts: 679
Rama
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Toulouse France
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If you intend to model the Breguet XIV, I could provide as many pictures as needed... and some more information. A replica was built by a member of my aeroclub (following original constructor plans, as much as possible, with some adaptation like break disks, in order to certify it for flying activities, meetings, etc...) Here it is: If you like, I can also interview the test pilot to have his flying experiment and his comments about the flight enveloppe.
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#1951040 - 03/11/06 08:52 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Aug 2004
Posts: 172
Mangrove
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Finland
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#1951043 - 03/12/06 01:27 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Apr 2004
Posts: 393
=FB=VikS
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Posts: 393
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Originally posted by Rama: If you intend to model the Breguet XIV, I could provide as many pictures as needed... and some more information.
A replica was built by a member of my aeroclub (following original constructor plans, as much as possible, with some adaptation like break disks, in order to certify it for flying activities, meetings, etc...)
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If you like, I can also interview the test pilot to have his flying experiment and his comments about the flight enveloppe. YES PLEASE!!! Pls check you PM.
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#1951044 - 03/12/06 01:51 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Apr 2004
Posts: 393
=FB=VikS
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Posts: 393
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Originally posted by Mangrove: Talking about pictures, I sent few months ago full set off cockpit photos to Viks from Finnish Breguet. Few examples: [/IMG] and i whanna say thank you again Martti for that! Especially for the ones which you make for us with scale object on photo for instruments - its actually alreaddy helped not only for Breguet.
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#1951045 - 03/12/06 03:33 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Aug 2004
Posts: 284
fearlesslds
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Posts: 284
fayetteville
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Anyone have any word on the progress of this game?
scott hill
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#1951046 - 03/12/06 06:01 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Dec 2000
Posts: 893
Double_Tap
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Posts: 893
Sunshine Coast, Australia
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Fearlesslds, If you read this thread and check the dates you will get a good idea of the progress. I don't know when it will be released but it will be many months down the track. Viks is giving us the good oil and I am sure we will have plenty of warning. I see there is talk of a new forum at Sim HQ but I hope they don't do it till we approach beta, or we will just talk ourselves into a lather of sweat and get nowhere. The best thing to do is check the updates every Thursday and take lots of valium. ~E!~ D_T
Gigabyte GA-Z77X UDH-3, i7 2600K, 16GB Corsair Dominator DDR3, GeForce GTX 680 2GB. Saitek Rudder Pedals Cougar Hotas #08970 U2 #20 Thrustmaster Warthog TrackIr 4 Pro Windows 7 64 bit
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#1951048 - 03/12/06 01:46 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Jan 2002
Posts: 6,623
Mogster
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Posts: 6,623
England
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Can this topic be made sticky please, pretty please, maybe
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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#1951049 - 03/12/06 02:12 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Oct 2001
Posts: 2,343
Copterdrvr
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Posts: 2,343
Lafayette, LA. USA
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At least a sticky, but I'm really hoping for a dedicated forum.
The helicopter sim Wings over Vietnam has it's own forum and despite the fact that I'm very anxious to see WOV go gold, there is obviously more support for this WW1 sim.
Copterdrvr
Skids are for kids!
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#1951050 - 03/12/06 03:32 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Jan 2002
Posts: 6,623
Mogster
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England
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A sticky's OK for now. Besides people will probably post in here about it anyhow, remember the seperate PF and FB forums.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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#1951053 - 03/13/06 02:59 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Oct 2001
Posts: 2,343
Copterdrvr
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Lafayette, LA. USA
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I don't like it when it's not on the first page so there! Copterdrvr
Skids are for kids!
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#1951055 - 03/13/06 10:53 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Feb 2001
Posts: 1,657
Neal
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Joined: Feb 2001
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Originally posted by =FB=VikS: Originally posted by Neal: Viks! Please! Include tracks on the CD's and with patches to show the planes flown correctly and fought correctly. You must be able to get tracks from betas yes? When Oleg did that showing not only Gotha but attacks on bombers not getting shot up, I liked that very much. And just perhaps what is done in the tracks will speak volumes what can be done. What is the speed? Check the official track, there is the speed. Simple. Training course (tracks) for pilot is actually my direct part of job to be done Sweet! I suggest tracks for each with full speed, best climb, turn, and all as a way to forestall some of the whining, guessing and player 'tests' done wrong and then turned into 3 ring circus threads. Probably save you more headache than me, but we both benefit if less of that... yes I am on UBI forum and feel bad for mistreatment of team and Oleg. I feel because writing code for $ was a big part of my life and I've taken lots of that kind of abuse too. Nobody knows how hard or long these things take but the ones who never did it are the ones with the most to say.
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#1951056 - 03/13/06 11:12 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Feb 2001
Posts: 1,657
Neal
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Originally posted by FlyXwire: Neal, there were elevation trim wheels/levers mounted on a number of British aircraft.....for a version of the Sopwith Pup, on the Tripehound, the Snipe, the SE5A, the Biff, the Harry Tate, and the DH4 & 9 all come to mind.
Again, torque didn't give the Camel its rotary turn....gyroscopic precession did (read above).
Camel pilots maneuvered in combat at full power (usually). Simply that the gyroscopic precession is a torque effect. Please whatever you are saying is for me and many just a matter of syntax. I both can and cannot appreciate the higher precision of the correct name of the effect itself but when you get down to it the only time to bring up the difference is when someone tries to pull wrong/bad results. AFAICT you can't have one without the other, but you can have the other without the one... torque does not always mean precession, you have to swing the spin axis to get precession and like that which when it comes to labels is picking. Now if you have people mixing up p-factor with gyro or torque effects then that's another kind of horse. What did those WWI planes do for trim? There's a few ways I could guess at like actually vary the tension of the rigging to changing a pivot point in a control crank. I've never heard of trim tabs on those machines but then I don't know all the bits.
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