#1950498 - 11/16/05 05:20 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Oct 2001
Posts: 8,357
dude163
Hotshot
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Hotshot
Joined: Oct 2001
Posts: 8,357
riverview, NB, Canada
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cool site! was that you on 334th server last night? playing with vmf214_Knobhead
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#1950499 - 11/16/05 05:30 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Apr 2002
Posts: 13,364
Freycinet
Veteran
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Veteran
Joined: Apr 2002
Posts: 13,364
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Originally posted by PatWilson: Originally posted by *Buzzsaw*: On the bright side, it didn't kill more of its pilots than enemy Man you huns never stop with the propaganda do you... :rolleyes:
By the way, the Snipe had a much better acceleration than the Camel, and had far better performance at higher altitudes. It`s top speed was nearly 20 mph faster. True on the acceleration and true on the high alt performance, but 20 MPH faster?
I have top sea level speeds of 118 for the Camel and about 127 for the Snipe, for what it's worth. And to be blunt, what it's worth isn't a hell of a lot.
In the end I really don't give a damn. I know well in adveance that you will be howling about the performance of Allied planes no matter what it is. You will then proceed to cherry pick facts to support your forgone conclusion and back said facts with all manneer of interesting graphs :rolleyes: .
All the while you will ignore the most important fact of all: there is no definitive answer as to what the performance of these planes really was. WWI aircraft had wildly different performance ranges within a specific type depending on the age and condition of the airframe, age and condition of the engine, field mods, etc. etc. etc. Further, many commonly quoted figures on performance are based on wildly different test conditions. Finally, we don't have any originals left that can or would be flown the way that they were 85 years ago.
If I get a game where the SPAD is fast, the DRI can climb, and the D.VII is excellent but not the in all parameters and easy to fly then I'll be happy from a performance PoV. If the game further captures some of the quirks of these planes then while imparting some illusion of flight then I will be very happy.
And people will post chart after chart trying to support their unsupportable positions. WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly...
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#1950500 - 11/16/05 08:12 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Jan 2002
Posts: 1,516
*Buzzsaw*
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Joined: Jan 2002
Posts: 1,516
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Salute Pat The 127 mph figure often quoted for the Snipe is not its maximum speed, only the speed for that listed altitude. The Snipe topped out close to 140 mph. Even Wolfgang in his FLANDERS IN FLAMES flight model for the Snipe had it topping out at 134 mph. (which was still low, but not the speed you mention) As far as your claim about 'cherry picking', I'll be happy to submit my sources to the scrutiny of the FM designers. In any case, unless there is a change, the Snipe is not slated for inclusion in this Sim. As far as planes killing their own pilots, don't lets forget the Albatros series, with their folding wings, which killed more than a few. Von Richtofen was lucky to escape one incident. Or the Dr1, which initially had a number of crashes, as a result of poor manufacturing standards of the wing. Lt Gontermanns, one of the leading German Aces, was killed in a Dr1 crash. Von Richtofen also had a crash in one of these early DR1's. ¨ The fact is, aircraft design in the Great War was in its infancy, and there were many things which engineers did not understand. Engine failure, structural failure and overall lack of reliability were factors which pilots had to deal with on a regular basis.
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#1950501 - 11/17/05 01:13 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Apr 2002
Posts: 335
II/JG1_Schpam
Member
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Member
Joined: Apr 2002
Posts: 335
Huntingtown, MD USA
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It begins. And the friggin' sim isn't even out yet. :rolleyes: There isn't even a demo to complain about.
Well I'm looking forward to it as is the rest of JG1. RB3D is what got me into flight sims and it was a hoot. WW1 based on the IL2 engine will be just as fun.
Beware the Hun in the Sun!
V/R Hptm. Paul vonSchpam, II./JG1
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#1950502 - 11/17/05 01:55 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Sep 2001
Posts: 24,712
Dart
Measured in Llamathrusts
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Measured in Llamathrusts
Lifer
Joined: Sep 2001
Posts: 24,712
Alabaster, AL USA
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Whoops. I meant to write Pup, not Snipe - and started a FM debate!
The Snipe was one of my favorites in RB3D, but I tended to steer away from it, as it didn't fly very much over France, the bulk of the small numbers held back for Home Defense.
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#1950503 - 11/17/05 02:13 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: May 2001
Posts: 1,800
Sensei
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Joined: May 2001
Posts: 1,800
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Originally posted by Freycinet: WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... Not prediction. History. Watched it happen for years in the WWI community and suffered many of the same arguments when we were going to do "17 Hours".
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#1950504 - 11/17/05 03:48 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Aug 2000
Posts: 167
Ronbo
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Joined: Aug 2000
Posts: 167
Bonney Lake, WA (was Las Vegas...
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Yep, Predictable history. (LOL) And i would like to know the source of the 140mph Snipe? production version, not the Dragonfly engine. it did do 140mph at 15k ft. the Bentley powered was the most common. 121mph or so. 113 at 15k ft. depends on which book a person uses. Failures did happen, but so did they because of quick designs or shoddy production. early BF109f comes to mind as well...
vbr Ron Former member of: JG1 'Richthofen', Jasta 11; Rb3d Jasta 1; Rb3d Jg1 'Oesau'; EAW A&P Mechanic Retired USAF 'Always treat your kite like your woman' 'You mean take her home and meet your mother?' 'No! I mean get inside her 5 times a day and take her to heaven and back!' http://www.youtube.com/watch?v=e644WFD1rgM
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#1950506 - 11/17/05 05:50 AM
Re: WWI sim, based on the IL-2 engine announced
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Joined: May 2001
Posts: 1,522
Lowengrin
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Victoria, B.C. Canada
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Originally posted by WWSensei: Originally posted by Freycinet: WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... Not prediction. History. Watched it happen for years in the WWI community and suffered many of the same arguments when we were going to do "17 Hours". History is known to repeat itself. ~Salute!~ Lo.
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#1950507 - 11/17/05 11:09 AM
Re: WWI sim, based on the IL-2 engine announced
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**DONOTDELETE**
Unregistered
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Anonymous
Unregistered
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The trick is to learn from it.
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#1950509 - 11/17/05 02:41 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Jan 2001
Posts: 2,674
Barkhorn1x
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 2,674
Davie, FL
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Nice stuff - the models are excellent. Barkhorn.
"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge
"The ORIGINAL Barkhorn"
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#1950510 - 11/17/05 04:01 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Jul 2001
Posts: 1,558
Dumbo
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Posts: 1,558
Titletown USA
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It's good to see a lot of my old RB3D friends in this thread . You all know me as LWulffe_Dumbo (originally LWulffe_Herr Mac). And, no, I haven't actually changed squadrons...the Lone Wulffe have granted me a "leave of absence" to fly FB+AEP+PF co-op missions with my new friends in the Arctic Knights squadron (a bunch of old Falcon and LO:MAC pilots...no RB3D guys to my knowledge). Once a Lone Wulffe, always a Lone Wulffe! Just point me to my DRI...
DumboIntel Core i7-6700 processor 3.4 Ghz Asus Strix GeForce GTX960 4GB graphics card Kingston 240GB SSD hard drive Gigabyte Z170X GAMING 3 mobo Cougar RS 650 watt power supply Kingston 8GB PC4-2133 desktop RAM Windows 10 Premium 64 OEI 24" Dell LCD monitor CH Fighterstick/ProPedals TrackIR 5-Pro
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#1950513 - 11/17/05 05:20 PM
Re: WWI sim, based on the IL-2 engine announced
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Joined: Feb 2001
Posts: 954
PatWilson
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Member
Joined: Feb 2001
Posts: 954
usually centered in somebody e...
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Originally posted by Freycinet: WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... lol - well, for better or for worse my point is that WWI aircraft performance was so variable that it is pointless to talk about precise numbers. I have seen more stuff from people who claim to Know than I can shake a stick at. I would simply like to see folks admit that the the available data was not collected under pristine, uniform test conditions and therefore anything that we claim to know about these planes amounts to little more than a reasonable estimate and not a hard truth. We know general characteristics, let them get kind of close and let's leave it at that. I am very happy to have a hope of getting a WWI sim. If the relative performance is reasonable, if it imparts a feeling of flight, if it has a good campaign engine, if it has decent AI it will be a very good thing. Now, as to modeling the quirks like the sesquiplane's weak lower wing in a dive, that's the sort of thing that IMHO makes a WWI sim come alive. RB did a vague handwave at the issue of durability but they implemented a one size fits allformulat that did not model the specific quirks of a type. I.e. an Albatros and N17 would fail the same way as a Fokker D.VII and SPAD. It was just a matter of when. Complex engine management should be fun
The lucky man is the man who leaves as little to chance as possible.
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