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#1950497 - 11/16/05 05:11 PM Re: WWI sim, based on the IL-2 engine announced *****  
Joined: Nov 2004
Posts: 320
Col. Douglas King Offline
Member
Col. Douglas King  Offline
Member

Joined: Nov 2004
Posts: 320
Here I retouched a screen appeared at the official site some times ago, to make it look as my SPAD...
Added the number and the eagle.
http://img376.imageshack.us/img376/2834/king00004bn.jpg


Col. Douglas King
"Hell's Devils"
Commanding Officer
http://s9.invisionfree.com/475_FG_Angels_Forum/index.php
Inline advert (2nd and 3rd post)

#1950498 - 11/16/05 05:20 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Oct 2001
Posts: 8,357
dude163 Offline
Hotshot
dude163  Offline
Hotshot

Joined: Oct 2001
Posts: 8,357
riverview, NB, Canada
Quote:
Originally posted by KraziKanuK:
For those that want some colorful RFC a/c check out this site.

http://www2.gol.com/users/ransell/index.html

Check out those 2 ckeckered SE5As, one in blue and the other in red.

Also the Bristol F2B. http://www2.gol.com/users/ransell/PageMill_Resources/1.48.F2BCrocodile.gif
cool site!

was that you on 334th server last night?
playing with vmf214_Knobhead


XBL : DUDE163
PSN : DUDE163
http://www.flickr.com/photos/riverviewfoto/
http://dude163.blogspot.com (vintage lens foto blog)
#1950499 - 11/16/05 05:30 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2002
Posts: 13,364
Freycinet Offline
Veteran
Freycinet  Offline
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Joined: Apr 2002
Posts: 13,364
Quote:
Originally posted by PatWilson:
Quote:
Originally posted by *Buzzsaw*:
Quote:
On the bright side, it didn't kill more of its pilots than enemy
Man you huns never stop with the propaganda do you... :rolleyes:

By the way, the Snipe had a much better acceleration than the Camel, and had far better performance at higher altitudes. It`s top speed was nearly 20 mph faster.
True on the acceleration and true on the high alt performance, but 20 MPH faster?

I have top sea level speeds of 118 for the Camel and about 127 for the Snipe, for what it's worth. And to be blunt, what it's worth isn't a hell of a lot.

In the end I really don't give a damn. I know well in adveance that you will be howling about the performance of Allied planes no matter what it is. You will then proceed to cherry pick facts to support your forgone conclusion and back said facts with all manneer of interesting graphs :rolleyes: .

All the while you will ignore the most important fact of all: there is no definitive answer as to what the performance of these planes really was. WWI aircraft had wildly different performance ranges within a specific type depending on the age and condition of the airframe, age and condition of the engine, field mods, etc. etc. etc. Further, many commonly quoted figures on performance are based on wildly different test conditions. Finally, we don't have any originals left that can or would be flown the way that they were 85 years ago.

If I get a game where the SPAD is fast, the DRI can climb, and the D.VII is excellent but not the in all parameters and easy to fly then I'll be happy from a performance PoV. If the game further captures some of the quirks of these planes then while imparting some illusion of flight then I will be very happy.

And people will post chart after chart trying to support their unsupportable positions.
WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... \:\(


My Il-2 CoD movie web site: www.flightsimvids.com
#1950500 - 11/16/05 08:12 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Jan 2002
Posts: 1,516
*Buzzsaw* Offline
Member
*Buzzsaw*  Offline
Member

Joined: Jan 2002
Posts: 1,516
Salute Pat

The 127 mph figure often quoted for the Snipe is not its maximum speed, only the speed for that listed altitude.

The Snipe topped out close to 140 mph.

Even Wolfgang in his FLANDERS IN FLAMES flight model for the Snipe had it topping out at 134 mph. (which was still low, but not the speed you mention)

As far as your claim about 'cherry picking', I'll be happy to submit my sources to the scrutiny of the FM designers. ;\)

In any case, unless there is a change, the Snipe is not slated for inclusion in this Sim.

As far as planes killing their own pilots, don't lets forget the Albatros series, with their folding wings, which killed more than a few. Von Richtofen was lucky to escape one incident. Or the Dr1, which initially had a number of crashes, as a result of poor manufacturing standards of the wing. Lt Gontermanns, one of the leading German Aces, was killed in a Dr1 crash.

Von Richtofen also had a crash in one of these early DR1's.

¨

The fact is, aircraft design in the Great War was in its infancy, and there were many things which engineers did not understand. Engine failure, structural failure and overall lack of reliability were factors which pilots had to deal with on a regular basis.

#1950501 - 11/17/05 01:13 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2002
Posts: 335
II/JG1_Schpam Offline
Member
II/JG1_Schpam  Offline
Member

Joined: Apr 2002
Posts: 335
Huntingtown, MD USA
It begins. And the friggin' sim isn't even out yet. :rolleyes: There isn't even a demo to complain about.

Well I'm looking forward to it as is the rest of JG1. RB3D is what got me into flight sims and it was a hoot. WW1 based on the IL2 engine will be just as fun.

Beware the Hun in the Sun!


V/R
Hptm. Paul vonSchpam, II./JG1
#1950502 - 11/17/05 01:55 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: Sep 2001
Posts: 24,712
Dart Offline
Measured in Llamathrusts
Dart  Offline
Measured in Llamathrusts
Lifer

Joined: Sep 2001
Posts: 24,712
Alabaster, AL USA
Whoops. I meant to write Pup, not Snipe - and started a FM debate!

The Snipe was one of my favorites in RB3D, but I tended to steer away from it, as it didn't fly very much over France, the bulk of the small numbers held back for Home Defense.


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

More dumb stuff at http://www.darts-page.com

From Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
#1950503 - 11/17/05 02:13 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: May 2001
Posts: 1,800
Sensei Offline
Member
Sensei  Offline
Member

Joined: May 2001
Posts: 1,800
Quote:
Originally posted by Freycinet:
WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... \:\(
Not prediction. History. Watched it happen for years in the WWI community and suffered many of the same arguments when we were going to do "17 Hours".

#1950504 - 11/17/05 03:48 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: Aug 2000
Posts: 167
Ronbo Offline
Member
Ronbo  Offline
Member

Joined: Aug 2000
Posts: 167
Bonney Lake, WA (was Las Vegas...
Yep,
Predictable history. (LOL) And i would like to know the source of the 140mph Snipe? production version, not the Dragonfly engine. it did do 140mph at 15k ft. the Bentley powered was the most common. 121mph or so. 113 at 15k ft. depends on which book a person uses.
Failures did happen, but so did they because of quick designs or shoddy production. early BF109f comes to mind as well...


vbr
Ron
Former member of:
JG1 'Richthofen', Jasta 11; Rb3d
Jasta 1; Rb3d
Jg1 'Oesau'; EAW

A&P Mechanic
Retired USAF

'Always treat your kite like your woman' 'You mean take her home and meet your mother?' 'No! I mean get inside her 5 times a day and take her to heaven and back!'

http://www.youtube.com/watch?v=e644WFD1rgM
#1950505 - 11/17/05 05:26 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: Feb 2004
Posts: 105
Typhoon27 Offline
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Typhoon27  Offline
Member

Joined: Feb 2004
Posts: 105
Oh, it would be nice to fly real planes and see what the world should be. I do appologise for that, but I hate "suckers" and the "push button, helmet flameout" era. Speed has its' limits so if it is war...let it be in a fashion that is "nose to nose". I would sooner fly "hoppycopters" and get close than the stand-off intruder of current choice.
With respect,
Typhoon27

#1950506 - 11/17/05 05:50 AM Re: WWI sim, based on the IL-2 engine announced  
Joined: May 2001
Posts: 1,522
Lowengrin Offline
Member
Lowengrin  Offline
Member

Joined: May 2001
Posts: 1,522
Victoria, B.C. Canada
Quote:
Originally posted by WWSensei:
Quote:
Originally posted by Freycinet:
WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... \:\(
Not prediction. History. Watched it happen for years in the WWI community and suffered many of the same arguments when we were going to do "17 Hours".
History is known to repeat itself. ;\)

~Salute!~
Lo.


Lowengrin
Lowengrin.com
#1950507 - 11/17/05 11:09 AM Re: WWI sim, based on the IL-2 engine announced  

**DONOTDELETE**
Unregistered
Anonymous
Unregistered


The trick is to learn from it.

#1950508 - 11/17/05 02:07 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2005
Posts: 487
SaQSoN Offline
Member
SaQSoN  Offline
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Joined: Apr 2005
Posts: 487
Kiev, Ukraine
Check out the GT forum for the new dev.update.

http://www.gennadich.com/forum/viewtopic.php?t=1500


_ _ __ _ _

Best regards,


SaQSoN (Vladimir Kochmarsky)
#1950509 - 11/17/05 02:41 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Jan 2001
Posts: 2,674
Barkhorn1x Offline
Senior Member
Barkhorn1x  Offline
Senior Member

Joined: Jan 2001
Posts: 2,674
Davie, FL
Quote:
Originally posted by SaQSoN:
Check out the GT forum for the new dev.update.

http://www.gennadich.com/forum/viewtopic.php?t=1500
Nice stuff - the models are excellent.

Barkhorn.


"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge

"The ORIGINAL Barkhorn"
#1950510 - 11/17/05 04:01 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Jul 2001
Posts: 1,558
Dumbo Offline
Member
Dumbo  Offline
Member

Joined: Jul 2001
Posts: 1,558
Titletown USA
It's good to see a lot of my old RB3D friends in this thread \:\) .

You all know me as LWulffe_Dumbo (originally LWulffe_Herr Mac). ;\)

And, no, I haven't actually changed squadrons...the Lone Wulffe have granted me a "leave of absence" to fly FB+AEP+PF co-op missions with my new friends in the Arctic Knights squadron (a bunch of old Falcon and LO:MAC pilots...no RB3D guys to my knowledge).

Once a Lone Wulffe, always a Lone Wulffe!

Just point me to my DRI...


Dumbo
pilot

Intel Core i7-6700 processor 3.4 Ghz
Asus Strix GeForce GTX960 4GB graphics card
Kingston 240GB SSD hard drive
Gigabyte Z170X GAMING 3 mobo
Cougar RS 650 watt power supply
Kingston 8GB PC4-2133 desktop RAM
Windows 10 Premium 64 OEI
24" Dell LCD monitor
CH Fighterstick/ProPedals
TrackIR 5-Pro
#1950511 - 11/17/05 04:10 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Jan 2001
Posts: 842
DaidalosTeam Offline
Team Daidalos - IL-2 Series Developer
DaidalosTeam  Offline
Team Daidalos - IL-2 Series Developer
Member

Joined: Jan 2001
Posts: 842
Barkhorn, maybe you think so. But I think the models are ok and textures are rather average. I have seen better looking models with 3000 polys in the patches for FB/PF than I see here with the new WW1 models (with 5000+polys). I understand it's WIP, but I also hope they will aim for some higher standard. Flame me if you want, but I know what I am talking about, but on the other hand I am also a spoiled brat who demands only the best. \:D

#1950512 - 11/17/05 05:11 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2002
Posts: 13,364
Freycinet Offline
Veteran
Freycinet  Offline
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Joined: Apr 2002
Posts: 13,364
I think the models are really cool, do they use texture baking you think? - They have this slightly cartoonish feel which is really good, I think. I don't know what makes for it, but I think it must be the textures, because all the dimensions seem correct. Maybe it is the rather heavy wide-angle employed for the renders...


My Il-2 CoD movie web site: www.flightsimvids.com
#1950513 - 11/17/05 05:20 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Feb 2001
Posts: 954
PatWilson Offline
Member
PatWilson  Offline
Member

Joined: Feb 2001
Posts: 954
usually centered in somebody e...
Quote:
Originally posted by Freycinet:
WWSensei, I salute your powers of prediction. This is alreasy starting to look ugly... \:\(
lol - well, for better or for worse my point is that WWI aircraft performance was so variable that it is pointless to talk about precise numbers. I have seen more stuff from people who claim to Know than I can shake a stick at. I would simply like to see folks admit that the the available data was not collected under pristine, uniform test conditions and therefore anything that we claim to know about these planes amounts to little more than a reasonable estimate and not a hard truth. We know general characteristics, let them get kind of close and let's leave it at that.

I am very happy to have a hope of getting a WWI sim. If the relative performance is reasonable, if it imparts a feeling of flight, if it has a good campaign engine, if it has decent AI it will be a very good thing.

Now, as to modeling the quirks like the sesquiplane's weak lower wing in a dive, that's the sort of thing that IMHO makes a WWI sim come alive. RB did a vague handwave at the issue of durability but they implemented a one size fits allformulat that did not model the specific quirks of a type. I.e. an Albatros and N17 would fail the same way as a Fokker D.VII and SPAD. It was just a matter of when.

Complex engine management should be fun \:\)


The lucky man is the man who leaves as little to chance as possible.
#1950514 - 11/17/05 05:36 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2004
Posts: 393
=FB=VikS Offline
Member
=FB=VikS  Offline
Member

Joined: Apr 2004
Posts: 393
Btw if to speak about "FM flamewar" - if you have any interesting info about WWI planes - please send it to viks(at)gennadich.com ;\)


VikS
Flying BARANS Forever!
"All wool - to the front!"
www.barans.ru
www.riseofflight.com
#1950515 - 11/17/05 06:16 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Apr 2003
Posts: 1,202
tater Offline
Member
tater  Offline
Member

Joined: Apr 2003
Posts: 1,202
Albuquerque, NM, USA
In the engine means they can resuse things liek buildings and artillery units that belong in ww1. Some new things will be REQUIRED for a ww1 sim, notably TRENCHES. Any chance some ww1 stuff might migrate into an Il-2 product at some point?

tater

#1950516 - 11/17/05 06:19 PM Re: WWI sim, based on the IL-2 engine announced  
Joined: Jan 2001
Posts: 842
DaidalosTeam Offline
Team Daidalos - IL-2 Series Developer
DaidalosTeam  Offline
Team Daidalos - IL-2 Series Developer
Member

Joined: Jan 2001
Posts: 842
Yes Freycinet, I also see the textures somewhat blurry, simple and cartoonish. But that's me. I like the realistic/detailed (photo similar) look much better. I hope the Gennadich guys will take this as a constructive criticism.

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