Thank you 352_Persecutor.

I did as you directed as I did before.
The '352nd_Cross_Channel_Map.exe' did create in my temp folder 'IL2A'
the following folder tree
Missions
...Net
.....Coop
.......352_CMM_BoB_Missions (this folder has lots of files)
MODS
...mapmods
......Maps
........._Tex
............352nd_Cross_Channel (this has lots of *.tga files)
.........352nd_Cross_Channel (this too has lots of *.tga files but some others too.

I found the same structure in the game and put the folders where they belong. I have done this kind of thing before with mods for IL2 so it was not hard to discover what I should do. Just rather irritated that the instructions are incorrect.

The instructions from the down load are flat wrong. As you state

'As the .exe runs you'll see that it creates a folder called "MODS_CCM_Insert" as it is working. A batch file script runs which creates two other folders, "Missions" and "MODS" and then deletes the MODS_CCM_Insert folder.'

The fact that the 'MODS_CCM_Insert' folder gets deleted makes it impossible to move such a folder as the instructions tell one to do.

This was all done for my version/install of the Ultra Pack 2.01

Game runs fine. And thanks again 352_Persecutor.





Last edited by Uriah; 08/26/10 12:41 AM.

Race you to the Mucky Duck!