The best thing about that game are the Derek Smart flamewars that it spawned. It was indeed a steaming pile when released, and the dev (Derek Smart) was notoriously thin skinned which led to some epic usenet threads.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
Joined: Apr 2001 Posts: 121,503PanzerMeyer
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PanzerMeyer
Pro-Consul of Florida
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Joined: Apr 2001
Posts: 121,503
Miami, FL USA
I recall the publisher also released the game before it was ready so I don't think Smart should get 100% of the blame.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
The rumor mill of the game developer world back in the late 1990's was that the publisher finally told Derek Smart that they had to release it no matter what because they were done funding his crap. I don't know it to be 100% true but it is what was spoken around the old water cooler at Eidos Interactive when I was working there as part of the QC team for Joint Strike Fighter back in the late 1997 through early 1998.
In short I wouldn't pee on a Derek Smart game if it was on fire and threatening to burn my house down.
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