#4384713 - 10/13/17 11:08 AM
Re: MI-28 Black Cockpit Project
[Re: Viper1970]
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Joined: Dec 2010
Posts: 1,179
Viper1970
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Joined: Dec 2010
Posts: 1,179
Bavaria, near Munich
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That's something I also have to learn, only worked at the models themselves until now. I'm even happy if it compiles! Had a lot of - experiences the last time
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4384942 - 10/14/17 12:55 PM
Re: MI-28 Black Cockpit Project
[Re: thealx]
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Joined: Jan 2016
Posts: 486
XIII
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it was not usual, and very complicated way, so I can't recommend it for this modification. I mean only texture,not whole button.
Last edited by blackshark; 10/14/17 12:59 PM.
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#4385073 - 10/15/17 04:22 PM
Re: MI-28 Black Cockpit Project
[Re: Viper1970]
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Joined: Dec 2010
Posts: 1,179
Viper1970
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Posts: 1,179
Bavaria, near Munich
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@ messyhead Sorry wasn't at home at the weekend. Have just right now seen your message. I have a new version of this cockpit, but only a few things have changed. Reworked the gauges a bit and made a new "Night Lightning" to fit the old used orange night-needles a bit better, but now we have white 3D needles so the lightning had to be reworked again. I haven't worked any longer on this pit, cause I wanted to make a reworked blue MI-28A version (based on the original pit) and a complete new modernized black ones with reworked 3D and gunner pit which then should look like the original cockpit of the MI-28N (if I'm able to do so ). Here's the link to the last black textures only version I made (no highres light's, I never changed anything here cause the original used extra textures for "lights-on" state which couldn't be changed the easy way and I thought on and off should look the same)
Last edited by Viper1970; 05/30/21 05:25 PM.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4385074 - 10/15/17 04:31 PM
Re: MI-28 Black Cockpit Project
[Re: Viper1970]
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Joined: Dec 2010
Posts: 1,883
messyhead
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Funny you should mention the MI-28a, I was looking for some reference photos of the cockpit, and found this... https://www.fspilotshop.com/virtavia-mil-havoc-for-fsx-p-3050.htmlThe cockpit instruments aren't like the current ones. I'm not sure how much like the real thing it is. I did plan on making a new 3D Havoc cockpit when I'd finished my Blackhawk, including the gunner.
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#4385076 - 10/15/17 04:53 PM
Re: MI-28 Black Cockpit Project
[Re: Viper1970]
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Joined: Dec 2010
Posts: 1,179
Viper1970
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Bavaria, near Munich
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Hm I think the FS cockpit is wrong. Razorwork's cockpits are relatively exact. Also the KA-52 cockpit is relatively exact but it's hard to get photos of those old pits at the web. Here are two links, one for the original Havoc blue pit and one for the old KA-52 (but they are sh... resolution). http://www.thaitechnics.com/aircraft/mi28.htmlhttp://www.airforceworld.com/heli/eng/ka50.htmI already started with the MI-28N and the modernized KA-50, but not much is ready yet. I need much time for it, cause I have to learn a lot with 3D. If I'm a bit further I could sent you my results, maybe there is something you can use, so you don't need to make all from scratch.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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#4385081 - 10/15/17 05:10 PM
Re: MI-28 Black Cockpit Project
[Re: Viper1970]
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Joined: Dec 2010
Posts: 1,179
Viper1970
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Joined: Dec 2010
Posts: 1,179
Bavaria, near Munich
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I will do further work at the cockpits and you or the community could decide if it's good enough or not I have no problem if nothing is used or only a few parts, because my attention is, that we have something realistic looking at the end. Who made it is not really important in my opinion, but the end result should be something we all like. P.S: I think you are much better in 3D as I'm but I have nothing other to do in the meantime so I will do some further work
Last edited by Viper1970; 10/15/17 05:18 PM.
CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64 ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64 ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
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