Alas NO. You can go in a do strange things to how the Hei map is interpreted by the engine but changing stuff really is not vary possible. To make new stuff need Graviteams polygon editor for SABOW. That is beyond 99.9 percent of folks ability. Trust me on that one.
ANd yes MASSIVE potential, but tied up in publisher rights. I bet they saw some of it too. But sales are simply unknown. I REALLY hope Graviteam turns back someday to doing a vehicle sim with leadership aspects. GTOS lite in a sim. What is MOST strange is that UIG will not talk with Graviteam. Not sure WTF happened with that. BUT vary odd. Maybe someone pissed in someones cereal?
Last night while messing about in RO 2 with that AWFUL tank aspect of theirs, someone mentioned karvkov 1942 as actually doing it right. And it was not me.
I still harass Andrey about tank sims every now and then LOL. But they are right in that for some STUPID reason they do badly on the mass market. However at one point or another I think someone will do it and get it right.
Also telling that many air craft sims are making small inroads into doing tank sims. Someday the power will be there to do both well in the hardware department. Still not quite there as aircraft really need at LEAST 10km view distance to do anything right. Oh AND ALOT of land. A real flight sim say ARMA size is just to damned small. And a tank sim in a DCS series flight sim is just to damned ugly and lack of detail in the land. Mixing both together may appeal to many but probably end up a crappy tank sim, a crappy flight sim, or just everything is crappy.