#3774521 - 04/28/13 03:19 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Apr 2011
Posts: 2,413
Cold_Flying
6079 Smith
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6079 Smith
Member
Joined: Apr 2011
Posts: 2,413
Quebec, Canada
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My kid really wants this game. But as far I know - that being what I've read on this site - it still doesn't work properly.
Question everything!
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#3774537 - 04/28/13 04:00 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Oct 2010
Posts: 2,231
HogDriver
Retired Flight Simmer
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Retired Flight Simmer
Member
Joined: Oct 2010
Posts: 2,231
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I don't have the game, but a lot of people online have been saying that the 2.0 update actually created a lot more bugs.
I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.
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#3774540 - 04/28/13 04:05 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: May 2003
Posts: 1,225
Clownloachlover
Member
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Member
Joined: May 2003
Posts: 1,225
Indiana
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Just do a quick search using key phrases like "Simcity still broken" and the news stories are coming out even this one from Thursday on the new patch. Simcity still broken I just seen a game that is in Alpha called Banished and looks really good. http://www.shiningrocksoftware.com/
Last edited by Clownloachlover; 04/28/13 04:12 PM.
AMD FX-10000@10.0 GHz|128 GB G.Skill@5600 Radeon HD9500 6GB GDDR8|LG 24"x6@Eyefinity^2| Corsair 2500W PSU|Bose 10.1 Surround
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#3774715 - 04/29/13 02:35 AM
Re: SimCity (2013)
[Re: Tigerwulf]
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**DONOTDELETE**
Unregistered
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oselisan
Unregistered
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What I usually do is keep track of the sentiment in the official forums and of the reviews in amazon. Assuming they're not running the forums under dictatorship. I wanted to buy Diablo III and this Simcity game. I still check from time to time if maybe things have changed enough for me to reconsider them.
On Simcity, there are many recent amazon reviews to go through. The official forum has a thread on whether patch 2.0 is better or worse plus a bug thread report. Forum seems more mature than Diablo III.
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#3774745 - 04/29/13 04:03 AM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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it's still abysmall... stick with 3000/4000/4 or go CitiesXL
Last edited by SkateZilla; 04/29/13 04:03 AM.
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#3774906 - 04/29/13 02:20 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Nov 2004
Posts: 3,109
TankHunter
Misanthropic Peon
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Misanthropic Peon
Senior Member
Joined: Nov 2004
Posts: 3,109
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From what I hear don't touch it with a barge pole. EA really screwed this one up.
l'Audace, toujours l'audace
I don’t have pet peeves; I have major, psychotic hatreds. - George Carlin
Even if you have a crown and sit at a throne In the end you will have nothing Even if you are destined for great riches In the end you will return to the dust
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#3774918 - 04/29/13 02:58 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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Customers want larger cities and no forced Online crap.
EA is standing firm saying "NO", online is required, blahdy blahdy blahdy. (when it's already been modded to be offline)
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#3774948 - 04/29/13 04:08 PM
Re: SimCity (2013)
[Re: SkateZilla]
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Joined: Sep 2004
Posts: 5,943
knightgames
Hotshot
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Hotshot
Joined: Sep 2004
Posts: 5,943
MA
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it's still abysmall... stick with 3000/4000/4 or go CitiesXL I've been reading about a memory leak in Cities XL. Is that an issue with you, Skate? I watched some You Tube videos when you mentioned Cities XL in the other Sim City topic a few weeks ago. It looks pretty impressive and I'd like to get it when I upgrade my PC, but some complained of memory leak. I won't touch an EA product, myself.
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#3774964 - 04/29/13 04:28 PM
Re: SimCity (2013)
[Re: Tigerwulf]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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memory leak? no, Single Threaded overtasked, yes.
once city gets large enough it slows the entire thing down to a crawl because everything is on ONE SINGLE THREAD.
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#3776328 - 05/02/13 03:30 AM
Re: SimCity (2013)
[Re: Snap]
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Joined: Sep 2004
Posts: 5,943
knightgames
Hotshot
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Hotshot
Joined: Sep 2004
Posts: 5,943
MA
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Sounds to me like it's not coded to handle multi-threading... at least that's the gist of what I got from what he said. I read the first sentence and ignored the second one. Too anxious to play I guess, and I didn't read the response fully. Thanks for the correction, SD.
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#3776489 - 05/02/13 02:23 PM
Re: SimCity (2013)
[Re: knightgames]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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It even bogs down when I engage my 5.5Ghz Overclock Profile (disable 3 of 4 modules and have 2 cores running at 5.5Ghz).
CitiesXL has been in a bad need to be re-coded to Multi-Threaded environments for the least 4 releases.
I got 2011, 2012 and Platinum for like $3 each on the sales, so i can really argue.
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
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