#3220321 - 02/28/11 01:31 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: FearlessFrog]
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Joined: Feb 2002
Posts: 6,396
VonBarb.
Earth-bound misfit
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Earth-bound misfit
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The Dust,Pandora
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People commenting on historical or accuracy details are something I actually really like here. We're all enthusiasts of the genre otherwise we wouldn't be here. Amongst all the chaff of flow-chart jokes and internet humor (guilty) then there's some real diamonds in rough of people providing good aircraft/theater details. Just imagine what it's going to be like when the sim's actually released... Exactly. There is always something valuable to be learnt from these discussions. Virtual combat in WWII flightsims in a multi-layered battle, with as much of the action taking place verbally on the forums than stick in hand on the servers. People dueling in the virtual skies with their Spits and 109s like to gather in the forums after battle to throw charts in each other's face and call their own virtual rides 'porked'. The fun, the challenge, and, most of all, the learning never ends. In a way, everybody who's engaged in these endless debates about hood fasteners, grass and colour saturation have already started enjoying the sim, weeks before release, and are already taking the first steps towards the first game updates/modding projects by poiting out what they consider to be flaws. What will it be like when the sim is actually released ? Worse I should imagine - and I certainly do hope - because it'll show people are taking interest, which should be a good indicator of the sim's prospects, and also because, well, it really is a lot of fun to watch sometimes Cheers Nico
"Et s'il ne pleure personne, que Dieu nous le pardonne "
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#3220446 - 02/28/11 04:37 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: FearlessFrog]
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Joined: Oct 2000
Posts: 9,522
Wklink
Permanent Latrine Orderly
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Olympia, Washington
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That is true but we all have to remember that we are talking about a 49 dollar video game. Yes, we all strive for accuracy but in striving for it we have to realize that any game is not going to be perfect. It can't be for 49 dollars. Even at 100 bucks I can't expect a total and complete rendition close to reality.
We need to remember that when we start rivet counting. You are right, it is members enjoying what is coming up but it is also an indication of why many developers have gotten out of the flight simulation business. The amount of research and effort needed to create a decent flight sim, especially when the numbers are compared to other games, is staggaring. If Madden fans started throwing fits and making the game sound like a crock because the eyes on Philip Rivers were the wrong shade of blue then EA would probably get out of that business too. It is fine to say that this is not quite right or that is a little off but there are people here that make a point of complaining, and complaining hard, about stuff that really isn't important.
I have only one major demand of IL2:COD. Deliver me an experience. Make me feel like I am not some middle aged guy from the Pacific Northwest but a fighter pilot flying over the English Channel in August of 1940. Do that and you will have my money and my support. That, and only that, is what I demand of a game. Looking to throw a fit over trivial things just takes the fun out of it for the player. It is no different than the guys that lose total immersion in movies like Saving Private Ryan because the 'Tiger' in the movie didn't have the exact correct roadwheel alignment. Trust me, I used to be one of those guys and it spoiled a lot of fun for me.
The artist formerly known as SimHq Tom Cofield
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#3220448 - 02/28/11 04:40 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: FearlessFrog]
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Joined: Feb 2011
Posts: 446
FozzyBear
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Member
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Or you can download Blender for free, purchase Maya or some other expensive 3d modeling program and fix the aircraft or avatar yourself. It is no different than the guys that lose total immersion in movies like Saving Private Ryan because the 'Tiger' in the movie didn't have the exact correct roadwheel alignment. Trust me, I used to be one of those guys and it spoiled a lot of fun for me. Actually it wasn't a real Tiger at all. It was a t34/85 if I remember correctly owned by the 9.SS reenactors.
Last edited by FozzyBear; 02/28/11 04:45 PM.
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#3220475 - 02/28/11 05:11 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: Wklink]
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Joined: Dec 2010
Posts: 290
Slingn
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Member
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Posts: 290
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I agree with this 100% What some people feel entitled to for the price of a decent lunch is beyond me at times. And nit picking is fun during these times, becuase it lets us enjoy the game, before we even get it, but you know it will carry on after release too, and probably get worse. I mean, imagine what's going to happen when the 190s engines start to fail? After all, like has been pointed out, how are they going to maintenance the engines without hood fasteners?
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#3220600 - 02/28/11 07:13 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: FearlessFrog]
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Joined: Sep 2004
Posts: 10,618
Ming_EAF19
Babelfish Immune
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Babelfish Immune
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Posts: 10,618
London
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Make me feel like I am not some middle aged guy from the Pacific Northwest but a fighter pilot flying over the English Channel in August of 1940Bearing in mind that a small boy in an upside-down cardboard box can be that pilot. Moral: we must do our bit too, nitpickers beware of mixed metaphors, embrace the half-full glass Ming
'You are either a hater or you are not' Roman Halter
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#3220705 - 02/28/11 09:12 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: Chucky]
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Joined: Mar 2001
Posts: 13,179
bisher
I'll be your Huckleberry
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I'll be your Huckleberry
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Manitoba, Canada
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Top man FearlessFrog. Much needed humour indeed. I can't even read most of the posts in here at the moment.I'm going to buy this game and enjoy it.I couldn't give a flying f**k if the grass is the wrong type or the hood fasteners are upside-down or whatever. Feel free if you need to post any more. There are 8 of us playing WoP. Make that 9. Make that 10 11
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#3220717 - 02/28/11 09:27 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: bisher]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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Top man FearlessFrog. Much needed humour indeed. I can't even read most of the posts in here at the moment.I'm going to buy this game and enjoy it.I couldn't give a flying f**k if the grass is the wrong type or the hood fasteners are upside-down or whatever. Feel free if you need to post any more. There are 8 of us playing WoP. Make that 9. Make that 10 11 Can we take anyone on the internet that now doesn't play WoP as a minus due to them not responding? With IPv4 addresses now exhausted the WoP tally now reads: -4,900,000,889 Your move.
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#3220789 - 02/28/11 10:58 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: Wklink]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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That is true but we all have to remember that we are talking about a 49 dollar video game. Yes, we all strive for accuracy but in striving for it we have to realize that any game is not going to be perfect. It can't be for 49 dollars. Even at 100 bucks I can't expect a total and complete rendition close to reality.
We need to remember that when we start rivet counting. You are right, it is members enjoying what is coming up but it is also an indication of why many developers have gotten out of the flight simulation business. The amount of research and effort needed to create a decent flight sim, especially when the numbers are compared to other games, is staggaring. If Madden fans started throwing fits and making the game sound like a crock because the eyes on Philip Rivers were the wrong shade of blue then EA would probably get out of that business too. It is fine to say that this is not quite right or that is a little off but there are people here that make a point of complaining, and complaining hard, about stuff that really isn't important.
I have only one major demand of IL2:COD. Deliver me an experience. Make me feel like I am not some middle aged guy from the Pacific Northwest but a fighter pilot flying over the English Channel in August of 1940. Do that and you will have my money and my support. That, and only that, is what I demand of a game. Looking to throw a fit over trivial things just takes the fun out of it for the player. It is no different than the guys that lose total immersion in movies like Saving Private Ryan because the 'Tiger' in the movie didn't have the exact correct roadwheel alignment. Trust me, I used to be one of those guys and it spoiled a lot of fun for me. I agree completely about the overall experience being the most important thing. One thing I would add is that it isn't just PC sim players that get obsessed with details but any true enthusiast. Sports is really common to 'go deep' on. I have a friend I used to work with who is now at EA Canada near Vancouver. Last couple of years he worked on the NHL 11 team, and had a funny story. One of the (paid) play-testers was getting upset with the various statistics that each player's attributes are valued with. Lots of arguments ensued, as obviously a lot of these stats have to be subjective and if you look for it you can see bias everywhere. Anyway, to 'solve' the arguments this person ended up making a claim that 'hockey stick length' was a 'mandatory feature' and the game would be an enormous let-down unless it included it. A parcel arrived at EA, a pretty big one too. The play-tester had provided around 700 individual photographs - one for each and every current player in the NHL that year. On each photo he had hand-marked up an estimation of the stick type, length and manufacturer. He also provided a 300 page binder of amended statistics he had hand edited. It was his personal hood fastener but for hockey. That feature didn't make it in (too late, too narrow a need, plus each player already had 27(!) unique attributes), and till this day the guy claimed he would 'never play the game unless stick length is added'. There's a thin line between passion and obsession I guess, and that's all it took to break the overall experience for him. This was for a game where the PC port got cancelled too, and that went on to make a metric ton of money. Expensive sports games can make it up on volume, but flight sims still need to be 'fun' enough to attract a main-stream audience. The future is probably split between 'study sims' and 'casual sims' with the former being a healthy but always small market.
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#3220995 - 03/01/11 04:24 AM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: FearlessFrog]
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Joined: Apr 2001
Posts: 2,701
Compans
Senior Member
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Senior Member
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Posts: 2,701
Bristol VA
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Last edited by Compans; 03/01/11 04:34 AM.
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#3221071 - 03/01/11 08:02 AM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: Ming_EAF19]
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Joined: Jan 2004
Posts: 1,656
BillyRiley
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Colchester, England
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"What's better, grass or Astroturf?"
"Dunno, I've never smoked Astroturf..."
</OldJoke>
Ming Only Fools and Horses? Saw that episode the other night. Classic comedy!
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#3221194 - 03/01/11 01:39 PM
Re: How to Vigorously Complain about IL2 -Cliffs of Dover
[Re: BillyRiley]
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Joined: Feb 2011
Posts: 451
GloDark7
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Pale Blue Dot
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Only Fools and Horses? Saw that episode the other night. Classic comedy!
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