#3851676 - 10/19/13 02:40 AM
New Realistic Flight Sim Controllers
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jm1941
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I just wanted to give you guys a heads up on something I've been working on for a long time. I've had the dream to design and produce a realistic, affordable, floor mounted stick for several years now. This year I was finally able to do it. All the pieces are in place, and production is currently under-way, so I feel now I can let the cat out of the bag. The first offering is a floor mounted, long throw stick, based on the cyclic from the UH1 Huey. I think the Huey's stick is a good compromise between a helicopter stick and a good general purpose fixed wing stick. Yes, there are collectives, pedals, and throttle in the works... but I just want to get this one out there first. Will be less than $500. If you'd like more information please goto www.galactic-pancakes.comThanks John [img:left] http://cdn.shopify.com/s/files/1/0280/6098/products/Catalog_Stick_MKIII-01a_1024x1024.jpg?314[/img]
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#3851762 - 10/19/13 12:53 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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the soupdragon
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Sexy Beast
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Looks good. But too rich for my blood $500.00 really?
SD
From the hills rebounding Let this war cry sounding Summon all at Cambria's call The mighty force surrounding
Men of Harlech onto glory This shall ever be your story Keep these fighting words before ye Welshmen never yield
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#3851765 - 10/19/13 01:29 PM
Re: New Realistic Flight Sim Controllers
[Re: the soupdragon]
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jm1941
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Looks good. But too rich for my blood $500.00 really?
SD Thanks for your feedback! No, it's important that it will be *under* $500. Will keep you posted.
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#3852006 - 10/20/13 04:57 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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hannibal
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500$ is worth compared to the headache of building your own. 500$ is nothing compare to materials used, engineering required, and time and effort.. BUT i chose the build my own route, only because i like CH Products, and i made decision to make my own controller (cyclic) using a CH fighterstick.
Last edited by hannibal; 10/20/13 04:57 AM.
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#3852424 - 10/21/13 04:43 PM
Re: New Realistic Flight Sim Controllers
[Re: hannibal]
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jm1941
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Thanks. Would love to do an Apache grip. The problem with the B8 is the lack of buttons, and an Apache grip would sure solve that issue. Won't be able to get to that until all the kinks are worked out of this first model though. In the meantime, if you have a spare Apache grip you can lend us to measure, that would help immensely
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#3852506 - 10/21/13 07:26 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Razor18
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My 2c: wrist relief never hurts. The lack of it can...
Last edited by Razor18; 10/21/13 07:27 PM.
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#3853732 - 10/24/13 02:17 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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Hi guys, Yes the grips will feature knurling on both sides, but it would not have printed that well so we left it off for now.
Nameless; you are correct, the initial model won't have force trim. However, we've designed the base so that it's modular, and future modifications should be quite easy. So if we get to that point it could be an upgrade module in the future.
Grips will indeed be interchangeable, as well as sticks, so in theory you would be able to change from a Huey setup, to a Mustang setup (F-18, Ka-50..whatever), in a matter of seconds.
Parts are leaving the factory tomorrow, so I should have more to show you early next week.
Stay tuned!
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#3854039 - 10/25/13 07:19 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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NamelessPFG
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Modular design for easy upgrades? I like the sound of that! Makes the initial cost easier to swallow if I can be confident that there's a force-feedback upgrade path. I know someone can make a better FFB stick than the old MS SWFFB2, but hardly anyone tries. Of course, I fully admit that I won't be able to afford equipment of your grade for a while. "Champagne tastes with a beer budget", as some like to say. But I've been through so many flight controls, from the old Suncom F-15 HOTAS setups to the Saitek X-52 Pro to a very highly modified TM HOTAS Cougar to the usual CH Products Fighterstick/Pro Throttle/Pro Pedals combo to even the vaunted TM HOTAS Warthog, and every single time, I noted bothersome flaws in each and every one of them regarding ergonomics, feel of movement, sensor quality, programmability, etc. I'm not alone, as I met someone on the Star Citizen forums who's quite possibly just as demanding, if not moreso, and also happens to be an engineer for this sort of stuff, down to designing and building his own gimbals, most notably a specialized aiming stick for MechWarrior Online. (And speaking of Star Citizen, that fanbase is a market you can potentially expand to down the line, if you so choose. Some people there are already devising new HOTAS setups and alternatives better suited to 6DoF spaceflight...) I want to know if you'll be the first for which I don't notice the usual flaws associated with mass-produced gear of any sort, something that makes me want to pinch pennies for months so I can finally buy it and have that greater step toward immersion...unless I'm the lucky sod that manages to win the free set, but I'm not counting on that.
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#3855651 - 10/29/13 05:11 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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#3855653 - 10/29/13 05:18 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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#3855656 - 10/29/13 05:26 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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Ok, so what are looking at?
What we have here is part of the initial run of control columns. Everything is made from laser-cut aluminium, except for the housing, which is made from cold-rolled steel. The housing is finished in black power-caot, while the aluminium parts are left bare. We might decide to anodize them on later runs.
These pictures will give you an idea of the finished parts. Currently the electronics are still being manufactured. The stick tubes are also still being made. The opening where the stick exits the enclosure will be finished with a leather boot, and that is also still being finished.
So, as you can see, there are still plenty of things to get done before we can start selling them, but we are well on our way!
As you can also see, this thing has been designed and built to last a lifetime, and as I've said in earlier posts, the basic framework is modular, so as we think about things moving forwards, they will all be retro-replaceable parts that will work with the base unit.
We've spent alot of time and money so far, and I hope you guys think the results thus far are promising, and worthy of your interest.
Appreciate any feedback you may have!
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#3855658 - 10/29/13 05:34 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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#3856061 - 10/30/13 02:34 PM
Re: New Realistic Flight Sim Controllers
[Re: hannibal]
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jm1941
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is that a self centering bearing?????? Nope, they are 22mm flanged bearings.
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#3856099 - 10/30/13 04:00 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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ArgonV
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Great looking stick thus far! Please be weary of the type of lube to use so the springs don't break over time and the metal does not wear out...
"Go Fly A Kite!" -Jason R. FS-WWI Project Leader FS-WWI Plane Pack SiteIntel i9 10900k Gigabyte Z490 Aorus Elite AC 64GB Corsair DDR4 2933 Vengeance RGB Pro AMD XFX 7900 XTX Merc310 Black Edition LG UltraGear 38GN95B-B 38" monitor Corsair HX1200 PSU 1TB EVO 980 Pro M.2 PCIe x4 SSD 2TB EVO 980 Pro M.2 PCIe x4 SSD Two 2TB EVO 860 SSDs Sound Blaster ZxR Win 10 x64 Pro HOTAS Cougar #4069 w/Uber II Nxt mod #284 & UTM bushings
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#3856114 - 10/30/13 04:23 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jocko-
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Sweet!
How high do you figure the seat must be from the floor to have the stick grip at proper height?
Cheers!
jocko-
417 RCAF
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#3856396 - 10/31/13 01:42 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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NamelessPFG
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What I really like about the gimbal construction is that it's easy for the end user to disassemble and modify as necessary. Just look at all those screws holding it all together and those bearings used where mass-production sticks have none! This will be pit-builder paradise, I know it! Now if I could just think of a way to connect some FFB motors to the gimbal pivots sturdily, reliably and without stressing out the motors too much to the load. I'll cannibalize an existing FFB stick's electronics if I have to. I've got a Logitech WingMan Strike Force 3D that's sitting around all disassembled because the stock gimbals are a total engineering failure with the way the pots are mounted directly onto them. That would be a perfect donor for this project, especially coupled with some anti-torque pedals...the only problem is that the software centering force is very sloppy and will need some mechanical assistance. Even the famed Microsoft SideWinder Force-Feedback 2 suffers from that a little, which will be especially obvious in a floor-mount stick with lots of throw.
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#3856750 - 10/31/13 10:26 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Hunziker
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390.00 USD = 243.136 GBP
I think that's a pretty reasonable start price for early adapters.
If I can,I will try and sell some militaria and see if I can make some £'s.
Could you please estimate uk shipping?
H
Above Us Only Sky
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#3856772 - 10/31/13 11:00 PM
Re: New Realistic Flight Sim Controllers
[Re: Hunziker]
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jm1941
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390.00 USD = 243.136 GBP
I think that's a pretty reasonable start price for early adapters.
If I can,I will try and sell some militaria and see if I can make some £'s.
Could you please estimate uk shipping?
H The shipping is a bit of a sore spot at the moment. Shipping within North America is not too bad, around $50, but shipping to Europe is double that, around 100-110 to the UK for instance. Reason being the weight; it's almost 10kgs. We are looking into other options for shipping to Europe/UK, and if we can find a cheaper method we will use it. If we do find a better method, all pre-orders will be refunded the difference.
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#3857496 - 11/02/13 06:13 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Schweppes
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Very impressive work i hope you will sell buttloads!:)
Those that forget the pasta are doomed to reheat it.
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#3857543 - 11/02/13 08:06 PM
Re: New Realistic Flight Sim Controllers
[Re: Schweppes]
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jm1941
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Very impressive work i hope you will sell buttloads!:)
Thanks very much. So do we!
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#3857548 - 11/02/13 08:08 PM
Re: New Realistic Flight Sim Controllers
[Re: Paradaz]
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jm1941
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Have you any idea/plans on the costs for international postage....is this something you are looking to support?
Looks great by the way. Thanks! Yes, we're happy to ship anywhere worldwide. Shipping outside of North America seems to come in around $100 USD. Due to the weight I'm afraid.
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#3857551 - 11/02/13 08:10 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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#3857577 - 11/02/13 09:40 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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ArgonV
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How's the noise on those springs? I think you might need some thicker wire gauge ones so they don't snap during long use?
"Go Fly A Kite!" -Jason R. FS-WWI Project Leader FS-WWI Plane Pack SiteIntel i9 10900k Gigabyte Z490 Aorus Elite AC 64GB Corsair DDR4 2933 Vengeance RGB Pro AMD XFX 7900 XTX Merc310 Black Edition LG UltraGear 38GN95B-B 38" monitor Corsair HX1200 PSU 1TB EVO 980 Pro M.2 PCIe x4 SSD 2TB EVO 980 Pro M.2 PCIe x4 SSD Two 2TB EVO 860 SSDs Sound Blaster ZxR Win 10 x64 Pro HOTAS Cougar #4069 w/Uber II Nxt mod #284 & UTM bushings
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#3859003 - 11/06/13 02:14 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Chivas
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I've been searching for a decent joystick for years. I've owned the Cougar, Warthog, G940, X52, CH, Aviator, etc etc, and always go back too the MSFF2, for its gimbal smoothness, and easy of putting bullets on target. I've always felt most sticks had very clunky gimbals with the Cougar, and CH being very clunky, albeit robust. How would you rate your gimbal system for smoothness going across the XY axis?
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3859315 - 11/06/13 08:06 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Chivas
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I'm very interested in your product, and glad to see your located in Canada where I won't have to incur heavy brokerage/shipping fees. Do you have an approximate idea when your product will be available? PayPal?
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3859403 - 11/07/13 12:47 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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jm1941
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Hey, I think we emailed? Yes, Paypal is accepted, and we should begin shipping first week of January. Thanks!
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#3860182 - 11/08/13 09:16 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Chivas
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Yes. I started checking out your website the same time I was reading this thread. I'm looking forward to more Pics and info. I assume the software included will allow the X and Y axis's to be tweaked? Deadzone/slope etc
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3860879 - 11/10/13 08:28 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Haukka81
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How about Force Feedback system ? maybe next ?
-haukka81
I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
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#3861711 - 11/12/13 09:54 PM
Re: New Realistic Flight Sim Controllers
[Re: Haukka81]
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jm1941
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Here are a few pics showing the B8 Grip as it currently stands. The buttons are not exact replica items, but the real deal cost around $90 per button...so, we have these instead. They are good quality buttons, rated for 1 million activations, so they should last a very long time. The original plan to injection mold the grips has been shelved for the time being; we'd need to sell over 250 grips to just break even, so for now we are going with a 3d printed grip. The quality of the 3d printed item far exceeds an injection molded one...the only drawback is that they are slightly lighter than an injection molded ones, so you may want to add some weight to the grip to get a more realistic feel, however once attached to a stick I don't think you'd really notice. As you can see, the hat switch is still being manufactured. We went with black buttons for the time being, but give us some feedback, either black, grey or red buttons are an option. Hope you guys like it!
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#3861714 - 11/12/13 09:55 PM
Re: New Realistic Flight Sim Controllers
[Re: Chivas]
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jm1941
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Yes. I started checking out your website the same time I was reading this thread. I'm looking forward to more Pics and info. I assume the software included will allow the X and Y axis's to be tweaked? Deadzone/slope etc Unfortunately software isn't our thing, so you will have to make do with whatever axis tweaking options are already available under windows.
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#3861715 - 11/12/13 09:56 PM
Re: New Realistic Flight Sim Controllers
[Re: Dantes]
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jm1941
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Thinking about putting this one on the Christmas list...
I see you are located in Toronto which is convenient.
To avoid heavy shipping costs, would it be possible to purchase and do a local pickup?
Also, any thoughts about producing a decent set of pedals in the near future? My Pro Pedals are kind of sucking these days.
S! Yay Toronto! Yes, local pick-up, why not? Let me know before you order and I'll make a special non-shipping SKU for you.
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#3861716 - 11/12/13 09:57 PM
Re: New Realistic Flight Sim Controllers
[Re: Haukka81]
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jm1941
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How about Force Feedback system ? maybe next ?
-haukka81 It's on the list. Have to finish the pedals and collective first though.
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#3861719 - 11/12/13 09:59 PM
Re: New Realistic Flight Sim Controllers
[Re: Dantes]
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jm1941
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Also, any thoughts about producing a decent set of pedals in the near future? My Pro Pedals are kind of sucking these days.
S!
Yes, pedals are almost ready to be released. We redesigned them to make them cheaper to produce, while still maintaining a very close likeness to the originals. Will be posting some images in the next few weeks.
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#3861724 - 11/12/13 10:03 PM
Re: New Realistic Flight Sim Controllers
[Re: WeaselGX]
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jm1941
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If there's any plans to interface with the TM Warthog or Cougar grips, that would be awesome.
Thanks for making our dreams possible! In theory that shouldn't be too difficult. If someone can provide a pin-out diagram, and details of the correct connector, it seems do-able. If anybody else wants this please PM or email me and we'll try and sort it out.
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#3861727 - 11/12/13 10:10 PM
Re: New Realistic Flight Sim Controllers
[Re: Bohemond]
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jm1941
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I'm also very close to pre-ordering! Some info on the electronics and the type of sensors used for the x/y movement would make the decision easier <S> The sensors are Allegro Hall Effect sensors, feeding analog data into a 12-bit analog to digital converter. So, you'll end up with 4096 steps, or values, per axis. Deflection on the stick is 15 degrees pitch and bank, so that's something like 136 discreet steps per degree of stick travel. The electronics aren't 100% locked down yet though, and the circuit and firmware is still being improved.
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#3861751 - 11/12/13 10:59 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Posts: 284
Haukka81
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Kemij�rvi,Finland
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Grip looks great and new force feedback in future will make me happy Any plans to put 1 more hat to grip, second hat would be nice, even if it means to leave one button off. But your project looks too great to be true, best thing is that it is TRUE -haukka81
I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
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#3861783 - 11/13/13 12:33 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Chivas
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Very nice grip. Put me down for all black buttons and trigger.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3861953 - 11/13/13 01:59 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Sokol1
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In theory that shouldn't be too difficult. If someone can provide a pin-out diagram, and details of the correct connector, it seems do-able. If anybody else wants this please PM or email me and we'll try and sort it out. Jm 1941 Warthog, Cougar, F-22 PRO grips use inside a "multiplexer" chip (8 bits) to reduce wires (5) between controller circuit and handle. This chip use the SPI (Serial Peripheral Interface) protocol. So to be compatible with Warthog and "cousins" grips like people want your USB controller need handle this protocol. A example of USB controller able to do this is Teensy 2.0 prototype board. People asking for Force Feedback seem don't know that his protocol involve million dolar patents. Perhaps not viable for low volume production... Sokol1
Last edited by Sokol1; 11/13/13 02:11 PM.
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#3862044 - 11/13/13 05:27 PM
Re: New Realistic Flight Sim Controllers
[Re: Sokol1]
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jm1941
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[quote]
Warthog, Cougar, F-22 PRO grips use inside a "multiplexer" chip (8 bits) to reduce wires (5) between controller circuit and handle.
This chip use the SPI (Serial Peripheral Interface) protocol. So to be compatible with Warthog and "cousins" grips like people want your USB controller need handle this protocol.
Hi Sokol, Thanks very much for the info. That would seem to complicate matters somewhat. Will pass this along to the electronics people and see what they can do.
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#3863584 - 11/17/13 04:19 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Posts: 1,015
Dantes
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Toronto, Canada
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Thanks for the feedback on the delivery and pedals question. I almost bought a condo across the street from you so it was easy to find. I have signed up but when does the pre-order page become available to actually pre-order? I see "sold-out" on your webpage for the stick. Did I miss my chance to be an early adopter and save a little money in the process? S!
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#3864240 - 11/18/13 05:50 PM
Re: New Realistic Flight Sim Controllers
[Re: Dantes]
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Joined: Aug 2013
Posts: 51
jm1941
Junior Member
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Junior Member
Joined: Aug 2013
Posts: 51
Toronto
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I have signed up but when does the pre-order page become available to actually pre-order?
I see "sold-out" on your webpage for the stick.
Did I miss my chance to be an early adopter and save a little money in the process?
S!
Hi, The stick was available to pre-order, but as of yesterday all the pre-order units have been sold. Now we are focusing on fulfilling those orders, and once they are all shipped we will begin taking orders again, at the full price.
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#3864350 - 11/18/13 08:55 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Sep 2010
Posts: 727
Bohemond
Member
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Member
Joined: Sep 2010
Posts: 727
Albuquerque, NM
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Wow! Good news for you that there was enough interest to sell out the pre-order units Bad news for those of us prevaricating At the pre-order price, I would have talked myself into purchasing. For the full price, I probably can't. My loss for procrastinating. Sincere wishes for your success ! <S>
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#3864488 - 11/19/13 02:14 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
Member
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Member
Joined: Jun 2009
Posts: 624
Down under in Adelaide
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Hi,
Thanks for that, as far as I'm concerned that's perfect and I don't mind if I end up waiting a bit more, that's ok. I think that if you do this with a clear warning on about the delays on the pre-order page it should make everybody happy. I'll certainly pre-order mine when the pre order process will be open again!
EDIT: Done!
Last edited by FlyingMonkey; 11/19/13 04:37 AM.
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#3867265 - 11/24/13 08:59 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Aug 2013
Posts: 51
jm1941
Junior Member
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Junior Member
Joined: Aug 2013
Posts: 51
Toronto
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Hi, just a quick update; We've completed testing with the electronics package. I quite enjoyed flying around in IL2 BOS, as well as DCS A-10, Blackshark and P-51. Everything is working together well so that's another milestone checked off. Also want to thank everyone from the mailing list that took the time to fill out the quick survey. Some really interesting trends are developing, so we thought we'd open the survey to people on the forum as well. If you feel inclined to answer some questions that will directly shape our future offerings, please follow the link; Galactic Pancakes Survey We had a few issues with customs last week that have caused some delays, but other than that things are pretty much on track. Thanks John
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#3867337 - 11/25/13 01:38 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Nov 2001
Posts: 3,957
Sokol1
Senior Member
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Senior Member
Joined: Nov 2001
Posts: 3,957
Internet
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I quite enjoyed flying around in IL2 BOS, as well as DCS A-10, Blackshark and P-51. Everything is working together well so that's another milestone checked off. Make a video. Sokol1
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#3868418 - 11/27/13 05:08 PM
Re: New Realistic Flight Sim Controllers
[Re: FlyingMonkey]
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Joined: Aug 2013
Posts: 51
jm1941
Junior Member
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Junior Member
Joined: Aug 2013
Posts: 51
Toronto
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I was wondering: is there any way that the control column could be made modular so that it could accept a yoke instead of stick grip in a modular way (ie remove one, replace by the other type, and release or lock the bank axis on the column as necessary)?
It's definitely possible with the current setup, but most likely not something we will be getting into in the near term.
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#3868419 - 11/27/13 05:09 PM
Re: New Realistic Flight Sim Controllers
[Re: Sokol1]
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Joined: Aug 2013
Posts: 51
jm1941
Junior Member
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Junior Member
Joined: Aug 2013
Posts: 51
Toronto
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Make a video. Sokol1 Noted!
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#3877631 - 12/15/13 09:54 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Sep 2001
Posts: 9,582
Sim
Hotshot
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Hotshot
Joined: Sep 2001
Posts: 9,582
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#3892092 - 01/08/14 11:07 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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The website being down for a few days is concerning, hopefully its just going thru an upgrade that will include new information.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3935262 - 04/06/14 03:47 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Jul 2007
Posts: 345
Gisen
Wannabe Kogi Kaishakunin!
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Wannabe Kogi Kaishakunin!
Member
Joined: Jul 2007
Posts: 345
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Has anyone heard anything recently?
"Most of the greatest evils that man has inflicted upon man have come through people feeling quite certain about something which, in fact, was false." Bertrand Russell
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#3949578 - 05/06/14 01:57 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
Member
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Member
Joined: Jun 2009
Posts: 624
Down under in Adelaide
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I hadn't checked my paypal account, but now that you mentioned that your received a refund, I'm realising that I received one too. From the recent emails I exchanged with John, it looks like he couldn't source some parts at a reasonable price and was forced to abandon the whole project. At first, it was just the stick and grip part which was problematic, with the base still an option, but apparently even the base must have turned out to be a problem. Now I'll have to figure a new plan for my new stick. I'm hesitated between a Warthog + extension or a stick from these guys: http://www.maxflightstick.com/It's a pity that their grips don't come with coolie hats and more buttons though, so I might still go for the extended Warthog. Any advice (or links to other interesting full/extended length sticks) is welcome!
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#3949945 - 05/06/14 07:34 PM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Mar 2010
Posts: 128
Rich_Price
Member
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Member
Joined: Mar 2010
Posts: 128
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Hi Guys,
Don't want to poach the thread, but all my controls are still available and all with the Multi-Grip Base on both the collective and cyclic controls. B206, AS350 and Huey Cyclic controls available with more being added to the range in the future.
PM me or get in touch direct thru the website or Facebook if you're interested.
Bohemond, if you want to get the base unit from me let me know. I can easily add the Multi-Grip adapter to the base of your cyclic to attach the my Multi-Grip base unit.
BR
Rich
Last edited by Rich_Price; 05/06/14 07:34 PM.
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#3950011 - 05/06/14 09:20 PM
Re: New Realistic Flight Sim Controllers
[Re: Rich_Price]
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Joined: Sep 2010
Posts: 727
Bohemond
Member
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Member
Joined: Sep 2010
Posts: 727
Albuquerque, NM
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That'd be fantastic. Thanx Rich! We should take this to email or pm, Rich.
@FlyingMonkey, If u have any questions, shoot me a pm and I'll do my best to answer.
Last edited by Bohemond; 05/06/14 09:53 PM.
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#3954682 - 05/17/14 02:02 AM
Re: New Realistic Flight Sim Controllers
[Re: jm1941]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
Member
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Member
Joined: Jun 2009
Posts: 624
Down under in Adelaide
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Bohemond, did you hear anything further from Rich? I sent him a pm but didn't get any answer yet. Right now I'm waiting to see whether Rich could indeed make a self-centered version of that stick as I want to be able to fly fixed wings with the stick (helos as well, but not only them). The sticks at http://www.maxflightstick.com/ look good but their grips only have a top button, fine with Rise of Flight, less so in DCS which I also fly from time to time. I'll wait a couple of months to see what is around but right now I'm leaning towards a Warthog with extension.
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