What I need is a better understanding of how LB2 operates internally. How the ini files interact with the main program.

Hopefully this will help other noobies coming into this old classic.

How far we can tweak its parameters for better graphics can be covered as we progress.


From what I see so far, the main files are:

CA.INI, TUT.INI, HI.INI, MED.INI, LOW. INI & OBJVIEW.INI

Their initial parameters are controlled by our choice of installation {e.g. easy-expert & level of graphics detail}.


1. Are "CA, HI & OBJVIEW" all loaded at once to set up the graphics environment?

I gather these are used for single, campaign & instant action.


2. When switching to tutorial mode, are "TUT & OBJVIEW" the only files used in this mode, or is the "CA" file also included?


3. Which section is more graphics intensive - tutorial or gameplay?
I'll explain this question later.

As you can see I am making some basic assumptions. Correct me if I am wrong.

Thanks for your assistance...


P III @ 1.0 Ghz
Tyan M/B (S 1854 Trinity 400) w/ 768mb ram
Win XP Pro w/ SP 3 & Dx 9.0c 1280x960
Nvidia GeForce Ti 200 (AGP 4x) w/ 64mb ram
SB Audigy Platinum Sound w/ Digital speakers
Sidewinder Force Feedback Pro joystick