I was not happy with the start I made a couple of days ago as. Multiplayer testing raised some issues which have now been addressed. There are some recent changes to the 140 code which need new string files. The previous "Nettext.str" is not used, but a larger version "MPNettext.str" is used. It has the torpedo selection text plus additional mission times for multiplayer games in it:
The previous shorter version causes a CTD. The default one is in the "savedata" folder, and I am trying to ensure that all theatres that need their own version have a correct one.
Some of the string files for the Western Front were bad. It looks as though the originals were the default ones edited badly. In some cases a long string had been split into two strings. This effectively placed an extra string somewhere in the middle, so the reference numbers all increased by one. The old #77 was now #78, so when the exe called string #78 the user would see the old #77 and not the old #78.
Another recent change is having the "seasons" folder in the root folder, and a "UseSeasons" file in a theatre folder.
The Western Front I am working on has a "UseSeasons" file in the theatre folder, and no terrain folder. So it uses the seasonal terrrains. SPAW does not have a "UseSeasons" file, therefore the seasonal terrains are not used. All the exe does is to check for the presence of the file- it does not read it.
Just needing a single "Seasons" terrain folder saves space and download time
So I am building a new upload right now, and will post some more info and a link shortly.