#4136144 - 06/18/15 06:24 PM
Re: Wish List for WOFF
[Re: Nebovolk]
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Joined: Dec 2012
Posts: 740
Cavaliere57
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Member
Joined: Dec 2012
Posts: 740
Tuscany coast,Italy
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Did I say Italian Front yet? Hoops sorry.... Never knew much about this theater of operations, but after your incessant requests for the Italian front I decided to do a little research. My initial preference (if a new front were to be added) was the Eastern front, but after what I've read I've changed my mind. One more vote for the Italian front, if/when OBD ever decides to expand the operational area. It was a big thing,and it would be the most interesting add on for WOFF,not because I am Italian,but because it was a major thetare of operations with many interesting planes and the terrain is already there,just look HERE
" In vino veritas "
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#4136146 - 06/18/15 06:25 PM
Re: Wish List for WOFF
[Re: AceMedic88]
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Joined: Dec 2012
Posts: 740
Cavaliere57
Member
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Member
Joined: Dec 2012
Posts: 740
Tuscany coast,Italy
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All this talk about Italian front, but wouldn't a Mesopotamian front be the easiest to create? It's mostly sand with almost all the same colors. Plus the experience of over heating the engine more often than dealing with a freezing/cold engine would be a change.
But I've been over there twice so I don't really need this Well read about it and then I suppose you would not compare the two.....there's really no match!
" In vino veritas "
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#4136196 - 06/18/15 07:47 PM
Re: Wish List for WOFF
[Re: Cavaliere57]
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Joined: Oct 2012
Posts: 586
AceMedic88
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Member
Joined: Oct 2012
Posts: 586
Niagara Falls, NY
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All this talk about Italian front, but wouldn't a Mesopotamian front be the easiest to create? It's mostly sand with almost all the same colors. Plus the experience of over heating the engine more often than dealing with a freezing/cold engine would be a change.
But I've been over there twice so I don't really need this Well read about it and then I suppose you would not compare the two.....there's really no match! Oh I'm aware, I was being difficult, sir.
I got fired as the door man at a sperm bank. Apparently it's in poor taste to tell leaving customers "Thanks for coming."
Former U.S. Army Medic - SGT.
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#4136779 - 06/19/15 11:52 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: May 2015
Posts: 139
BKCason
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Member
Joined: May 2015
Posts: 139
Maryland, USA
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I am very new to WOFF [just a week or so] but I ran into something that I feel could be improved. I started a campaign and 3 missions in, I messed up a landing, destroyed the plane, and killed myself & the observer. I expected to have to start a new character/mission. But, I found I had left the "player never dies" setting in the Workshop on. So my character is still alive. This was disappointing to me since I planned on being on the realistic side with this campaign. I was fully prepared to have to start over. Since there is only one set of Workshop settings that apply to all characters, it looks like I will have to micro-manage the Workshop settings to be sure I have what I want for any flight. Would it be possible for the Workshop settings to be on a per character basis? So pilot1 could be the one where "player never dies" is set on and all sorts of experiments/wild adventures take place and the pilot never dies. Pilot2 could could have a different set of Workshop settings from Pilot1, including the chance to die. That way I would not have to remember to check to see what the settings in the Workshop are before jumping into a new character. I realize this request could be anywhere from trivial to nearly impossible depending on the WOFF design. I won't be heartbroken or leaving WOFF [you won't get rid of me that easily ] if no one else likes the idea or you developers say it is undesirable for some reason or perhaps too big a job. In the meantime, I'll put together a check-list of things to verify before each mission/flight. Pilots are big on check-lists, right?
Last edited by BKCason; 06/19/15 11:55 PM. Reason: syntax & spelling are hard
Regards, Ben Cason "I shall endeavor to persevere" - Chief Dan George in "Outlaw Josey Wales"
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#4138444 - 06/23/15 04:30 PM
Re: Wish List for WOFF
[Re: yaan98]
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Joined: Mar 2003
Posts: 8,154
Polovski
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Hotshot
Joined: Mar 2003
Posts: 8,154
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Pol, that's a rude and uncalled for statement which is not true. I didn't show any attitude, in fact, I have been very civil in my replies.
Check my first post before all of this nonsense started and you'll see that I made a simple wish without any complaints or criticism. Now stop it and move on. It's not your first quote that's the problem. And I said nothing there that was "rude" - yet you can say ; "a typical useless reply which adds nothing to the discussion from a devote supporter."
Now that's rude. "However, if you're still stuck on the famous phrase.... "there is nothing wrong with this sim!!", then nothing anyone says will make any difference."
Well if you believe we have not fixed problems, and added dozens of free new features and improvements based on feedback there's something wrong with you. Read the release notes. Just because your opinion or idea isn't there yet doesn't mean we won't and it doesn't mean we will. If the thread or forum isn't pleasant to come read we will simply stop replying or reading it.
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#4141418 - 06/30/15 06:10 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Dec 2013
Posts: 1,394
ArisFuser
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Member
Joined: Dec 2013
Posts: 1,394
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I guess this wish won´t be high in the list for the devs, it would take quite a lot of time to check all the skins after modifying a 3d model after all,....But here it goes: After the huge step forward WOFF has made after 2.0X I think it wouldn´t be too much asking for gorgeous 3d models (this sounds,...well, odd ). I mean, todays computers are able to manage more and more polygons so please, would it be possible to have Albatros 3d model revised? Specially the rudder and stabilizer look to have a low poly count and as result don´t look as modern sim models anymore,... Just dreaming,...
Last edited by ArisFuser; 06/30/15 06:11 PM.
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#4143858 - 07/07/15 04:44 PM
Re: Future expansion idea...
[Re: Wodin]
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Joined: May 2001
Posts: 1,828
Panama Red
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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All this takes more CPU cycles and well as GPU cycles.
What are you willing to give up, to get this ???
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4143899 - 07/07/15 06:29 PM
Re: Future expansion idea...
[Re: Wodin]
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Joined: Jan 2009
Posts: 4,451
Hellshade
Hellshade
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Hellshade
Senior Member
Joined: Jan 2009
Posts: 4,451
Florida
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Yes, a lot of CPU cycles there and the front lines already have the most pronounced FPS hit of areas, especially in 1918.
hmmm. Expansion ideas. (great thread idea Wodin!)
I'm going to say I'd like to see an Expansion involving the French 2 Seaters. Given how much time and energy it takes for OBD to create the planes, FM, DM, squadron paint jobs, squadron locations, etc, etc I would like to see OBD get well paid for all the effort it would take to introduce them into WOFF. An Expansion based off of French 2 seaters would allow them to create some of the more prominent types and get them into the war in a way that might be worth their effort to do.
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