#2638096 - 12/21/08 02:14 AM
Re: New ROF Screenshots!
[Re: FlyRetired]
|
Joined: Dec 2006
Posts: 273
franksvalli
Member
|
Member
Joined: Dec 2006
Posts: 273
|
Awesome! Thanks. Just posted an update on my site. You guys really have to check out some of the pics with the storm clouds: http://www.riseofflight.com/i/s/f/34.jpgI know a lot of people were complaining about the clouds before, but those look awesome. Not sure how you wouldn't be happy with those.
|
|
#2638109 - 12/21/08 02:46 AM
Re: New ROF Screenshots!
[Re: franksvalli]
|
Joined: Sep 2004
Posts: 10,618
Ming_EAF19
Babelfish Immune
|
Babelfish Immune
Veteran
Joined: Sep 2004
Posts: 10,618
London
|
Somebody pinch me I must be dreaming, that is absolutely beautiful Did he ever catch the wounded plane he was trailing? Perhaps we'll never know. Not without the video anyway hint ![Smile2 Smile2](/forum/images/graemlins/default/smile2.gif) Will there be God Rays? Getting greedy now sorry Thanks ever so much for keeping us up to date with these encouraging developments franksvalli and of course FR. Can't be long now Ming ![](http://wwiaircombat.com/images/rof-december5.jpg)
'You are either a hater or you are not' Roman Halter
|
|
#2638175 - 12/21/08 08:40 AM
Re: New ROF Screenshots!
[Re: Freycinet]
|
Joined: Dec 2000
Posts: 3,118
Brigstock
Senior Member
|
Senior Member
![](http://simhq.com/forum/images/avatars/user/419.png)
Joined: Dec 2000
Posts: 3,118
London, England
|
That PFalz looks spectacular, almost like a photo. the detail is amazing. I have to say I find it hard to see anything negative in this sim. I know things aren't ideal in a lot of things we've seen. But I find myself comparing the game to what is already available to us flight simmers rather than to real life. Comparing it to real life and we will always see things that aren't quite right, compare it to IL2 or CFS3 or even FSX and it looks a hell of a lot better Roll on Q2 2009, it must surely be out by then ![smile smile](/forum/images/graemlins/default/smile!.gif) Virtual cockpit built and upgrade planned in anticipation. ROF is going to use up a lot of my spare time (soon to be known as quality time ![thumbsup thumbsup](/forum/images/graemlins/default/thumbs_up.gif) )
|
|
#2638191 - 12/21/08 11:24 AM
Re: New ROF Screenshots!
[Re: tagTaken2]
|
Joined: Apr 2006
Posts: 3,380
FlyRetired
Senior Member
|
Senior Member
Joined: Apr 2006
Posts: 3,380
|
Freycinet, the N.28 was the last of the wartime Nieuports to see combat. (but I think the efficient windscreen was mounted so you could hear yourself scream above the wind) ![eek eek](/forum/images/graemlins/default/eek!.gif) Actually that's a great observation Freycinet, as in the field the windscreen was occasionally cut back to allow for better access to the MGs, and to increase the view. (maybe that's an earned mod you'll be able to gain during your ROF flying career)
|
|
#2638255 - 12/21/08 02:44 PM
Re: New ROF Screenshots!
[Re: FlyRetired]
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
Fantastic screenies, they just get better and better, there's some serious photo realism going on now. Loving the grass, Far Cry 2 has shown what can be done with modern hardware and dense grass effects. There's no reason why we shouldn't see similar immersive effects in flight sims.
Hmmmm, the view from the NP28 cockpit looks like a simulated view from Darth Vaders helmet. The dev's don't help themselves sometimes do they. I hope there's a nice zoomed out view or the NP wont be many peoples favourite ROF ride.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2638442 - 12/21/08 07:57 PM
Re: New ROF Screenshots!
[Re: NattyIced]
|
Joined: Apr 2006
Posts: 3,380
FlyRetired
Senior Member
|
Senior Member
Joined: Apr 2006
Posts: 3,380
|
FlyR, I'm pretty sure you are thinking of the earlier N17 and N24. NattyIced, I'm referring to the N.28 (reference pg. 252, Nieuport 28 America's First Fighter, by Theodore Hamady, Schiffer, 2008).
|
|
#2638479 - 12/21/08 09:14 PM
Re: New ROF Screenshots!
[Re: FlyRetired]
|
Joined: Apr 2008
Posts: 788
NattyIced
Member
|
Member
Joined: Apr 2008
Posts: 788
|
I apologize, I was going at the angle from simple reach due to physical observation of the aircraft.
Although I am curious as to the bolded N28 reference, not to you, but to the authors because the N28 wasn't America's first fighter in the absolute sense. The N17 was actually America's first fighter, but not for the AEF(American Air Service division that was part of the AEF).
Last edited by NattyIced; 12/21/08 09:15 PM.
|
|
#2638553 - 12/22/08 12:16 AM
Re: New ROF Screenshots!
[Re: FlyRetired]
|
Joined: Apr 2002
Posts: 13,364
Freycinet
Veteran
|
Veteran
Joined: Apr 2002
Posts: 13,364
|
TrackIR won´t help a bit with that windscreen, it absolutely ruins the view, I can´t see how it will be possible to track an opponent in a vigorous dogfight. I expect viewing trouble with top wings and fuselages in WWI fighters, but this... - Hmm, I just hope Neoqb considers the issue, IF there are other Nieuports of the same mark with better windscreens.
The issue is more relevant and problematic in a flight sim than in real life, because you have a much better sense of 3D in real life, as well as audio cues, etc.
|
|
#2638605 - 12/22/08 01:47 AM
Re: New ROF Screenshots!
[Re: Trouble4u]
|
Joined: Apr 2006
Posts: 3,380
FlyRetired
Senior Member
|
Senior Member
Joined: Apr 2006
Posts: 3,380
|
I'm sure that'll be the case possible with TrackIR. Freycinet, check out this previously released ROF gameplay video of flying and fighting in the Spad 13, with all its head bobbing and cockpit zooming in-game (thanks to Fransvalli for this DivX video hosting here): http://wwiaircombat.com/articles/rise-of-flight-gameplay-video-from-gc-hd-qualitySighting, spotting, and avoiding or using obscuration was as essential a discipline in WWI as it was in later conflicts. That's one reasons why the Great War pilots wore silk scarves, to prevent neck chaffing while constantly panning the sky.
|
|
#2638731 - 12/22/08 12:09 PM
Re: New ROF Screenshots!
[Re: FlyRetired]
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
I'm sure that'll be the case possible with TrackIR.
I accept that the forward view from these aircraft was awful, covering large areas of the screen with a black texture seems to be a bit obsessive for an entertainment product, no? This area has been done to death on the IL2 boards but in short I don't think that view replicates what the pilot would have seen/felt he saw in cockpit. In IL2 we have the situation were cockpit instruments are covered by items like a crash head protector pad, OK it was present in real life but it certainly wouldn't have prevented the pilots view of the instruments, so it should be modified in game to give the user a more useful view. Track IR shouldn't be required to get the most from this product. The possible user base for these type of games/sims is already small, requiring other hardware beyond a stick and pedals makes that pool of possible buyers even smaller. Fantastic textures in the lower parts of the cockpit and instruments though, great work.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2638775 - 12/22/08 02:03 PM
Re: New ROF Screenshots!
[Re: Mogster]
|
Joined: Apr 2006
Posts: 3,380
FlyRetired
Senior Member
|
Senior Member
Joined: Apr 2006
Posts: 3,380
|
Track IR shouldn't be required to get the most from this product. Mogster, I respect your postings, but please, statements like this make no sense to me. If you have TrackIR functionality in any sim, it's meant to enhance and improve the basic view functioning, if it wasn't, then no one would buy TrackIR. So, although TrackIR will not be required in Rise Of Flight, you should expect to get some sort of improved viewing utility with it. (?) Gentlemen, it's one screenshot of a cockpit that we've not seen before, but only one. ![wink wink](/forum/images/graemlins/default/wink!.gif)
|
|
|
|
|
|
|
|
|
|
|
Euro 24
by RossUK. 06/14/24 08:28 PM
|
|
|