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#4609995 - 09/30/22 06:49 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: Sep 2006
Posts: 209
olddog Offline
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olddog  Offline
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england
Well I downloaded it and unzipped the file put the two folders OBDWW1 OVERFLANDERS FIELDS and WOFFScenery in the JSGME mods folder and loaded up JSGME and activated the folders , fired up my WOFF install and could not find a thing so please how do I load this Italian front so any help with how to load it.
It always seems to me a shame looks like a lot of time has been put into this and no instructions as to how to play it. Any way thanks for it and I look forward to flying over the alps.

#4609996 - 09/30/22 07:12 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: Dec 2013
Posts: 428
loftyc Offline
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loftyc  Offline
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Posts: 428
olddog, look for the specific missions in the british or german scenario sections. there isn't the flexibility of the quick combat section, but you can change planes by directly changing the appropriate mission file. And while there would be 'mission goals,' there's no one there to blow the whistle if you just decide to fly off to the coast, maybe take in venice, check out whatever, etc.

#4609997 - 09/30/22 07:15 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: May 2001
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Panama Red Offline
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Panama Red  Offline
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Irmo, SC, USA
If you are using a British or German pilot, you will see some "canned" missions under Quick Scenarios, with the accompanying Italian terrain.

That is all it is at the moment.


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#4610000 - 09/30/22 07:53 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
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Posts: 209
olddog Offline
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olddog  Offline
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Joined: Sep 2006
Posts: 209
england
Sorry to be a pain but I do not see any canned missions in quick scenarios under German or English.

Im using B H A Hell 2 with the latest patch, I also tried ticking the 3rd party mission types in the manager with no luck, my JSGME is working ok as I have the airfield mod.

Thanks for the quick reply guys.

#4610002 - 09/30/22 09:11 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: May 2016
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BuckeyeBob Offline
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BuckeyeBob  Offline
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Joined: May 2016
Posts: 1,523
Ohio, USA
VonS should be around shortly to set you aright, but I think his installation process has changed from the original version.

Before, I think you were supposed to download Lou's Italian mod, copy the two folders into the Italian mod and then activate the mod.

Now, I think all you have to do is download "Lou's Italian mod Ver. 2 Addons/Reworkings by VonS" and activate via JSGME. No need to copy and paste folders into the mod itself.


“With Major Lawrence, mercy is a passion. With me it is merely good manners. You may judge which motive is the more reliable.”
#4610003 - 09/30/22 09:14 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: Mar 2011
Posts: 938
VonS Offline
WWI Flight Sims on a Mac
VonS  Offline
WWI Flight Sims on a Mac
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Posts: 938
To load the Italian mod. ----->

a) Unzip the downloaded folder and place the folder called "LouItalyModVer2VonS_Addons_AlwaysLoadLast" into your MODS folder for WoFF (no need to download Lou's earlier version of the mod. because the "modded mod." is now standalone and JSGME-friendly)

b) Load the mod. after all other mods., via JSGME

c) Go under the "Quick Scenarios" section in WoFF and choose any of the six pre-planned missions that are available, from the pop-up menu close to the top of the screen (if you have loaded a German campaign pilot in WoFF previously, you will have six missions available for Austria-Hungary/Germany; if you have loaded a British campaign pilot in WoFF previously, you will have six missions available for the Corpo Aeronautico)

The missions are pre-planned/"canned" -- the only way to get random, dynamic missions in that particular theater would be for OBD to integrate the Italian terrain into the campaign engine itself, for random generating of missions -- perhaps that will happen sometime in the future.

NOTE: to fly other aircraft in the various missions, before loading the mod. via JSGME, open the mission files in Notepad and tweak the following entry: IsPlayer="n" to IsPlayer="y" (make sure to do so only for the first flight available, not for other flights available further down in the mission files). Also take note that while the AI for your flight will behave fairly well when landing, no guarantees that the AI for other flights available will be able to land successfully among the various mountains and crevices.

Cheers all and happy flying in canned/pre-planned missions above the Alps,
Von S smile2

Last edited by VonS; 09/30/22 09:17 PM. Reason: Edited post.

~ For my various FM/AI/FPS/DM Mods. for First Eagles 2, WoFF, RoF & WoTR, and tips for FlightGear, recommended is to check over my CombatAce profile (https://combatace.com/profile/86760-vons/) and to click on the "About Me" tab while there. ~
#4610019 - 10/01/22 08:36 AM Re: The Italian Front - UPDATE - WIP mod now available [Re: OvStachel]  
Joined: Dec 2000
Posts: 7,064
Sandbagger Offline
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Sandbagger  Offline
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Joined: Dec 2000
Posts: 7,064
Coningsby, Lincs, UK
Originally Posted by OvStachel
I'm about halfway done with the D.II (Berg).

My god... it's full of stars... or my brain is from working with this horrendous form of lozenge.... wow..

OvS




Hi James,
I feel your pain yep

Mike

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#4610030 - 10/01/22 12:33 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: Dec 2013
Posts: 428
loftyc Offline
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loftyc  Offline
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Joined: Dec 2013
Posts: 428
olddog, check your download - you should see the "missions" folder there with the scenario missions. how about just copy those directly into the right spot in your main folder; then check that you can find them in the game. If then they won't run, then there's something else wrong with where the other folders are going.

#4610064 - 10/01/22 07:58 PM Re: The Italian Front - UPDATE - WIP mod now available [Re: RAF_Louvert]  
Joined: Sep 2006
Posts: 209
olddog Offline
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olddog  Offline
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Joined: Sep 2006
Posts: 209
england
After putting the missions in the mission folder all works ok now seems JSGME do's not like mission files well in mine any way, thanks all for your replys and help.

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