For my next installment, I'd like to start off with a public service announcement before whipping out the ol' spoiler tags.
Remember to build a radio for any new base. That way, for example, you don't start wondering why the story doesn't advance anymore after a few discoveries until you pop into your old base for a moment and realize there's a radio message for you.
I'd also like to plug two more mods if I may - the first is "Autosort Lockers."https://www.nexusmods.com/subnautica/mods/31
This mod gives you three new units to build - a receiver locker and two different destination lockers (one freestanding cabinet type and one wall locker type). You drop your goodies into the receiver and it - get this - "auto sorts" the items into the receivers based on material category or specific item name. You configure the receiver lockers to receive certain types (ie metals, food, gear) or items (copper, salt, eggs, etc). It saves you a lot of running around.
Kinda hand in hand with the above mod is this one: DockedVehicleStorageAccesshttps://www.nexusmods.com/subnautica/mods/42
This one is a two-fer - it puts a vehicle management terminal in the moonpool allowing you to access the storage units of a docked vehicle (not an issue for the Seamoth, but I hated not being able to get to the Prawn suit storage after doing a resource run); and it gives you a new item to build - a Vehicle Storage Locker - which will automatically take out anything in the vehicle storage, AND if you have the Autosort in it will send the items to their proper destinations. Again, a real timesaver!
My latest adventure included the frustration of not seeing the story progress as well as the "aha" moment of realizing that was my own doing for not having a radio in my new base. I met a couple of new friends, visited some new biome, and got a few new toys.
I'm over 50 hours into this game, and as much as I've been enjoying it, I'm really feeling the urge to get it done so I'll be focusing a lot more on chasing down storyline stuff that just exploration and building (for now anyway).