homepage

New Beta patch released - 04 May

Posted By: 2005AD

New Beta patch released - 04 May - 05/04/11 05:27 PM

Originally Posted By: luthier;278321
Hi everyone,

It's here.

Since, as we were struggling with the full screen mode, we managed to finalize our Crossfire and SLI support we decided to bunch it together and release a combined beta patch. All the features of the previous patch are considered final, but new features are not.

Please find the patch readme below.

****************************************************************************************

The latest patch continues to improve on overall performance and multiplayer
functionality, as well as adding new gameplay options such as new Quick missions.

The current patch contains the following changes:

GRAPHICS
* Added beta Crossfire support.
* Added True full-screen mode. The game was previously playing in a stretched
window; that mode is also still available. Switch between windowed, pseudo
(stretched window) and true full screen modes in the Video Options.
NOTE: If you are running an ATI video card and you notice reduced performance in
True full-screen mode, please switch back to Pseudo to improve framerate;
* Greatly improved performance over large cities, especially with Buildings Detail
settings set below Very High. NOTE: if you do experience stutters over cities
with Building Detail set to Very High, please consider turning it down. Even
setting this to Medium will have almost no noticeable effect on visual quality
of the game;
* Introduced background landscape loading that slowly creates landscape under the
player's camera. You can now quickly switch from England to France with
virtually no slow-downs. Performance gain is most noticeable on CPUs with four+
cores.

AIRCRAFT VISUALS
* Reduced head motion effects, especially in terms of G;
* Increased draw distance for markings and decals on aircraft;
* Fixed minor Bf. 110 damage and animation issues;
* Fixed weird movement of Bf. 110's magnetic compass dial;
* Fixed Bf. 109 gunsight misalignment;
* Fixed a hole under a damaged engine cowling in the Defiant;
* Fixed visual issues with Defiant's tail damage;
* Put a mirror onto the Hurricane;
* Fixed Hurricane's tail damage visuals;
* Updated Hurricane radiator animation;
* Ju. 88 gear now open properly;
* Fixed minor Ju. 88 damage visuals;
* Asked the Ju. 88's pilot to keep his feet on the pedals;
* Made minor changes to cockpits of G. 50 and Ju. 88;
* Fixed a visual issue with the Spitfire's antenna;
* Fixed minor Sunderland damage visuals;
* Made minor modifications to Spitfire cockpit;
* Fixed minor damage visuals in the Ju. 88;
* Fixed minor damage visuals in the Hurricane;
* Fixed minor damage visuals in the Ju. 87;
* Made various modifications to SFX.

AIRCRAFT PHYSICS & A.I
* Carburetter backfire effects now require a certain amount of gasoline mix to be
contained in the intake to actually do some damage;
* Aircraft fires now burn crew members;
* Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
* Removed ignition control handle from the Bf. 109;
* Defiant's gunner now opens both hatches when bailing out;
* He. 111 top gunner's machine gun won't dip into the fuselage any more;
* Made all fuel pressure gauges a single-tube type;
* Made turret mounts unlock faster;
* Removed the effect that made Bf. 109's motor shake at higher altitudes;
* Added aircraft buffeting to wing icing effects;
* Increased wing lift loss during wing icing;
* Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in
symmetrical air flow over both wings.

GENERAL
* Added Force Feedback support to the game;
* Added six new Il-2-style Quick missions. See them at the bottom of the list -
three each for German and British attacks of Airfields, Bridges and Transport
Columns. Fly in bombers, escort and intercept and scramble fighters, with
missions of up to 128 aircraft!
* Made sure plane selection and other user modifications stick in Quick Mission
Builder when returning to the interface after flying a custom mission;
* Restored throttle-up smoke from non-player planes;
* Fixed some pilot animations;
* Updated some briefings and other in-game texts;
* Improved the overall look of the 2D Map;
* Added a Scale control to the 2D Map (imperial for British, metric for Germans
and Italians);
* Added city and airfield labels to the 2D Map;
* Added larger 64x64 icons to the 2D Map;
* Improved the order in which icons are drawn on the 2D Map when on top of each
other;
* Improved the look of the Battle Area grid;
* Fixed icon size selection options;
* Fixed issues encountered when destroying certain types of railway cars;
* Improved ground crewmembers in online games;
* Made sure Bobbin Cable can be selected in the FMB without issues;
* Fixed an issue encountered when trying to place crew into an object without a
regiment;
* Fixed an issue with launching night missions with search lights on dedicated
servers;
* Fixed an issue with launching missions with certain ships on dedicated servers;
* Fixed an issue with launching missions with armor when sound is disabled.
* Fixed an issue with planes are once again exploding when starting in
hangars.

MULTIPLAYER
* Improved server and client stablity and performance;
* Improved statistics;
* Fixed phantom crewmembers occasionally appearing in place of dropped planes;
* Made sure airborne planes are created with sufficient airspeed in online games
(born speed now tied to the plane's top speed);
* Made sure all players see the same time of day in an online server.

CHANNEL MAP
* Made Dungeness Point look more like the real-life location;
* Added the town of Horsham to the map;
* Added Westhampnett airfield to the map.


Download links:

Mirrors:
Eng:
http://www.megaupload.com/?d=0H2L4V3J
Rus:
http://www.megaupload.com/?d=V38HO2T9

Torrents:
Eng:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413.rar.torrent
Rus:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413_ru.rar.torrent
Posted By: Anonymous

Re: New Beta patch released - 04 May - 05/04/11 05:36 PM

bananadance

Ta matey smile
Posted By: MACtic

Re: New Beta patch released - 04 May - 05/04/11 05:43 PM

If only they had worked that hard before releasing the game we would have gotten a finished product in half a year time frame instead of 6 years.
Anyway I am happy to see they are working on it. Maybe I will buy it in a month time. Keep up the good work. Better late than never.
Posted By: Georgio

Re: New Beta patch released - 04 May - 05/04/11 05:43 PM

Looks like we're finally getting somewhere. biggrin
Posted By: FearlessFrog

Re: New Beta patch released - 04 May - 05/04/11 05:47 PM

Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14413 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?

Posted By: Raggz

Re: New Beta patch released - 04 May - 05/04/11 05:56 PM

Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?
Posted By: 2005AD

Re: New Beta patch released - 04 May - 05/04/11 06:00 PM

The radio commands must be something more than a minor fix. Performance is fairly good with Eyefinity 6048x1080 using 2x HD6970s in Crossfire, most details on max.

Still a very long way to go IMHO but at least they are working on it and each step is (usually) a step in the right direction.
Posted By: Schweppes

Re: New Beta patch released - 04 May - 05/04/11 06:25 PM

Great news about the patch but can someone please remind me how i install this, i seem to have forgotten..
Posted By: robtek

Re: New Beta patch released - 04 May - 05/04/11 06:43 PM

Originally Posted By: FearlessFrog
Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14305 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?



Version is 1.0.14413 !!!!
You've posted the last one :-D
Posted By: Biggles07

Re: New Beta patch released - 04 May - 05/04/11 06:44 PM

Schweppes, open with Winrar or a similar program, then extract files to Steam>SteamApps>Common>IL2 Sturmovik Cliffs of Dover. If it asks you if you want to overwrite, choose 'yes to all'.

Done. Smile2
Posted By: Schweppes

Re: New Beta patch released - 04 May - 05/04/11 06:46 PM

Thank you very much Biggles:)
Posted By: Chucky

Re: New Beta patch released - 04 May - 05/04/11 06:52 PM

Damn these beta patches.
I've just extracted it into my IL2 1946 directory banghead
Posted By: Anonymous

Re: New Beta patch released - 04 May - 05/04/11 06:56 PM

Radio commands still broken, really kills any single player fun frown
Posted By: FearlessFrog

Re: New Beta patch released - 04 May - 05/04/11 07:00 PM

Originally Posted By: robtek
Originally Posted By: FearlessFrog
Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14305 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?



Version is 1.0.14413 !!!!
You've posted the last one :-D


Oops. I did download from the link up in 2005's post, and copied over as per usual. I must have messed up, sans coffee today plus feeling abit flemish.

Do you see 1.00.14413 on the main menu then?

Edit: Yes, confirmed - I'm an idiot. Updated properly now. FPS seem better, although I've waited here 10 minutes now and still no sign of a cup of tea. Disappointed.
Posted By: Raggz

Re: New Beta patch released - 04 May - 05/04/11 07:02 PM

Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.
Posted By: commorange

Re: New Beta patch released - 04 May - 05/04/11 07:13 PM

Originally Posted By: Raggz
Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?



Also "fixed porked aircraft performance" not on list. That and the radio commands are the two biggest issues for me

... also the campaign but that will have to me done by modders i guess. sigh
Posted By: nibbio

Re: New Beta patch released - 04 May - 05/04/11 07:32 PM

Beware ye pilots of the virtual skies: somehow the patch inverted the trim controls, at least on the Spitfire IIa...

correction, no it didn't, I just had one too many beercheers

Ciao,
nibbio

p.s. performance seems slightly improved, they added a loadout screen at the beginning of single missions, tried a tracer loadout for the Spit, still there are no tracers to be seen, except at the end of the ammo belts.... wtf? Back to the virtual shelf until the next patch...
Posted By: Anonymous

Re: New Beta patch released - 04 May - 05/04/11 07:32 PM

Originally Posted By: Raggz
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


One could be forgiven for thinking that it's not a bug and that all we have is the UI for a radio command system that is still in development.
Posted By: FearlessFrog

Re: New Beta patch released - 04 May - 05/04/11 07:34 PM

Originally Posted By: commorange
Originally Posted By: Raggz
Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?



Also "fixed porked aircraft performance" not on list. That and the radio commands are the two biggest issues for me

... also the campaign but that will have to me done by modders i guess. sigh


Post this patch I'm noticing changes in Spit and 109 CEM - not sure if unporked, but perhaps porked differently. Man, I'm hungry.
Posted By: FearlessFrog

Re: New Beta patch released - 04 May - 05/04/11 07:35 PM

Originally Posted By: anon
Originally Posted By: Raggz
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


One could be forgiven for thinking that it's not a bug and that all we have is the UI for a radio command system that is still in development.


I've got the tower to pipe up once or twice, and those radar people never shut up.

It is bad that it doesn't work, even at least for basic wingman commands.
Posted By: WernerVoss

Re: New Beta patch released - 04 May - 05/04/11 07:35 PM

The game's own FSAA is still rubbish and FSAA is still non-functional via the Nvidia-CP. I guess the devs still can't grasp the definition of a genuine full window.

Forgot to mention, exiting a mission crashed the game to a window with 50% of it in black. Had to task-manager out of it, and it was a bit of a struggle.
Posted By: FearlessFrog

Re: New Beta patch released - 04 May - 05/04/11 07:39 PM

Originally Posted By: WernerVoss
The game's own FSAA is still rubbish and FSAA is still non-functional via the Nvidia-CP. I guess the devs still can't grasp the definition of a genuine full window.


Confirmed on ATI too. I resent those bourgeois SLI/Crossfire moaners from taking bug fixing time personally. Let them eat single layer cake!
Posted By: SsSsSsSsSnake

Re: New Beta patch released - 04 May - 05/04/11 07:51 PM

Originally Posted By: Chucky
Damn these beta patches.
I've just extracted it into my IL2 1946 directory banghead


lol sort of thing id do:)
Posted By: Macka

Re: New Beta patch released - 04 May - 05/04/11 07:56 PM

Originally Posted By: Chucky
Damn these beta patches.
I've just extracted it into my IL2 1946 directory banghead


Did you get any performance increases in IL2 46' ? duh
Posted By: jojimbo

Re: New Beta patch released - 04 May - 05/04/11 08:21 PM

sure patch it up as best you can, but maybe, just maybe its time to step back from the operating table and let it go...and turn off the life support with this game and start over...from the bottom up frown
Posted By: Bard

Re: New Beta patch released - 04 May - 05/04/11 08:29 PM

updating the Angels and Airspeed server as I type this.

let's hope it's much better with the memory usage on dedicated server smile

EDIT: Updated and running battle of france map from the 1C forums.
Posted By: Chucky

Re: New Beta patch released - 04 May - 05/04/11 08:48 PM

Originally Posted By: Macka
Originally Posted By: Chucky
Damn these beta patches.
I've just extracted it into my IL2 1946 directory banghead


Did you get any performance increases in IL2 46' ? duh


No,now I get stutters,and my hood fasteners are all missing Smash
Posted By: 911dan

Re: New Beta patch released - 04 May - 05/04/11 08:52 PM

No FPS change for me. Was running well with previous beta and it hasn't changed. Did notice a lot of disappearing/reappearing cloud and smoke shadows in the Black Death track, but can't say for sure it wasn't doing that before. If I can save tracks while in a mission without getting Black-screened back to desktop, I'll be very happy!
Posted By: Freycinet

Re: New Beta patch released - 04 May - 05/04/11 09:55 PM

Judging on the "community" reaction, as "evidenced" by the busy souls in here, this was the worst patch ever to the worst game ever. Well, I know one thing for sure: CoD is saddled with the wost community ever here at HateHQ.com...
Posted By: VonBarb.

Re: New Beta patch released - 04 May - 05/04/11 10:45 PM

Originally Posted By: nibbio
tried a tracer loadout for the Spit, still there are no tracers to be seen, except at the end of the ammo belts.... wtf? Back to the virtual shelf until the next patch...


Are you sure you put tracers on all the belts and not just the last few rounds ?

D/Loading now, will try soon and report back with improvements I've seen or lack thereof...

Cheers

Nico
Posted By: ATAG_Snapper

Re: New Beta patch released - 04 May - 05/04/11 11:49 PM

Originally Posted By: FearlessFrog
Originally Posted By: anon
Originally Posted By: Raggz
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


One could be forgiven for thinking that it's not a bug and that all we have is the UI for a radio command system that is still in development.


I've got the tower to pipe up once or twice, and those radar people never shut up.

It is bad that it doesn't work, even at least for basic wingman commands.


I've sometimes gotten clearance to take off after hitting 5. STATUS --" ready for take off."

We need a radio command like "Are you going to have us take off or shall we blow up now?" smile
Posted By: Bard

Re: New Beta patch released - 04 May - 05/05/11 01:23 AM

unplayable for me with the latest patch, going to turn xfire back off.
Posted By: Bard

Re: New Beta patch released - 04 May - 05/05/11 01:49 AM

still jerky, jittery, rubberbanding.

but now i can't exit a mission either.
Posted By: Stanford Tuck

Re: New Beta patch released - 04 May - 05/05/11 02:34 AM

Well I have tested this patch with nVidia Inspector and it definitely is not utilizing SLI on my GTX 295 - GPU 0 never exceeds 27% usage while GPU 1 runs flat out at 100% usage.

Hey-ho.....
Posted By: commorange

Re: New Beta patch released - 04 May - 05/05/11 04:32 AM

Originally Posted By: Freycinet
Judging on the "community" reaction, as "evidenced" by the busy souls in here, this was the worst patch ever to the worst game ever. Well, I know one thing for sure: CoD is saddled with the wost community ever here at HateHQ.com...



Thank you for that meaningful post. I want to start a new thread now. It will be called
“Join the committee to Hate Cod”. But only with your permission will I start the thread,
because Lord knows I wouldn’t want to risk being called the dreaded “T” word by certain
elite members that know CoD is the Holy Grail. The person I am addressing excluded of course.
May I have permission ?
Posted By: commorange

Re: New Beta patch released - 04 May - 05/05/11 04:41 AM

Originally Posted By: jojimbo
sure patch it up as best you can, but maybe, just maybe its time to step back from the operating table and let it go...and turn off the life support with this game and start over...from the bottom up frown



Yep Jojimbo I guess its time to put the old girl out of her misery (cocking 12 gauge shotgun, takes aim, arms trembling badly)..

I cant do it!!! Here you do it. <Sniff><sob> nope (Hands shotgun to Jojimbo) Can you do this ? attack
Posted By: Tiger27

Re: New Beta patch released - 04 May - 05/05/11 05:26 AM

Originally Posted By: commorange
Originally Posted By: Freycinet
Judging on the "community" reaction, as "evidenced" by the busy souls in here, this was the worst patch ever to the worst game ever. Well, I know one thing for sure: CoD is saddled with the wost community ever here at HateHQ.com...



Thank you for that meaningful post. I want to start a new thread now. It will be called
“Join the committee to Hate Cod”. But only with your permission will I start the thread,
because Lord knows I wouldn’t want to risk being called the dreaded “T” word by certain
elite members that know CoD is the Holy Grail. The person I am addressing excluded of course.
May I have permission ?


Good idea then all the useless posts telling the world CoD is broke while posting no information that might assist in a fix can be gathered in one spot, leaving the rest of the forum for people that would actually like to see CoD patched and improved.
Posted By: commorange

Re: New Beta patch released - 04 May - 05/05/11 06:33 AM

[/quote]

Good idea then all the useless posts telling the world CoD is broke while posting no information that might assist in a fix can be gathered in one spot, leaving the rest of the forum for people that would actually like to see CoD patched and improved. [/quote]


Hey Tiger NEWS FLASH!! The World already knows that CoD is broke. People in this thread are talking about how this beta patch

has not addressed the major issues they are having with this product they paid for. Issues that should be top priority such as
aircraft performance, specifically the lack thereof, almost nonexistant radio comms, A.I. problems like JU87's that level bomb and wont dive bomb sometimes. And for doing that they get called the "wost(worst?) community ever at HateHQ.com by your friend.. Are the only ones that want Cod fixed the ones that dont say a word about these problems? It is just puzzling to me. The very people that ARE posting info on their gameplay issues get attacked.
Posted By: ZG26_Emil

Re: New Beta patch released - 04 May - 05/05/11 06:37 AM

Finally able to play in my Laptops native resolution of 1920 x 1080 WOW!

Just did some quick tests over london which was fantastic. Not got my stick plugged in yet soi cant really do a proper flight but I just launcher the london and manston flights and used mouse to pan around. Got average of 37 in the black death which I would imagine is acceptable?

Intel Core i7-2630QM (2 GHz turbos to 2.9)
Geforece GTX 460M 1.5 GB
8 Gig Ram
Windows 7 Ulti
Posted By: Xoxen

Re: New Beta patch released - 04 May - 05/05/11 07:58 AM

Originally Posted By: JG5_Emil
Finally able to play in my Laptops native resolution of 1920 x 1080 WOW!
.........


Hi JG5_Emil,
could you please post your settings to see, how high you were able to set them to let it run fluent.

Thanks in advance,
Xoxen
Posted By: Tiger27

Re: New Beta patch released - 04 May - 05/05/11 10:38 AM

Originally Posted By: commorange


Good idea then all the useless posts telling the world CoD is broke while posting no information that might assist in a fix can be gathered in one spot, leaving the rest of the forum for people that would actually like to see CoD patched and improved. [/quote]


Hey Tiger NEWS FLASH!! The World already knows that CoD is broke. People in this thread are talking about how this beta patch

has not addressed the major issues they are having with this product they paid for. Issues that should be top priority such as
aircraft performance, specifically the lack thereof, almost nonexistant radio comms, A.I. problems like JU87's that level bomb and wont dive bomb sometimes. And for doing that they get called the "wost(worst?) community ever at HateHQ.com by your friend.. Are the only ones that want Cod fixed the ones that dont say a word about these problems? It is just puzzling to me. The very people that ARE posting info on their gameplay issues get attacked. [/quote]

Way off the mark commorange, I have posted about a number of bugs I have seen and there are way to many for me to find in the time Ive had to p[lay CoD, but I dont like the posts that spout BS without any details or specs, ranting and raving isnt going to get this game fixed and I want it fixed, it seems some of you would just rather see it fail.
Im just as dissapointed in the way this has been released as the next but you need to realise that for some people the beta and some of the previous betas have been an improvement, that doesnt make them fanboys, its just a simple fact.

Commorange, in this whole thread you barely even mention the issues you would like to see fixed, you give no real info and no specs etc, you should go and have a read of one of TX Gunslingers posts, then you will see the type of info that is usefull, its fine to report a bug but commemts like "
Yep Jojimbo I guess its time to put the old girl out of her misery (cocking 12 gauge shotgun, takes aim, arms trembling badly).." dont really help.

Posted By: WernerVoss

Re: New Beta patch released - 04 May - 05/05/11 10:44 AM

Subjective feeling was more jerky blah blah blah. I went back to the last official patch version (Steam File Integrity thing) and ran that, then re-installed latest beta patch and ran that.

1920x1600
Max settings except:

Building detail LOW
SSAO, Epilepsy and V-Sync OFF

Turns out this latest beta runs smoother* and with higher FPS.

The lack of FSAA, at my non-native rez (I'm running at 1920x1200 instead of 2560x1600) makes for really poor image quality. Even my 110's canopy frame has breaks/gaps in it, never mind the wings of other a/c at distances greater than approx 500m.

*Smoother = playable, but compared to RoF nowhere near as smooth. RoF does, in fact, have jerkiness, but it's so incredibly minor one has to look very very hard to spot it...eg, on the deck and looking hard at passing objects. Once up to 200m it's no longer possible to see it.
In CoD the jerkiness can be seen at all times unless well up at altitude. It's not rubber-banding as such but it is constant, like the ground is catching-up with the movement of the plane at 10m per 0.5s intervals (ie, the ground jerks approx 10m every 0.5 seconds).

The game is functional and playable but it's not pretty. Anyone comparing the performance against RoF, in terms of smoothness of movement and image quality in regard to FSAA, is going to consider RoF far superior.

I would say the FSAA, at this point, is of far greater concern than the minor jerkiness. The jerkiness is, at least, 'fluid'.

To people who are suffering lag/jerkiness, I would suggest you go back to the official patch version (Steam Integrity thing) and run the game to both reset it AND refresh your memory of how it ran then. Then delete your cache and reinstall the latest beta patch, reboot the PC and run the game anew.

And yes, I appreciate the fact I'm running the game on latest-spec hardware, so I'm least likely to have issues. I can, in fact, run at 2560x1600 and the game is playable, but the lack of FSAA at that rez makes things even more ugly.
Posted By: Tiger27

Re: New Beta patch released - 04 May - 05/05/11 11:07 AM

Originally Posted By: WernerVoss
Subjective feeling was more jerky blah blah blah. I went back to the last official patch version (Steam File Integrity thing) and ran that, then re-installed latest beta patch and ran that.

1920x1600
Max settings except:

Building detail LOW
SSAO, Epilepsy and V-Sync OFF

Turns out this latest beta runs smoother* and with higher FPS.

The lack of FSAA, at my non-native rez (I'm running at 1920x1200 instead of 2560x1600) makes for really poor image quality. Even my 110's canopy frame has breaks/gaps in it, never mind the wings of other a/c at distances greater than approx 500m.

*Smoother = playable, but compared to RoF nowhere near as smooth. RoF does, in fact, have jerkiness, but it's so incredibly minor one has to look very very hard to spot it...eg, on the deck and looking hard at passing objects. Once up to 200m it's no longer possible to see it.
In CoD the jerkiness can be seen at all times unless well up at altitude. It's not rubber-banding as such but it is constant, like the ground is catching-up with the movement of the plane at 10m per 0.5s intervals (ie, the ground jerks approx 10m every 0.5 seconds).

The game is functional and playable but it's not pretty. Anyone comparing the performance against RoF, in terms of smoothness of movement and image quality in regard to FSAA, is going to consider RoF far superior.

I would say the FSAA, at this point, is of far greater concern than the minor jerkiness. The jerkiness is, at least, 'fluid'.

To people who are suffering lag/jerkiness, I would suggest you go back to the official patch version (Steam Integrity thing) and run the game to both reset it AND refresh your memory of how it ran then. Then delete your cache and reinstall the latest beta patch, reboot the PC and run the game anew.

And yes, I appreciate the fact I'm running the game on latest-spec hardware, so I'm least likely to have issues. I can, in fact, run at 2560x1600 and the game is playable, but the lack of FSAA at that rez makes things even more ugly.


Im seeing the same, now that my frame rate has increased to a reasonable rate there is a slight jerkiness, that I hadnt noticed before, even online when getting a fairly steady 35 - 40 fps.
I also noticed while sitting on the ground online and blasting away my ammo in a 109 that my fps dropped from 29 to 14-18 not sure if thats going to be the same when flying, and I only have an 8800gt 512 so it may have been overwhelmed as I had the ground settings at medium for the first time (Ive been able to boost a few setting with the last beta, for liyttle fps loss).

I7 920
8800gt512
3gb ddr3
Posted By: WernerVoss

Re: New Beta patch released - 04 May - 05/05/11 11:42 AM

Originally Posted By: Tiger27
Originally Posted By: WernerVoss
Subjective feeling was more jerky blah blah blah. I went back to the last official patch version (Steam File Integrity thing) and ran that, then re-installed latest beta patch and ran that.

1920x1600
Max settings except:

Building detail LOW
SSAO, Epilepsy and V-Sync OFF

Turns out this latest beta runs smoother* and with higher FPS.

The lack of FSAA, at my non-native rez (I'm running at 1920x1200 instead of 2560x1600) makes for really poor image quality. Even my 110's canopy frame has breaks/gaps in it, never mind the wings of other a/c at distances greater than approx 500m.

*Smoother = playable, but compared to RoF nowhere near as smooth. RoF does, in fact, have jerkiness, but it's so incredibly minor one has to look very very hard to spot it...eg, on the deck and looking hard at passing objects. Once up to 200m it's no longer possible to see it.
In CoD the jerkiness can be seen at all times unless well up at altitude. It's not rubber-banding as such but it is constant, like the ground is catching-up with the movement of the plane at 10m per 0.5s intervals (ie, the ground jerks approx 10m every 0.5 seconds).

The game is functional and playable but it's not pretty. Anyone comparing the performance against RoF, in terms of smoothness of movement and image quality in regard to FSAA, is going to consider RoF far superior.

I would say the FSAA, at this point, is of far greater concern than the minor jerkiness. The jerkiness is, at least, 'fluid'.

To people who are suffering lag/jerkiness, I would suggest you go back to the official patch version (Steam Integrity thing) and run the game to both reset it AND refresh your memory of how it ran then. Then delete your cache and reinstall the latest beta patch, reboot the PC and run the game anew.

And yes, I appreciate the fact I'm running the game on latest-spec hardware, so I'm least likely to have issues. I can, in fact, run at 2560x1600 and the game is playable, but the lack of FSAA at that rez makes things even more ugly.


Im seeing the same, now that my frame rate has increased to a reasonable rate there is a slight jerkiness, that I hadnt noticed before, even online when getting a fairly steady 35 - 40 fps.
I also noticed while sitting on the ground online and blasting away my ammo in a 109 that my fps dropped from 29 to 14-18 not sure if thats going to be the same when flying, and I only have an 8800gt 512 so it may have been overwhelmed as I had the ground settings at medium for the first time (Ive been able to boost a few setting with the last beta, for liyttle fps loss).

I7 920
8800gt512
3gb ddr3


What rez are you playing at, 640x480? How the hell you can expect to play the game at any tolerable settings beats me.
Posted By: Lixma

Re: New Beta patch released - 04 May - 05/05/11 12:05 PM

I'm getting the constant 'pulse' kind of jerkiness, too.

Previously it was reserved for flying over land - specifically buildings of one sort or another. But with this latest patch the stutters are regular as clockwork; not as noticeable as before but still there.
Posted By: Bard

Re: New Beta patch released - 04 May - 05/05/11 12:32 PM

I rolled back with integrity check of the files, applied the patch, turned on xfire and it was completely unplayable.

turned off xfire and it was playable, but stuttery and wit the rubberbanding. I had vsync on. I'll try with it off.
Posted By: Tiger27

Re: New Beta patch released - 04 May - 05/05/11 01:02 PM

Originally Posted By: WernerVoss
Originally Posted By: Tiger27
Originally Posted By: WernerVoss
Subjective feeling was more jerky blah blah blah. I went back to the last official patch version (Steam File Integrity thing) and ran that, then re-installed latest beta patch and ran that.

1920x1600
Max settings except:

Building detail LOW
SSAO, Epilepsy and V-Sync OFF

Turns out this latest beta runs smoother* and with higher FPS.

The lack of FSAA, at my non-native rez (I'm running at 1920x1200 instead of 2560x1600) makes for really poor image quality. Even my 110's canopy frame has breaks/gaps in it, never mind the wings of other a/c at distances greater than approx 500m.

*Smoother = playable, but compared to RoF nowhere near as smooth. RoF does, in fact, have jerkiness, but it's so incredibly minor one has to look very very hard to spot it...eg, on the deck and looking hard at passing objects. Once up to 200m it's no longer possible to see it.
In CoD the jerkiness can be seen at all times unless well up at altitude. It's not rubber-banding as such but it is constant, like the ground is catching-up with the movement of the plane at 10m per 0.5s intervals (ie, the ground jerks approx 10m every 0.5 seconds).

The game is functional and playable but it's not pretty. Anyone comparing the performance against RoF, in terms of smoothness of movement and image quality in regard to FSAA, is going to consider RoF far superior.

I would say the FSAA, at this point, is of far greater concern than the minor jerkiness. The jerkiness is, at least, 'fluid'.

To people who are suffering lag/jerkiness, I would suggest you go back to the official patch version (Steam Integrity thing) and run the game to both reset it AND refresh your memory of how it ran then. Then delete your cache and reinstall the latest beta patch, reboot the PC and run the game anew.

And yes, I appreciate the fact I'm running the game on latest-spec hardware, so I'm least likely to have issues. I can, in fact, run at 2560x1600 and the game is playable, but the lack of FSAA at that rez makes things even more ugly.


Im seeing the same, now that my frame rate has increased to a reasonable rate there is a slight jerkiness, that I hadnt noticed before, even online when getting a fairly steady 35 - 40 fps.
I also noticed while sitting on the ground online and blasting away my ammo in a 109 that my fps dropped from 29 to 14-18 not sure if thats going to be the same when flying, and I only have an 8800gt 512 so it may have been overwhelmed as I had the ground settings at medium for the first time (Ive been able to boost a few setting with the last beta, for liyttle fps loss).

I7 920
8800gt512
3gb ddr3


What rez are you playing at, 640x480? How the hell you can expect to play the game at any tolerable settings beats me.



Im running it at 1680 x 1050 planes etc on high forests off, land medium, textures original, shadows, roads and grass off, vsync on and working, fsaa off.

Getting between 30 and 40 most times 15 to 25 over London, online it sits at 30 +, I tried your trick of resetting the game to the last official patch then reloading the beta and I must say it did work in some ways, particularly offline it was much smoother, same fps.

I will be upgrading soon but no point jumping in until the sim settles down and as it is ROF flys fine with this PC most settings high and CoD is reasonable, 640 x 480 are you kidding, do you get your Mum to configure your PC?
Posted By: WernerVoss

Re: New Beta patch released - 04 May - 05/05/11 01:16 PM

Originally Posted By: Tiger27


Im running it at 1680 x 1050 planes etc on high forests off, land medium, textures original, shadows, roads and grass off, vsync on and working, fsaa off.

Getting between 30 and 40 most times 15 to 25 over London, online it sits at 30 +, I tried your trick of resetting the game to the last official patch then reloading the beta and I must say it did work in some ways, particularly offline it was much smoother, same fps.

I will be upgrading soon but no point jumping in until the sim settles down and as it is ROF flys fine with this PC most settings high and CoD is reasonable, 640 x 480 are you kidding, do you get your Mum to configure your PC?



Ah. I wouldn't describe those as tolerable settings. I've just gone back to 2560 x 1600 and it's very playable, in as much as the visible difference between 35fps and 25fps on the deck is indistinguishable. Up higher, where 35fps is the lowest I get and planes move smoothly no matter what's going on, there's no reason to compromise anymore. All I need now is decent FSAA and AF, then all the bugs squashed. There are serious graphical anomolies, land textures appearing out to sea, screen lock-ups, roads/railway lines moving across the landscape at hundreds of mph, pieces of planes floating in the air instead of falling and etc etc etc. I think the devs need to tell people to reset their game back to the official patch version before installing new beta patches though, if my experience is anything to go by.
Posted By: nibbio

Re: New Beta patch released - 04 May - 05/05/11 02:17 PM

Originally Posted By: VonBarb.
Originally Posted By: nibbio
tried a tracer loadout for the Spit, still there are no tracers to be seen, except at the end of the ammo belts.... wtf? Back to the virtual shelf until the next patch...


Are you sure you put tracers on all the belts and not just the last few rounds ?

D/Loading now, will try soon and report back with improvements I've seen or lack thereof...

Cheers

Nico


I loaded tracers on guns 1 and 8, IIRC similar to the loadout of the Hurricane (which always showed tracers, BTW)
It seems there are no options to load tracers only for the last few rounds, hence the loadout ought to be the same for "the whole nine yards" smile however the Spit in CLOD always had tracers for the last rounds... beats me.
I'll leave it to someone with more patience to figure it out, CLOD and its bugs and quirks have already taken up too much of my time, until next patch it's back to ROF biggrin
Posted By: commorange

Re: New Beta patch released - 04 May - 05/05/11 07:15 PM

Originally Posted By: Bard
still jerky, jittery, rubberbanding.

but now i can't exit a mission either.



I have the nasty rubber banding effect too.. Playable but barely.. I have real good framrates from 30 to 50 + most of the time but I have never seen a game jump between fps so many times , like thousands of changes in a five minute period.
Posted By: ooRay

Re: New Beta patch released - 04 May - 05/05/11 10:19 PM

Didn´t notice any performance improvements, but I couldn´t exit the server anymore with the patch. The button does nothing. Same in the planes menu. Can´t choose my plane to check weapon config. It´s stuck with Spit IIa.
Posted By: Freycinet

Re: New Beta patch released - 04 May - 05/05/11 10:28 PM

It is a beta patch.

I.e. for those who like to experiment...
Posted By: Ssnake51

Re: New Beta patch released - 04 May - 05/05/11 11:18 PM

Originally Posted By: Freycinet
It is a beta patch.

I.e. for those who like to experiment...


So people should be encouraged to post problems they have with it.
Posted By: VonBarb.

Re: New Beta patch released - 04 May - 05/05/11 11:40 PM

Originally Posted By: nibbio
Originally Posted By: VonBarb.
Originally Posted By: nibbio
tried a tracer loadout for the Spit, still there are no tracers to be seen, except at the end of the ammo belts.... wtf? Back to the virtual shelf until the next patch...


Are you sure you put tracers on all the belts and not just the last few rounds ?

D/Loading now, will try soon and report back with improvements I've seen or lack thereof...

Cheers

Nico


I loaded tracers on guns 1 and 8, IIRC similar to the loadout of the Hurricane (which always showed tracers, BTW)
It seems there are no options to load tracers only for the last few rounds, hence the loadout ought to be the same for "the whole nine yards" smile however the Spit in CLOD always had tracers for the last rounds... beats me.
I'll leave it to someone with more patience to figure it out, CLOD and its bugs and quirks have already taken up too much of my time, until next patch it's back to ROF biggrin


NVM, it just seemed to me like you could customise the ammo belting, to change intervals between tracers, or add some armor piercing in. In that scenario, adding tracers to the end of the list of ammo types per gun would have put them at the end of the belt. Did you try to change the loadout from the options screen or from the QMB "player's plane" screen ? I tried the latter earlier an crashed to desktop, so I went back 22 years in sim-time to fly Albatross over the trenches instead biggrin

Cheers

Nico
Posted By: Tiger27

Re: New Beta patch released - 04 May - 05/05/11 11:45 PM

Originally Posted By: commorange
Originally Posted By: Bard
still jerky, jittery, rubberbanding.

but now i can't exit a mission either.



I have the nasty rubber banding effect too.. Playable but barely.. I have real good framrates from 30 to 50 + most of the time but I have never seen a game jump between fps so many times , like thousands of changes in a five minute period.


I had no rubberbanding, but did notice the frame rate jumping up and down constantly for no apparent reason, even if your head is kept still in the cockpit, I have also noticed an issue with the textures loading on my wings which coincides a little with the frame rate drop, I go from having the original textures showing, then they for no reason drop back to a low texture, then original pops back, it may stay there for a couple of minutes then the low texture is back, there is a slight slow down each time this happens, I have also seen similar with the textures in the fields where one field will drop to a lower texture lod while all the rest are ok. Having a low end graphics card with only 512k may be the issue, but the original textures don't effect my fps in any other way, it's almost like the game loses the textures and then loads a low res texture as a place holder, a few seconds later the high res texture loads, it is totally randon when this occurs from what I can see.

I7 920
8800gt 512k
3gb ddr3 1600 ram
Posted By: Greiss

Re: New Beta patch released - 04 May - 05/06/11 12:57 AM

I downloaded the beta tonight.

Free Flight Mission over England in the Hurri.

1920x1080 resolution
SSAO off
VSynch on
All setting medium, except buildings Low, Original textures, Model High
Specs listed below.

A whopping average of 18-20FPS. Stuttering, flickering textures, annoying. Changes in resolution affected nothing.

Is this the best 1C's got after three patches?????
Posted By: Requiem

Re: New Beta patch released - 04 May - 05/06/11 01:16 AM

Originally Posted By: Greiss
I downloaded the beta tonight.

Free Flight Mission over England in the Hurri.

1920x1080 resolution
SSAO off
VSynch on
All setting medium, except buildings Low, Original textures, Model High
Specs listed below.

A whopping average of 18-20FPS. Stuttering, flickering textures, annoying. Changes in resolution affected nothing.

Is this the best 1C's got after three patches?????


I pre-ordered CoD for the USA release a couple of days ago to support the sim, but seeing this has me a little worried. I wonder how it will perform on my machine as its similar in spec except I have a Radeon 5850 with an I7920 at 3.2Ghz. My love for the Hurricane outspoke the jet fan in me who wanted DCS-A10 instead. I'm sure there will be at least a couple of more patches before the USA release, so heres hoping.
Posted By: IV/JG7trumps

Re: New Beta patch released - 04 May - 05/06/11 03:30 AM

this is the 1st patch or beta that has negatively affected performance for me, offline seems fine
and have not noticed any problems, online seems to have gone down hill, although i have only tried
on the syndicate server, constant rubberbanding down low, odd lockups, sound dropping out or very
distorted,landscape and ocean tiling corruption, plus the exit button issues. i don't have FPS
figures, they don't worry me, the way i see it is that as long as the game plays smoothly
i can enjoy it. glad they are still plugging away at it, hopefully they will get to the
bottom of the issues soon, still having fun with 72hrs logged since release, 90% of that
playing. would love to see the coms sorted, then it will be campaign, and FMB time.

settings:
resolution native 1920 x 1080
full screen on
AA 2x
Anti E off
SSAO off
VSYNC off
model detail high
building det high
land detail medium
forrest low
visual effects high
tex qual original
damage decals high
building amount high
land shading medium
grass on
shadows on
roads on

Specs:
I7 950 stock speeds
6Gb 2000mhz ram
Asus GTX 580
128Gb SSD Cod installed on this with O/S, ARMA II, RoF, and Rtype
1TB storage drive
24" Benq LED display
CH combat stick, propedals, and rudder
Track IR 5

Cheers
Craig
Posted By: bisher

Re: New Beta patch released - 04 May - 05/06/11 04:12 AM

Originally Posted By: Greiss
Is this the best 1C's got after three patches?????


No, but that's the nature of patching, hit and miss, I expect 22 patches will get this baby finished. My guess smile
Posted By: bisher

Re: New Beta patch released - 04 May - 05/06/11 04:23 AM

Originally Posted By: Requiem
My love for the Hurricane


Well you should enjoy the Hurricane's clickable cockpit and the CEM can be fun, if not frustrating at times. Just My Opinion, but I dare say this game is a great-unfinished simulator. Labels like 'fanboy' and 'resident game booster' have been used in my company, never directed at me necessarily, but they've been dropped all the same. So take it all with a grain of salt Requiem smile
Posted By: Bumfluff

Re: New Beta patch released - 04 May - 05/06/11 04:42 AM

anyone confident crossfire is actually working with this patch? don't seem so for me.
Posted By: 911dan

Re: New Beta patch released - 04 May - 05/06/11 04:54 AM

Yesterday I went back to the Apr 27 beta patch. Today I installed the new beta patch right over the old one, and changed my GPU overclock profile to lower the clock speeds down 5% (GTX 285). Fired up CloD and went into a single mission "Phoney War 1940" flying the 110C-7. First the sound was cutting in/out, then after a few minutes it quit completely. Then suddenly sound came back working normally. Got to the target area and launcher.exe crashed. So I rebooted, and without making any changes at all, started CloD back up and went right back into "Phoney War 1940" flying the 110C-7. Flew the entire mission and landed without any problems whatsoever. Flew a couple more missions this evening without problems. When it works, this patch is excellent!
Posted By: 2005AD

Re: New Beta patch released - 04 May - 05/06/11 09:34 AM

Originally Posted By: nick10
anyone confident crossfire is actually working with this patch? don't seem so for me.


It works for me, I am getting around 45-55% boost with Crossfire enabled. This is not scaling very well right now but hopefully with a dedicated profile it will improve. I use RadeonPro and use the Lost Planet DX10 profile for Crossfire.
Posted By: Georgio

Re: New Beta patch released - 04 May - 05/06/11 12:07 PM

Probably not relevant but didn't they used to load tracers in the end of the ammo belts to warn the pilot that he was about to run out?
Seems to be a distant memory from somewhere or other.

Quote from VonBarb:
"I loaded tracers on guns 1 and 8, IIRC similar to the loadout of the Hurricane (which always showed tracers, BTW)
It seems there are no options to load tracers only for the last few rounds, hence the loadout ought to be the same for "the whole nine yards" smile however the Spit in CLOD always had tracers for the last rounds... beats me"
© 2024 SimHQ Forums