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adding a new campaign...

Posted By: FilthyApe1961

adding a new campaign... - 04/19/19 01:07 AM

It's Thursday so it's time for Nick's "I need help adding something.." questions biggrin

Anyway, I am patched to 4.14.4 and I got Win 10; I downloaded a campaign from Mission4Today where you fly a Ki61 defending Rabaul called 'Hornet's Nest'
http://www.mission4today.com/index.php?name=Downloads&file=details&id=5457

I unzipped the file in it's own folder and it just says to unzip the file into the Japanese Army Airforce folder IE: Mission/Campaigns/JA

I have done so but this particular campaign has not shown up.

As usual...I need help and any help is welcome.
Posted By: FilthyApe1961

Re: adding a new campaign... - 04/19/19 02:30 AM

Nevermind I got it working;

Nevertheless, the lack of firepower makes things tough.
Posted By: wheelsup_cavu

Re: adding a new campaign... - 04/19/19 05:40 AM

Originally Posted by NickM
Nevermind I got it working;

Nevertheless, the lack of firepower makes things tough.

How did you get it to work?


Wheels
Posted By: FilthyApe1961

Re: adding a new campaign... - 04/19/19 11:43 PM

I TOTALLY forgot how I did it and now I'm having the same problem with the Zero defending Rabaul campaign...I THINK I went into the IL2 campaign folder, found the 'original' Rabaul folder and 'unzipped it' again into the IJA folder; but I am not sure so...

If YOU got suggestions for installing the Zero mission, I'm all ears.
Posted By: wheelsup_cavu

Re: adding a new campaign... - 04/21/19 05:38 PM

Originally Posted by NickM
I TOTALLY forgot how I did it and now I'm having the same problem with the Zero defending Rabaul campaign...I THINK I went into the IL2 campaign folder, found the 'original' Rabaul folder and 'unzipped it' again into the IJA folder; but I am not sure so...

If YOU got suggestions for installing the Zero mission, I'm all ears.

This Knowledge Base article at M4T should help.
How do I install a campaign? http://mission4today.com/index.php?name=Knowledge_Base&op=show&kid=350


Wheels
Posted By: FilthyApe1961

Re: adding a new campaign... - 04/23/19 01:22 AM

Sorry I done followed the instructions and no joy on the Reisen in Rabaul.
Posted By: wheelsup_cavu

Re: adding a new campaign... - 04/24/19 01:36 AM

Hornets nest (A6M3): http://www.mission4today.com/index.php?name=Downloads&file=details&id=5456
I was able to get it to show in the loading screen (see image).
The way this download is packaged makes it a little more difficult than the ones with an auto installer. You are going to have to cut and paste the files into the correct game folders since unzipping it is not going to work.

There are three folders, one image, and one text file in the Rabaul folder.

  • A6M3 (Folder)
  • A6M5 (Folder)
  • IN (Folder)
  • Hornet nest cover.jpg (Image)
  • readme.txt (Text readme)


First thing lets get the campaign in the correct folder

  • Unzip the Rabaulb.zip download onto your desktop or some other place easy for you to find
  • Open the IN folder
  • Copy the Reisen_over_Rabaul folder that is in the IN folder from the download into your games IN folder
    (Missions\Campaign\IN\Reisen_over_Rabaul)

This puts the campaign in the Japanese Navy (IJN) campaign section.
Before we add the skins you may want to check to make sure the campaign is showing in your IJN campaign loading screen.

Now we need to add the skins.
  • Open the A6M3 folder in the download on your desktop
  • Copy the skins in the A6M3 folder on your desktop into the games A6M3 folder
    (PaintSchemes\Skins\A6M3)
  • repeat for the A6M5 folder
    (PaintSchemes\Skins\A6M5)

The skins are now in the correct location and should show during game play.


Wheels

Attached picture grab0407.jpg
Posted By: FilthyApe1961

Re: adding a new campaign... - 04/24/19 10:45 PM

IT WORKS!
Posted By: rwatson

Re: adding a new campaign... - 04/25/19 12:25 AM

Thanks for the post gentlemen,,I'll be giving it a shot tomorrow..Thanks for the clear instructions Wheels
Posted By: wheelsup_cavu

Re: adding a new campaign... - 04/25/19 03:57 AM

Glad to hear my instructions got it working for you Nick. cool

Thanks rwatson, hope you are similarly successful.


Wheels
Posted By: rwatson

Re: adding a new campaign... - 04/25/19 01:23 PM

wheels ..Followed the instructions to the letter,,They are very good,,,The campaign showed up but no map in the briefing screen and when starting got some blue skies and a few spotty trees..Tried it both in a BAT install and a 4.12 with modact 5.3 install.. But rechecked the download and see it's for 4.13..So I guess I'll have to pass on that ..Got too many IL-2 variants installed now,,Thanks for the help
Posted By: wheelsup_cavu

Re: adding a new campaign... - 04/25/19 05:53 PM

The reason you aren't seeing the briefing is because you are using a modded install instead of a stock version of the game, which could have been worked around if you had a modded version based on v4.13. Imo, The possibility that there are probably objects or planes in the mission that are not available in your modded installs is causing the other problem.

This particular campaign as you mention is for v4.13m but the briefing issue can rear its ugly head even when the campaign is made for a version below 4.12.2 which is what most mods are based on now. To get around that you can add an underscore ru to the .properties file and the briefings will show.

Stock: (filename).properties
Modded: (filename)_ru.properties

--------------------------------

I started packing my downloads with the .mis file and both .properties files to avoid this problem.

mis file: (filename).mis
Stock properties file: (filename).properties
Modded properties file: (filename)_ru.properties

This allows the Player of either the stock or modded game to play the mission or campaign without having to modify any file names.


Wheels
Posted By: rwatson

Re: adding a new campaign... - 04/25/19 06:46 PM

Thanks Wheels I think you are correct ,,I don't have a bare bones 4.13 install and have 5 IL-2 installs now ..i'll pass on this one and fly what I have ,,plenty of content there and I cam create stuff with DCG
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