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old Agreement

Posted By: FsFOOT

old Agreement - 09/28/16 03:23 AM

link available from my site




Posted By: Brit44 'Aldo'

Re: Atari Agreement European Air War Forum - 09/30/16 05:31 AM

That's odd, There was a thread about this subject that had a number of replies. Today, there is just this new post. Does anyone care to publicly explain?
Posted By: MrJelly

Re: Atari Agreement European Air War Forum - 09/30/16 06:01 AM

Apart from a brief moment SimHQ was down all day yesterday, and that may be the reason why recent posts disappeared.
Posted By: wheelsup_cavu

Re: Atari Agreement European Air War Forum - 09/30/16 10:35 PM

Originally Posted By: MrJelly
Apart from a brief moment SimHQ was down all day yesterday, and that may be the reason why recent posts disappeared.

At least one days worth of posts are missing due to the server outage and possibly as many as three days worth of posts depending on the forum it seems.
Three days went awol?: http://simhq.com/forum/ubbthreads.php/topics/4299707#Post4299707

Sometimes I can find things in Google cache but even it isn't finding things this time around.


Wheels
Posted By: MrJelly

Re: Atari Agreement European Air War Forum - 10/02/16 10:16 AM

When Atari became the owners of EAW they did not have the source code which I have been told was accidentally destroyed by the previous owners. At that time they still had a number of installation CDs available for sale via their website.

The code group had a late version of the code, and on our behalf Nate organised an agreement with Monsieur Frederic Chesnais (the head of Atari at that time) which allowed us to modify the code and release patches at no cost. This enabled them to sell their remaining CDs to people needing an EAW installation that could be upgraded to the latest "1.28" version available. I do not recall that the SimHQ EAW forum members were mentioned as being party to that agreement.

When the structure of Atari changed the new head seemed to be unaware of the agreement, but they effectively extended it. The text of the extension agreement is what is available from Roy's site.

A couple of years ago Atari sold a heap of stuff to Thommo.inc, including EAW, so Atari no longer own EAW.
Therefore the agreements may well be null and void.
The new owners' plan was to release a Steam version of EAW, and they contacted me about the possibility of releasing a version with our code in it. We said "No" because our work had ben done by hobbyists for no monetary gain. They then approached me about getting 1.2 working, as they were getting errors, which I guess included the dreaded 7217, and the "EAW will not run under NT" problems.
I suggested that they try the d3dwindower, and/or a glidewrapper. The response was that it was against their policy to make a release for Steam which required the purchaser to use third party software in order to get their product working.
I have heard no more since their last communication with me over two years ago, and they have not released a Steam version of EAW. Consequently, we must presume that they have given up on the idea.
EAW is no longer available for purchase anywhere other than on sites such as Amazon at ridiculous "collectors issue" prices.

wink Jel
Posted By: Neal

Re: Atari Agreement European Air War Forum - 10/07/16 02:41 AM

Perhaps Thommo would sell or give the property for tax write-off, a small piece of a large acquisition?

A non-astronomic goal, a kickstarter for an open source product? Could it do?

If any C++ coders would like the sources to my old EAW Tweaker then sing out and tell me how to attach files here?

The heart of that code is a file handler class for the EAW cabinet and mod files as well. Instantiating the object
opens and loads for you and will extract cabinet data and write mod files for example when you tweak the data.
All the nitty gritty accessing is done by the class. I had intended to go next level when medical problems stopped me.

Really, wing and tail hit bubbles should be smaller. There should be more but it's the size that can change for now.
Posted By: MarkEAW

Re: Atari Agreement European Air War Forum - 10/07/16 03:40 AM

Neal,

I don't think you can attach a file in a post, at least not here.
You know I'm still interested in getting those files from you, but Maybe you can make an account at mediafire:
www.mediafire.com
and upload your files there, so we can get them?

About your tool, I believe Knegel used them back in the day to shrink the hit bubbles in his Realistic Patch (RP's) and the modern source modified game also has reduced Hit bubbles, which personally I find too small, I can't seem to collide into an enemy plane anymore, even with collision on.

Posted By: MrJelly

Re: Atari Agreement European Air War Forum - 10/07/16 07:18 AM

The hit bubbles are modified using "airgrid" which edits all values in the "planes.dat" file. Versions exist for the old 30 plane "planes.dat" and the later individual aircraft ones.
Posted By: MarkEAW

Re: Atari Agreement European Air War Forum - 10/07/16 09:46 AM

Really, Who programmed airgrid? you?

Do you have an archive/zip for it? With the readme?


This is all the info I have on that tool:
AirGrid:
by ?
can change the fuel settings, like all other planes.dat-values. airgrid.exe allow to set a special fuelsetting for each plane...
Posted By: Col. Gibbon

Re: Atari Agreement European Air War Forum - 10/07/16 11:18 AM

Mark.

I have several versions of Airgrid

Airgrid 2010_splitpln.exe
Airgrid140709.exe in Airgrid2009.zip
NewAirgridV2.exe 2003
Posted By: MrJelly

Re: Atari Agreement European Air War Forum - 10/07/16 11:54 AM

I wrote it for Knegel, and he knows how to use it.
It evolved as we learned more and more about the values from the source code. Some unused but available values have been put to good use, and some values which were never referenced in source code routines, and therefore never used, have been utilised in the newer exes. However, that was done by the users, not the writer, so I cannot help in terms of providing a manual.
Most modellers who needed them have copies to suit their needs smile
Posted By: Col. Gibbon

Re: Atari Agreement European Air War Forum - 10/07/16 12:32 PM

Ralf also released sets of FM's called EAWrp [rp = Realism patch], EAWrp2,5 was released 11/04/04. All created using Airgrid.

Quote:
Hello,

this planes are included, listed by Slots!

P38H, Defaint, Tupolev SB2, TB-3
P38J + L, Douglas A20-B, B17G, Blenheim IV
P47C,
P47D, IL2, Pe2(42)+(44)
P51B, Yak1, Yak1-b
P51D, F4U-1 + 1D +4, I16-18 + 24, P39N + Q
B17G, A20-B, TB-3
B24, Pe2(42)+(44)
B26, A20-B, IL4
Hurricane Ia, IIc, IId,I-153, Mig-3
Spit Ia, IIa, Vb, Lagg3(41)+(43),
Spit IXc, Vb, IXcLF, IXcHF, Yak9T, Yak9UT, Gladiator
Spit 14,
Typhoon, Curtis75c+u, La5+FN
Tempest, La7, Mosquito VIFB, P40C+E+N
Mosquito VIFB, Tupolev SB-2
Bf109E3+4+7, F2
Bf109G6, G2, F4, G6(late)
Bf109K4, G6(late), Curtis75c+u, Ju87B+G2
Bf110C, FL-282, MS 406
BF110G, Me410A, Do17z, Ju88A1+4+5+C6
Me410A
Fw190A4+3+6+8+9, B239, Fiat G50, A6m5b, Ju87B+G2
FW190D9(early)+(late), 190F8, Ta152H, Gladiator
Me262A, Fokker DXXIm+w
Ju88A
Ju88C, Do17Z
Ju87B+G2, Fokker CX
He111, Tupolev SB-2

117 Planes all over, 96 diffrent planes.

From almost every flyable fighter are different subversions available. Every plane got tested regarding the initial climb, climb time, Levelspeed sealevel and levelspeed different altitudes.
The Performences should fit rather good to historical sources, but in many cases no exact datas are available, or different datas of the same planetype.

The gunranges also got adjusted!

This will be the final Realismpatch!! Althought there will be still some mistakes, i dont have time(money) left! Of course if there is a rich sponsor out there......... \:D

Now only singleplanes will follow step by step!!(Quality work better in slow steps ;\) ).

Have fun!


Despite Ralf says this is the last one, I can't find any mention of RP1, but there was a EAWrp2.6!
Posted By: MarkEAW

Re: Atari Agreement European Air War Forum - 10/07/16 02:20 PM

Yeah the rp2.6 I have. I think rp2.6v10 was the last one. He also did a series rp3.0 but it was only for offline use. I think rp2.6v10 was included with the OAW manager/Unified beast.

Either way, thanks for the info.


EDIT: I did ask if I could get a archive/zip of the program in my previous post?


EDIT2: I was waiting, You could have at least sent me the one for stock EAW, would that have killed yea?
Posted By: Brit44 'Aldo'

Re: Atari Agreement European Air War Forum - 10/08/16 04:37 AM

Tony,
If you still have a copy of my game source code showing how to convert DX6 to DX9, I would be grateful if you deleted it.
Allen
Posted By: Col. Gibbon

Re: Atari Agreement European Air War Forum - 10/08/16 10:06 AM

Hi Allen.

I had a copy too, but it was compliantly useless, as everything was in German. nope
Posted By: MrJelly

Re: Atari Agreement European Air War Forum - 10/08/16 11:04 AM

I cannot find a copy on any of my current PCs
Posted By: Brit44 'Aldo'

Re: Atari Agreement European Air War Forum - 10/09/16 08:39 AM

Congrats Gibbo, you just had a 'Trump' moment.
Posted By: Col. Gibbon

Re: Atari Agreement European Air War Forum - 10/09/16 09:12 AM

Well, I'm in good company then!
Posted By: Brit44 'Aldo'

Re: Atari Agreement European Air War Forum - 10/11/16 06:11 AM

It is unfortunate that you chose not to educate yourself. C code is not in German and Trump is only a play to ensure the liberals win the election.
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