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Another CAP2 video...

Posted By: James McKenzie-Smith

Another CAP2 video... - 03/30/16 02:19 PM

Posted By: Johan217

Re: Another CAP2 video... - 03/30/16 06:34 PM

This is easily my most anticipated title of the year, I'll probably even give early access a go.
I just hope the devs are giving high priority to audio comms, because that seems to be missing for now.
Posted By: Coot

Re: Another CAP2 video... - 03/31/16 12:03 AM

I'm getting kind of jazzed about this the closer it seems to be coming. Steam's upcoming list has been bumping this to the top little by little but I know that doesn't have to mean anything. It just makes the jazzing worse lol.
Posted By: Coot

Re: Another CAP2 video... - 03/31/16 12:10 AM

I'm excited to see how the fleet elements work and how the dynamic campaigns will play out. Here's a video with some good info folks. I like that apparently you can see stars fairly high up. Hopefully it'll be similar to LOMAC where you'd have to be at a pretty high altitude to actually see them appear.

Posted By: Smithcorp

Re: Another CAP2 video... - 03/31/16 08:03 AM

So very dark though.
Posted By: Coot

Re: Another CAP2 video... - 03/31/16 08:47 AM

It is but I'm sure there will be a brightness slider, hopefully. It seems that its using a vignette which I usually turn off in my games.
Posted By: strykerpsg

Re: Another CAP2 video... - 03/31/16 09:11 AM

Outstanding. Looking forward to this early access on Steam.
Posted By: nadal

Re: Another CAP2 video... - 04/11/16 09:37 PM



New video, Pilot-view

You can see some flares coming out from harrier 01:20
Posted By: Fudge93

Re: Another CAP2 video... - 04/18/16 09:31 PM

New video with cockpit footage.

Posted By: piper

Re: Another CAP2 video... - 04/19/16 12:29 AM

For the love of God just take my money! Take it now!

I hope I'm not going to be disappointed, but from reading on the game and watching the vids, kinda reminds me of DiD sims
where a plane is well modeled (not system level fidelity) and you feel like you're involved in a conflict (and not alone).

Looks cool, can't wait!
Posted By: Grunt0331

Re: Another CAP2 video... - 04/19/16 01:49 AM

I don't know...the more I see, the more concerned I get. Why aren't there any control surfaces moving? There does not appear to be any activity with the rudder, ailerons, flaps, etc. The environment is downright bland and totally devoid of any activity that creates immersion. Other than a few buildings near the coast, the entire map looks barren. The flight deck of your LPH is also pretty dead, but for some parked aircraft.

I'm not surprised this thing has been so significantly delayed. The more they show and the longer it goes without a release date, the more I'm convinced the delays were not due to recoding and steam integration as claimed.

I'm hoping for the best and wishing the team a lot of luck, but honestly, I'm expecting to be disappointed.
Posted By: Smithcorp

Re: Another CAP2 video... - 04/19/16 02:31 AM

The videos all seem to be in black and white too. I can see a little colour, but they are really working the grey pallete.
Posted By: strykerpsg

Re: Another CAP2 video... - 04/19/16 02:53 AM

Originally Posted By: Grunt0331
I don't know...the more I see, the more concerned I get. Why aren't there any control surfaces moving? There does not appear to be any activity with the rudder, ailerons, flaps, etc. The environment is downright bland and totally devoid of any activity that creates immersion. Other than a few buildings near the coast, the entire map looks barren. The flight deck of your LPH is also pretty dead, but for some parked aircraft.

I'm not surprised this thing has been so significantly delayed. The more they show and the longer it goes without a release date, the more I'm convinced the delays were not due to recoding and steam integration as claimed.

I'm hoping for the best and wishing the team a lot of luck, but honestly, I'm expecting to be disappointed.


While some valid points, some things to consider.

Since part of the title is "Straits of Hormuz", I am guessing they have the general population of villages represented fairly well, as evidenced in the latter half of the last video. It appears to be flying over a decently populated town and many of the pictures I found on the web portray a fairly stark area, not devoid of population centers, but certainly lots of desert, rock and small population areas.

The traffic on the LPH is semi spartan as you pointed out but as someone that flies FSX and it's autogen capability of populating around built up or detailed area's, perhaps this was done for sake of one's ability to scale according to their GPU and RAM sizes appropriately. Going back to FSX, I know on older systems I have had, at times, it can be a slide show when flying over somewhere like Seattle and the only things moving in FSX are the AI aircraft and weather. Looking at this sim, seeing the battlegroup engaging OPFOR with missiles, rotating RADAR mounts, swiveling gun mounts, weather, ships rolling motions, etc....there's a lot going on graphically.

And regarding the aircraft control surfaces, I believe the flaps are shown deployed when it was demonstrated landing, though I did not see the rudder or ailerons moving either. Not a deal breaker for me, but it would be nice if added later. I suspect some of the delays deal directly with financing and prioritizing what needs to be released sooner than later. The stuff you point too, while making this sim more immersive and realistic, can always be added later as patches go, since that's more a norm anymore and start getting money into the developers pockets. I was a kick start supporter but that venture failed to produce it's set goal, so as other's have stated....take my money already! If this has a decent campaign, I can certainly be entertained with what's inside already.

Anyway, not nit picking your statement, just trying to put positive vibe on it overall.
Posted By: Grunt0331

Re: Another CAP2 video... - 04/19/16 11:48 AM

I'll still definitely be picking this up once it is finally released, but I still don't think they should get a free pass on some very basic features that appear to be omitted. I mean, working control surfaces have been standard in even casual flight sims since what, the mid 1990s? In and of itself, this isn't the biggest deal, but I raise it because if this basic element is not in game, what else is going to be absent?

Release is supposedly imminent, but what have they really shown us? No radio comms, no fleet control elements, no flying with wingmen, no cockpit functionality, no options, set up or arming screens, etc. It's great to put a positive spin on it all, but I think the writing is on the wall and I just don't want to be let down. Remember, the lead developer on this is the same guy who made the game Breed. Remember that one? It had so much potential, yet was a complete unfinished, buggy disaster. Obviously, marine aviation is something that is very near and dear to my heart, and I want this sim to be great, but I'm a realist. My crap sensors are starting to tingle.
Posted By: Grunt0331

Re: Another CAP2 video... - 04/19/16 12:33 PM

As a post script, Ed scio just commented on the cap2 YouTube page that all surfaces are articulated and we will be seeing completed environments shortly. Looking forward to seeing more.
Posted By: James McKenzie-Smith

Re: Another CAP2 video... - 04/19/16 05:24 PM

Originally Posted By: Grunt0331
no cockpit functionality


Have a look at the 3:00 mark. You can see the player clicking on both MFDs.
Posted By: damson

Re: Another CAP2 video... - 04/19/16 07:31 PM

Originally Posted By: piper
For the love of God just take my money! Take it now!

I hope I'm not going to be disappointed, but from reading on the game and watching the vids, kinda reminds me of DiD sims
where a plane is well modeled (not system level fidelity) and you feel like you're involved in a conflict (and not alone).

Looks cool, can't wait!


+1
I think the genre need this kind of game to draw in more gamers. Now there's no middle ground, we can't expect anyone new to flight sims start on Falcon 4 or DCS. I like piper's comparison to DID's games. Indeed TAW and EF2000 despite not diving into aircraft systems on current DCS/BMS level, depicted the conflicts with much immersion. I hope that CAP2 will bring this approach back as well.
Posted By: damson

Re: Another CAP2 video... - 04/19/16 07:40 PM

Originally Posted By: Grunt0331
As a post script, Ed scio just commented on the cap2 YouTube page that all surfaces are articulated and we will be seeing completed environments shortly. Looking forward to seeing more.


I doubted that the control surfaces would not move in CAP2, as the original Combat Air Patrol for Amiga was the first flight sim which I saw, that modelled this feature back in 1993.

Posted By: Deacon211

Re: Another CAP2 video... - 04/23/16 02:24 PM

I'm not sure which videos people are referring to but there is definitely movement of the control surfaces. In fact, the ailerons even droop when the flaps come down past 25 degrees, which means that the flaps are in the VSTOL mode. I can't remember what the full flap travel was but it wasn't terrifically large (it's not a SPAD after all).

Not everything is quite accurate. The HUD for instance looks like a Day Attack HUD and not a Night/Radar bird HUD (which was wider) and the weather vane looks a bit to close the canopy, but it's really not a bad looking effort.

I also hope they put a modern helmet on the pilot. He looks like he should be stepping out of a Skyhawk, not a Harrier. Those helmets and that vest were being phased out in the early '90s...several years before the II Plus came on line.

I hope it's good. I obviously have a soft spot in my heart for the jumpjet.
Posted By: Grunt0331

Re: Another CAP2 video... - 04/23/16 06:52 PM

I've watched video 4 Weapons very carefully several times and I am unable to discern any active movement in any of the control surfaces, so I'm not sure what video you are watching.

Nevertheless, the developer says its there, so I'll take his word and chalk it up to poor resolution in the video.

If you're really more concerned with helmets and vests, this probably is not the sim for you. My understanding is that this will have higher fidelity than say Strike Fighters, but nothing coming close to approaching DCS authenticity or complexity.
Posted By: Deacon211

Re: Another CAP2 video... - 04/24/16 12:49 PM

Originally Posted By: Grunt0331
I've watched video 4 Weapons very carefully several times and I am unable to discern any active movement in any of the control surfaces, so I'm not sure what video you are watching.

Nevertheless, the developer says its there, so I'll take his word and chalk it up to poor resolution in the video.

If you're really more concerned with helmets and vests, this probably is not the sim for you. My understanding is that this will have higher fidelity than say Strike Fighters, but nothing coming close to approaching DCS authenticity or complexity.




I am looking at the very first video of the carrier takeoff where the flaps quite clearly go to about 25 degrees which is the least deflection with the flaps in VSTOL. Then the flaps drop further in concert with the nozzles, though you don't get a great look at it. Lastly, if you look at the ailerons, both of them droop to increase camber over the wingtips (below 165KIAS if memory serves).

As for the weapons video, there is some aileron movement though it is very slight. Purely by estimation, I'd say that jet is flying around at a fair clip and the deflection would not be great. Perhaps, it is underserved in the model currently...you'd really need more data to be definitive either way.

But if they went to the trouble of properly modelling the flap and aileron modes, I think I'm going to stick with the assertion that the control surfaces are moving appropriately in wingborne flight.

Incidentally, you will rarely see the rudder move appreciably on any swept wing jet. If you stomp on the rudder in a Harrier at high speed, you will quickly find the front end becoming the back...and you will have a massive headache from ringing your helmet off the canopy.

On the subject of helmets, etc I'm glad that you have an opinion hardcharger. I have my own and in this case I think that if you're going to go to the effort of making a detailed looking sim, you might as well get at least the most obvious details right. They clearly put a great deal of effort in making the jet look good. I would hope that they put a few finishing touches on it to make it look great.

S/F (I assume wink )

Deacon



Edit: I blew up the Weps vid to full screen. Take a look at the vid at about 6:10 or so as the camera pans around the plane up close. You can just see the ailerons move a bit, primarily down. Again, they just aren't going to move much for a moderate roll rate. Also, there is an Aileron High Speed Stop in the Harrier to restrict rate of roll above a certain speed, though I doubt he's moving the stick in this video more than a few centimeters.

Later, at about 6:50 as the jet is climbing, you will see the most deflected flight control, the horizontal stab. As he pitches up briefly, you can see the stab pitch down.

As for the rudder, watch throughout the video at just below the top of the tail to see the rudder break the line of the tail. It's very slight, but there's a definite gap at times. Again, you never turn with the rudder in a jet. But the Harrier, like most swept wing jets, has a Yaw Damper. The YD will kick in just a little rudder as needed as you maneuver and that's what you will see in the video.

Hopefully, that addresses your concern. I'd be cheesed too if the flight controls didn't move, but I don't think that is the case here.
Posted By: PFunk

Re: Another CAP2 video... - 04/28/16 04:05 PM

This is easily one of my most anticipated titles of this year. I don't even care about modding support in this case. I want a finished game that will offer me some additional DLCs if I want to spend the money. I can only hope that maybe in the future, they might offer us something like the F-15E (my favorite land-based warbird ever) and/or big-deck carrier birds.

But, I'll gladly take the Harrier. It's a neat little bird that did a lot of good work over the years. If I get an EF2K or Jane's Fighters Anthology-type game out of the deal, I will be nothing less than thrilled. I don't want a game that is so complex it requires night school to learn to operate it, or has features that don't work, or is so difficult that every missile is shot out of the sky by the aliens from Independence Day.
Posted By: Nimits

Re: Another CAP2 video... - 05/04/16 04:19 AM

If this actually has a career/campaign mode worth the name, I'm in.
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