Posted By: EJAK
WOFF and Virtual Reality (My Research so Far) - 02/27/17 07:05 AM
Hi all!
Here's an edited version of a post I made over at SOH. Long story short I want WOFF: UE more than anything, but having recently bought an Oculus Rift, I've been trying to get it to work in CFS3 with the DX9 mod before I buy WOFF.
Here are my results so far, and I would urge anyone with a Virtual Reality headset to try the same in WOFF and see if the results are different!
1. Firstly you'll need a program that can make any game into VR. You can use Vorp X for 40 USD, but I personally use Vireio Perception, a free alternative. (Make sure you get the latest of Vireio version 3, as version 4 only works on DX11 programs and newer).
2. Unzip Vireio perception to a folder on your PC, go into the /bin folder and copy over all .dll files into your WOFF root folder - make sure it's the folder that your main .exe is located in (Unsure whether to use the normal ones, the 64 bit versions, or all of them). The dll files are d3d9.dll, hijackdll.dll, libfreespace.dll & vrboost.dll (or their 64 bit counterparts)
3. Once the .dll files are copied over, go back into the /bin folder and run perception.exe as administrator, make sure the drop down boxes have the correct options selected for your monitor and VR and boot up your game.
- Now, when I do this in CFS3 ETO, it tries to boot in VR, loads up a bit, and then crashes to desktop. I would be interested in seeing if this is the same with WOFF, and if it is the same, a fix for this would also be a fix for CFS3 (and the upcoming WOTR)
If you get it working, please reply to this thread and post your results below! I'd love to see someone get WOFF working in VR!
Best hopes, and best of luck,
Jack
Here's an edited version of a post I made over at SOH. Long story short I want WOFF: UE more than anything, but having recently bought an Oculus Rift, I've been trying to get it to work in CFS3 with the DX9 mod before I buy WOFF.
Here are my results so far, and I would urge anyone with a Virtual Reality headset to try the same in WOFF and see if the results are different!
1. Firstly you'll need a program that can make any game into VR. You can use Vorp X for 40 USD, but I personally use Vireio Perception, a free alternative. (Make sure you get the latest of Vireio version 3, as version 4 only works on DX11 programs and newer).
2. Unzip Vireio perception to a folder on your PC, go into the /bin folder and copy over all .dll files into your WOFF root folder - make sure it's the folder that your main .exe is located in (Unsure whether to use the normal ones, the 64 bit versions, or all of them). The dll files are d3d9.dll, hijackdll.dll, libfreespace.dll & vrboost.dll (or their 64 bit counterparts)
3. Once the .dll files are copied over, go back into the /bin folder and run perception.exe as administrator, make sure the drop down boxes have the correct options selected for your monitor and VR and boot up your game.
- Now, when I do this in CFS3 ETO, it tries to boot in VR, loads up a bit, and then crashes to desktop. I would be interested in seeing if this is the same with WOFF, and if it is the same, a fix for this would also be a fix for CFS3 (and the upcoming WOTR)
If you get it working, please reply to this thread and post your results below! I'd love to see someone get WOFF working in VR!
Best hopes, and best of luck,
Jack