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WOFF FEATURES in DETAIL (Covers the WOFF series)

Posted By: Winding Man

WOFF FEATURES in DETAIL (Covers the WOFF series) - 01/04/14 03:08 PM

See Here for Developer Comments on some of the intricacies of WOFF

update Pol OCT 2017:
Information is now in a PDF here
http://www.overflandersfields.com/index_html_files/WOFF%20DEV%20comments%20and%20more.pdf

Also for updates on what is in WOFF BH&H II see the website Features page.
https://www.overflandersfields.com/features.html


HTH

WM
Posted By: Creaghorn

Re: AI, Craft Allocations, Engagement etc - 01/04/14 03:16 PM

Stickyworthy I would say wink
Posted By: GrimReaper

Re: AI, Craft Allocations, Engagement etc - 01/04/14 03:19 PM

These features are why I invested in this game......i want a humanlike immersive experience.
Posted By: Hellshade

Re: AI, Craft Allocations, Engagement etc - 01/04/14 04:06 PM

Second to none AI combat and campaign experience because of these things. Since the 90s everyone has been trying to replicate Dynamix's Red Baron campaign experience. In my personal opinion, Wings Over Flanders Fields has not just recaptured it, but taken several very long strides past it.

I also agree this is stickworthy so we can just point folks to it who might have questions.



salute
Posted By: Robert_Wiggins

Re: AI, Craft Allocations, Engagement etc - 01/04/14 04:24 PM

WM;

Very appropriate thread and thank you for posting it. I think it goes a long way to towards clarifying what our expectations levels should be.

Cheers
Posted By: DukeIronHand

Re: AI, Craft Allocations, Engagement etc - 01/04/14 08:12 PM

Outstanding explanation for a outstanding sim.

Don't change a thing in my book -I just installed WOFF and have not really flown yet but after reading the OP I am quite excited.
Posted By: cptroyce

Re: AI, Craft Allocations, Engagement etc - 01/05/14 04:40 AM

Terrific explanation of the greatness of this sim.

Much here to be appreciated and explored!

Regards,
Royce
Posted By: Winding Man

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 01/05/14 10:21 AM

I will update that section on our website as we see more things that need clarification - it will also be in the documentation section of your installs after V1.11.

HTH

WM
Posted By: Hellshade

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 01/05/14 04:04 PM

Originally Posted By: Winding Man
I will update that section on our website as we see more things that need clarification - it will also be in the documentation section of your installs after V1.11.

HTH

WM


I think because WOFF handles things so radically different than other sims, people tend to judge it based on how other sims do things without taking the time to appreciate why WOFF does what it does or how much depth and realism it adds to the campaign.

They come in with pre-conceived notions of how a flight sim behaves and when WOFF walks all over that with it's intelligent AI and historically accurate campaign, people think they are mistakes or wrong. Clarification of how things work is probably much needed so that people will understand what they are seeing in the right context, as opposed to "that's not how all the other old sims do it, so it must be broken" mentality.
Posted By: JimAttrill

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 04/04/14 09:08 AM

I read the above documentation and it is very interesting. This AI is amazingly clever!

One question - what does padlock do exactly and should I try it? (or is it considered to be cheating?) At the moment I am spending most of my time flying defensively and trying to stay alive at all costs ...
Posted By: Olham

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 04/04/14 12:20 PM

Thanks for this orderly overview of the whole AI behaviour, Winder - very interesting!
A totally new approach to make AI, it seems to me. And noticable all the time.

Originally Posted By: JimAttrill
This AI is amazingly clever!

Yes, sometimes - and at other times they can be bored, tired, unaware. Just human.
But I guess you mean the make of the AI.

Originally Posted By: JimAttrill
...what does padlock do exactly and should I try it? (or is it considered to be cheating?)

Well, it is an aid, isn't it?
But then I guess sitting in a comfy chair with a mug of coffee next to us,
and a "pause" button in reach, to sip of it, is also a cheat.
Most of us are older now than those fellows were - use what helps you to get into it, I say.
I am still using Labels and TAC occasionally, cause I am getting jumped darn often from angles,
which I had checked before and found nothing.

Originally Posted By: JimAttrill
At the moment I am spending most of my time flying defensively
and trying to stay alive at all costs ...

That is the way the survivers mostly did it, I'm pretty sure.
You can't do anything wrong with that, and if you survive, you may still collect your occasional kill
here and there - and in the end you are an ace and wonder, how that happened!
Posted By: JJJ65

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/27/17 10:53 AM

Originally Posted by Winding Man
See Here for Developer Comments on some of the intricacies of WOFF

http://www.overflandersfields.com/Features-Dev.html

HTH

WM

Link does not work, probably due to web page updates.


[POL EDIT: See new link at top of this thread]
Posted By: Robert_Wiggins

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/27/17 12:43 PM

Originally Posted by JJJ65
Originally Posted by Winding Man
See Here for Developer Comments on some of the intricacies of WOFF

http://www.overflandersfields.com/Features-Dev.html

HTH

WM

Link does not work, probably due to web page updates.



Just tried the link and got a "Link not found".
Posted By: rtoolooze262

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/27/17 01:01 PM

Yep, the link don't work
Posted By: Polovski

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/28/17 12:25 PM

Posted in 2014 a lot has changed huh.

OK I bundled a load of the comments and older features into a Features PDF here;

Note BH&H II adds a whole lot more AI features

See the website Features Page for that
Posted By: rtoolooze262

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/28/17 12:57 PM

Right on, thanks Pol
Posted By: JJJ65

Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc - 10/28/17 06:36 PM

Thx, sir.
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