Posted By: DrStrangePool
MiG Alley - Placebo or fix? - 09/03/13 11:59 PM
I have had this itch for years, to fly the Sabre in the Korean Conflict. Sadly, the alternatives of MiG Alley are... not great(The ones I found or I am aware off, CFS3 Korean theater,HAWX expansion pack and War Thunder).
So I dusted off my MiG Alley box, and installed it. Surprisingly enough, Win 7 x64 didn't give any headaches.
So, now comes the sad part. Resolution of 1280x960 doesn't cut it... After 3 days of searching I finally found it's source code(SIMHQ, please host it again, something like that can not be lost). I was trying to find a way to fix the slowdown you get when you go close to the ground and resolution. If I could find the offset on the executable dealing with the resolution, it would prove easier. Since there are already some tools available that can change resolution on the fly.
But, the slowdown was/is miserable. So, I started to search for a solution, and stumbled upon ddraw.dll, it seems some games have custom settings, and I wish I knew how they did it. but oh well..
Anyway, I downloaded this ddraw.dll and placed it in the games folder(DO NOT REPLACE THE ONE ON YOUR WINDOWS)
You can download it here(at the top)
http://www.jkhub.net/
direct link: http://www.jkhub.net/project/get.php?id=1804
Placing the ddraw.dll on the game directory(where mig.exe is located), and I managed to fly close to the ground without much slowdowns, or any. So, I'm wondering if someone else is willing to test it, and see if I'm just fooling myself or it really works.
PS: I wish my programming skills were above the extremely basic.
So I dusted off my MiG Alley box, and installed it. Surprisingly enough, Win 7 x64 didn't give any headaches.
So, now comes the sad part. Resolution of 1280x960 doesn't cut it... After 3 days of searching I finally found it's source code(SIMHQ, please host it again, something like that can not be lost). I was trying to find a way to fix the slowdown you get when you go close to the ground and resolution. If I could find the offset on the executable dealing with the resolution, it would prove easier. Since there are already some tools available that can change resolution on the fly.
But, the slowdown was/is miserable. So, I started to search for a solution, and stumbled upon ddraw.dll, it seems some games have custom settings, and I wish I knew how they did it. but oh well..
Anyway, I downloaded this ddraw.dll and placed it in the games folder(DO NOT REPLACE THE ONE ON YOUR WINDOWS)
You can download it here(at the top)
http://www.jkhub.net/
direct link: http://www.jkhub.net/project/get.php?id=1804
Placing the ddraw.dll on the game directory(where mig.exe is located), and I managed to fly close to the ground without much slowdowns, or any. So, I'm wondering if someone else is willing to test it, and see if I'm just fooling myself or it really works.
PS: I wish my programming skills were above the extremely basic.