homepage

Change Log 1.2.10.32582 Update 3

Posted By: Sim

Change Log 1.2.10.32582 Update 3 - 10/07/14 12:25 PM

This update is dedicated to DCS MiG-21bis module.

Change Log 1.2.10.32582 Update 3

DCS MiG-21bis

First Phase of Performance Improvements:

– Improved graphical performance by batching materials.
– Reduced Cockpit VRAM footprint by 30%
– Reduced Triangle Count in Cockpit by 20%.
– Built new, 5-Stage LoD meshes with diminishing geometry and texture load.

Redefined payload to utilize the Eagle Dynamics R-60M
Fixed R-60M and R-60A warehouse listing
Tuned SAU Landing Modes
Improved SAU recovery mode to avoid 0g (Engine Stall) situations.
Implemented common keybind for SPS-141 and ASO countermeasures release.
Fixed engine stop when fuel pumps are off
Fixed all stations firing unguided rockets.
Fixed ASP gunsight for S-24 and Grom payloads.
Fixed canopy lock after refit.
SAU Stabilize mode: implemented hold attitude button & filtered stick inputs.
Corrected several input issues (doubling, incorrectly labeled)
Added multiple joystick axes for custom mapping.
Added high AoA shake (regardless of cockpit shake setting level)
Taxiing and Braking now more restrictive.
Implemented Tyre damage in case of high-speed braking without engaging ABS.
Fixed Landing Lights OFF/ON sharing same keyboard input.
Fixed SPRD-99 Visual Effects.
Fixed missing tooltips.
Fixed incorrect tooltip localization (EN in RU, etc.)
Fixed front SPO-10 coverage area overlap.
Fixed R-60 missiles being torn off their hard-points.
Fixed cockpit lights being stuck in ON or OFF states.
Updated RU, EN, CN, SRB manuals
Fixed Flare drop sound being played without flares being available.
Fixed RSBN Needle Flickering
Fixed incorrect Mach indication.
Fixed side-ways nose-cone movement (introduced in Update #2)
Corrected triple fuel tank (800L + 2x 400L) capability.
Corrected various missions, mission images, and mission text.
Added destroyed “hulk” model and textures.
Temporarily removed Tactical Numbering (pending performance improvement)
Improved various cockpit textures.
Fixed black pylons on outer wing fuel tanks


Update is available now in open-beta.
Posted By: Jedi Master

Re: Change Log 1.2.10.32582 Update 3 - 10/07/14 08:39 PM

Has the FFB been addressed for the 21?



The Jedi Master
Posted By: Ark

Re: Change Log 1.2.10.32582 Update 3 - 10/08/14 02:46 AM

Did they fix the seat sticking out of the right side of the canopy frame and the nut floating in the cockpit?
Posted By: Jayhawk

Re: Change Log 1.2.10.32582 Update 3 - 10/08/14 09:50 AM

Did they fix the problem with the MiG-21 not being a F-4 Phantom? duck exitstageleft


biggrin
Posted By: Jedi Master

Re: Change Log 1.2.10.32582 Update 3 - 10/08/14 12:05 PM

Originally Posted By: Ark
Did they fix the nut floating in the cockpit?


Just buckle in already! smile



The Jedi Master
Posted By: HomeFries

Re: Change Log 1.2.10.32582 Update 3 - 10/08/14 06:54 PM

Question on SAU Stablization and Attitude Hold (J):

I can see how SAU Stab works now with the dampened response, but it appears that Attitude Hold is a toggle while SAU Stab is engaged (once to lock the controller and once to free it up). I didn't see any indications when Attitude Hold is engaged; is this a real mode and is there any way to tell its activation state (other than not being able to move the stick)?
Posted By: Ark

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 02:58 AM

Originally Posted By: Jedi Master
Originally Posted By: Ark
Did they fix the nut floating in the cockpit?


Just buckle in already! smile



The Jedi Master


smile

After a cursory look the nut doesn't appear to be there, however, the seat (or something metal) still sticks through the right side of the canopy frame (you can see it from the outside).
Posted By: Frederf

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 03:27 AM

I was going to post the same thing. I see the stabilize button light up in the cockpit but the "attitude hold" clearly does something when a keystroke is made but I can't find where in the cockpit the control is or any cockpit indication of it.
Posted By: scrim

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 12:47 PM

I've not tested that one yet, but isn't it the white switch on the SAU panel?
Posted By: HomeFries

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 05:36 PM

Originally Posted By: scrim
I've not tested that one yet, but isn't it the white switch on the SAU panel?

I believe that switch determines whether Recovery/Wings Level mode works below the Danger Altitude threshold.
Posted By: HomeFries

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 05:52 PM

double post
Posted By: scrim

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 08:24 PM

Originally Posted By: HomeFries
Originally Posted By: scrim
I've not tested that one yet, but isn't it the white switch on the SAU panel?

I believe that switch determines whether Recovery/Wings Level mode works below the Danger Altitude threshold.


Just checked it out. Way it functions is it simply stops you from going beneath designated Danger Altitude.
Posted By: HomeFries

Re: Change Log 1.2.10.32582 Update 3 - 10/09/14 11:20 PM

Nice.
Posted By: Frederf

Re: Change Log 1.2.10.32582 Update 3 - 10/10/14 01:17 AM

In U2 it basically engaged recovery mode for you with gear up below set danger alt. I don't know if it's been changed for U3. I don't think so.
© 2024 SimHQ Forums