Great work, thanks!
I would hope for the AI planes to have cockpits and be flyable some day.
This is a point of direction we are currently looking at. It is NOT a quick fix and easy update, it is also never going to be a "Franken-Plane" update (ripping the cockpit from a completely unrelated aircraft and installing it i.e 110 cockpit in Wellington cockpit).
Modelling any internal cockpits is a major undertaking and takes a similar amount of time.
We realise that by creating a patch/update/mod that has improved many aspects of the original game that we are now the new 'messiah's' of the game and should be able to fix everything! But look at how long it took for 1C to get the initial launch of the software into anything that could be considered playable (2-years) by a majority of users.
So, rest assured we, like you, want this to be THE flight sim software that it should have been, we are working hard at learning it's limitations and issues and also note that if a major bug has turned up (AI aircraft not taking off) we do our best to fix it FAST! Also look at the Desastersoft campaigns that didn't recognise the TF Mod. One of our guys found the rogue link in the code, informed Desastersoft, and they patched their campaigns.
We are working to the best of our ability, we want everything now, just as much as you do...but we are not paid, we do it as a hobby, fur fun and ultimately so we too can play and use the best simulation combat software for WW2 that currently exists.
As Take That would say "Have a little patience"
(PS I am not a Take That fan....this "only takes a minute" to write, so now just "Pray" for a good result
)