Re: Cliffs of Dover Screenshots - 03/25/1106:06 AM
Originally Posted By: bisher
It's nice to see some pics of the final version, at least I assume they are. The lighting looks fantastic.
Sim are you playing the game, and can you speak to framerates etc. Enquiring minds want to know
At the moment, this game is unplayable without a patch. It doesn't matter if you have super-computer because it will lag even on lowest settings. The game runs in 32 bit mode only, runs only on single core CPU and uses about 1gig of ram in quick mission over sea with one other plane. I don't know what anti-epilepsy they are speaking because I'm about to have one with additional rage from being so frustrated. There are bugs - easily visible that should not have been at this stage of a game. Frame rate oddly enough shows 30-40 fps using in game counter. But my eyes sees 10 fps, if that. Patch is needed. And fast.
Re: Cliffs of Dover Screenshots - 03/25/1106:21 AM
Quote:
I don't know what anti-epilepsy they are speaking
No framerate-eating epilepsy filters in any other recent UBI games either. I'm sorry, but to me it rather sounds like them blowing smoke more than anything...
Re: Cliffs of Dover Screenshots - 03/25/1107:08 AM
Originally Posted By: Sim
Originally Posted By: bisher
It's nice to see some pics of the final version, at least I assume they are. The lighting looks fantastic.
Sim are you playing the game, and can you speak to framerates etc. Enquiring minds want to know
At the moment, this game is unplayable without a patch. It doesn't matter if you have super-computer because it will lag even on lowest settings. The game runs in 32 bit mode only, runs only on single core CPU and uses about 1gig of ram in quick mission over sea with one other plane. I don't know what anti-epilepsy they are speaking because I'm about to have one with additional rage from being so frustrated. There are bugs - easily visible that should not have been at this stage of a game. Frame rate oddly enough shows 30-40 fps using in game counter. But my eyes sees 10 fps, if that. Patch is needed. And fast.
Thanks for posting this info, can you tell us your system specs please? Also if you can find the time can you let me know if the Spitfire has only two flap settings (up & down) or variable settings like it dies in IL2?
Re: Cliffs of Dover Screenshots - 03/25/1101:28 PM
Originally Posted By: 2005AD
Originally Posted By: Sim
Originally Posted By: bisher
It's nice to see some pics of the final version, at least I assume they are. The lighting looks fantastic.
Sim are you playing the game, and can you speak to framerates etc. Enquiring minds want to know
At the moment, this game is unplayable without a patch. It doesn't matter if you have super-computer because it will lag even on lowest settings. The game runs in 32 bit mode only, runs only on single core CPU and uses about 1gig of ram in quick mission over sea with one other plane. I don't know what anti-epilepsy they are speaking because I'm about to have one with additional rage from being so frustrated. There are bugs - easily visible that should not have been at this stage of a game. Frame rate oddly enough shows 30-40 fps using in game counter. But my eyes sees 10 fps, if that. Patch is needed. And fast.
Thanks for posting this info, can you tell us your system specs please? Also if you can find the time can you let me know if the Spitfire has only two flap settings (up & down) or variable settings like it dies in IL2?
It's either up or down. (using keyboard, not axis)
Re: Cliffs of Dover Screenshots - 03/25/1101:44 PM
Originally Posted By: Sim
Originally Posted By: 2005AD
Originally Posted By: Sim
Originally Posted By: bisher
It's nice to see some pics of the final version, at least I assume they are. The lighting looks fantastic.
Sim are you playing the game, and can you speak to framerates etc. Enquiring minds want to know
At the moment, this game is unplayable without a patch. It doesn't matter if you have super-computer because it will lag even on lowest settings. The game runs in 32 bit mode only, runs only on single core CPU and uses about 1gig of ram in quick mission over sea with one other plane. I don't know what anti-epilepsy they are speaking because I'm about to have one with additional rage from being so frustrated. There are bugs - easily visible that should not have been at this stage of a game. Frame rate oddly enough shows 30-40 fps using in game counter. But my eyes sees 10 fps, if that. Patch is needed. And fast.
Thanks for posting this info, can you tell us your system specs please? Also if you can find the time can you let me know if the Spitfire has only two flap settings (up & down) or variable settings like it dies in IL2?
It's either up or down. (using keyboard, not axis)
Thanks for letting us know this, and for posting the excellent screenshots, much appreciated.
Re: Cliffs of Dover Screenshots - 03/25/1101:56 PM
Great pics.. very detailed, but why is it that every shot of Italian aircraft I've seen on any update have the crew or pilot without flying helmet?.. is this the default setting?
Re: Cliffs of Dover Screenshots - 03/25/1102:07 PM
Originally Posted By: TROOPER117
Great pics.. very detailed, but why is it that every shot of Italian aircraft I've seen on any update have the crew or pilot without flying helmet?.. is this the default setting?
In quick mission battle we haven't figured out how to change paint / nationality.
Re: Cliffs of Dover Screenshots - 03/25/1105:24 PM
Originally Posted By: Chain
You should upgrade your 486.
Try again Intel i7-920 clocked to 4.0 GHz 12Gb of 1800MHz DDR3 RAM 2X HD6970 2GB 3X 22" 1920x1080 monitors in Eyefinity 2X SSD HDs (one for OS and one for games) Asus Xonar DX soundcard
But my system specs are irrelevant, the guy posting the pictures on this very thread has already said it is unplayable on his system. I dare say it is better than a 486.
Re: Cliffs of Dover Screenshots - 03/25/1105:44 PM
Look at the min FPS in the screenshots. All around 8. The question is how often is it around 8? I suspect it is quite often. On a side note. Well the new epilepsy filter at least offer us stunning new visuals?
Re: Cliffs of Dover Screenshots - 03/25/1105:52 PM
Originally Posted By: NECyclone
Look at the min FPS in the screenshots. All around 8. The question is how often is it around 8? I suspect it is quite often. On a side note. Well the new epilepsy filter at least offer us stunning new visuals?
Average fps seems to be around 50. Can't be 8 fps very often.
Re: Cliffs of Dover Screenshots - 03/25/1106:39 PM
Originally Posted By: Chain
You should buy the sim and try it yourself. If it doesn't meet your amazingly high standards you can continue your whining.
LOL, almost every post on the Russian forums are complaining about poor FPS, bad Stutter, pauses ect. I don't need to buy it myself to tell it has serious peformance issues. You go right ahead and stick your head in the sand.
I do expect these issues to be solved eventually but anyone who invests in CoD have know for months they are not getting a finished article.
Re: Cliffs of Dover Screenshots - 03/25/1107:01 PM
Sim, I really appreciate you taking the time to post pics for us!
If you find the time, could you perhaps provide some info about the rumours that the max number of aircraft in the stock missions are around 50? And does this relate only to "single missions" or also to campaign missions? I'd really be thankful for any info about this.
Re: Cliffs of Dover Screenshots - 03/25/1107:09 PM
Originally Posted By: Para_Bellum
Sim, I really appreciate you taking the time to post pics for us!
If you find the time, could you perhaps provide some info about the rumours that the max number of aircraft in the stock missions are around 50? And does this relate only to "single missions" or also to campaign missions? I'd really be thankful for any info about this.
I'm not sure how to test that since game will not run too well over sea with only two other aicraft right now. More screenies will be posted in few hours.
Re: Cliffs of Dover Screenshots - 03/25/1107:15 PM
Para: I love your optimism ..
Sim: You'd probably have to create a custom mission with the full mission builder to get more than 50 planes in the air. From what I've read of the Dev's posts, the maximum number of AC in the canned single-player missions is 50.
Re: Cliffs of Dover Screenshots - 03/25/1107:32 PM
Originally Posted By: 2005AD
Originally Posted By: Chain
You should buy the sim and try it yourself. If it doesn't meet your amazingly high standards you can continue your whining.
LOL, almost every post on the Russian forums are complaining about poor FPS, bad Stutter, pauses ect. I don't need to buy it myself to tell it has serious peformance issues. You go right ahead and stick your head in the sand.
I do expect these issues to be solved eventually but anyone who invests in CoD have know for months they are not getting a finished article.
You know, you don't get to read a lot of newspaper articles about people who successfully cross the road without being run down. There are a lot of articles about traffic accidents though. This is the same. Lot's of people in rusia are playing their butts off and a few go and post about issues. no big deal, it was always like that.
"Known for months"... - Yeah, well, you and your ilk have wanted this sim to be crap for just about that long. Must be so disappointing for you if CoD dashes your hopes...
Re: Cliffs of Dover Screenshots - 03/25/1109:38 PM
Originally Posted By: Sim
Originally Posted By: Para_Bellum
Sim, I really appreciate you taking the time to post pics for us!
If you find the time, could you perhaps provide some info about the rumours that the max number of aircraft in the stock missions are around 50? And does this relate only to "single missions" or also to campaign missions? I'd really be thankful for any info about this.
I'm not sure how to test that since game will not run too well over sea with only two other aicraft right now. More screenies will be posted in few hours.
Here's a quick mission results. 30 Blenheim IV, 12 Spit vs 8 109 and 8 110.
Re: Cliffs of Dover Screenshots - 03/25/1110:49 PM
Originally Posted By: BKHZ_Furbs
Sim...thanks for the pics.
Can i ask what weather options COD has, and can you post some pics?(heavy cloud, rain, overcast)
cheers.
In QMG, there is an option with clear, cloudy and between those two. After flying through cloud while chasing Ju87, I picked up some light rime ice on cockpit. Kind of neat.
Right now I turned down some settings (tres/roads/houses) and playing over water. There is still some jerkiness going on, but it's relatively playable.
Here's light icing on cockpit and AI Ju87s blowing smoke - possibly burned out engine from trying to get away from me.
Re: Cliffs of Dover Screenshots - 03/26/1112:17 AM
Its such a shame, I was really looking forward to this....and I am so disapointed about all the FPS issues...looks like I will be reinstalling IL2 1946 and mods.
Re: Cliffs of Dover Screenshots - 03/26/1104:18 AM
Back when I used to get some of that micro stutter in IL-2 I found I could run the il2.exe process in realtime priority to eliminate it. The one drawback was that multitasking became unstable after that (alt-tabbing). As long as I stayed in the game though it was fine. Wonder if that would work.
You can do it by right clicking the process and choosing realtime in the priority menu in task manager or by running it from the command line "start /realtime "name of executable"
Only do this if you feel comfortable though. Lots of people recommend against as it can starve lower priority processes of cpu cycles. It shouldn't do permanent damage but use at your own discretion.
Re: Cliffs of Dover Screenshots - 03/26/1104:25 AM
Originally Posted By: ManfromX
Back when I used to get some of that micro stutter in IL-2 I found I could run the il2.exe process in realtime priority to eliminate it. The one drawback was that multitasking became unstable after that (alt-tabbing). As long as I stayed in the game though it was fine. Wonder if that would work.
You can do it by right clicking the process and choosing realtime in the priority menu in task manager or by running it from the command line "start /realtime "name of executable"
Only do this if you feel comfortable though. Lots of people recommend against as it can starve lower priority processes of cpu cycles. It shouldn't do permanent damage but use at your own discretion.
That's a good tip.
One positive thing is that the micro stutter was on Luther's 'must fix' list on the his Russian forum mea culpa apology post, so at least it's a known issue.
Re: Cliffs of Dover Screenshots - 03/26/1104:51 AM
Love the shot of the stuka after what may be a AA hit, wow so much detail no wonder is struggles with framerates.
I remember always anxiously awaiting the next patch for IL2, always hoping it'd improve the framerates. Seems to be the same case here, though perhaps a bit more dire. Still, I expect I'm gonna have fun flying this sim, as well get back to tweaking my computer, something I have not done in fiver years or so. lol
Re: Cliffs of Dover Screenshots - 03/26/1109:19 AM
Sim, I hate to keep asking silly questions, but can you tell us if the props are visible from within the cokpit please? I have yet to see a cockpit shot or video clip showing props visible inside the cockpit.
Re: Cliffs of Dover Screenshots - 03/26/1109:31 AM
Originally Posted By: tiamat
I think Luthier already said they were dealt with as per individual epilepsy-causing sources, both in russian and UBI versions of IL2 CoD, and the change is definitive and irreversible.
If that is true then it is a major immersion problem to be honest, it is amazing how quiet the usual sycophants are over this issue. No doubt they will claim it is not a big deal or "the sims not out yet, they might be there in the final release".
Re: Cliffs of Dover Screenshots - 03/26/1109:50 AM
Quote:
Sim, I hate to keep asking silly questions, but can you tell us if the props are visible from within the cokpit please?
I didn't really notice it at first glance, but I just rechecked this video in fullscreen and on 720p and I couldn't see the propeller-arc. Could be my eyes deceiving me or an issue with the video-grabber .. but I doubt it.
Re: Cliffs of Dover Screenshots - 03/26/1109:58 AM
I've read that it's one of the effects of the anti-epilepsy filter effects, it removes the propeller arc, as it is one of the features that could cause a sizure...
Re: Cliffs of Dover Screenshots - 03/26/1110:27 AM
I just don't get this. Rise of Flight has been out for almost two years now. Plenty of spinning propellers, gun flashes, etc., to be seen there. Yet, AFAIK, there have been no lawsuits brought against 777 Studios claiming the game caused them an epileptic episode.
WTH is so different about CoD that is forcing the game to have to be crippled in order to meet some (IMO) sort of murky standard?
Re: Cliffs of Dover Screenshots - 03/26/1110:36 AM
Quote:
I just don't get this. Rise of Flight has been out for almost two years now. Plenty of spinning propellers, gun flashes, etc., to be seen there. Yet, AFAIK, there have been no lawsuits brought against 777 Studios claiming the game caused them an epileptic episode.
You can't really compare a small-scale-release like RoF (sorry 777 ) to a game released by a big publisher like Ubisoft. Also remember that Ubisoft has had negative experience with one of their games causing an epileptic seizure in the past (Rayman Raving Rabbids DS - link to the story is somewhere here on the forum).
Re: Cliffs of Dover Screenshots - 03/26/1110:41 AM
Originally Posted By: sascha
Quote:
I just don't get this. Rise of Flight has been out for almost two years now. Plenty of spinning propellers, gun flashes, etc., to be seen there. Yet, AFAIK, there have been no lawsuits brought against 777 Studios claiming the game caused them an epileptic episode.
You can't really compare a small-scale-release like RoF (sorry 777 ) to a game released by a big publisher like Ubisoft. Also remember that Ubisoft has had negative experience with one of their games causing an epileptic seizure in the past (Rayman Raving Rabbids DS - link to the story is somewhere here on the forum).
S.
Yes, I can actually. Liability remains exactly the same in law...or in this case the absolute absence of it.
The difference between 777 and Ubi is Ubi has always been staffed by utter incompetants unfit to be in charge of emptying bins, never mind publishing games.
Re: Cliffs of Dover Screenshots - 03/26/1110:50 AM
Originally Posted By: sascha
Are you a lawyer? Do you know the exact requirements WRT games and epislepsy and/or the possible repercussions if someone does sue and win?
Just because other companies don't take the same measures as 1C in this case, doesn't mean that 1C is wrong in taking them. And yes: according to 1C it was *them* who decided to put the misterious "filter" in, not Ubisoft.
Or let me put it this way: I have been driving airbag-equipped cars for 15 years now. So far, I never once needed an airbag (thank God). So why are car manufacturers so stupid and still fit the damn things to their cars then?
Re: Cliffs of Dover Screenshots - 03/26/1110:55 AM
Quote:
Ive read that a few people are saying that COD is only using 1 core and only has a 32bit mode
IIRC, Sim already reported just that.
EDIT: Found it. Page 2 of this thread, 2nd post from the top
Quote:
At the moment, this game is unplayable without a patch. It doesn't matter if you have super-computer because it will lag even on lowest settings. The game runs in 32 bit mode only, runs only on single core CPU and uses about 1gig of ram in quick mission over sea with one other plane. I don't know what anti-epilepsy they are speaking because I'm about to have one with additional rage from being so frustrated. There are bugs - easily visible that should not have been at this stage of a game. Frame rate oddly enough shows 30-40 fps using in game counter. But my eyes sees 10 fps, if that. Patch is needed. And fast.
Re: Cliffs of Dover Screenshots - 03/26/1111:33 AM
Sim: I just came up with another request (sorry bout that):
How is the game map handled? Read: Is it one big map where I could take off from France, fly over to London and back to France again? If so: Is it in 1:1-scale? Read: would this flight I just described take about as long as it would've a real 110 or 109? Or does the game divide the whole theatre into several smaller map pieces?
Re: Cliffs of Dover Screenshots - 03/26/1112:06 PM
Originally Posted By: sascha
Sim: I just came up with another request (sorry bout that):
How is the game map handled? Read: Is it one big map where I could take off from France, fly over to London and back to France again? If so: Is it in 1:1-scale? Read: would this flight I just described take about as long as it would've a real 110 or 109? Or does the game divide the whole theatre into several smaller map pieces?
Re: Cliffs of Dover Screenshots - 03/26/1112:25 PM
I think the prop disks are there, they are just almost invisible in the low res videos. I have seen a 110C video and they do look present from certain angles.
Re: Cliffs of Dover Screenshots - 03/26/1112:39 PM
Okay, about the first screenshot below.
Just look at it.
You don't need to be Charles Darwin to immediately spot the common ancestry between CoD and IL-2. So when I hear "All new, nothing taken from IL-2" I respectfully disagree. And i'm fully aware that un-belief around these parts is akin to confessing a murder.
Re: Cliffs of Dover Screenshots - 03/26/1112:39 PM
The current (paused) and Max FPS mean nothing, it is the average and minimum that are important. An average FPS in the mid 20s, over the sea and in most cases one single aircraft is not in any way good. I hope his system spec is very low.
Re: Cliffs of Dover Screenshots - 03/26/1112:55 PM
Quote:
You don't need to be Charles Darwin to immediately spot the common ancestry between CoD and IL-2. So when I hear "All new, nothing taken from IL-2" I respectfully disagree.
I wouldn't go as far as that. If they say everything is new, I'd give them the benefit of the doubt until someone proves that statement wrong.
I know where you're coming from though, but I interpret it more like this: A very similar group of developers re-doing with CoD what they had already done with IL-2 and adding lots of bells and whistles to it. Maybe a fresh perspective would've been helpful - I guess we all know how easy it can be to follow an established pattern in one's work.
Re: Cliffs of Dover Screenshots - 03/26/1101:13 PM
Has anyone else noticed how the sun appears as a visible sphere, meaning there is no real whiteout anymore or in any case it is really toned down? Could this be related to the e-filter? I rather liked how in Il-2 you lose a target or get surprised yourself by someone coming from out of the sun. Opinions?
Re: Cliffs of Dover Screenshots - 03/26/1102:14 PM
Lixma: Your line of reasoning seems a bit weird to me. In short: 1C have *lied* about their engine being brand new, and you know this by looking at the FPS-counter posted in some screenshots and videos? IIRC the FPS counter in HL 1 looked very similar to the one in HL 2. So I guess the Source-engine wasn't brand new either when Valve introduced it in 2004?
Or what about cars? My very first car (1990 VW Polo) had a reasonably similar looking speedometer to the one of my current Mk 6 Golf. I guess that means VW sold me a 20 year old car when I bought my Golf last year?
Re: Cliffs of Dover Screenshots - 03/26/1102:28 PM
These new screens show perfectly the excellent potential of the Clodo render engine. Which could produce an excellent rendition of the reality, if correctly exploited. That means better geometry for the landscape and a better color palette for the represented area.
About the color, it is time that the Maddox team drops at last this "ukrainian" green which has been seen on all IL2 maps, from Normandy, Russia to Malaysia, without forgetting Norway and Sicily, for the past ten years. This way, also, we won't have with a new sim the impression of simply flying over an addon of an old sim.
P.S. what's happening now show also with the most cristalline evidence that the "yes-men" team is just totally useless and even dramatically counter-productive by putting the dev team in a completely false feeling of confortable security !!!
Re: Cliffs of Dover Screenshots - 03/26/1102:33 PM
Btw, can someone tell why alway the guys who get first a sim seem to have the moral obligation of putting systematically the most stupidely wrong markings on the aircrafts for taking their screenshots ?
Re: Cliffs of Dover Screenshots - 03/26/1103:08 PM
Originally Posted By: sascha
Lixma: Your line of reasoning seems a bit weird to me. In short: 1C have *lied* about their engine being brand new, and you know this by looking at the FPS-counter posted in some screenshots and videos? IIRC the FPS counter in HL 1 looked very similar to the one in HL 2. So I guess the Source-engine wasn't brand new either when Valve introduced it in 2004?
Or what about cars? My very first car (1990 VW Polo) had a reasonably similar looking speedometer to the one of my current Mk 6 Golf. I guess that means VW sold me a 20 year old car when I bought my Golf last year?
S.
The FPS counter/console is just one clue. And it's not just 'reasonably similar'....it's identical. Identical not only in form but function.
Look at this screenshot again.....
Look at the radio menu....identical to IL-2 (even down to the same colours, the same font!). Two possibilities...
1: The CoD radio menu system is brand new but for nostalgic reasons the devs have made it look identical to IL-2.
2: The CoD radio menu system is in fact IL-2's radio menu because CoD is an evolution of IL-2.
Which is more likely?
Ask yourself what the odds are of 2 completely different games, separated by 10 years, having such identical (not 'similar') elements if everything is brand new?
These are just two clues. There are many, many more. The pictures we have seen so far scream evolution. Which is fine. It makes sense to build upon a successful and robust base as IL-2.
Quote:
In short: 1C have *lied* about their engine being brand new
I don't know.
All i'm doing is looking at the same pictures/videos as everyone else. And to me it's obvious CoD is a souped up version of IL-2. This view is upsetting to a few people (not you Sascha) but i'm hardly alone in this view.
Re: Cliffs of Dover Screenshots - 03/26/1103:10 PM
I don't understand all the hoopla about prop visibility. In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle (giving a horrendously uncomfortable strobe effect,) which is fortunately easy to fix with a very minor change of direction.
Re: Cliffs of Dover Screenshots - 03/26/1103:14 PM
Originally Posted By: Lixma
Originally Posted By: sascha
Lixma: Your line of reasoning seems a bit weird to me. In short: 1C have *lied* about their engine being brand new, and you know this by looking at the FPS-counter posted in some screenshots and videos? IIRC the FPS counter in HL 1 looked very similar to the one in HL 2. So I guess the Source-engine wasn't brand new either when Valve introduced it in 2004?
Or what about cars? My very first car (1990 VW Polo) had a reasonably similar looking speedometer to the one of my current Mk 6 Golf. I guess that means VW sold me a 20 year old car when I bought my Golf last year?
S.
The FPS counter/console is just one clue. And it's not just 'reasonably similar'....it's identical. Identical not only in form but function.
Look at this screenshot again.....
Look at the radio menu....identical to IL-2 (even down to the same colours, the same font!). Two possibilities...
1: The CoD radio menu system is brand new but for nostalgic reasons the devs have made it look identical to IL-2.
2: The CoD radio menu system is in fact IL-2's radio menu because CoD is an evolution of IL-2.
Which is more likely?
Ask yourself what the odds are of 2 completely different games, separated by 10 years, having such identical (not 'similar') elements if everything is brand new?
These are just two clues. There are many, many more. The pictures we have seen so far scream evolution. Which is fine. It makes sense to build upon a successful and robust base as IL-2.
Quote:
In short: 1C have *lied* about their engine being brand new
I don't know.
All i'm doing is looking at the same pictures/videos as everyone else. And to me it's obvious CoD is a souped up version of IL-2. This view is upsetting to a few people (not you Sascha) but i'm hardly alone in this view.
None of these things are game code surely? why wouldn't you use the same picture again, no need to reinvent the wheel.
Re: Cliffs of Dover Screenshots - 03/26/1103:19 PM
It's not a question of being upset or not. Of ocurse I'd be upset if a product I bought turns out to be inferior to what the manufacturer has advertised.
What I find questionable is drawing conclusions from circumstantial evidence. Until someone with a lot more programming skills/knowledge than my own (which is practically zero) comes along and conclusively proves that CoD's engine isn't really new, I'm inclined to believe the Devs' statement about the engine being brand new. I mean: If things like the radio-menu or FPS-counter really are dead giveaways, it would be rather stupid of them to make that statement and then release the game with these tell-tale-signs in it.
Besides: Are things like the radio bar or the FPS-display integral to the engine? I mean: you could build a brand-new car-engine and hook up old instruments and an old gaspedal to monitor and control it. That doesn't make the car-engine in question "old".
Re: Cliffs of Dover Screenshots - 03/26/1103:34 PM
Originally Posted By: sascha
Besides: Are things like the radio bar or the FPS-display integral to the engine? I mean: you could build a brand-new car-engine and hook up old instruments and an old gaspedal to monitor and control it. That doesn't make the car-engine in question "old".
You could certainly hook up old instruments to an new engine.
But you try selling it to the public under the banner "Everything Brand New".
Re: Cliffs of Dover Screenshots - 03/26/1103:53 PM
Originally Posted By: Tiger27
None of these things are game code surely?
I think having to access the console and manually type fps START SHOW just to get the fps displayed indicates we're interacting with something a bit deeper than 'place-holders'.
Quote:
...why wouldn't you use the same picture again, no need to reinvent the wheel.
Precisely. Couldn't agree more.
So when you hear someone say "Everything new, nothing taken from IL-2" and then someone posts a picture like this.....
Re: Cliffs of Dover Screenshots - 03/26/1104:52 PM
So the console menu and command menu are the same, as are the controls to access them.
For the controls I'd say why would they change something everyone has gotten used to?
Not to mention that there actually could be all new code behind it and you wouldn't know. After all it's just plain text overlaid on the pretty graphics. Even if it's the same code in this instance who cares. How much more efficient could they make the console menu? It's a text input/output command prompt, which is incredibly useful to have access to.
As for giving flight commands I suppose a graphical menu similar to RoF could be used instead of the current 0 - 9 GUI. I think this is the only area where they could have made an improvement. Though RoF isn't light years ahead as far as interface design. They just have graphical buttons that can be clicked.
I know your main issue is that they said "nothing from IL-2". You seem to be unreasonably holding them to an exact black/white definition of this. If they rephrased to "nothing from IL-2 except the console and messaging system" would you feel better?
I just can't believe people focus on an FPS counter instead of the gorgeous game taking up most that screen with winding rivers big and small, lakes, canals and a sprawling city. Not to mention I think you can see a slight curvature of the earth.
Re: Cliffs of Dover Screenshots - 03/26/1104:55 PM
gee, is the result of what I read in the interview posted on simhq? and that's the part where it is stated that people coming from Il2 should be able to find their way easily in COD....
Re: Cliffs of Dover Screenshots - 03/26/1105:03 PM
You guys have stolen this thread,, any thought about staying on topic, it would be respectful to the original poster and anyone else entering this thead hoping to see screenshots
Re: Cliffs of Dover Screenshots - 03/26/1106:01 PM
This makes me wonder why a game that was meant to be a highly realistic flight-sim from the get-go (read: bound to be CPU-hungry) wasn't designed to take advantage of the available technology (multicore/64-bit). It's not like 64-bit CPUs and OS have become available just a few months ago ...
Re: Cliffs of Dover Screenshots - 03/26/1106:03 PM
Screenies from one pass by Bf110C4 on Sunderland. I opened up with everything I got during head-on pass.
Damage model seems pretty impressive. Right wing caught on fire and aileron got ripped off. Crew bailed out as heavy entered a spiraling right turn into channel.
Interesting tid-bit. Tracers actually burn for a small amount of time after hitting target.
Re: Cliffs of Dover Screenshots - 03/26/1106:48 PM
Sim, how does the terrain fair up in your opinion? Thanks for posting these pics and answering the questions too. IMHO, you are the only tangible and credible link to the game ATM.
Re: Cliffs of Dover Screenshots - 03/26/1107:08 PM
Sim,
Im curious why all the Luftewaffe aircraft seem to have either Italian or British markings when your flying them. Do you not have the option to changing to German markings?
Re: Cliffs of Dover Screenshots - 03/26/1107:12 PM
Sim, thanks a lot for the ´pictures. Just a few questions. In the settings is there a option for the left and the right brake for 2 independant axle ? And also for the mixture, to handle it via axle, instead buttons ? Thank you
Re: Cliffs of Dover Screenshots - 03/26/1107:14 PM
Originally Posted By: Redband
Sim,
Im curious why all the Luftewaffe aircraft seem to have either Italian or British markings when your flying them. Do you not have the option to changing to German markings?
Just a guess but it may be a case of where you take off from. I know in BoB-WoV that if you take of from a British airfield in a 109 the flak will rip you to shreds, may be a similar mechanic going on with CoD.
Re: Cliffs of Dover Screenshots - 03/26/1107:46 PM
Originally Posted By: Philip_ed
Sim, how does the terrain fair up in your opinion? Thanks for posting these pics and answering the questions too. IMHO, you are the only tangible and credible link to the game ATM.
Pics are coming.
Originally Posted By: Redband
Sim,
Im curious why all the Luftewaffe aircraft seem to have either Italian or British markings when your flying them. Do you not have the option to changing to German markings?
In quick mission generator at the moment there is no way to select what country you're flying for. And if there is, I haven't figured it out yet.
Originally Posted By: Boandlgramer
Sim, thanks a lot for the ´pictures. Just a few questions. In the settings is there a option for the left and the right brake for 2 independant axle ? And also for the mixture, to handle it via axle, instead buttons ? Thank you
You can map anyway you want to. I have differential braking with G940.
Re: Cliffs of Dover Screenshots - 03/26/1107:56 PM
COD is on max settings with following screenshots.
This is from take-off training mission. AI starts engine and drives you to a runway. Then you take off and AI takes over and lands. On a personal note, if anyone tried to taxi with that speed I would be might ticked off. Especially if I'm in that aircraft.
Re: Cliffs of Dover Screenshots - 03/26/1108:38 PM
Thanks for posting the screenies Sim. Have you seen any flame or colour from the exhausts of any of the planes yet? The manual refers to different mixture settings giving different coloured flame - blue/orange. Haven't been able to detect this feature in any videos or still shots yet.
Re: Cliffs of Dover Screenshots - 03/26/1109:48 PM
Quote:
^Nice! Now I know where my first sightseeing flight will take me on thursday: Corner of Marylborne Road and Baker Street to see if I can find the apartment building I lived in during spring-semester 1993. It should've already been there in 1940 ...
Re: Cliffs of Dover Screenshots - 03/26/1110:04 PM
Originally Posted By: Sim
Originally Posted By: BKHZ_Furbs
Agreed...i ask again now in case it was missed.
Sim could you check again if COD only runs on 32bit on 1 core?
cheers.
Quick Mission Me110 vs 3 bombers - game pause. Alt-Tab.
Here's what I see.
Hi Sim, thanks for info - nice to get some rational info. In the above screenshot is the game actually paused? If so have you tried with game actually running? Also - have you tried turning off multithreading in your bios (so you will see only 4 cpu cores) to see if this benefits performance?
Re: Cliffs of Dover Screenshots - 03/26/1110:27 PM
Those beautiful max settings screenshots show the true potential of CoD,if only the problems can be solved. Absolutely fabulous,and heartbreaking at the same time! Thanks Sim for posting.
Re: Cliffs of Dover Screenshots - 03/26/1110:31 PM
Originally Posted By: JG52Uther
Those beautiful max settings screenshots show the true potential of CoD,if only the problems can be solved. Absolutely fabulous,and heartbreaking at the same time! Thanks Sim for posting.
Re: Cliffs of Dover Screenshots - 03/27/1112:09 AM
Originally Posted By: bjorn
I don't understand all the hoopla about prop visibility. In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle (giving a horrendously uncomfortable strobe effect,) which is fortunately easy to fix with a very minor change of direction.
Some people look at too many photos. Just some petty nick picking.
Re: Cliffs of Dover Screenshots - 03/27/1112:14 AM
Originally Posted By: sascha
This makes me wonder why a game that was meant to be a highly realistic flight-sim from the get-go (read: bound to be CPU-hungry) wasn't designed to take advantage of the available technology (multicore/64-bit). It's not like 64-bit CPUs and OS have become available just a few months ago ...
They've been out and the trend in CPU technology for what? 5-6 years now?
Unfortuneatly, the the fact that IL-2 doesn't take advantage of these things as it should in 2011 is evidence that this is a pretty old engine that's been glossed over. I can't imagine that any developer worth there salt built this engine from the ground up in the past half decade and said "hey, let's not take full advantage of multi-core processors or 64 bit technology."
Re: Cliffs of Dover Screenshots - 03/27/1112:18 AM
Quote:
In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle
Hmm.. piston-engine or turbo prop? I once had the pleasure of experiencing a 1.5 hrs flight in the cockpit of a Pilatus PC-12 (turbo-prop business plane, nose mounted prop) and I hardly noticed the prop.
But: What kind of revs do modern prop-plane piston engines run at? RoF's props (WW1) usually run at 1,200 rpm or so.. that's pretty slow. Dunno bout WW2-era "final"-prop-speeds, but the engine on a 109 E redlined around 2,300 rpm IIRC.
Quote:
They've been out and the trend in CPU technology for what? 5-6 years now?
Sounds about right. Got my first Core2Duo and Asus Commando around.. err.. 2005/2006 I'd say. Remarkable coincidence that the trend took off pretty much at the time when 1C started development on CoD ...
So I take it there's no way to slap on 64bit-functionality/benefits via a patch, right?
Re: Cliffs of Dover Screenshots - 03/27/1112:43 AM
Originally Posted By: sascha
Quote:
In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle
Hmm.. piston-engine or turbo prop? I once had the pleasure of experiencing a 1.5 hrs flight in the cockpit of a Pilatus PC-12 (turbo-prop business plane, nose mounted prop) and I hardly noticed the prop.
But: What kind of revs do modern prop-plane piston engines run at? RoF's props (WW1) usually run at 1,200 rpm or so.. that's pretty slow. Dunno bout WW2-era "final"-prop-speeds, but the engine on a 109 E redlined around 2,300 rpm IIRC.
Quote:
They've been out and the trend in CPU technology for what? 5-6 years now?
Sounds about right. Got my first Core2Duo and Asus Commando around.. err.. 2005/2006 I'd say. Remarkable coincidence that the trend took off pretty much at the time when 1C started development on CoD ...
So I take it there's no way to slap on 64bit-functionality/benefits via a patch, right?
S.
64-bit image executable can be a patch. If the 'core' is written in C++ and it's been written to a 'modern' style then it should be the case of a few build options for the main game to be able to address more memory. Of course, the game has to benefit from more memory first, as in, the time I've been playing today the CPU on Core0 is the absolute bottleneck to peformance, i.e. you can have the best graphics card on Earth, the most memory know to man, and 128 bit addressing, but it ain't going to help until the main loop is optimized.
It looks seriously CPU bound, and a quad core at 4GHZ is not cutting it (yet).
Re: Cliffs of Dover Screenshots - 03/27/1112:46 AM
Originally Posted By: FearlessFrog
Originally Posted By: sascha
Quote:
In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle
Hmm.. piston-engine or turbo prop? I once had the pleasure of experiencing a 1.5 hrs flight in the cockpit of a Pilatus PC-12 (turbo-prop business plane, nose mounted prop) and I hardly noticed the prop.
But: What kind of revs do modern prop-plane piston engines run at? RoF's props (WW1) usually run at 1,200 rpm or so.. that's pretty slow. Dunno bout WW2-era "final"-prop-speeds, but the engine on a 109 E redlined around 2,300 rpm IIRC.
Quote:
They've been out and the trend in CPU technology for what? 5-6 years now?
Sounds about right. Got my first Core2Duo and Asus Commando around.. err.. 2005/2006 I'd say. Remarkable coincidence that the trend took off pretty much at the time when 1C started development on CoD ...
So I take it there's no way to slap on 64bit-functionality/benefits via a patch, right?
S.
64-bit image executable can be a patch. If the 'core' is written in C++ and it's been written to a 'modern' style then it should be the case of a few build options for the main game to be able to address more memory. Of course, the game has to benefit from more memory first, as in, the time I've been playing today the CPU on Core0 is the absolute bottleneck to peformance, i.e. you can have the best graphics card on Earth, the most memory know to man, and 128 bit addressing, but it ain't going to help until the main loop is optimized.
It looks seriously CPU bound, and a quad core at 4GHZ is not cutting it (yet).
FSX all over again, except there's no excuse this time.
Re: Cliffs of Dover Screenshots - 03/27/1102:07 AM
Damage model. I wasted quickly my ammo without doing much damage.
And here's exhaust. As each cylinder fires, it makes a little puff that produces own light. I didn't try manual engine management so I can't really tell if actual color change color. This was at 0300 dark in the morning.
Re: Cliffs of Dover Screenshots - 03/27/1103:00 AM
Thanks Sim! I got a slight chub from that blue flame at night. I bet that looks awesome in motion. Probably get pretty good fps at night too? IL2 ran like butter in the dark?
Re: Cliffs of Dover Screenshots - 03/27/1103:05 AM
Originally Posted By: piper
Sim, one question. Are you having fun? Everyone here says it must suck. What do you say?
So far I'm testing it out and enjoying my self (so to speak) in the process. I'm finding out neat new things and see that there is a huge potential. Some parts of this feel like an early beta and some parts feel quick great. I would not say it's dead on arrival right now. But it does need a lot of polishing. And I hope Lutheir and the team will work this out as soon as possible.
No more night shots. It's hard to fly, I can't see my target and no one can probably see what's in the screenshot.
Re: Cliffs of Dover Screenshots - 03/27/1104:12 AM
Originally Posted By: FearlessFrog
64-bit image executable can be a patch. If the 'core' is written in C++ and it's been written to a 'modern' style then it should be the case of a few build options for the main game to be able to address more memory. Of course, the game has to benefit from more memory first, as in, the time I've been playing today the CPU on Core0 is the absolute bottleneck to peformance, i.e. you can have the best graphics card on Earth, the most memory know to man, and 128 bit addressing, but it ain't going to help until the main loop is optimized.
It looks seriously CPU bound, and a quad core at 4GHZ is not cutting it (yet).
If they're using any 3rd-party libraries, they have to be 64-bit, too, don't they? The build has to be 64-bit all the way, so who out here knows?
Did you try manually switching the processor affinity in Task Manager? Is it set to one CPU by default, and did you try to spread it out to see what happens?
Re: Cliffs of Dover Screenshots - 03/27/1104:18 AM
Originally Posted By: JazMan
Originally Posted By: FearlessFrog
64-bit image executable can be a patch. If the 'core' is written in C++ and it's been written to a 'modern' style then it should be the case of a few build options for the main game to be able to address more memory. Of course, the game has to benefit from more memory first, as in, the time I've been playing today the CPU on Core0 is the absolute bottleneck to peformance, i.e. you can have the best graphics card on Earth, the most memory know to man, and 128 bit addressing, but it ain't going to help until the main loop is optimized.
It looks seriously CPU bound, and a quad core at 4GHZ is not cutting it (yet).
If they're using any 3rd-party libraries, they have to be 64-bit, too, don't they? The build has to be 64-bit all the way, so who out here knows?
Did you try manually switching the processor affinity in Task Manager? Is it set to one CPU by default, and did you try to spread it out to see what happens?
Yes, I use the sys internals Process Explorer and didn't get much luck in spreading load over the 4 physical cores. I've also tried the old IL2 processorAfinityMask=15 trick too. The libraries are 32-bit images - if there is going to be a 64-bit client then new files will have to turn up. Like I said (in another thread, lost track?) earlier, I think the game is CPU bound, so just by having extra memory to address in 64-bit or a super-de-duper DX11 GPU won't help that much. I'm starting to suspect there is one particular effect that basically hurts the render and now trying to systematically find out what it is.
So far the game is good fun to fly around, play with the systems, press buttons and perhaps have some 4 vs 4 fighters, but other than that it struggles.
I did buy it just to play with settings etc and it hasn't disappointed with that
Re: Cliffs of Dover Screenshots - 03/27/1104:38 AM
Originally Posted By: FearlessFrog
Originally Posted By: JazMan
If they're using any 3rd-party libraries, they have to be 64-bit, too, don't they? The build has to be 64-bit all the way, so who out here knows?
Did you try manually switching the processor affinity in Task Manager? Is it set to one CPU by default, and did you try to spread it out to see what happens?
Yes, I use the sys internals Process Explorer and didn't get much luck in spreading load over the 4 physical cores. I've also tried the old IL2 processorAfinityMask=15 trick too. The libraries are 32-bit images - if there is going to be a 64-bit client then new files will have to turn up. Like I said (in another thread, lost track?) earlier, I think the game is CPU bound, so just by having extra memory to address in 64-bit or a super-de-duper DX11 GPU won't help that much. I'm starting to suspect there is one particular effect that basically hurts the render and now trying to systematically find out what it is.
So far the game is good fun to fly around, play with the systems, press buttons and perhaps have some 4 vs 4 fighters, but other than that it struggles.
I did buy it just to play with settings etc and it hasn't disappointed with that
Thanks. SysInternals is a better choice.
Wow, it's CPU-bound, and really it's a single-thread. No scalability at all... Waiting on a miracle.
Re: Cliffs of Dover Screenshots - 03/27/1110:59 AM
Stunning pictures, Sim, thankyou. The terrain doesn't look too bad at this stage, but there is something oddly cartoony about it. Anyway, I'm looking on this as an early BETA, considering the unavoidable issues which have shipped with release, so with that in mind it's looking very promising. Thanx
Edit, just to add, is that a star showing through the cockpit frame of the Hurricane's cockpit? There seem to be some cockpit visibilty issues in the sim at present, jusdging by other pictures and videos I have seen.
Re: Cliffs of Dover Screenshots - 03/27/1102:15 PM
Originally Posted By: Philip_ed
Stunning pictures, Sim, thankyou. The terrain doesn't look too bad at this stage, but there is something oddly cartoony about it. Anyway, I'm looking on this as an early BETA, considering the unavoidable issues which have shipped with release, so with that in mind it's looking very promising. Thanx
Edit, just to add, is that a star showing through the cockpit frame of the Hurricane's cockpit? There seem to be some cockpit visibilty issues in the sim at present, jusdging by other pictures and videos I have seen.
Yes, stars can be seen through cockpit. Another bug.
Re: Cliffs of Dover Screenshots - 03/27/1102:26 PM
Originally Posted By: Lixma
Originally Posted By: sascha
Quote:
You don't need to be Charles Darwin to immediately spot the common ancestry between CoD and IL-2. So when I hear "All new, nothing taken from IL-2" I respectfully disagree.
I wouldn't go as far as that. If they say everything is new, I'd give them the benefit of the doubt until someone proves that statement wrong.
S.
How much evidence do you need?
I have actually mentioned that long long time ago that by what I see so far this is old IL2 Engine with new 3D models. Simple as that.
No multi core support. No DX11 Same sounds. Similarities as you described.
And the right answer is the most simple one. And we all know what answers is that.
Re: Cliffs of Dover Screenshots - 03/27/1102:55 PM
Quote:
I have actually mentioned that long long time ago that by what I see so far this is old IL2 Engine with new 3D models.
*If* that is true, one has to wonder what's been keeping them so long in development.
It sure as hell wasn't anything overly ambitious like a dynamic campagin with a built-in strategy-layer ... guess all that rivet-counting really is time-consuming ...
Re: Cliffs of Dover Screenshots - 03/27/1103:00 PM
Sim or Fearless,
I went ahead and got this through yuplay.ru. Quick question I have disabled the Steam Cloud save option but no matter what changes I make to the conf.ini it does not seem to change anything. I even took that file out of the directory and it still loaded with the previous settings. Any thoughts?
Re: Cliffs of Dover Screenshots - 03/27/1103:21 PM
This video you can see the prop spinning from the cockpit of the spitfire ( real video, there was some posts saying in real life you cant see anything etc )
Re: Cliffs of Dover Screenshots - 03/27/1103:26 PM
Quote:
This video you can see the prop spinning from the cockpit of the spitfire ( real video, there was some posts saying in real life you cant see anything etc )
That's not necessarily an indicator. Spinning props and camera-shutters can sometimes produce weird effects on film. I've posted a RL Bf109-startup clip somewhere and due to the camera-shutter it looks as though the prop is spinning at around 5 to 10 rpm in the video when in fact it was probably more like 500 - 1000 rpm.
Re: Cliffs of Dover Screenshots - 03/27/1104:14 PM
Very nice! I hope I won't be mown down for saying this (pun intended) but the grass/crops look huge! I saw a video where a piot bailed out, and he landed next to a house, and the grass was as tall as him! We English are known for our pristine lawns, you know!
Re: Cliffs of Dover Screenshots - 03/27/1105:40 PM
Nice shots! Sim, could you do a photo recon? A flight along the coast of France, from the French/Belgian border in the north of Dunkerque down to Gravelines, to take shots of the harbour? Spies heard rumours that the French started working on the post-1945 harbour.
Re: Cliffs of Dover Screenshots - 03/29/1101:53 AM
Originally Posted By: Sim
now don't quote me on this but in the belly landed Blenheim shot either the the motors are spinning the wrong way, the prop pitch is wrong the bladeds are folded back in the wrong direction, and or a combination of all the above! can't recall but think the blenheim had bristol mercury engines and they were lefthand rotation, that accounts for the prop pitch, but stilllooks like they were spinning right when they struck the ground! i know this sounds like retarded nitpicking, but it is just something that struck me as out of place, i wouldn't worry about changing it because as we all know props aren't meant to eat dirt
Re: Cliffs of Dover Screenshots - 03/29/1101:53 PM
Problem is that the game looks really good on the ground and a little bit less when in the air (about the ground textures). It would make a great WWII sim.
Re: Cliffs of Dover Screenshots - 03/29/1102:24 PM
Quote:
Quite astounding if you think about it, for a WWII flight sim this part is probably over modelled
I'll take great FM and DM, realistic engine management and gunnery over cute little houses and leaves blowing in the breeze any day of the week. Oh and I forgot another thing I'd rather have: Decent framerates and stutter-free dogfights.
Like you said: It's nice to see this level of detail, but is it really needed in a flightsim?
If this were a combined-arms-sim ŕ la WW2ONL, that'd be a different matter.
Re: Cliffs of Dover Screenshots - 03/29/1103:23 PM
Didn't I read somewhere, (one of the interviews), that the engine has to abillity to let the player pilot anything? Perhaps there is a reason for such detail at ground level?
Re: Cliffs of Dover Screenshots - 03/29/1103:33 PM
Originally Posted By: Bounty
Didn't I read somewhere, (one of the interviews), that the engine has to abillity to let the player pilot anything? Perhaps there is a reason for such detail at ground level?
il2 Tankovic?
There are (unused) key bindings for ground vehicles and artillery guns.
On balance, I would have traded some foliage and spitgirl for a bit more beta testing time but it does show they have ambition
Re: Cliffs of Dover Screenshots - 03/29/1103:54 PM
Looking back at the screenshots I just realized there is a hell of a storm coming.
Even the banana forum today one of the moderators replied to a 'I think it's unplayable on my machine' with a reply that said 'it works fine here'.
The static images Sim has posted are indeed beautiful but the expectations of this magic patch tomorrow are unrealistic. I've got the epilepsy filter turned off, I'm running from RAMdisk, I've have 'above-average' kit and the only way it is playable currently is to drop resolution so far that on my LCD monitor it looks like I'm time-traveling to 2003.
I hope for the best, and will support 1C regardless as I love my sims, but man alive, come March 31st there is going to be a huge, huge food fight here. Wait and see..
Re: Cliffs of Dover Screenshots - 03/29/1105:45 PM
You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...
Re: Cliffs of Dover Screenshots - 03/29/1105:59 PM
Quote:
You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...
Huh? Isn't there a way to map "fixed" flaps-settings in the 109 to a specific key. Like "extend flaps to X degrees if key Y is pressed"? If you have to crank that wheel in tiny steps everytime you want to move your flaps that could be a real pain. At least for me, since I don't have a HOTAS and can't map that function to a slider. Not very realistic either, since all accounts I've read lauded the 109's flap- and trim-wheels for their ease of use.
Flaps in the Spit in combat? That shouldn't really be a benefit. Those things were basically just airbrakes used for landing. The 109 however did have maneuvering flaps which (AFAIK) were used by pilots to tighten the turn-radius in a dogfight.
About the Revi: Isn't there a view mode like in IL-2 of old that shifts the offset gunsight to the center of the screen, or rather, shifts your headposition so that the Revi is in the center? Think it was "SHIFT + F1" back then. That would only be "fair" in a sim-environment, since in RL, there was a good reason to mount it offset: Most people are right-eye-dominant.
Re: Cliffs of Dover Screenshots - 03/29/1106:15 PM
Originally Posted By: sascha
Quote:
You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...
Huh? Isn't there a way to map "fixed" flaps-settings in the 109 to a specific key. Like "extend flaps to X degrees if key Y is pressed"? If you have to crank that wheel in tiny steps everytime you want to move your flaps that could be a real pain. At least for me, since I don't have a HOTAS and can't map that function to a slider. Not very realistic either, since all accounts I've read lauded the 109's flap- and trim-wheels for their ease of use.
Should be really hard to mess with flaps in a 109. Unless you want "arcade mode".
Quote:
Flaps in the Spit in combat? That shouldn't really be a benefit. Those things were basically just airbrakes used for landing. The 109 however did have maneuvering flaps which (AFAIK) were used by pilots to tighten the turn-radius in a dogfight.
Up or down is what the Spit had, no such thing as "combat flaps".
Re: Cliffs of Dover Screenshots - 03/29/1106:16 PM
Hmm, I'm pretty sure they almost never used the Bf-109 flaps in combat, since they were very slow to deploy. I think only Marseille mentions using them once in a while, fighting hurricanes in N. Africa.
Re: Cliffs of Dover Screenshots - 03/29/1106:22 PM
I can't for the life of me remember where I read it ("The Most Dangerous Enemy"? Here?), but a lot of 109 pilots wouldn't even bother with flaps on takeoff and landing, because they were so troublesome to work while flying.
Re: Cliffs of Dover Screenshots - 03/29/1106:27 PM
Originally Posted By: SG1_Gunkan
Some nice details in this video. I really like the way the broken windscreen is not just a "sprite", but that light reflections actually play around in the splinters.
The streaming smoke looks mindblowing. With graphics like that I understand why the sim taxes most computers...
I do not like the gluey tracers that stick to the skin for a second. It really looks weird to me. Anyone know if it looked anything like that in real life? - I would expect a short flash and that's it.
I hope it was on some kind of easy engine setting, because it shouldn't be possible to do a DB-601 engine airstart, I think.
Re: Cliffs of Dover Screenshots - 03/29/1106:27 PM
Quote:
Up or down is what the Spit had, no such thing as "combat flaps".
That's what I meant. The Spit's flaps weren't meant to be used in combat. Deploying them would just slow you down and create more drag. *Maneuvering* flaps like the 109's lower your stall speed by effectively enlarging the wing area and thus increasing lift.
Hmm I guess the 109-flaps-thing could have an easy fix: The game just needs to let you turn the wheel further per input-command/keypress. Right now it looks as though every input from you moves the wheel just a tiny fraction (1 -2 degress?). If you could tell the game to increase the "turn-per-keypress-ratio", the wheel would turn much quicker. The game should at least let you crank that wheel as fast as the guy in your last video does. Didn't look too complicated or too "hard" to turn that wheel quickly - looked more like a pretty intuitive method of actuating the flaps.
Quote:
May not be a Bf-109 in the original state. Maybe a later model, it has round wing tips. Perhaps wind resistance played a part as well.
Through all it's lengthy development, the 109's flap-/trim-wheel-system never got changed. Why would they do that if it was overly hard to use? I also can't remember reading anything but praise by allied pilots who flew 109s for that system.
Quote:
Trimming and Flap Controls. These are particularly well placed on the pilot's left. The flap gear is very good, for it is easy to operate and, being manual, is not likely to go wrong. From the Service point of view this system should be noted, as it might easily save more serious accidents when the hydraulics are punctured. The juxtaposition of the tailplane-adjusting wheel and the flap-control wheel was also considered an excellent feature, as the wheels may be operated together with one hand and the change of trim due to flaps thereby automatically corrected.
^From a not so favourable 109 E review done by the RAF during the war.
Re: Cliffs of Dover Screenshots - 03/29/1106:31 PM
Originally Posted By: sascha
Quote:
Up or down is what the Spit had, no such thing as "combat flaps".
That's what I meant. The Spit's flaps weren't meant to be used in combat. Deploying them would just slow you down and create more drag. *Maneuvering* flaps like the 109's lower your stall speed by effectively enlarging the wing area and thus increasing lift.
In BoB:WoV, if you deploy flaps at a high enough speed, they get stuck (they're broken). Is this correct behavior? I'm wondering if such a thing happens in CloD.
Re: Cliffs of Dover Screenshots - 03/29/1106:33 PM
If I recal properly the 109 flaps took around 30 seconds to deploy fully. Obviously that video makes it look easier since there is no air flow putting pressure on them. I have mady a few accounts of pilots using them in combat.
Re: Cliffs of Dover Screenshots - 03/30/1107:03 PM
QMB Spit (me) vs 3 Me110s at 1600
I attacked formation from low 4-5 oclock and made a quick pass on closest enemy to me. I missed and formation broke up.
First squirt made 110 dive.
Second attack
Third pass made this little explosion. Then I made bunch of more passes, run out of ammo and observed my results.
I like that streaming oil effect. Anyhow, after flying around damaged 110, his friends arrived. After few more minutes shot up 110 took a drink. I assume he was too low to bailout after my final 'hot' pass I think right outboard gun fired less than a second of tracer rounds to tell me I'm out. Statistics showed I had 16% hit rate.
Re: Cliffs of Dover Screenshots - 03/30/1111:17 PM
Sim, those are gorgeous pics, thanks for sharing them ! I noticed noone has posted any screenshots with weather yet. Does it hurt the frame rates so much it impairs playability ? As I understand clouds are still ugly Il-2 like cotton balls, but could you try posting some pics showing the different WX settings ? I'd love to see how the game looks with them.
Re: Cliffs of Dover Screenshots - 03/31/1108:44 AM
Wow! Is this real? Just look at those propellers! The way they have been bended and ESPECIALLY how the PAINT is scratched out from the blade tips (as it seems) due to ground contact!?!
Re: Cliffs of Dover Screenshots - 03/31/1109:09 AM
They are bent backwards nicely, but incorrectly torsionally bent/warped. It should bent outward from the leading edge to the trailing edge. In this pic its showing the opposite, props are bent/warped inwards from the trailing edge towards the leading edge, which would be OK if the props were spinning backwards when they touched the ground, but that is offcourse impossible
Re: Cliffs of Dover Screenshots - 03/31/1110:22 AM
Originally Posted By: ViFF
They are bent backwards nicely, but incorrectly torsionally bent/warped. It should bent outward from the leading edge to the trailing edge. In this pic its showing the opposite, props are bent/warped inwards from the trailing edge towards the leading edge, which would be OK if the props were spinning backwards when they touched the ground, but that is offcourse impossible
Ok, you're absolutely right. I did not think the relatioships enough. Who cares about paint scratches as there are always something negative to be found. Like the pilot and bombardier are sitting in way too cool way in cockpit considering that they have just made a crash landing.
Thanks, now I'm starting to learn how to judge things nowadays.
However I miss those good old days when we were posting those neat little things we found in IL-2.
Re: Cliffs of Dover Screenshots - 03/31/1101:32 PM
ooops... sorry, I didn't mean to sound negative...
In my line of work in the Aerospace Industry, I work for a big company that design, manufacture, convert, upgrade and repair aircraft.
I see structural repairs from damage and fatigue quite often and I guess I simply have an "eye for detail" on these types of visual feedbacks representing damage in one way or another...
bent props are definitely cool! and I'll take them even if they're torsion bent incorrectly
Re: Cliffs of Dover Screenshots - 03/31/1101:56 PM
Re: bent propellers too far fetched, maybe, but it could be that before the belly landing the engines were stopped in flight, the propellers were not feathered and were free-wheeling in the opposite direction due to airspeed...
Re: Cliffs of Dover Screenshots - 03/31/1102:32 PM
If you have just flown a fantastic mission, shot down one, with another 'probable', nursed your damaged aircraft back to a friendly drome and managed to carry out a creditable and survivable belly landing, will it spoil your whole day if the prop is not bent the right way?
Re: Cliffs of Dover Screenshots - 03/31/1102:42 PM
Originally Posted By: TROOPER117
If you have just flown a fantastic mission, shot down one, with another 'probable', nursed your damaged aircraft back to a friendly drome and managed to carry out a creditable and survivable belly landing, will it spoil your whole day if the prop is not bent the right way?
Watching the crew get out of the wreck and head to the nearest pub would be a higher priority, IMO...
Re: Cliffs of Dover Screenshots - 03/31/1102:43 PM
Quote:
They're still here mate, we're looking at one aren't we
Yup. Just yesterday while flying low and slow over France, I found these cute little windmills (complete with moving blades). Didn't take a screenshot cause you have to see them in motion. Almost a bit too cutsy for my taste (I was reminded of PJ's Hobbiton), but I'm pretty sure they still were a pretty common sight in those days in rural northern France.
Re: Cliffs of Dover Screenshots - 03/31/1103:42 PM
Originally Posted By: TROOPER117
If you have just flown a fantastic mission, shot down one, with another 'probable', nursed your damaged aircraft back to a friendly drome and managed to carry out a creditable and survivable belly landing, will it spoil your whole day if the prop is not bent the right way?
That about spells it out for me. The exhilaration is more than a match for scale modeling infractions. (within reason of course....)
Re: Cliffs of Dover Screenshots - 03/31/1103:45 PM
Originally Posted By: Swordsman
Just out of curiosity, why do almost all of the German aircraft in both the screenshots and the videos have Italian markings?
That is because that is the standard setting in CoD, just like in IL2 1946 if you did not change the allied markings they where all Russian. In CoD all axis planes are marked default as Italian, you just need to take the time to chose German markings.
Re: Cliffs of Dover Screenshots - 03/31/1105:27 PM
Originally Posted By: Rabe
Originally Posted By: Swordsman
Just out of curiosity, why do almost all of the German aircraft in both the screenshots and the videos have Italian markings?
That is because that is the standard setting in CoD, just like in IL2 1946 if you did not change the allied markings they where all Russian. In CoD all axis planes are marked default as Italian, you just need to take the time to chose German markings.
Re: Cliffs of Dover Screenshots - 04/02/1101:18 AM
They are some stunning shots, not a lot left for the likes of Graf to do! Those head on pass shots are amazing you turned that heinkel into a glasshouse full of mince meat! I bet German crews weren't real keen on 8 x .303 aimed at the cockpit!
Re: Cliffs of Dover Screenshots - 04/02/1103:26 AM
Touch-n-go's with a Hurricane.
Early morning. Normal people sleep at 0500. Not pilots.
No flap take off.
Downwind, configured. Wheels locked.
Speaking of wheels, Hurricane has an interesting flap/gear system. See that lever? You move that lever to either down or up and then wait for gear/flaps to lower/raise. Then you move lever back to neutral position. So only one thing at a time can be moved. With this system, you can move flaps to any position you want.
Re: Cliffs of Dover Screenshots - 04/04/1105:24 AM
Shooting 20MM is so satisfying. Right now that is most fun thing in this game to me. Boom Boom Boom. Bf110 is a monster vs bombers...explosive shells detonating in distance. Some hit and set those parts on fire.
Re: Cliffs of Dover Screenshots - 04/04/1107:05 AM
flying down low slow fast:
Long time lurker to COD sub-forum. Don't get me wrong or negative, I wish COD all the best, but currently it's highly unfinished sim, I hope next set of patches will change that. But, will it turn into fully immersive Battle of Britain experience? IMO no, never.
Re: Cliffs of Dover Screenshots - 04/05/1110:45 PM
Originally Posted By: FearlessFrog
Framerates are poor so far, i.e. high/low resolutions. Still configuring.
Say what we like about optimization, but the cockpit is a work of art...
I have a washing maschine that looks pretty sweet... it takes a few days for it to wash the clothes though, but hey it looks great..
OK I admit the shots here looks fabulous but I wont be entering this at this stage thats for sure.. I'm sure Oleg is just as disappointed over how "his game" was handled as we are..
Re: Cliffs of Dover Screenshots - 04/07/1111:57 PM
It reminds me greatly of IL-2, only with more detailed, more-3d-y looking graphics.
It doesn't surprise me that it is a little buggy right now. That'll get better. When IL-2 first came out it was a bug-farm too. But it got better. I can remember when I was the only one flying the MiG-3 because its flight model was so hard to master.
Wait, I'm still the only one who's big on the MiG.
Re: Cliffs of Dover Screenshots - 04/10/1101:02 PM
I was flying about over east London today, just messing about, flying under bridges, straffing buildings etc, as you do. When I hit something I shouldn't have...
Storage tanks! These things go off like small nukes!!!
Make sure you shoot them at long range and turn away early
If not you will take damage
Blast area is massive, took this shot to show damaged glass then noticed that blast wave had reached right across the Thames!
Of course if you get really close
Don't think I'll bother the ground crew with this one
Managed to get it right and circled back to see the damage, secondary explosions still going off, (top left)
Side note: During blast FPS was down to 1/2 a frame per second so make sure your nose up before rounds hit
Re: Cliffs of Dover Screenshots - 04/10/1104:25 PM
Could anyone try bombing them, and show some shots from a fairly high altitude? I'm just getting memories of those clips from the later stages of the war, showing bombs going off in the rhineland, with the massive smoke plumes towering up....
Re: Cliffs of Dover Screenshots - 04/10/1104:39 PM
Man, I wanna see some big explosions too! I don't know how Bounty did that. I just emptied all of my 20mm-ammo plus a lot of MG bullets (inlcuding incindiaries) into a single storage tank ... no Ka-Boom!. Tried it again twice more to be sure, but nothing exploded...
Re: Cliffs of Dover Screenshots - 04/10/1105:11 PM
Originally Posted By: sascha
Man, I wanna see some big explosions too! I don't know how Bounty did that. I just emptied all of my 20mm-ammo plus a lot of MG bullets (inlcuding incindiaries) into a single storage tank ... no Ka-Boom!. Tried it again twice more to be sure, but nothing exploded...
Wonder if it is location specific. Any of the ones round this area work
Re: Cliffs of Dover Screenshots - 04/10/1107:02 PM
Thanks Bounty! I think it's aircraft-specific. Just a couple of bursts from a Spit's MGs did the trick, while the 109 was probably shooting blanks or something...
Those chain reactions killed my FPS bigtime BTW. A single group of tanks wasn't a big problem, but all those crammed onto that "industrial island" set off others which set off others yet again, bringing my CPU to its knees it seems .. major slideshow, even by CoD's standards ..
Utter destruction ... good thing I sold my BP-shares this morning
Ooops.. got a bit too close there, but ...
.. look at that hotrod-Spit go!!
Ok.. I think I overdid it on this one...
And now for something completely different. Little Fritz and his bailout over the beautiful English country-side ...
Re: Cliffs of Dover Screenshots - 04/11/1109:20 PM
Shado: I just had a tail-less Spit like in your shot flying around straight and level in one of my missions. He must've collided with another plane I think. I watched him every few seconds or so on ext-cam and the pilot couldn't be bothered... just kept on flying. In fact: A bit later I was creeping up on another Spit and must've crossed into the tail-less Spit's flightpath while doing so. He popped up in front of me, flying around merrily. WTF?! Only after I shot some 20mm into his open fuselage did the pilot decide to bail out... Didn't take screenshots though .
Low-alt dogfight: Finall possible thanks to those excellent performance-mods! Yay!
Re: Cliffs of Dover Screenshots - 04/12/1112:16 PM
Those BR20s sure catch on fire easily. And those poor souls that had to man the rear-facing guns ... They're practically wearing a big bullseye on their forehead along with a huge "shoot-me"-sign above their heads. I don't even want to imagine what it would've been like manning those guns in RL ..
^ What, me worry?
Talk about being exposed to enemy fire ...
I wonder if that glasshouse of the upper gunner had armoured glass ... probably not.
But I think what this mission taught me is that 1C overlooked yet another important detail: Where are the sunglasses on those Italian pilots/gunners? Geez.. that really should be a no-brainer ...
Re: Cliffs of Dover Screenshots - 04/13/1110:54 PM
Tough as old wellies..
Oh dear me back ends gone....
Never mind that. Keep going!
He's not worried.
Superman to the rescue!
See everything's fine.
The thing kept flying for some time after these screens were taken. In fact it only ended when my computer decided to restart itself, perhaps out of embarrassment.
Re: Cliffs of Dover Screenshots - 04/13/1111:36 PM
Shado, as you have a D day spit in your gallery there, is the yellow nosed/tailed Balkans scheme on the Stuka also your 'humorous side' at work or is that a serious choice in the sim ? The stuka error was pointed out to them yonks ago, dont tell me they have kept it in ?
Also I see LZ spitfire codes on the Hurricane, is it possoble to put spit codes on Hurris and Hurricane codes on spits, or even wellingtons. What sort of mix up have they allowed ?
Some lovely pics in this thread, not understanding though the desire to make Italian Luft aircraft, waste of a decent shot.
plea to threaders here...please choose SPITFIRE I and not Mk Ia to give us spitfires as they looked in the BoB, Ia option has an error, its got Mk II spinner and blades, so makes the spitfire represent what was a rare sight indeed, such entered the BoB late on and did not see that early black/white scheme at all. We are not seeing BoB spitfires which is a shame.
Re: Cliffs of Dover Screenshots - 04/14/1104:37 AM
Originally Posted By: BOBC
Shado, as you have a D day spit in your gallery there, is the yellow nosed/tailed Balkans scheme on the Stuka also your 'humorous side' at work or is that a serious choice in the sim ? The stuka error was pointed out to them yonks ago, dont tell me they have kept it in ?
Also I see LZ spitfire codes on the Hurricane, is it possoble to put spit codes on Hurris and Hurricane codes on spits, or even wellingtons. What sort of mix up have they allowed ?
Some lovely pics in this thread, not understanding though the desire to make Italian Luft aircraft, waste of a decent shot.
plea to threaders here...please choose SPITFIRE I and not Mk Ia to give us spitfires as they looked in the BoB, Ia option has an error, its got Mk II spinner and blades, so makes the spitfire represent what was a rare sight indeed, such entered the BoB late on and did not see that early black/white scheme at all. We are not seeing BoB spitfires which is a shame.
BOBC
Can't really see what the problem is with people choosing what they want in their game?. So what if there are stripes on a Spits wing (on a self made skin), they don't fly the mark you want, put the wrong Sqn codes on etc.
Let it go mate, its a game and your constant badgering over differant threads is getting tedious
Re: Cliffs of Dover Screenshots - 04/15/1109:32 AM
Whats 'default'???????
Naaa, done as a squad tester, starting to add some weathering/exhaust dirt etc from il2 templates and adapting Also trying to reduce the 'shine' by adding texture layers etc to get a more used look, got to this so far
Re: Cliffs of Dover Screenshots - 04/15/1111:16 AM
Looks beautiful Chris. Are the squadron code letters game defaults, though? As wasn't JX- for 1 Squadron (Hurricanes)? Can't wait to see what you can do with the skins in this game, mate
Re: Cliffs of Dover Screenshots - 04/15/1111:28 AM
Roundels and codes are added by myself, yes JX- was No1 Sqn and used on Hurricanes but I am now part of the 'Tangmere Pilots' and assigned to No1 Sqn there, hence JX-L for me (K was taken )
Re: Cliffs of Dover Screenshots - 04/15/1105:31 PM
Wow! How are the smoke effects, then? Any horrible jerking issues with the textures, or any cotton-ball effects? One of my gripes with the Il-2 smoke effects was these issues (which were largely sorted out by the mods). Looking at some of the videos showing the thick, black damage smoke, some of these issues I mention seem to be replicated with CoD.... (I hope I'm wrong!)
Re: Cliffs of Dover Screenshots - 04/16/1111:53 AM
The most shot-up fighter I've seen so far. Still: This guy kept on flying - don't ask me how with his plane looking like this...
First time I saw this: My poor little guy pulled the ripcord ... and nothing happened. He started waving his arms and legs around in panic, slammed into the ground and vanished...
Re: Cliffs of Dover Screenshots - 04/16/1107:57 PM
Quote:
Quote:
Originally Posted By: BOBC Shado, as you have a D day spit in your gallery there, is the yellow nosed/tailed Balkans scheme on the Stuka also your 'humorous side' at work or is that a serious choice in the sim ? The stuka error was pointed out to them yonks ago, dont tell me they have kept it in ?
Also I see LZ spitfire codes on the Hurricane, is it possoble to put spit codes on Hurris and Hurricane codes on spits, or even wellingtons. What sort of mix up have they allowed ?
Some lovely pics in this thread, not understanding though the desire to make Italian Luft aircraft, waste of a decent shot.
plea to threaders here...please choose SPITFIRE I and not Mk Ia to give us spitfires as they looked in the BoB, Ia option has an error, its got Mk II spinner and blades, so makes the spitfire represent what was a rare sight indeed, such entered the BoB late on and did not see that early black/white scheme at all. We are not seeing BoB spitfires which is a shame.
BOBC
Can't really see what the problem is with people choosing what they want in their game?. So what if there are stripes on a Spits wing (on a self made skin), they don't fly the mark you want, put the wrong Sqn codes on etc.
Kristorf,...Sorry but you misunderstand me, I was not knocking the d-day spit, obviously its not a serious skin for BoB but a well done skin.. I simply wanted to know if he had created the Balkans scheme Stuka.
Quote:
Can't really see what the problem is with people choosing what they want in their game?
Each unto their own as they say. Perhaps I should not have said that I dont understand the desire to Italian up German aircraft. I have seen other posts say this also so didnt think it incorrect to mention my personal puzzlement but will now retract my non-understanding leaving those other posters just saying so instead.
I guess it was just personal frustration as I am just loving seeing the realistic stills being put up here, and commend any moves to improve on whats Oleg and team have already created. Your work on the spitfire is what we require and many thanks. It makes it even more realistic.
I hope you will allow me to just mention some other things the spitfire needs, maybe you are working on these anyway:- Only Medium Sea Grey codes were used in the Battle. The cockpit breakout panel needs moving up to the fwd frame edge. Remove the side aerials as for the most part of the BoB these were not fitted. No crowbar in the door for the entire BoB period.
If you intend to deal with what we see through the canopy to complete the accurate view, then I have seen the pilot wearing a sidecap with USAAF headset in stills, not sure how that gets in. The tunic needs to be RAF bluegrey.
I just mention these incase they prove useful to you. Hope thats ok.
Re: Cliffs of Dover Screenshots - 04/16/1109:07 PM
BOBC-regarding uniforms, I'm under the impression that one can select any loadout for a pilot from any selection of all the nationalities. Whilst I'm well informed with RAF clothing, I'm not so clued up with Italian flight-gear, but the team's research seems to suggest that the Italian pilots used head-sets like this (some RAF pilots had access to such sets, but only trial versions, I think, for purely communicative needs)
I don't understand why the side/peaked caps are present though, as no pilots flew wearing them!
Re: Cliffs of Dover Screenshots - 04/16/1109:29 PM
Just a few of the many screenshots I've collected over the past few days. Some showcasing the damage model, others are just scenic. I loved this thread before I bought the game, so I hope somebody else out there, lurking and waiting patiently for the taunting NA release date can get some enjoyment out of them. I've got a bunch more of various things, but I thought these were probably the most interesting of the bunch.
Re: Cliffs of Dover Screenshots - 04/18/1112:40 AM
Bounty. great stills, thanks for the non standard view, I must commend them on those bomb explosions, well researched and accurate looking in that shot, they are gorgeous, that sort of thing makes this sim what we have been waiting for. I wonder how they look as a video. Not sure though why the Spit Mk2 is in three shades of grey, is that a sim glitch ? ...especially as the other is normal. Hang about...VY...thats hurricane I recall...eh ? Surely Sim preflight choices should get codes right, limit spit codes to spits, hurris to hurris etc.
I hope someone can mod the codes to give us the unique and distinctive large codes of 610 sqdn, codes need to be larger and the D needs to be wider and a different style and cover the door. Even the roundels were larger. Is that possible to do ?
Re: Cliffs of Dover Screenshots - 04/18/1104:41 AM
Originally Posted By: Ajay
Originally Posted By: CardboardSword
Stuffed up my post ..what the hell is going on in the pic above
One very shot up He-111 is streaming all kinds of various liquids, while I fly beneath it in my Spitfire. Shot was taken on one of the Multiplayer maps over some docks/small village.
Re: Cliffs of Dover Screenshots - 04/18/1109:31 PM
Originally Posted By: Philip_ed
Beautiful! Is that the Amazon I see?
River widths are still overblown a bit aren't they - they just need to tuck them back as they are accurate otherwise. Of course, I did meet a tribe of pygmies in a service station near the M20 once, so it might be accurate.
Re: Cliffs of Dover Screenshots - 04/19/1103:54 AM
Originally Posted By: FrenchyUS
Hey CardboardSword,
Would you mind telling me what your specs and graphical settings are in the game? Your screenshots are amazing.
Thanks.
I'm afraid I've been adjusting so many settings I can no longer recall what it was at the time. There may even be different settings between the screenshots, but in general the settings are on medium-high. Effects, damage decals and models on high, land settings and shading medium, shadows and roads enabled (No grass.) Forest is on low and I'm at 2x AA at 1920x1080. I'm still adjusting settings and I'm pretty sure I could bump them up a little higher. I've got a pretty good computer though, but it's never given me much problem (performance wise anyway) even before the most recent patches. My specs are a Phenom 2 1055T @ 3.5Ghz, 4Gb ddr3 1333mhz @ 6-7-6-16, GTX 570 @ 815/1630/1995, standard 7200rpm HDD. Nothing terribly fancy but better than a lot of people.
Re: Cliffs of Dover Screenshots - 04/19/1105:05 PM
Loving these shots, just a shame I don't have a rig to play this.
One question though - is there any bad weather in the sim? I think every screenshot here depicts sunny skies with the odd fluffy cloud. Any rain? Low cloud? Heavy, grey skies?
Re: Cliffs of Dover Screenshots - 04/19/1109:52 PM
Originally Posted By: Davemetalhead
Loving these shots, just a shame I don't have a rig to play this.
One question though - is there any bad weather in the sim? I think every screenshot here depicts sunny skies with the odd fluffy cloud. Any rain? Low cloud? Heavy, grey skies?
No bad weather, although the full mission builder does have some more cloud/weather fronts options to play with but it seems especially bugged at the moment.
Re: Cliffs of Dover Screenshots - 04/20/1108:43 PM
Go from Dover to Folkestone following cliffs and look at the railway alon,g the coast at the bottom of the cliffs near Folkestone. More than 45° to go up is for a train very impossible.
Re: Cliffs of Dover Screenshots - 04/20/1109:17 PM
Originally Posted By: senseispcc
Go from Dover to Folkestone following cliffs and look at the railway alon,g the coast at the bottom of the cliffs near Folkestone. More than 45° to go up is for a train very impossible.
Re: Cliffs of Dover Screenshots - 04/20/1109:30 PM
Originally Posted By: Troll
Request...
I'd like to see pics of the SU-26 and more of the Tiger Moth... Pleeeeease! :-)
Here you go. Excuse the lack of coordinated turns. The dog was asleep on my rudder pedals so I was flying aileron and elevator only.
In the second pic you can see the rather odd horizon that ATi card users see. Compare this to the horizon in Werner Voss's Me-110 pic above. Due to be fixed, eventually, I guess.
Re: Cliffs of Dover Screenshots - 04/20/1110:11 PM
Originally Posted By: FearlessFrog
Originally Posted By: WernerVoss
That's not railway, that's a fumicular thingy.
Isn't that a metro station in Paris? (kidding)
Actually, here's a thing - not ever seen a train in COD (apart from Oleg's trailer).
Do they exist, even if only in the FMB?
I set one up to strafe a couple of days ago. I don't think they can be destroyed, unless mine was bugged, I shot the crap out of it with a Hurri and it kept on going.
Re: Cliffs of Dover Screenshots - 04/21/1106:36 AM
The FM of the Tiggy is not very convincing. It rolls quickly on aileron alone. I think RoF represents biplane FMs in a more believable manner. I'll post more a out it when I get the chance.
Re: Cliffs of Dover Screenshots - 04/21/1106:34 PM
Originally Posted By: Cold_Gambler
I'm having a really hard time with the perspective here... How is it possible that the smashed up spit (FC C) is so small?!?
No idea it was taken as seen not added afterwards or anything. I actually missed the best shot because it bounced shortly after that pic and nearly took of my tail!
Re: Cliffs of Dover Screenshots - 04/21/1107:12 PM
I guess it's just me since nobody else is fazed by it... the more I stare at it the less I can figure it out, it still looks too small?!? Maybe its farther away and the explosion really is Freaking huge.
Re: Cliffs of Dover Screenshots - 04/24/1105:44 PM
Originally Posted By: FearlessFrog
Latest patch, mid settings, forced AA/AF on ATI CC but hard to tell if it worked or not. Here's a (morning is always nicer) shot:
PS FPS is usually a steady 30 over land, so ignore the yellow text while on pause and 'framing'
hmmm... FearlessF, you have the same rubbish horizon that I get and that I think is seen by all ATi users. Look at the horizon in Werner's Wellington shot to see the difference between the ATi implementation and the Nvidia. I don't think the devs had access to modern ATi cards.
Re: Cliffs of Dover Screenshots - 04/24/1106:20 PM
Originally Posted By: RocketDog
Originally Posted By: FearlessFrog
Latest patch, mid settings, forced AA/AF on ATI CC but hard to tell if it worked or not. Here's a (morning is always nicer) shot:
PS FPS is usually a steady 30 over land, so ignore the yellow text while on pause and 'framing'
hmmm... FearlessF, you have the same rubbish horizon that I get and that I think is seen by all ATi users. Look at the horizon in Werner's Wellington shot to see the difference between the ATi implementation and the Nvidia. I don't think the devs had access to modern ATi cards.
Yep, that thin blue line is annoying. Maybe I should send them an ATI card, with a fruit basket and a red cross parcel or something.
One good thing is that I had kind of forgotten about it until you pointed it out.
Re: Cliffs of Dover Screenshots - 04/25/1107:07 PM
Originally Posted By: FearlessFrog
Originally Posted By: senseispcc
Go from Dover to Folkestone following cliffs and look at the railway alon,g the coast at the bottom of the cliffs near Folkestone. More than 45° to go up is for a train very impossible.
Re: Cliffs of Dover Screenshots - 04/26/1102:12 AM
Originally Posted By: senseispcc
Originally Posted By: FearlessFrog
Originally Posted By: senseispcc
Go from Dover to Folkestone following cliffs and look at the railway alon,g the coast at the bottom of the cliffs near Folkestone. More than 45° to go up is for a train very impossible.
I did not know of this thanks.
Oh, just to be clear - yes, these 'railways' exist in the UK, but no, they are not near anywhere in the game nor excuse crazy land bugs
Plus, since I'm in the Screenshot thread, I really can't wait till they sort out the auto-stabilizer in the boomers - the gang is getting impatient...
Re: Cliffs of Dover Screenshots - 04/26/1101:35 PM
Originally Posted By: robin007955
What mean soon 1 day or 1 month ??
TWBS
You'd think we'd have found an acronym for that one by now, but somehow we haven't. So here it is now. I'm putting it out there.TWBS. Rings nice don't you think ? Plus the old version was to verbose and was getting quite old. TWBS will be a thing, be sure
Re: Cliffs of Dover Screenshots - 05/01/1112:37 PM
Looks good to me. Real good.
My Samsung monitors are colour-calibrated weekly through Spyder 2.0 because of the video colour grading I do (Adobe Premiere Pro and After Effects CS5). LCD monitors vary tremendously even within the same model at factory settings, plus the displays actually change values over time. It's likely you will get varied opinions on the same item because everyone is looking at a differently coloured representation on his/her uncalibrated monitor.
Keep those screen grabs coming. You do good worK IMHO.
Re: Cliffs of Dover Screenshots - 05/01/1103:25 PM
Originally Posted By: Philip_ed
Originally Posted By: nuggetx
The grass is too green , and the ground is a big placeholder.
The 109 looks very greenish. Graphics look like through WoP filter but actualy worse.
Yep and
seriously, Nuggetx, if you post a critique, try and at least be constructive and provide a balanced argument. Because all you do is make us think you are a 12 year old kid, who has never seen a pair of tits, and so chooses to spam this forum with mindless drivel about a game he has never played, yet chooses to bash it based on purely speculative posts he reads on internet forums.
He gave his opinion. Let him speak. It's allowed for all here. Why does it need to be "balanced"? You mean balanced to your way of thinking about the game obviously.
I never heard you calling any dyed in the wool COD Fanboy here a spammer. You may want to try to balance your opinions. Capiche?
Re: Cliffs of Dover Screenshots - 05/01/1104:21 PM
Originally Posted By: Brealistic
Originally Posted By: Philip_ed
Originally Posted By: nuggetx
The grass is too green , and the ground is a big placeholder.
The 109 looks very greenish. Graphics look like through WoP filter but actualy worse.
Yep and
seriously, Nuggetx, if you post a critique, try and at least be constructive and provide a balanced argument. Because all you do is make us think you are a 12 year old kid, who has never seen a pair of tits, and so chooses to spam this forum with mindless drivel about a game he has never played, yet chooses to bash it based on purely speculative posts he reads on internet forums.
He gave his opinion. Let him speak. It's allowed for all here. Why does it need to be "balanced"? You mean balanced to your way of thinking about the game obviously.
I never heard you calling any dyed in the wool COD Fanboy here a spammer. You may want to try to balance your opinions. Capiche?
I'm not a fanboy, and I have been even put into the hate category, so your post at least provides some equilibrium for me. I am happy to hear peoples opinions, but one should at least aim to justify them. Post a number (note, not just one) of photos/screenshots to demonstrate your point, and maybe compare this to another game if you see fit. I'm not suggesting there be a formula for posting critique, but comments like: 'this sucks' are rather pathetic. I myself used to post and comment on the colours, but at least when I did, I'd provide adequate reference for comparison. But really, the whole fliter topic is ridiculous with CoD; clearly there is not filter in place, and Nuggetx has never posted one postitive thing about CoD. At least if nuggetx justified his points, some of us may have time for him, but what he does is spam, and troll, and IMHO it's just boring and rather pathetic.
And, out of interest, I have criticised Freycinet for spamming, so that last point of yours is wrong, too.
I'm happy to read everyone's views, but after a few months of absolute drivel, which is never justified to any credible way, one does get rather bored and annoyed.
Re: Cliffs of Dover Screenshots - 05/01/1104:26 PM
And nuggetx, regarding the colour of the wheat, photos are not 100% accurate in showing the 'correct' colour
I agree that the wheat looks a tad orange, and cartoony because of the bold outline, but to asses properly, we'd need to know the exact time of day this was taken, and then we'd need to compare this with a number of photos taken at the same time of day and during the same month in England. Even then, the results would never be 100% accurate. We are being picky though, aren't we?
Re: Cliffs of Dover Screenshots - 05/02/1102:30 PM
Originally Posted By: Brealistic
Why does it need to be "balanced"?
There is no 'need' to be balanced, however it's a good bit of advice as readers may respect Nuggs opinion more if his posts were a wee bit less whiney and more constructive. Of course it's up to Nuggetz, I really don't think he want's to have his opinion respected, he's just looking for a reaction. capiche??
Re: Cliffs of Dover Screenshots - 05/02/1109:14 PM
I am using i1dysplay2 color calibrator and colors are very good on my calibrated monitor. They are actually much better and realistic then in most modern games infested by all those Holywood stylized effects and color gradings: retro-sepia, indigo or whatever. Too green greens is a known problem for every second consumer monitor out of a box and of course greens goes just insane on wide gamut displays. Always wonder why people buy them for gaming.
Re: Cliffs of Dover Screenshots - 05/11/1110:27 AM
Originally Posted By: senseispcc
I have for the moment a problem the Svreenshot key or keys I have tried many things does not work, it seems to work but does not!???
I hope the next pacht shall correct this!
Have a nice game.
You looking in the right place for your screenies? The new patch won't tell you to look in a place similar to 'D:\My Documents\1C SoftClub\il-2 sturmovik cliffs of dover\screenshots'.
Re: Cliffs of Dover Screenshots - 05/11/1111:12 AM
Originally Posted By: Flit
Originally Posted By: senseispcc
I have for the moment a problem the Svreenshot key or keys I have tried many things does not work, it seems to work but does not!???
I hope the next pacht shall correct this!
Have a nice game.
You looking in the right place for your screenies? The new patch won't tell you to look in a place similar to 'D:\My Documents\1C SoftClub\il-2 sturmovik cliffs of dover\screenshots'.
How yes I do look at the right place but to no effect.
Re: Cliffs of Dover Screenshots - 05/11/1101:11 PM
Originally Posted By: senseispcc
I have for the moment a problem the Svreenshot key or keys I have tried many things does not work, it seems to work but does not!???
I hope the next pacht shall correct this!
Have a nice game.
In CoD's Controls section I mapped Screenshots to one of my joystick buttons which seems to work even with the latest beta patch. If you haven't done this already, it may be worth a try.
Re: Cliffs of Dover Screenshots - 05/11/1103:47 PM
Originally Posted By: Freycinet
Originally Posted By: Brealistic
Originally Posted By: CBSKentucky
Really really nice but it totally suck balls we can't fly it.
Wouldn't exactly call it a must-have flyable for the BoB, but it would be lovely to try it!
- Such an amazingly modern-looking plane for its time.
The direct ancestor to the 109. Saw one fly and it truly flew like a fighter plane. Amazing little aircraft. Didn't know this till recently but Willie M. had more then a little help designing BOTH airplanes. There was another key designer for the 108 and 109. I forget his name now.
A bit like the "Seinfeld". Jerry Seinfeld gets all the name recognition but a truly gifted comedian Larry David made up much of the great comedy in the show. You can see it in his show on HBO "Curb your enthusiasm"
Funny to compare Seinfeld's comedy routines and then look at Larry David's stuff and then watch Seinfeld. You can see who came up with what bits.
Re: Cliffs of Dover Screenshots - 05/23/1108:59 PM
Originally Posted By: FearlessFrog
Back on topic - I quite like the glare, and now we have props you can do some pretty jazzy strobe effects from the cockpit. I'm sure there isn't any real epilepsy danger (although it would explain some of this forum posts, which is a scary thought) but I can (almost) see what Ubi were worried about in the US market.
I think the glare is quite well done, don't know if the AI is affected by it ie. can they spot you diving out of the sun? Some sims would introduce a fake lens flare which I found annoying; it seemed like a real affectation. In this sim I've found flying under medium clouds can give a real light/shadow show, similar to driving down a tree-shaded lane on a sunny day. No epileptic seizures yet!
Re: Cliffs of Dover Screenshots - 05/23/1109:06 PM
Originally Posted By: Snapper
Originally Posted By: FearlessFrog
Back on topic - I quite like the glare, and now we have props you can do some pretty jazzy strobe effects from the cockpit. I'm sure there isn't any real epilepsy danger (although it would explain some of this forum posts, which is a scary thought) but I can (almost) see what Ubi were worried about in the US market.
I think the glare is quite well done, don't know if the AI is affected by it ie. can they spot you diving out of the sun? Some sims would introduce a fake lens flare which I found annoying; it seemed like a real affectation. In this sim I've found flying under medium clouds can give a real light/shadow show, similar to driving down a tree-shaded lane on a sunny day. No epileptic seizures yet!
Of course you do pal. I don't but I have more refined sensibility to these things. Nothing wrong liking what you like I guess. I don't believe the ai is bother by it whatsoever.
Re: Cliffs of Dover Screenshots - 05/23/1110:09 PM
Let's see if I can get it back on track.
I'm posting post-processed photos because I'm running COD on a low-end rig (albeit with a high end card) and the captures still don't look that great to me - too many jaggies.
Re: Cliffs of Dover Screenshots - 05/23/1110:38 PM
Originally Posted By: Kristorf
Gents, I thought this was a screenshots thread, not a bicker fest?
Post screens or take it some place else please
You're right, of course. Don't have a screenshot, but here's my first attempt at a video. My hat is off to everyone who's posted C0D videos here -- it's HARD! As Frey had indicated, the trk files don't give an accurate reproduction of the actual machine operation. At least, for me it wasn't usable, so I also had to film "live" and still remember to fly the plane and get a shot off occasionally. But it was fun and learned a few things:
1. FRAPS actually works very well - smooth playback and no appreciable frame rate hit while recording. 2. If using FRAPS, make sure you have LOTS of disk space to hold the .avi movie files generated. 3 - 4 Gig files take no time at all to form. 3. FRAPS gives beautiful colour and great sound (if you can call the external aircraft sounds great LOL) 4. The .avi files are easy to edit in Adobe Premiere Pro & Audition CS5.5. Probably overkill as I would think any video editing programme should be fine. 5. It was fun!
Re: Cliffs of Dover Screenshots - 05/24/1111:20 AM
Nice shot -- great lighting!
I'm amazed at how well the screenshots print out in large format -- they make huge tiff files containing a ton of detail. Copyright/licensing concerns with Ubisoft/1C: Maddox noted, someone could produce custom framable prints to a customer's specs. Many of the pics in this and other threads are that good.
Re: Cliffs of Dover Screenshots - 05/24/1111:24 AM
That's an unusual perspective. The exhaust flames really capture attention, as does the moonshot. I've not tried night flying yet - I'm challenged enough staying oriented in broad daylight!
Re: Cliffs of Dover Screenshots - 05/24/1111:29 AM
Great captures as always. Two that struck me the most: the Spit in silhouette flying low over the moors, with the grass detailed in the foreground; and the cockpit shot flying close to The White Cliffs of Dover -- very iconic
when it's done RIGHT as you have done it here. Nothing special about this screenshot as this glint of the sun in the frame has been done tons of times before. but the glare DOES accentuates the picture here.
Re: Cliffs of Dover Screenshots - 05/24/1101:02 PM
I notice a lot of people's screen shots and real photos are what I call " I was caught in the moment pictures" These people are caught up in the moment so much that they don't actually LOOK at what they are taking a picture of.
In their mind-eye it's a wonderful moment but their translation of this moment to others in picture form leaves a lot to be desired sadly.
I was guilty of this myself at one time long long ago.
Re: Cliffs of Dover Screenshots - 05/24/1101:03 PM
Originally Posted By: Brealistic
Of course you posted it. Just to be fair what monitor settings do you suggest ? Mine are set pretty darn high.
I believe we are looking at the very same thing as I was being a little bit facetious with that comment for dramatic effect but I wasn't far off mind you.
I can see that your not use to screenshot criticisms Kristorf. A lot of you admirer's I liken to the senior citizen's, pat each other on the back, art club society.
It's the kind of "art" one sees on sale at little open air art sales on church property and in parks
I will be Fair to you and totally Honest to you though. This will improve your shots immensely.
Re: Cliffs of Dover Screenshots - 05/24/1101:09 PM
Originally Posted By: Kristorf
Originally Posted By: Brealistic
Of course you posted it. Just to be fair what monitor settings do you suggest ? Mine are set pretty darn high.
I believe we are looking at the very same thing as I was being a little bit facetious with that comment for dramatic effect but I wasn't far off mind you.
I can see that your not use to screenshot criticisms Kristorf. A lot of you admirer's I liken to the senior citizen's, pat each other on the back, art club society.
It's the kind of "art" one sees on sale at little open air art sales on church property and in parks
I will be Fair to you and totally Honest to you though. This will improve your shots immensely.
that is , IF you WANT to listen and Improve
The other so called "compliments" won't
Wot ever, love all your work btw, stunning
I have a BFA with straight a's in the Fine Arts and Photography and was trained as a commercial artist at one time.
I haven't purchased COD yet as It isn't released in the states yet as a dvd and I won't use STEAM. Ever.
I know your pride is hurt.
That's exactly how I felt when my works were criticized.
I could tell you what you want to hear as the " Art Society" would but I would be lying to you and your screen photos would never ever improve.
Re: Cliffs of Dover Screenshots - 05/24/1101:14 PM
Well thanks for your input Brealistic, but WRONG, I spend a lot of time setting up my screens and they are stil average at best. Your comments are the result of what I call 'I was caught up in the moment postings'. You are so caught up in the moment you come across as not having a clue as to what you're talking about.
Re: Cliffs of Dover Screenshots - 05/24/1101:20 PM
Originally Posted By: bisher
Well thanks for your input Brealistic, but WRONG, I spend a lot of time setting up my screens and they are stil average at best. Your comments are the result of what I call 'I was caught up in the moment postings'. You are so caught up in the moment you come across as not having a clue as to what you're talking about.
Re: Cliffs of Dover Screenshots - 05/24/1101:22 PM
Originally Posted By: bisher
Well thanks for your input Brealistic, but WRONG, I spend a lot of time setting up my screens and they are stil average at best. Your comments are the result of what I call 'I was caught up in the moment postings'. You are so caught up in the moment you come across as not having a clue as to what you're talking about.
My mistake was putting Annie Liebowitz here on Ignore and potentially missing out on these Nuggetx of art education!
Re: Cliffs of Dover Screenshots - 05/24/1101:26 PM
Originally Posted By: Brealistic
Originally Posted By: Kristorf
Originally Posted By: Brealistic
The classic "black bear in the dark cave picture"
All depends on your monitor settings, looks perfectly OK to me.
Of course you posted it. Just to be fair what monitor settings do you suggest ? Mine are set pretty darn high.
I believe we are looking at the very same thing as I was being a little bit facetious with that comment for dramatic effect but I wasn't far off mind you.
I can see that your not use to screenshot criticisms Kristorf. A lot of you admirer's I liken to the senior citizen's, pat each other on the back, art club society.
It's the kind of "art" one sees on sale at little open air art sales on church property and in parks
I will be Fair to you and totally Honest to you though. This will improve your shots immensely.
that is , IF you WANT to listen and Improve
The other so called "compliments" won't
What you do not seem to understand is that these aren't screenies produced by a professional company which is selling them. These are screenies made and uploaded by fellow enthusiasts, for your viewing pleasure. Pls don't criticise them as you would a product you have paid for. You just come across as someone very disagreable, frankly.
Also, what is this terrible hateful tone in all your postings? - Pontificating and huffing and puffing and sounding like a 100% snob. "Senoir citizens patting each other on the back", "the kind of "art" one sees at open air art sales"... - What is the point of all this? If you have nothing good to say then maybe don't say anything. These are fellow enthusiasts (well, obviously you are not an enthusiast, so not fellow to you) who just post for fun and to give something to the community. Maybe you should try to learn a little from their constructive attitude and try to contribute something except snide remarks and over-the-top vengeful criticism.
Re: Cliffs of Dover Screenshots - 05/24/1101:26 PM
Originally Posted By: Snapper
Originally Posted By: bisher
Well thanks for your input Brealistic, but WRONG, I spend a lot of time setting up my screens and they are stil average at best. Your comments are the result of what I call 'I was caught up in the moment postings'. You are so caught up in the moment you come across as not having a clue as to what you're talking about.
My mistake was putting Annie Liebowitz here on Ignore and potentially missing out on these Nuggetx of art education!
Re: Cliffs of Dover Screenshots - 05/24/1101:27 PM
Also, on my monitor I see plenty of detail in the dark areas of that screenie. If you just see three dots then maybe there is something wrong at your end.
Oh well, one hateful whiner disappears, another pops out of the woodwork...
Re: Cliffs of Dover Screenshots - 05/24/1101:33 PM
Originally Posted By: Freycinet
Originally Posted By: Brealistic
Originally Posted By: Kristorf
Originally Posted By: Brealistic
The classic "black bear in the dark cave picture"
All depends on your monitor settings, looks perfectly OK to me.
Of course you posted it. Just to be fair what monitor settings do you suggest ? Mine are set pretty darn high.
I believe we are looking at the very same thing as I was being a little bit facetious with that comment for dramatic effect but I wasn't far off mind you.
I can see that your not use to screenshot criticisms Kristorf. A lot of you admirer's I liken to the senior citizen's, pat each other on the back, art club society.
It's the kind of "art" one sees on sale at little open air art sales on church property and in parks
I will be Fair to you and totally Honest to you though. This will improve your shots immensely.
that is , IF you WANT to listen and Improve
The other so called "compliments" won't
What you do not seem to understand is that these aren't screenies produced by a professional company which is selling them. These are screenies made and uploaded by fellow enthusiasts, for your viewing pleasure. Pls don't criticise them as you would a product you have paid for. You just come across as someone very disagreable, frankly.
Also, what is this terrible hateful tone in all your postings? - Pontificating and huffing and puffing and sounding like a 100% snob. "Senoir citizens patting each other on the back", "the kind of "art" one sees at open air art sales"... - What is the point of all this? If you have nothing good to say then maybe don't say anything. These are fellow enthusiasts (well, obviously you are not an enthusiast, so not fellow to you) who just post for fun and to give something to the community. Maybe you should try to learn a little from their constructive attitude and try to contribute something except snide remarks and over-the-top vengeful criticism.
So in other words you believe that Not critiquing them and giving false praise is somehow a benefit to the screenshot artist.
It isn't
The rest of your posting is just a obnoxious little childish personal attack as I see you frequently indulge in when your confronted by a post you don't approve of.
I AM trying to make constructive criticism's here.
Re: Cliffs of Dover Screenshots - 05/24/1101:38 PM
To tell you the truth fella I couldn't give a flying f@"k to what 'qualifications' you say you have, I post screens of a game I enjoy and don't really care what 'experts' like you say.
You appear to be so full of your own self importance and negativity that all you can do is critisis something you don't even have all in the hope of starting an arguement.
I don't want or need your help mate, I am self taught and always learning and open to advice, thats how I have got on in the skinning world, and I quite like it that way, and from constructive comments by others, so do most of them.
Again, I say I admire your work, or would do if I/we had ever seen any of it.
As this is a screenshot thread and a forum to a game you don't have could I suggest you troll off someplace else and leave those of us who want to promote and appreciate this game to do so please?
Re: Cliffs of Dover Screenshots - 05/24/1101:39 PM
For the first time ever I've taken someone off Ignore. I feel a little guilty, sorta like slowing down to look at a car wreck, but Mr. Big F'ing Art Degree's posts are just too entertaining (too unbelievable?) to miss!
Re: Cliffs of Dover Screenshots - 05/24/1101:42 PM
I suggest knocking if off.
Brealistic is right. You post your shots here, he comments them using his education. As long as it is left this way, the thread keeps its purpose. Noone promised accolades.
If seen a fair share or threads going downhill this way.
"He who builds his house at a crossing has lots of masters" is a saying where I come from. Not sure if it makes sense in English.
Brealistic, sorry for the Oxmoron remark, that was rude and uncalled for.
Re: Cliffs of Dover Screenshots - 05/24/1101:47 PM
Originally Posted By: DocW
I suggest knocking if off.
Brealistic is right. You post your shots here, he comments them using his education. As long as it is left this way, the thread keeps its purpose. Noone promised accolades.
If seen a fair share or threads going downhill this way.
"He who builds his house at a crossing has lots of masters" is a saying where I come from. Not sure if it makes sense in English.
Brealistic, sorry for the Oxmoron remark, that was rude and uncalled for.
Michael.
Thank you Michael. You have a whole lot of class to come out and say this, IMO.
Re: Cliffs of Dover Screenshots - 05/24/1101:49 PM
Originally Posted By: Brealistic
I will leave this totally to Krisdorf. If he wants a REAL critique of his work from an actual trained artist I will certainly help him.
They are 'virgin' screenshots mate, straight, as it says, from the screen, un-edited, how can you critique and improve whats on my screen? All your 'training' can't alter that can it?
DocW no-one (as far as I know) wants accolades, complaing that the light is wrong, a screen to dark etc doesn't help as its the game programme, not some exam entry.
The only way to stop any thread going the way of this one is for no-one to post, apart from that they all go this way, regardless of forum, topic or threa.
Re: Cliffs of Dover Screenshots - 05/24/1101:57 PM
Originally Posted By: Brealistic
and I really hope Krisdorf takes my advice. I can see he certainly loves making screenshots. His work just needs a bit more polishing.
I am more then happy to help ANYONE out that wants an unbiased criticism of his shots btw.
I have not insulted you so why do you me? Loose the krisDorf bit fella, you want respect but post names wrong, possibly a mistake, or through arrogance?
Re: Cliffs of Dover Screenshots - 05/24/1102:02 PM
Originally Posted By: Brealistic
Originally Posted By: Snapper
Originally Posted By: bisher
Well thanks for your input Brealistic, but WRONG, I spend a lot of time setting up my screens and they are stil average at best. Your comments are the result of what I call 'I was caught up in the moment postings'. You are so caught up in the moment you come across as not having a clue as to what you're talking about.
My mistake was putting Annie Liebowitz here on Ignore and potentially missing out on these Nuggetx of art education!
- Distinguished member of "Old F'Art Society"
and your art education is ?
Thought so.
Jeez.. how far can you get up your own arse?.. 'trained artist', wow, your superiority complex is palpable.
Let's see some of your professional screenshots then. Even better, a guide on how to achieve artistic perfection.
Of all the screenies I've seen in Cod, Kris's are generally some of the best, I'm using one of his shots as wallpaper.
As for the Black bear.. Here..
Every one of these squares is a different shade of white, pure white is the middle bar.
A well calibrated monitor will show a difference between the central (pure white) bar and the block 254 it will show the boundary between the bar and 251.. If you're just seeing all white.. you've a problem.
Same thing for black.
If you get the white black levels right the rest will follow..
Re: Cliffs of Dover Screenshots - 05/24/1102:32 PM
Less blah blah blah and more pix please.
3 pages and no pix make C_G a dull boy
This reminds me of my father coming over for dinner and critizing my wife's chicken casserole (much post-dinner entertainment was provided by wife upon father's departure). If someone wants pointers on how to improve their cooking, they'll ask for it... in the absence of such an invitation the politic thing is to let it slide, not matter how "true" it may be that the casserole is an under-done flop.
In any case, stating that it's "another black bear in a dark cave" is hardly constructive criticism... any teacher who dispenses such comments should be fired. All such a comment does is point out the problem without providing any sort of solution.
Re: Cliffs of Dover Screenshots - 05/24/1103:05 PM
Originally Posted By: Cold_Gambler
Less blah blah blah and more pix please.
3 pages and no pix make C_G a dull boy
This reminds me of my father coming over for dinner and critizing my wife's chicken casserole (much post-dinner entertainment was provided by wife upon father's departure). If someone wants pointers on how to improve their cooking, they'll ask for it... in the absence of such an invitation the politic thing is to let it slide, not matter how "true" it may be that the casserole is an under-done flop.
In any case, stating that it's "another black bear in a dark cave" is hardly constructive criticism... any teacher who dispenses such comments should be fired. All such a comment does is point out the problem without providing any sort of solution.
Less blah blah blah and more pix please.
Actually this is exactly how almost all really good professional art teachers teach. It's Marine Boot Camp for the aspiring artists. I was being GENTLE. Believe me.
Only the toughest most qualified survive. It isn't the easiest way to learn but it is in fact the best way Imo
I won't do it to you'll. It won't help you half as much though.
Re: Cliffs of Dover Screenshots - 05/24/1103:44 PM
My sister went to a painting class - one.
Her raw talent was enough for her to take it up as a hobby, and she made some very lovely landscapes. They look great to our uneducated, ignorant eyes and make her very happy. They are on subtle display in various places in her house.
I would never invite some of the people in this thread over to her house based on the comments in this thread. A fight would ensue as soon as they started explaining all the reasons it was crap based on some degree they obtained and the biases learned in order to achieve a passing grade.
The best kind of art is the kind that pleases a person, IMHO.
The best art is not the kind of art that is great simply because some book or some dude on the Internet with a huge e-penis says it is.
Trained artists think a cruicifix placed inverted in a clear vessel full of urine is art. Everyone else knows it's an upside down lower cased letter T in a jar of piss.
One group will pay thousands of dollars for the "art" of such things. The other group will sigh and realize their kid will probably wind up in special classes in school for thinking that peeing in a jar is clever.
Re: Cliffs of Dover Screenshots - 05/24/1105:31 PM
Originally Posted By: Brealistic
Actually I'm not but thanks for trying to paint me in your own biased driven false color chart there pal. That's always novel and new. The classic example of a devious forum individual trying to make trouble for another poster by concocting a spider web of lies untruths about him while dodging everything else in the thread. Happens all the time someone dares stick up for himself from personal attacks.
New idea. Nope
The people ruining it here FYI are the ones CHOOSING to continually insult this poster with childish nasty ignorance instead of listening to the kind offer I put out to EVERYONE here FYI.
Not I
NOT AT ALL
These people are the obvious exception to your post I see. Not a mention of them.
Wonder why? Seems a bit ODD.
BIASED POSTERER ATTACK COMING YOUR WAY. Duck!
I especially like the backhanded cracks you throw out at me continually such as I am autistic while pretending to be a kind concerned soul.
RUBBISH
"PS I hope your bravado and mannerisms is from internet anonymity rather than autism, but a friendly reminder that you're in someone else's house right now, and you need to respect what rules they think are acceptable behavior."
Lets see here. There is MY MANNERISMS, MY BRAVADO AND FAILING THIS MY OBVIOUS DEFECTIVE GEN POOL.
FRIENDLY REMINDER?
As if.
It's just a totally transparent way to make me out as the ONLY bad guy here isn't it?
I have been defending my education qualification "bravado"? against a continual backlash of nasty postings that say I have none.
Your just obviously trying to run my character down to suit your own bias.
As for the last DECENT part to cover up your "friendly insults and accusations" I may just take you up on this as I think it might be a good idea.
But judging from the lack of appreciation for this kind offer I don't see it's a realistic practical option.
OMG.. have you heard yourself. It's not us, it's you. He's not painting you to look like anything you are.
You've set youself up as the resident art critic and you can't take any criticism.. The world is against you.. Irony alert.
I suggest you grow a spine. If you can't take it don't dish it out.
Re: Cliffs of Dover Screenshots - 05/24/1105:34 PM
Brealistic, you trolled this topic with your useless scaremongerings (which is pretty much what they were). I am an artist too, albeit probably not nearly as old as you. So I'd love to see your work, but in another topic! Because before you started ripping people's screenshots apart, this was a great topic to visit for pictures from the game. I didn't expect it to turn into pages of discussions about pictures from the game though...
Is what I'm proposing unacceptable? I'm all for constructive criticism, but it's only cricket to dish it out when the posters have asked for it (unless the topic is about improving their 'work'. I doubt many posters in this topic would even have called their screenshots 'work'.)
Re: Cliffs of Dover Screenshots - 05/24/1105:50 PM
Around 4:30AM
*DISCLAIMER* - I'm not an artist, nor am I portraying to be one. I'm simply posting unedited screen shots from in-game footage from a video game. If you don't like it, you can kindly lick on my sack.
Re: Cliffs of Dover Screenshots - 05/24/1106:25 PM
Originally Posted By: Brealistic
Originally Posted By: Philip_ed
Brealistic; why don't you open a seperate topic for people to post screenshots in where they have attempted to flaunt their artistic side? Because there is a massive gulf between art which people do for pleasure and personal satisfaction, and art which people do commercially or to sell to others. The two can overlap easily, but if someone has produced something for themselves or, in this case, to demonstrate a GAME, then as Kris has pointed out, posts like yours are just an irrelevence.
Indeed, if you want some credibility, let's see your skills! C'mon, show us what you have done with CloD; or what you are able to do with a pencil or a paint-brush, and then let us be the judge of your artwork. Until then, as Frey has pointed out above, there is a hypocritical nature in your postings, and you credibility is really going downhill (TBH, I don't know what credibility you had, because without being rude, your name on any of these forums means nothing to me)
Franky Phillip I see no further point in pursuing this particular option. It was a offer I made in kindness and I only offer this ONCE and it was slapped away with virulent prejudice.
"there is a hypocritical nature in your postings"
Thank you friend and there is a disingenuous nature in yours.
now we're even
I guess I have to prove I'm not a liar here. No thanks. I need prove nothing to anyone. Did that already pal long ago.
If anyone prefers to believe I'm lying about my fine arts education then so be it. Believe what you like. I ask no one prove anything to me. I take you at your word.
I expect the very same courtesy be given.
As I mentioned earlier I don't have COD yet and I am also waiting for a much better computer this fall to run it.
As far as this forum judging my work for me to help the members out here that's more then a bit like the tail waging the dog
From where I come from one doesn't look a gift horse in the mouth
Everyone believes you, nobody cares. It's your attitude that's the problem, not your degree. You have not offered one piece of constructive critiscm. It's all been negative, flippant, ill thought out.. etc
Like I said before.. Grow a spine.
Advice is like castor oil, easy to give, hard to take.
Re: Cliffs of Dover Screenshots - 05/24/1108:21 PM
Originally Posted By: Brealistic
Your post is piss but thanks for urinating on the whole art world in general. I'm sure all the great artists of the ages appreciate your childish ill informed sentiments. Ignorance is obviously bliss as they say.
Don't ever visit this place. There is nothing there for you but urine.
Re: Cliffs of Dover Screenshots - 05/24/1108:43 PM
Brealistic is mostly right, quite apart from the silly, vindictive mob mentality that descends when the crowd think someone is getting above their station.
Dart said:
Quote:
My sister went to a painting class - one.
Yes, because all art classes are run by and frequented by pretentious idiots, who don''t know what *normal* people like, eh?
Quote:
Her raw talent was enough for her to take it up as a hobby, and she made some very lovely landscapes. They look great to our uneducated, ignorant eyes and make her very happy.
Yes, because 'my kind of people' are normal, down-at-the-range kinda folks, who don't like that city pretentious stuff, you know, by people that pretend to know about stuff, and all.
This ios pretentiousness of a different sort. What's your sister got to do with it? Why not invoke mom and pop and apple pie on the windowsill?
Inverse snobbery at its worst.
Quote:
The best kind of art is the kind that pleases a person, IMHO.
So no-one can make a judgement? History can't judge Rembrandt or Vermeer as possibly quite good, it's all relative? Yeah, you know that argument you ashot down in flames as a kid....
Quote:
The best art is not the kind of art that is great simply because some book or some dude on the Internet with a huge e-penis says it is.
No-one said it was. Straw target. Inverse snobbery, again. Playing to the crowd. Take a bow.
Quote:
Trained artists think a cruicifix placed inverted in a clear vessel full of urine is art. Everyone else knows it's an upside down lower cased letter T in a jar of piss.
Yup, easy target. Irrelevent. Just like people pretending to be thick and playing to the virtual crowd. Why not examine what he said, not what you'd like him to have said? You know, when the crowds have stopped baying. *That* is spineless, not having an opinion.
Quote:
One group will pay thousands of dollars for the "art" of such things. The other group will sigh and realize their kid will probably wind up in special classes in school for thinking that peeing in a jar is clever.
Mockery, when all else fails.
How about I start mocking redneck mentality? It would be kind of missing the point, but good fun?
Re: Cliffs of Dover Screenshots - 05/24/1110:16 PM
BTW, I must say that I have come to this thread just as much for Brealistic as for the pictures these last 24 hours. An entertaining injection of surrealism in this dry naturalist desert...
Re: Cliffs of Dover Screenshots - 05/25/1102:33 PM
Originally Posted By: Freycinet
It looks eighteen inches tall, not eighteen feet...
It does! From altitude, at least. Senseispcc has inspired me - tonight I'm going to taxi my Hurri up next to it and smile for the camera! (Unless some one beats me to it)
Re: Cliffs of Dover Screenshots - 05/26/1109:46 PM
Hi Bisher, thank you, the skins mine, something I've been working this evening on while trying to figure out this skinning malarky it's far from finished though. I'll post it on here once its done
Re: Cliffs of Dover Screenshots - 05/26/1109:51 PM
It looks great! I explored the skins folders in both steam and Softclub, then started to peruse the skins readme file in the steam folder......... That's as far as I got. Let me know if you ever publish a tutorial -- I'll buy an autographed copy. LOL
Re: Cliffs of Dover Screenshots - 05/27/1104:51 PM
Re external canopy animations: they DO work? Great! I swear they didn't for me -- gotta try again when back to my PC. Could be gremlins in my system or I'm LOSING it! LOL
I thank the creator team for the way they did render the gull wing on the Spitfire!
Have a nice game.
Its an eliptical wing mate, the gull wing is on the Stuka or Corsair
AHHHHH! Now I understand what the eliptical filter is all about It porks the Spit
Sorry boys but if you look underside a Spitfire where the wing joins the fuselage you shall see the gull effect. Many model maker mist this detail that change the all aspect of this plane. Although the Ju87 and the Corsair have an inverted seagull wing.
Re: Cliffs of Dover Screenshots - 05/29/1106:36 AM
Originally Posted By: Kristorf
Originally Posted By: Snapper
I didn't realize the external animation for open/close canopy worked for the Hurri, just figured it was broken like the Spits'. Thank you!
Works for me!!
Squad skin
OK, what I found is that I first have to work the canopy animation inside the cockpit, then go to external view to actually see it open or closed (applies to both "Canopy Toggle" or "Canopy Open"/Canopy Close"). If I'm already in external view the canopy will not open/close. If I'm in external view all other aircraft activities can be seen to move: ailerons, rudder, elevators, flaps, radiator, prop, exhaust, etc., but NOT the canopy.
I thank the creator team for the way they did render the gull wing on the Spitfire!
Have a nice game.
Its an eliptical wing mate, the gull wing is on the Stuka or Corsair
AHHHHH! Now I understand what the eliptical filter is all about It porks the Spit
Sorry boys but if you look underside a Spitfire where the wing joins the fuselage you shall see the gull effect. Many model maker mist this detail that change the all aspect of this plane. Although the Ju87 and the Corsair have an inverted seagull wing.
Re: Cliffs of Dover Screenshots - 05/29/1110:28 PM
Stills are almost realistic, some things are giving the game away though.
Who's skin is the Yellow 4 9JG26 Red Hollenhund under cockpit canopy ? Is it from the developers or a third part skin? Nice except for the grey wide spray along fuselage seams which isn't as reality but is the current modelling genre based not on fact but just the latest fad, throws a bit more variety in on a plane surface (pun !) and is accepted as such, if subtle its bearable but when obvious it looks wrong.
The Hurri belly is overdone though with all those grey rivet lines, spoils it, is that the sims default skin ?
What time of the day are the shots as I am seeing pink colour casts, or am I experiencing red out !
Such things are just denying the realism. No denying the potential, stuka shots are great, ships wake needs to blend into sea, look like contrails, again just a giveaway along with perhaps arcade style flameballs and break ups.
Re: Cliffs of Dover Screenshots - 05/30/1108:54 AM
Originally Posted By: senseispcc
I do not know from where came this Spitfire in the pictue! But on this one from La Ferté Alais there is a gull efect;
I can see why you think there is 'gull effect' from your picture, but believe you are mistaking it for how the wing merges and flares with the fuselage when viewed at an odd angle, such as when on the ground.
Re: Cliffs of Dover Screenshots - 05/30/1109:41 AM
Thanks for uploading the skins Shado You should post them at Airwarfare as well HERE .I find that megaupload a bit of a #%&*$# site 5 dollars to join to get instant access or wait 45 seconds for each dl to be ready.Not ranting at you , just the crap site...edit :disregard all of that , i just found them at airwarfare
Re: Cliffs of Dover Screenshots - 05/30/1103:16 PM
Hey Shado, I like your skins, and it has left me with a bit of a dilemma really.
You see, as yet I have held off buying the sim, its one of the games I have been most looking forward to but with all the negative opinions flying around I thought I would hold off until things settled down and we had a few solid patches out the door. Plus I am waiting to upgrade my pc so didn't want to jump too early only to be disappointed.
But looking at yours and others screen shots ( I won't pick out anyone in particular cos all you gents are posting bloody beautiful screenie's ) I'm thinking "My God, those look fantastic!" However I use triple 24" monitors with ATI 5870 Crossfired and I really wouldn't want to go back to single screen. I also couldn't stand getting poor fps either, ( yeah, I know I'm asking a lot ). So what do you think? Should I wait or take the plunge? ( My current setup gives fairly decent fps in DCS-A10 and ARMA2. )
I've also watched some movies that also look superb, no really noticeable stuttering and game play seems smooth, so are machines out there that can do this game justice???
Re: Cliffs of Dover Screenshots - 05/30/1103:45 PM
Ratcatcher, your system is far and beyond what mine is. CoD cost me $45 US via Justflight.com - hardly a gamble vs what you've already invested in your system alone! CoD is highly rewarding to technically-oriented simmers, but uber- frustrating if you're looking to win a DFC in the Campaign.
Re: Cliffs of Dover Screenshots - 05/30/1103:49 PM
I wouldn't say gull wing at all, despite doing a google search and seeing it named as such. A Stuka has a gull wing, a Corsair too. A Spitfire doesn't imho.. Red arrowed area is the cover that goes over the area where the wing bolts onto the fuselage.
Oh well, seeing as I'm here...here's a screenshot. Anyone got a 'Wellum' skin?
Don't fly straight and level for more than 10 seconds during a screenshot...
Re: Cliffs of Dover Screenshots - 05/30/1104:28 PM
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
Re: Cliffs of Dover Screenshots - 05/30/1105:13 PM
Hey Snapper, thx for the reply. Though I was probably unlcear, I didn't really mean the cost side of things was the problem. Rather, will I get insanely frustrated trying to run it with decent frame rates at its current build?
But your right of course, I should just get it and see how things go... and hope I dont spend the rest of the year
Re: Cliffs of Dover Screenshots - 05/30/1105:35 PM
Hi Ratcatcher, a bit of a dilemma for you for sure, the triple screen setup from what i've read still isn't up to scratch so I understand where your at having to go back to one screen.
The sim is very much work in progress, but I'm happy with what it has to offer me at the moment, my system is border line ancient now (Overclocked Intel Q6600 Quad Core @ 3.20Ghz/ 4GB OCZ PC-8500 RAM ) the only thing I have added is a GTX 570 Phantom 1280MB GDDR5 PCI-Express Graphics Card and I run everything on high apart from SSAO which is off.
Ever since Kegetys picked up on the fact that the SSAO was the problem with the game at the launch and released his fix we have seen the frame rates improve, since then 1C with the various patches along the way it has improved ten fold.
Anyway thats my tuppence, I hope it hasnt added to your dilemma, I'm in for the long haul on this one and providing 1c dont let us down everything will be ok.......now whaere's that SDK
Re: Cliffs of Dover Screenshots - 05/30/1105:35 PM
Suggest you try full detail over the English Channel first (it's the easiest on frame rates) so you can see the full potential of the graphics at a high frame rate. Next fly over some countryside and see how it runs on your system. You can always dial down the earthbound detail as necessary to keep a high framerate and keep aircraft & cockpit detail turned up fully.
Re: Cliffs of Dover Screenshots - 05/30/1106:15 PM
If you're refering to my post warbirds, it's not a duty and if it sounded a bit heavy handed then my apologies all round. I'm happy to put it to bed if you are.
Re: Cliffs of Dover Screenshots - 05/30/1106:22 PM
Originally Posted By: HarryR
If you're refering to my post warbirds, it's not a duty and if it sounded a bit heavy handed then my apologies all round. I'm happy to put it to bed if you are.
Re: Cliffs of Dover Screenshots - 05/31/1111:09 AM
Originally Posted By: Warbirds
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
I never did say a gull wing but under the wing at the wing and fuselage meeting point there is a form that most of you do not see but it is there under the wing and it has a form like a gull and many models of the Spitfire do not reproduce this! This game does do it perfecty! Look everywhere if you want to look at all! And like I said the corsair and Ju87 have an inverted gull wing try to draw a gull with is wings like a "W" it does not work a gull is a M.
Re: Cliffs of Dover Screenshots - 06/01/1104:51 PM
My current project, civil versions of the Bf 108.
This is the second paintscheme, which is way more difficult to get right, cause 1C modelers are back to form when it comes to messing up the mapping. It is no Spit IX, but definitely worthy of some corrections. Anyway, I am still tracing mapping locations on the texture as there is no template or void available for the Bf 108.
Re: Cliffs of Dover Screenshots - 06/01/1108:05 PM
Originally Posted By: Zorin
My current project, civil versions of the Bf 108.
This is the second paintscheme, which is way more difficult to get right, cause 1C modelers are back to form when it comes to messing up the mapping. It is no Spit IX, but definitely worthy of some corrections. Anyway, I am still tracing mapping locations on the texture as there is no template or void available for the Bf 108.
Screenshots provided by Kristof.
Nice, very nice, maybe it could be one of the flyable airplanes?
Re: Cliffs of Dover Screenshots - 06/01/1108:28 PM
Originally Posted By: Warbirds
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
If someone thought the world was flat wouldn't you say something? The spit is NOT a gull wing, there's no if's ands or but's about it.
Re: Cliffs of Dover Screenshots - 06/01/1110:25 PM
Haven't spent that much time with the game despite having it soon after the Russian version came out. Here's just a couple I've taken with the few QMB missions I've done:
Re: Cliffs of Dover Screenshots - 06/03/1105:21 PM
Originally Posted By: swampthng
Originally Posted By: Warbirds
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
If someone thought the world was flat wouldn't you say something? The spit is NOT a gull wing, there's no if's ands or but's about it.
No, I would just smile and move on. It is your duty to remind people how smart your are, not mine.
Re: Cliffs of Dover Screenshots - 06/03/1110:11 PM
Originally Posted By: Warbirds
Originally Posted By: swampthng
Originally Posted By: Warbirds
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
If someone thought the world was flat wouldn't you say something? The spit is NOT a gull wing, there's no if's ands or but's about it.
No, I would just smile and move on. It is your duty to remind people how smart your are, not mine.
If you never see what is there and never have made correction to a model you build then other are stupid when you cannot se you are wrong the only lesson you can understand is nothing never!. The Spitfire has no gull wing but a gull section of aft wing betwen the fuselage and the wing like neither the BF109 or the Hurricane had. And many models and simulation do not replicate this. Did you ever go to a musuem and looked a real Spitfire not some mock up made by amateurs? Look at a plan if you can read it.
Re: Cliffs of Dover Screenshots - 06/04/1101:37 AM
Gorgeous shots, Avatar. Can't help but think of the huge contrast of the fiery inferno within that Spit's cockpit and the chilly waters of the Channel waiting far below!
Re: Cliffs of Dover Screenshots - 06/04/1110:31 AM
Bush, Shado, thanks. Man, I really took my heart-blood into my other shots posted here, and this little bit was the first that provoked a comment ... oh, well ... I have another one:
The amount of detail - I can only hope they change the LOD when the plane disintegrates. Given the amount of polys, it is a miracle that the the sim runs at all.
Re: Cliffs of Dover Screenshots - 06/04/1102:01 PM
Originally Posted By: DocW
Bush, Shado, thanks. Man, I really took my heart-blood into my other shots posted here, and this little bit was the first that provoked a comment ... oh, well ...
Doc I hear you on that, it's like trying to start a converstation and no one responds, though this does not necessarily reflect how much a screeny is appreciated. In a thread of over 80 pages of screenshots sometimes my brain goes numb
Re: Cliffs of Dover Screenshots - 06/04/1103:46 PM
Originally Posted By: bisher
Originally Posted By: DocW
Bush, Shado, thanks. Man, I really took my heart-blood into my other shots posted here, and this little bit was the first that provoked a comment ... oh, well ...
Doc I hear you on that, it's like trying to start a converstation and no one responds, though this does not necessarily reflect how much a screeny is appreciated. In a thread of over 80 pages of screenshots sometimes my brain goes numb
Seriously, I'm late to the party (as usual ) and haven't commented on nearly any of the pics that deserve it. This last one by Kentucky is great BTW! Doc, yours have been pretty darn good too mate! I don't go to the trouble of cranking things up graphics-wise just for the pics I take but do appreciate those that do. I either just pause the action while I'm playing or now snap a couple from a track (just did my first track the other day...) that I made. Can't be bothered to spend the time to switch things back and forth between play settings and pic/video making settings. I'm lazy that way. Or people that slow things down and then use software to speed them up and get great looking results, too much work for this lazy sod.
But S! to all the posters of pics in here, haven't seen a bad one yet!
Re: Cliffs of Dover Screenshots - 06/04/1104:47 PM
Originally Posted By: senseispcc
Originally Posted By: Warbirds
Originally Posted By: swampthng
Originally Posted By: Warbirds
If the guy thinks its a gull wing so what. Why do some people deem it their duty to prove someone wrong. It is not a real gull wing of course but does give the effect at certain angles because of the large wing fillet.
If someone thought the world was flat wouldn't you say something? The spit is NOT a gull wing, there's no if's ands or but's about it.
No, I would just smile and move on. It is your duty to remind people how smart your are, not mine.
If you never see what is there and never have made correction to a model you build then other are stupid when you cannot se you are wrong the only lesson you can understand is nothing never!. The Spitfire has no gull wing but a gull section of aft wing betwen the fuselage and the wing like neither the BF109 or the Hurricane had. And many models and simulation do not replicate this. Did you ever go to a musuem and looked a real Spitfire not some mock up made by amateurs? Look at a plan if you can read it.
You may say I am stupid but for sure you cant read,,,read my post again buddy, I never said it had a gull wing I was just pointing out the fact that someone would go out of their way to prove someone wrong when in fact I would just let it pass and move on. Join a debate team and get it out of your system or go fight with the wife..
Re: Cliffs of Dover Screenshots - 06/04/1104:49 PM
DocW that is some detail. Have you seen the radial engine detail when the cowl is blown off or damaged? It seems most of the whole interior construction is detailed also.
Re: Cliffs of Dover Screenshots - 06/04/1108:29 PM
Avatar, Shado, Bish, you are darn nice (if its appropriate to say so in the quorum of a warbirds and fighter's board)
Sometimes I really invest a little time to set up the situation for a screenshot, take it, post it and I am totally excited to hear the opinions. I awake next morning, have a couple of posting notifications in my Inbox and none refers to my creation - doh. - I am amateur, read not really capable, but with some passion for it. I have to live with it I was baffled that this random shot just taken for the technical detail stirred up something, finally.
But, as I said, it really shows friendliness picking up the ball and commenting on my remark. With some of you I can really imagine sitting together in a pub and discussing things over a couple of beers.
It is again a case of the heavily criticized amateurish shoulder patting thing her ... but, yes, I like your screenshots Av and bish. Shado, I like the skins but I have no feeling for it since I cannot imagine how difficult it is to create a good skin. But from the reactions and the graveness other people put into skins, I can imagine it.
Warbirds, yes, I really wonder if these polys are present all the time for the model or if the LOD just changes according to the damage state. I had some wing damages showing rivets on the ribs - insane, bloody awesome.
Re: Cliffs of Dover Screenshots - 06/04/1110:30 PM
"But, as I said, it really shows friendliness picking up the ball and commenting on my remark. With some of you I can really imagine sitting together in a pub and discussing things over a couple of beers. "
Re: Cliffs of Dover Screenshots - 06/05/1102:41 PM
Originally Posted By: DocW
Avatar, Shado, Bish, you are darn nice (if its appropriate to say so in the quorum of a warbirds and fighter's board)
Sometimes I really invest a little time to set up the situation for a screenshot, take it, post it and I am totally excited to hear the opinions. I awake next morning, have a couple of posting notifications in my Inbox and none refers to my creation - doh. - I am amateur, read not really capable, but with some passion for it. I have to live with it I was baffled that this random shot just taken for the technical detail stirred up something, finally.
No worries, Doc. Now that we know how you feel I'm sure some of us will make sure to share our opinions with you on your postings!
The detail in the planes is just amazing! Since taking a little break from this game while it's being patched I was pleasantly surprised to see that I can now go from all medium settings to mostly high and have better FPS and less pausing. Still has a good bit of optimization to go, imho, but I'm now getting a bit more excited about the potential. Been having fun tweaking some of the existing QMB missions and then playing them. Getting happy the Spring/Summer chores are starting to calm down a bit and I'll start to have a little more free time to play games again... Looking forward to things over the next few months.
Quote:
But, as I said, it really shows friendliness picking up the ball and commenting on my remark. With some of you I can really imagine sitting together in a pub and discussing things over a couple of beers.
Yeah, it's pretty funny developing relationships over the years with people I've never met face to face. Some of them I consider very good friends at this point. It's always a hoot on the rare occasion when I actually get to meet an online friend and share a beer. Haven't done it as much as I'd like (mainly because most of the people I'm talking about live on the over side of the country or world!) but hold out hope to do more of it in the future. Just have to develop that damn transporter then things will be so much easier!!
BTW, nice pics Furbs! To be consistent with the thread... here's a couple of more:
Gotta love the damage models...
Man, these pics look soo much better on my 32" 1920x1080 monitor than here after being compressed and then shrunk down to size... But it's still a pretty game!!
Re: Cliffs of Dover Screenshots - 06/06/1105:47 AM
Originally Posted By: -Avatar-
Man, these pics look soo much better on my 32" 1920x1080 monitor than here after being compressed and then shrunk down to size... But it's still a pretty game!!
Great pics, indeed. I could look at the damage modelling the whole evening without being bored. Perhaps you try Postimage.org with your pictures, it preserves the size if the spectator clicks on them.
Re: Cliffs of Dover Screenshots - 06/06/1111:41 AM
Originally Posted By: DocW
Great pics, indeed. I could look at the damage modelling the whole evening without being bored. Perhaps you try Postimage.org with your pictures, it preserves the size if the spectator clicks on them.
Re: Cliffs of Dover Screenshots - 06/06/1101:33 PM
not so many Zerstörer pics in the thread. If you choose the Hotlink for Forums (1) Codecs option in Postimage.org, you get a larger preview (like mines).
Re: Cliffs of Dover Screenshots - 06/07/1102:49 AM
Originally Posted By: bisher
Wow intense pics Avatar, awesome!
Thanks mate! Been having a blast taking screenies... One of these days I'll have to sit down and actually learn how to manage these engines... Fortunately, the AI isn't too intense and I'm able to relatively hold my own against them without blowing up my engine but my wingmen always fly and climb faster than I do so I know I'm not managing things well...
Went up with a few 110s hunting some Beaufighters in the early morning...
There are a lot of very nice screen caps here, so I wrote a program that put some from the last couple of pages in this thread into a purdy gallery. Note that it links to the exact same images here on SimHQ, so no images are moved by me or altered etc. I hope this is ok. If it isn't let me know, but going on the 'easier to ask forgiveness than permission' basis here. I could easily do all of them in the thread too, but didn't want to push it first go.
It's not perfect but it's a relaxing way to gaze at them. I wrote a tiny bit of code that went through SimHQ threads and pulled out the pretty pictures automagically so there might be mistakes etc. I didn't artistically pick them, so blame the stupid machine and not the operator - although I did get a bit delete happy when it was time to go back to work and get rid of obvious wrong-uns.
PS It's a bit slow because I make the browser do the thumbnail resize - never a good idea. I'm not a webdev, I have a proper job
PPS If the aspect ratios annoy you then I recommend Johnnie Walker Red Label, but if that doesn't work then click the new 'Image View mode' button toggles.
Re: Cliffs of Dover Screenshots - 06/08/1105:06 AM
Hey Bish red or black , its all good when it's 682 below zero.Anything under 18 is 682 below for me being from the tropical climes of Darwin , so methinks in an hour or so when i get home i will say hello to the neck of my Johnnie, maybe the waist too
Re: Cliffs of Dover Screenshots - 06/08/1107:21 PM
Originally Posted By: FearlessFrog
There are a lot of very nice screen caps here, so I wrote a program that put some from the last couple of pages in this thread into a purdy gallery. Note that it links to the exact same images here on SimHQ, so no images are moved by me or altered etc. I hope this is ok. If it isn't let me know, but going on the 'easier to ask forgiveness than permission' basis here. I could easily do all of them in the thread too, but didn't want to push it first go.
it seems to be kinda ...uhm..err...buggy, I cannot find a single pic of mine in there ...
Re: Cliffs of Dover Screenshots - 06/09/1105:00 AM
Originally Posted By: -Avatar-
Originally Posted By: DocW
it seems to be kinda ...uhm..err...buggy, I cannot find a single pic of mine in there ...
It's probably because of what you said earlier...
It was the Computer Program of Justice that did it, not me - I only made it read the last 3 pages on this thread or so, as was worried what Dart etc would do to me if I automagically started turning SimHQ threads into other web sites that sucked their nectar like bandwidth-hogs of images (that don't show wonderful SimHQ ads that pay the bills too etc).
To do the lot in the thread means I'll have to snaggle a copy of the images and process them to make a thumbnail etc, and that seemed like more work than my Grande Hipster Latte could power me through at lunch.
Plus I already had the bloody Antipodeans moaning at me about slowness (despite their 'two coconuts and some wet taut string' internet solutions) so didn't want to add loads more for that reason alone.
Or I might of accidentally deleted one when I checked them.
(pheww - I think I got away with not letting DocW know his screenshots weren't very good, so I deleted them - how'd I do??)
Re: Cliffs of Dover Screenshots - 06/10/1106:49 PM
Cool pics Ajay.
Hey, has anyone else seen this?:
What is that blue liquid that is leaking out? Is that accurate? Did planes have that kind of colored liquid in them? It disappeared real fast after I saw it and it only seems to be at the beginning of the stream. Any ideas?
Re: Cliffs of Dover Screenshots - 06/10/1110:46 PM
Originally Posted By: -Avatar-
Cool pics Ajay.
Hey, has anyone else seen this?:
What is that blue liquid that is leaking out? Is that accurate? Did planes have that kind of colored liquid in them? It disappeared real fast after I saw it and it only seems to be at the beginning of the stream. Any ideas?
Re: Cliffs of Dover Screenshots - 06/12/1111:39 AM
What amazes me with the detail is that the bullet/flak holes are more than just decals. You can clearly see the distant water through the largest hole in the port wing root.
As for the dunking in the Channel shot - unfortunately I see that way too often! LOL
Re: Cliffs of Dover Screenshots - 06/13/1111:01 AM
I tried a quick mission. Intercept He11h2 over the channel. This is the results; but!... This is not all! I was wounded, out of ammo and my plane lost the engine; A general view; I hope to get to land in Great Britain? I made it to land now belly landing! Flaps down to reduce speed; Made it! I hope they have a doctor in this village? From the outside the damage is less impressive;
Have a nice game, I hope this give you the insensitive to try a mission or two!
Re: Cliffs of Dover Screenshots - 06/19/1111:25 PM
Thanks, Trooper, I was wondering that myself.
One mod I'm using offline is Jafa's sound mod. To my ears it's quite an improvement: http://vimeo.com/24922949 (I've got to learn how to imbed videos on here), at least until Luthier & Co. rework the originals themselves.
To each their own. The landscape never bothered me, but the lawnmowers did.
Re: Cliffs of Dover Screenshots - 06/22/1103:53 PM
Nice pics, Senseispcc, I had a couple I was going to post but found out that the patch screwed up my print screen button so no pics were actually taken. I also had a bug I was going to post with its' pic but that didn't come out either.
Re: Cliffs of Dover Screenshots - 06/22/1103:59 PM
I can't tell you how much I enjoy your screenshots! They come up beautifully on my iPad2 (as do Frey's videos). Not bad for a sim that's been described as an "epic fail"!!
Re: Cliffs of Dover Screenshots - 06/23/1112:48 AM
Yes the shadow is quite amazing, but I really like the prop blur, I've found I have to turn the engine off and take a screenie at just the rigth moment to get that effect, but in the above pic all three props are nicely blurred. Cool
Re: Cliffs of Dover Screenshots - 06/23/1103:40 AM
Originally Posted By: bisher
Yes the shadow is quite amazing, but I really like the prop blur, I've found I have to turn the engine off and take a screenie at just the rigth moment to get that effect, but in the above pic all three props are nicely blurred. Cool
bisher - To achieve that prop effect I pause the game, then set time delay back a couple of clicks (mine is [ key) then restart and re-pause as needed.
Thanks to all those that have commented - glad you like the shots!
Re: Cliffs of Dover Screenshots - 06/23/1107:58 AM
Great shots from a great game that should get our respects! I hope that the creation team shall continue to eliminate the bugs from it. At the end shall it be bigger than IL2 the original the size of this one is 32 GB while COD is only for the moment 4 GB. I also love the way the screenshots are a big 6Mb. This happens a lot of times the brakes of the British planes are a killer. Have a nice game.
Re: Cliffs of Dover Screenshots - 06/23/1107:37 PM
Originally Posted By: CBSKentucky
Originally Posted By: bisher
Yes the shadow is quite amazing, but I really like the prop blur, I've found I have to turn the engine off and take a screenie at just the rigth moment to get that effect, but in the above pic all three props are nicely blurred. Cool
bisher - To achieve that prop effect I pause the game, then set time delay back a couple of clicks (mine is [ key) then restart and re-pause as needed.
Thanks to all those that have commented - glad you like the shots!
Re: Cliffs of Dover Screenshots - 06/24/1112:11 AM
Fantastic Hurri shots. I have to admit the Hurri competes with the Spit in my heart for the RAF beauty prize. But then the Beaufighter is up there too. With the Westland Whirlwind. And the Mosquito. Or the Tempest and Typhoon. Of course the Meteor was also a beauty...darnit, love em all!
Re: Cliffs of Dover Screenshots - 06/24/1108:17 PM
After the patch; The new BF109-E1; Bader after a mission; Tuk fires in anger; Big Ben gives the hour; Score after first mission after the patch of 2011-06-24; Like me have a nice game!
Re: Cliffs of Dover Screenshots - 06/24/1110:13 PM
The problems are not minor for me mate.. The game was working and acceptable before the 'hotfix' on my machine. Then the 'beta' last week, made it even worse, and with this latest offering it has become a total stutter fest. The sad thing is that with a lower end card before these patches I was having a great time flying the game, now its totaly unplayable!
Re: Cliffs of Dover Screenshots - 06/25/1110:40 AM
Some of my lasted in game pictures ; Click on the picture to see it in full size. Follow the leader; Memories; Surprise; Where is the victim (have a long look); And some say it is not a fun game?!
Re: Cliffs of Dover Screenshots - 06/25/1103:17 PM
i got about 15 minutes in before a lack of memorey box popped up and she crashed
Liking the weathering , looks good.
I only just noiced the detail on the tailskid of the moth , how nice is that.
Must have crashed because i was just flying around perving at the way the shadows where working on the wing,watching the sun go down and checking out the landscape instead of shooting the crap out of something.
Blighter making a run for it...i give chase firing small bursts here and there getting more hits...then he drops down towards the airfield, i think hes landing so stop firing...
Re: Cliffs of Dover Screenshots - 06/27/1105:12 AM
Nice crisp shots Avatar
I really like this shot and not just for the aircraft but the terrain as well. While it might not look 'real' it has an 'expansive' feeling to it, at least for me (it looks great at it's original resolution). The pic is a repost
Re: Cliffs of Dover Screenshots - 06/27/1112:02 PM
Thanks bisher. I liked the Capt.'s latest offer to us (and I really love that CoD lets us add whatever weathering we want to any skin that we have) and had time for a quick little jaunt to hunt down a couple of Defiants and snapped off a couple of pics and liked them so wanted to share.
Yes, I saw that pic in your new self-server screenshot thread and liked it also! Sometimes I just sit back and look at this sim and go "wow" with what you see. Very cool. Really hoping it gets to be what we all want it to be though!
Re: Cliffs of Dover Screenshots - 06/28/1101:51 AM
Thanks for the link, FF, an interesting read. I'll reserve judgement until I hear more about it. Other than the greenish cast, the graphics sound very good and apparently enough for some to rate them better than CoD's graphics. I would need to see more screenshots - especially of aircraft on fire - to really be convinced.
IMHO if a console combat flight sim brings more players into the genre, then it's all good.
Re: Cliffs of Dover Screenshots - 06/28/1102:15 AM
Amen brother Snapper
AI making fodder of the bombers I've been tasked to protect, they make diving runs in on the bombers and when we're in good position me and my squad climb with them until all our speed is bled off. Buggers seem to stay just out of range.
Re: Cliffs of Dover Screenshots - 06/28/1102:25 AM
Originally Posted By: Snapper
Thanks for the link, FF, an interesting read. I'll reserve judgement until I hear more about it. Other than the greenish cast, the graphics sound very good and apparently enough for some to rate them better than CoD's graphics. I would need to see more screenshots - especially of aircraft on fire - to really be convinced.
IMHO if a console combat flight sim brings more players into the genre, then it's all good.
Indeed, the more the better. I own both and while CoD has good aircraft models/skins and excellent cockpits, practically everything else graphics-wise is done better in WoP - a landscape tour-de-force. GloDark did an excellent movie here:
Re: Cliffs of Dover Screenshots - 06/28/1103:05 AM
That was truly an impressive video - the graphics are amazing. I guess to suggest an old-timey look the colours have been a bit desaturated, but that is a minor nitpick, especially if the majority of players prefer it that way. The ground explosion was convincing, it certainly conveyed the abrupt violence of an aircraft impacting the ground at high speed.
Re: Cliffs of Dover Screenshots - 06/28/1107:23 AM
I really liked this screenie and comment by Strike over at the banana forum:
Originally Posted By: Strike;302686
Hi! I just wanted to stop a moment and praise the damage model:
I got my a$$ shot up by a 109 a few days ago and looked behind my seat-armor only to find the damage 100% correct according to the external view! It was really sweet to see "internal" aircraft damage represent the external aircraft damage :p I could peer through the holes in the fuselage at the same spots they were depicted on the outside.
This game has an INSANE damage model! I just wished more about the calculations being made! A developers commentary on what happens from trigger-press to bullet hit and damage delivery would be awesome! Just to see what the game actually takes into account! I've already seen bullets that puncture thin skin can enter the plane on one side and exit the other side, and 20mm cannon AP shells pretty much slice through the entire plane :P
Re: Cliffs of Dover Screenshots - 06/28/1111:56 AM
Nice screenies there bisher, I love the bailing routine and was surprised to see that the pilot is usually last to exit the plane. Going down with the ship and all? lol
Frey, thanks for posting that here! I also love the damage model. Heck, all I do is pretty much just fly a QMB mission and try to shoot up some planes and then watch it play back. I still haven't even mastered the finer details of how to fly these things (pretty much doing it by the seat of my pants so I'll stay away from online for awhile I guess... ) but love the various aspects of it that are done well and work right. Man will this be a classic to remember.
Re: Cliffs of Dover Screenshots - 06/30/1103:52 PM
Sweet, sweet, sweet shots Kentucky (for some reason I want to break out into song 'Kentucky woman, she shines with her own kind of light' eesh that's just wierd)
Nicely done Avatar, best edit ever. I really like that last shot. Holey dynasty batman that aircraft has no engines or propellers
Re: Cliffs of Dover Screenshots - 06/30/1104:30 PM
Originally Posted By: bisher
Nicely done Avatar, best edit ever. I really like that last shot. Holey dynasty batman that aircraft has no engines or propellers
Thanks Bish, it's actually there, to the right of the rear gunner just below the lower wing's aileron. It's a push and the prop is side on from this angle.
Re: Cliffs of Dover Screenshots - 07/02/1101:21 PM
I'm sorry, too much time has past without anyone posting a screenie! To my fellow American's, I wish you all a Happy 4th of July this weekend. S!
Great skin by Shado:
If you ever wondered what a 20mm shell would do to a pilot's head... It looks like a metal hit decal and I actually moved the camera around and it really looked like it was on his head and not the cockpit windshield: Hunting Blenheims:
Re: Cliffs of Dover Screenshots - 07/03/1109:22 AM
Originally Posted By: Triple111
Originally Posted By: Senseispcc
PS; mark the tracers during the night are very realistic.
Can you get some screenshots of them?
you can get a bigger picture if you click on them.
This are some of the picture of my first night interception of DO17Z ;
And a last one for pleasure;
Maybe I open the Pandora box here but I find this very realistic; 1/ do not forget this is a game. 2/ the 303 of the Spitfire and Hurricane are very fast guns. 3/ the stability of a Hurricane if better than any other of the games planes (fighter). 4/ the quality of this picture is better than the cameras used in the real planes in 1940. 5/ most of the gun cameras movies are made in an action where the pilot risk his live in the game I am not. 6/ I like this game a lot. Have a lot of fun.
Re: Cliffs of Dover Screenshots - 07/03/1101:26 PM
Originally Posted By: CBSKentucky
I like the old Italian crates.. but does anyone know why the Italian pilot in game has no flying helmet? In the pilots menu their is hardly any choice of clothing or flight gear.. I can't believe that the devs didn't have any information as to what they were kitted out with? I may have missed the reasons as to why it has been left out so sorry if this has been posted up before.. but you have to admit, its quite a glaring ommision..
Re: Cliffs of Dover Screenshots - 07/03/1101:52 PM
+1 Trooper. Just a brief google search, but it appears the Italians weren't so primitive... http://www.flightgear.ch/Other_RA_Giusti/other_ra_giusti.htm (a nice site, BTW, for anyone interested in flight-gear. Most of the info on the site appears to be correct).
Re: Cliffs of Dover Screenshots - 07/03/1102:09 PM
Thanks for the link Ed.. in that site alone there are three different Italian flying helmets plus goggles, all WWII era.. god, if its that easy to find decent pics, why on earth aren't they present?
Re: Cliffs of Dover Screenshots - 07/03/1103:22 PM
Originally Posted By: TROOPER117
Thanks for the link Ed.. in that site alone there are three different Italian flying helmets plus goggles, all WWII era.. god, if its that easy to find decent pics, why on earth aren't they present?
excellent question
sadly the most ignored and the best resource for all this material are the people that buy their games
Re: Cliffs of Dover Screenshots - 07/03/1107:59 PM
Haven't seen much of the Italian planes yet so good goin' CBSKentucky! That Sunderland looks like a nice juicy target, will have to try it on for size sometime.
Flames are just starting to come into the cockpit...
Re: Cliffs of Dover Screenshots - 07/05/1110:34 PM
I set up a mission for the missus so she could go and take on a couple of 88s and a 110.Set the 88's to bomb the field just before takeoff for a bit of pre battle action and had the 110 set to strafe a fuel truck and other airfield objects.
This is what happened...
The 88s had bombed and she just started up Bader's hurri getting ready to taxi onto the runway.Bang bang bang! And the cockpit shattered,flames appeared and fuel/glycol? started leaking into the cockpit on the floor.The 110 picked us as it's target and mission was over,pilot slumped.The bastid came back for three passes and just kept drilling the burning hurri.
Re: Cliffs of Dover Screenshots - 07/06/1112:34 AM
Cool shots Ajay! I bet your wife had a blast! I know I could never get my wife to fly any of my games. Years ago I tried to get her to do a racing game for the fun of it and she tried but gave up way too easily being frustrated from the experience...
Busted windows? Have had a few of those! (more than I care to remember actually )
Re: Cliffs of Dover Screenshots - 07/07/1104:31 AM
Thats just mean..picking on an Anson! I know what you mean with frustration Avatar,mine tried V8 supercars with a momo wheels and pedal setup, she could never put a nice lap together and constantly got the sh/ts on She loved the Crysis though,crysis,warhead and crysis 2 we did side by side. She is not a big fan of shooting down planes in Clod (yet) mainly just likes flying around and checking stuff out, when she finished her first takeoff and 15 minute cruise in the spit she simply said,flyings cool hey
Re: Cliffs of Dover Screenshots - 07/07/1102:08 PM
Originally Posted By: Ajay
Thats just mean..picking on an Anson!
He he, well, someone has to do it!
Quote:
I know what you mean with frustration Avatar,mine tried V8 supercars with a momo wheels and pedal setup, she could never put a nice lap together and constantly got the sh/ts on She loved the Crysis though,crysis,warhead and crysis 2 we did side by side. She is not a big fan of shooting down planes in Clod (yet) mainly just likes flying around and checking stuff out, when she finished her first takeoff and 15 minute cruise in the spit she simply said,flyings cool hey
Re: Cliffs of Dover Screenshots - 07/08/1103:29 AM
Excellent shots gents, mine pale in comparison,but are the result of creating a quick mission in the FMB, me in the 109 vs four spits. They were very agressive as you can see
What's this flaps extended?!? Buggers
They were almost tripping over themselves to get at me
Re: Cliffs of Dover Screenshots - 07/08/1101:33 PM
Originally Posted By: bisher
Love that shot of the spit pilotless, Avatar
Thanks mate, I liked it too. Like you, I only have been flying QMB missions and grabbing screening from there. And what's this crap?
Quote:
mine pale in comparison
That's just plain bull, you have, like many others here, posted some great screen shots! So keep 'em coming! I like the first one due to the atmosphere it creates! 4vs1 huh? How did you fare? Flap use also surprised me the first time I saw the Spits doing that. I think I even used the same adjective (buggers) to describe their activity! lol
DocW? You still holding out on contributing? Come on man, share those great screenies will ya?
Re: Cliffs of Dover Screenshots - 07/10/1104:46 PM
Originally Posted By: Brealistic
Excellent. Someone makes a night shot where you can actually SEE the planes !
LOL, true, but one thing I discovered when I had posted some screenies that I thought were cool and then I saw them on my work computer... due to that monitor's settings they were much darker than what I was seeing on my gaming rig. Big difference. Made me wonder how people were actually seeing the ones I was posting.
Furbs, nice 109 pics!
Last night did a QMB mission with four of us hunting along the English coast when we stumbled upon a big fat Sunderland... Took a couple of passes but I was able to bring her down with only a couple of minor hits to my plane, of course he was ignoring the three other planes in my group.
Catastrophic engine fire caused them to pop the hatches and bail...
Re: Cliffs of Dover Screenshots - 07/10/1106:39 PM
Thanks for those great shots Avatar. I'm really glad the FW200 and the Sunderland made it into the release, they are great looking aircraft and make for interesting targets!
Re: Cliffs of Dover Screenshots - 07/11/1101:00 AM
Originally Posted By: -Avatar-
LOL, true, but one thing I discovered when I had posted some screenies that I thought were cool and then I saw them on my work computer... due to that monitor's settings they were much darker than what I was seeing on my gaming rig. Big difference. Made me wonder how people were actually seeing the ones I was posting.
Same, looking at the pics here at work on a 22" and they look like crud compared to my home unit.Definitely makes you wonder how everyone see's the 'same' game.Please- no monitor settings discussion ..dear lord , please.
Re: Cliffs of Dover Screenshots - 07/12/1111:46 AM
Love that last one Bish! Great pic with flak. Such a brave soul to venture forth into the FMB! Can't wait to see more of your results mate.
I've been admiring the damage model again and got impressed with the way fire spread through the planes once alight. Here I lit up a stray Condor trying to make it back to France after a single head on pass in my SpitIa. The fire spread down the fuselage until a minor explosion happened blowing off a small piece of the plane before it tumbled into the sea... all crew members, except the forward ventral gunner, made it out. The flames would have been more intense but the plane was spiral diving pretty fast after the crew decided they didn't like their ride any more :
Re: Cliffs of Dover Screenshots - 07/12/1112:26 PM
Thanks Avatar, I agree with Snapper, my friend to the east, great progression shots, I like in the first shot the fire is inside the fuselage (is that an open door?), and the aircraft starts a slow death roll to the left. Nice!!!
As far as the FMB goes the Artillary choices are amazing, they all have their own purdy colors and cloud burst, etc, much experimenting to do. I'm not even sure what's used for what, can we assume the 'artillary' in the FMB is strickly Anti Aircraft Artillary or is there some ground Artillary as well. So much to learn.
Re: Cliffs of Dover Screenshots - 07/12/1101:35 PM
Glad you guys liked them.
Originally Posted By: bisher
...I like in the first shot the fire is inside the fuselage (is that an open door?)...
Yes, you can see the open side door a little past one of the holes I put into the fuselage. It was pretty cool watching the fire slowly spread down the fuselage and start coming out the open side door and dorsal rear gunner position. Even though this game has a long way to go it's still a lot of fun with what you can do with it now.
Re: Cliffs of Dover Screenshots - 07/13/1102:38 AM
Originally Posted By: bisher
Thanks Avatar, I agree with Snapper, my friend to the east, great progression shots, I like in the first shot the fire is inside the fuselage (is that an open door?), and the aircraft starts a slow death roll to the left. Nice!!!
As far as the FMB goes the Artillary choices are amazing, they all have their own purdy colors and cloud burst, etc, much experimenting to do. I'm not even sure what's used for what, can we assume the 'artillary' in the FMB is strickly Anti Aircraft Artillary or is there some ground Artillary as well. So much to learn.
Placing cows or enemy objects near AA will cause it to become artillery Just make sure the cows are not German cows in England or vice versa and you should be good to go. Some poor farmer lost his whole herd near Manston the other week when i was stuffing around in the FMB, we had to hand over the squadron tiger moth as reparation. So now not only do we have a severe lack of rib fillet but are also contending with an angry low flying farmer buzzing the airfield and bombing us with cow pats while we attempt to sleep.
Re: Cliffs of Dover Screenshots - 07/13/1102:46 AM
Originally Posted By: Ajay
Some poor farmer lost his whole herd near Manston the other week when i was stuffing around in the FMB, we had to hand over the squadron tiger moth as reparation. So now not only do we have a severe lack of rib fillet but are also contending with an angry low flying farmer buzzing the airfield and bombing us with cow pats while we attempt to sleep.
That's friggen hilarious Ajay, what a sight a mad farmer buzzing your airfield letting you have it with cow pats LOL
Re: Cliffs of Dover Screenshots - 07/13/1110:09 AM
I like the dusk or night missions (there are no real bad weather missions yet) click on this picture to see them in full screen ; A Spitfire over London at past midnight; Hurricane downing Ju88 ; He is going down; Have a nice Game.
Re: Cliffs of Dover Screenshots - 07/13/1110:52 AM
Originally Posted By: Senseispcc
I like the dusk or night missions (there are no real bad weather missions yet) click on this picture to see them in full screen ; A Spitfire over London at past midnight;
Me too! I call this one, "Beaufighter stalking Heinkel on moonless night"
Re: Cliffs of Dover Screenshots - 07/13/1111:02 AM
Some of the best dusk/night time screenshots I have ever seen and I don't give compliments to everyone just because they managed to throw a screenshot up.
Re: Temperary Screenshot Thread: For those who just have to post screenies - 07/17/1105:13 PM
LOL @ Bisher! Okay, I'll play.
Spotted this Blenheim and dove down on him. Opened up with machine guns first to get my range before letting loose with the canons and then he does a nose dive! Thinking that I killed the pilot I watch with mild curiosity as two guys bail out. Switch to external view and see that I killed the top gunner but pilot and co-pilot are fine. I must have gotten a lucky shot on some vital control surface as it was just a little squirt of the machine guns that put them out of commission.
Re: Temperary Screenshot Thread: For those who just have to post screenies - 07/18/1104:59 AM
NIce shots guys, Avatar I like the last guy bailing out of the Blenny, gives a nice feel for a free for allllllllllll......
Senseispcc nice aircraft train
Crisp shots Furbs
Here are a couple of shots using Cpt. Farrells skins. This is Tietzen's scheme. I am havign difficulty in the FMB as the 'blank' option does not seem to work, generic marking will show over the skin. The result is a blank Tietzen skin with a generic overlay
Re: Cliffs of Dover Screenshots - 07/19/1106:37 PM
One of the patches changed the colours - possibly now better during the day but made moonlight bright blue. I find it most unrealistic. The white cliffs of Dover are now the blue cliffs of Dover at night. IMHO the previous night time colouring was better. See the screenshots here: http://simhq.com/forum/ubbthreads.php/topics/3343950/night_darkness_rendering.html#Post3343950
Re: Cliffs of Dover Screenshots - 07/19/1106:40 PM
Originally Posted By: Allaire
Nice pictures bisher, but I have to ask. Why is does it look like there is a blue filter on it?
I'm now terrified this won't be a screenshot only thread and guod is going to come back holding a mop and say 'I just cleaned this place' and storm off and we'll all have to sleep on a couch etc.
Re: Cliffs of Dover Screenshots - 07/20/1111:38 AM
Some shots from "Huge Raid Mission."
What isn't ahown here is that after flying over London to catch up to this group, I managed to get on the six of a straggler limping along and then my power went out just long enough to shut down my PC.
Re: Cliffs of Dover Screenshots - 07/20/1109:07 PM
Originally Posted By: Icarus1
I noticed most screenies are close to the gound or over water where CoD is at its best. This is London from altitude. Kinda disappoointing and a massive fps hog for so basic a rendering.
I wouldn't have said it disappointing in fact its outstanding that they can have so many objects just a pity that it doesn't perform very well
Re: Cliffs of Dover Screenshots - 07/20/1109:28 PM
With a fast graphics card it performs fine over London (I have a 580 myself). This sim is built for the future and is pretty scaleable at the moment as well.
Re: Cliffs of Dover Screenshots - 07/21/1101:53 AM
As a viewer of the screenhot thread I'd prefer not to read mini debates between pics, gosh even during the storm of the earlier CLOD forum this thread remained focused on screenshots. Just saying. I know I'm being anal, but these debates can get out of hand so quickly
Re: Cliffs of Dover Screenshots - 07/22/1102:14 PM
Sensei's 2nd pic has changed the colour balance to a more greenish tint. If one could only increase green on forest/ground and keep buildings and aircraft as is it would look best IMO.
Re: Cliffs of Dover Screenshots - 07/22/1102:18 PM
The 1st p
Originally Posted By: Senseispcc
This is the same picture first not corrected and the second corrected; the first or second is best?
The first one;
The second one (corrected);
I could not make up my mind, the two have qualities
Have a nice game.
IMO, The 1st Pic has natural warm tones (prob 6500k) and looks more realistic. The 2nd one has a cooler (near the 9300k mark) tone and the tint makes it looks more like a painting. The warm tones are what one would see in sunlight outside, while the 9300k tone would be under florescent light indoors. Both are good, depends on what one would prefer.
Re: Cliffs of Dover Screenshots - 07/22/1103:46 PM
I used Photoshop an auto correction of the tone and contrast. By the way I have a mod active, to darken the trees. For the Tiger Moth it is at the end of a mission "He-115 Intercept", if you go of the landing track to the left this scene is near the first hangar.
I like this game. I hope you also. Have a fun game.
Re: Cliffs of Dover Screenshots - 07/22/1104:31 PM
Originally Posted By: Senseispcc
I have seen this little scene in a mission after I landed at Tangmere. I must say to be honest that I did not create the scene;
Have a nice game.
Nice scene, in one of my first flights I saw a group of chairs with some kind of flight plan in a deskboard, was like a briefing place for the german pilots,very inmersive:
Re: Cliffs of Dover Screenshots - 07/22/1106:59 PM
Among these beautiful shots I present something uncouth for contrast
I took this last night using the 'Frogbar' and an outside external 'tail' view, I basically turned CoD into a really weird arcade shooter. You get a multiplier of gold coins on the fifth 109 kill! Blam Blam!
Re: Cliffs of Dover Screenshots - 07/26/1107:32 AM
I know there is nothing special about this pictures but I find that they illustrated the game that is not all fights but also about the environment of these combats. The atmosphere of the Battle of Britain in the air is very nicely rendered.
I hope we have all the same pleasure of playing this game than I have.
Re: Cliffs of Dover Screenshots - 07/26/1107:46 AM
Originally Posted By: Senseispcc
.... is not all fights but also about the environment of these combats. The atmosphere of the Battle of Britain in the air is very nicely rendered.
Agree Sometimes a free flight becomes amazing, specially at nightfall or early morning First CEM flight (well, second, in the first one I forgot to close the canopy and had to land and re-start )
Re: Cliffs of Dover Screenshots - 07/26/1110:36 AM
I agree in full and hope once the last bugs especially those about the weather settings are gone. I hope to enjoy this game and add-ons for a long time.
Re: Cliffs of Dover Screenshots - 08/05/1110:20 PM
Bisher, Medicineman, and Senseispcc, nice pics!!
Took this after checking out Ajay's airfields template. After attacking AAAs at Wissant and feeling pretty cocky after destroying 5 of them and being winchester I nonchalantly turn for home and then get nailed. left gear's hydraulics shot out, I'm wounded and the wings look like Swiss cheese.
Re: Cliffs of Dover Screenshots - 08/06/1103:44 PM
Thanks, FearlessFrog. Have been testing "side" effects of bombs, it is amazing to see different damages depending on the distance to the target. I´m not sure if trees or any other obstacles affect to damage model Nice pics,Senseispcc -Avatar-, that one looks great, indeed Jesus, that was close!!!!!
Re: Cliffs of Dover Screenshots - 08/07/1102:34 AM
Cool stuff Medicineman!
I made a quick little mission with Ajay's template flying 109s this time and attacked Hawkinge. First go I found there was no AAA so I fixed that.
Haven't figured out the bombs yet but really haven't tried all that much. Still managed to shoot up some stuff and make it home in one piece.
One weird thing I noticed was that in the mission I had markings off and used a skin for my plane, in the video play back (so I could take pics of a bomb exploding- next time maybe ) the markings were enabled on my plane again! You can see the double markings in the 2nd pic, the first pic was a screenie from external view. hadn't noticed that little feature before.
Re: Cliffs of Dover Screenshots - 08/07/1106:02 PM
Chasing a Spitfire, the end of a nice dogfight. Tommie pilot managed to bail out, probably will be smoking a cigarrette right now, as he orders a scotch to calm down
Re: Cliffs of Dover Screenshots - 08/08/1101:14 PM
Originally Posted By: -Avatar-
Nice pics as always MM. Not sure what settings you need to get the tracers to look like yours do, mine only show up as dots.
I use to take screenies while I´m flying, but when the battle seems to be hard, or very interesting, I use to record it. Later on, when I play the track file (very useful, you can see your mistakes and why that "dammed Tommie" that is at your six is there...."Jesus!!, where did he come from?" ) I slow down the time, the tracers are shown as "plasma-lasers" shots. Btw, nice "delivery" proof
Re: Cliffs of Dover Screenshots - 08/09/1112:30 AM
Originally Posted By: Medicineman
I slow down the time, the tracers are shown as "plasma-lasers" shots. Btw, nice "delivery" proof
It has to be a setting as you can see by my screen shot (see the last one) that the propellers are slowed down and I initially see the tracer like yours when I start to pause it but then the stretched tracer shrinks/turns into a dot like you see there.
Had a blast with this mission I made using Ajay's template and playing around adding things here and there, a WIP to be sure.
Here 3 of us are preparing to take off. Two Spits spotted us and attacked the other two while I kept going toward our target. Having spotted my targets, flak bursting all around, I dive in to drop one of my two 500SCs. Looks about right... now! Good hit! Now to drop the other one (notice among the five destroyed targets that there is a surviving hurricane that was protected by the blast from the closer hurri!) Another good looking hit! Eight ground targets, a hanger and I also shot up two AAA (not seen here). On the way home I decided to strafe this ship sitting in the harbor.
Re: Cliffs of Dover Screenshots - 08/09/1102:28 PM
Originally Posted By: -Avatar-
Originally Posted By: Medicineman
I slow down the time, the tracers are shown as "plasma-lasers" shots. Btw, nice "delivery" proof
It has to be a setting as you can see by my screen shot (see the last one) that the propellers are slowed down and I initially see the tracer like yours when I start to pause it but then the stretched tracer shrinks/turns into a dot like you see there.
Hi mate: Sorry about my english , probably I didn´t make myself clear; the point is that you don´t have to pause it, just slow it down till you can see the tracers like "plasma lasers" Your last one is very nice indeed, a 109 flying towards enemy lines, sunset....
Re: Cliffs of Dover Screenshots - 08/09/1102:52 PM
No worries Avatar, the C-7 is simply an earlier C series modified in the field with the ETC bomb racks. Glad ya like the skin...an update for them will be out soon as I've. Modified my RLM colors.
Re: Cliffs of Dover Screenshots - 08/09/1103:45 PM
Originally Posted By: Medicineman
Sorry about my english , probably I didn´t make myself clear; the point is that you don´t have to pause it, just slow it down till you can see the tracers like "plasma lasers"
LOL, it's not your "bad English" (it's very good and a lot better than my Spanish and Mandarin I'll tell you!) but my own assumptions of what you meant. I now understand you aren't pausing it and never thought of taking that type of "live-action" shot. Got it now. Thanks! Yes, that last pic was posted because I thought it was nice, all the earlier ones were more because I had a blast with the mission and they told the story, not great pics though...
@Graf, looking forward to your updates always enjoy your work! And while doing ground attack it just seems so appropriate to have a shark mouth on your nose as I know how I'd feel seeing that coming at me!
Re: Cliffs of Dover Screenshots - 08/10/1101:55 PM
It looks so damn good! Just a shame the SP game is apparently in such a state right now - and no D.C. of course.
Those swastikas, are they in the game or were they modded in? I can never understand this notion of removing swastikas from games. It happened, it's a part of our history and a part that should definitely not be swept under the carpet.
Re: Cliffs of Dover Screenshots - 08/10/1102:24 PM
Originally Posted By: JG52Krupi
What the... Either my drugs just kicked in or you don't have your screen ratio setup properly!!!
Huh? 1920x1080 is not set up properly? That's the native res of my monitor. Click on the pic for the largest size SimHQ allows in their uploads (unless of course I'm missing something again... ) for a larger size if you haven't already.
Re: Cliffs of Dover Screenshots - 08/10/1104:19 PM
Originally Posted By: Stuffy7634
It looks so damn good! Just a shame the SP game is apparently in such a state right now - and no D.C. of course.
Those swastikas, are they in the game or were they modded in? I can never understand this notion of removing swastikas from games. It happened, it's a part of our history and a part that should definitely not be swept under the carpet.
I'm sure you're aware that in some European countries the depiction of Nazi-associated emblems, such as swastikas, are illegal. Ultra-right resurgence is a genuine concern for these governments, as well as a sincere sensitivity towards the millions of victims that suffered directly or indirectly under the Nazi butchery. Hence, no swastikas are made readily available in a globally distributed product like Cliffs of Dover.
That said, I share your desire for authenticity in this historical simulation. Thanks to the generousity of fellow SimHQ members like Captain Farrel, Shado, and others, we can easily download -- for free -- some really beautiful Luftwaffe skins that you can quickly copy 'n paste into your skins folders. These skins are painstakingly recreated to be as accurate as possible and are replete with the authentically-placed swastikas. I've got a small example of them featured here in my epic 9:22 minute action-packed, let-loose-the-dogs-of-war, thrill-a-minute, grippingly-suspenseful, stomach-churning Battle of Britain dogfighting classic: "Dogs of Dover"
Warning: Extreme violence in which the protagonist, Pack Leader, receives a good licking during a fateful strafing run on a Staffelburger of Junker 88's (To everyone else: sorry for the shameless plug. But Dogs of Dover has gotten 1100 views so far!! Is that viral??)
Stuffy, by now I'll bet you're sorry you even asked.
Re: Cliffs of Dover Screenshots - 08/10/1104:59 PM
Ok - noticed something really wierd. Avatar - the shadows on your screenshot are far higher quality to what I get. I get a quite a lot of jaggies on my shadows (I'm running 1920 x 1080 with 8x anti aliasing (and as of 2 days ago, the new Dx dlls for FXAA).
Re: Cliffs of Dover Screenshots - 08/10/1107:11 PM
Originally Posted By: -Avatar-
Originally Posted By: JG52Krupi
What the... Either my drugs just kicked in or you don't have your screen ratio setup properly!!!
Huh? 1920x1080 is not set up properly? That's the native res of my monitor. Click on the pic for the largest size SimHQ allows in their uploads (unless of course I'm missing something again... ) for a larger size if you haven't already.
It's just the wide angle effect when taking shots with some zoom. Nothing to do with the screen resolution.
Re: Cliffs of Dover Screenshots - 08/10/1110:36 PM
Originally Posted By: NineLives
Originally Posted By: -Avatar-
Originally Posted By: JG52Krupi
What the... Either my drugs just kicked in or you don't have your screen ratio setup properly!!!
Huh? 1920x1080 is not set up properly? That's the native res of my monitor. Click on the pic for the largest size SimHQ allows in their uploads (unless of course I'm missing something again... ) for a larger size if you haven't already.
It's just the wide angle effect when taking shots with some zoom. Nothing to do with the screen resolution.
LOL! I didn't think of looking at his post from that perspective. That makes more sense to me now. I was just assuming people would know when I used zoom or not but there I go for assuming again...
Re: Cliffs of Dover Screenshots - 08/12/1103:21 AM
Interesting shot Medman
I'm currently focusing on the 110, I could not imagine trying to fight off a spit in one of these. You'd have to take advantage of your rear gunner, ie man the station
Re: Cliffs of Dover Screenshots - 08/14/1103:14 AM
Well, maybe some day he'll actually BUY Cliffs of Dover and find he actually has something worthwhile to contribute to the forum. But I'm not holding my breath! LOL
Re: Cliffs of Dover Screenshots - 08/14/1101:40 PM
Aaaannndddd back on topic we go!
After escorting some 110s to attack an airfield in which they all dropped their bombs on nothing... I decided to go in and help them out and strafed a bunch of parked aircraft before leaving on the deck to rejoin and cover their egress:
Re: Cliffs of Dover Screenshots - 08/14/1111:27 PM
-Avatar- Is it possible to take screen shots without this hyper distortion zoom you are using, I have just done my occasional trawl of this thread, capturing great shots, examples of incorrect features or colours and examples of distorted aircraft views and I noticed almost all your posts have the nearest part of the aircraft when its a wing or tail unit over enlarged. Its a shame as many were contenders for the great shots folder, but ended up in the awful distortion folder instead. Its not affecting other posters so much. I am with 1920 x 1200 on an Eizo, an actual PC monitor and not a Bravia HD TV screen which you have at the expected 1920 x 1080. I have seen good pics spoilt with this fish eye lens effect and dont understand why the sim has allowed that as an option. Can one turn off zoom and have natural perspective instead ?
I also do wish people would choose Spitfire 1 and not 1a, as I have had to ditch some lovely spit shots as they were with the bulbous Mk2 spinner yet in Mk1 schemes, the sim still, many months on, has this error of giving a mk2 spit shape to the Mk1a. Lets see spitfire Mk1 and 1a's flying as was the real BoB. I also see Ju88A pilot wearing peaked cap and USAAF or perhaps FAA earphones with metal hoop over head, under the cap, that is just pure fiction. Just where did they dream that up from ? Come on developers, sort this out.
many great shots though still to be had amongst these bloopers.
Re: Cliffs of Dover Screenshots - 08/15/1101:14 PM
BOBC, sorry you don't like the way I've composed some of my screen shots. Many times I'll zoom in to bring the background more into the composition of the pic and when I have a wing close to the camera point it creates that illusion, not quite the fish eye effect but close.
I only take screenies because I like the situation that's taking place. If I think the screen shot is "relatively" good I'll occasionally pop on here and share.
Quote:
many great shots though still to be had amongst these bloopers.
LOL, well one man's blooper is another man's masterpiece and you'll never have everyone agree on what's "good" so you have to do it for yourself. So instead of requesting me to change how I'm doing mine (not that there's anything wrong with you doing that) maybe you might want to post some yourself so I can see how it's done. Seriously, share what you think are great shots, the more the merrier.
Back on topic,
Me after an encounter with a Wellington. I have not seen this type of damage before on any of my planes. I was leaking liquid (which can't be seen here) of some type but did manage to make it home:
The Wellington? Well during our initial merge, I nailed the nose gunner and pilot so the crew decided it best to leave. :
Re: Cliffs of Dover Screenshots - 08/15/1110:32 PM
Hi Avatar, I am just trying to find out what options in the sim cause the distortion. What I am trying to say is that many of your shots are candidates for my great shots folder, but instead dont make it there due to distortion. You have also some that have no distortion and are successful, I wonder why most have distortion and some not though. I am saving up for a PC able to run this sim, but dont want to end up with one that gives distortion so I simply wish to find out what you are doing on most pics different to Senseispcc or Bisher etc, whos shots never have such distortion. Is it easy to avoid it, I wish to know. So as to illustrate what my query is, here are some examples of users somehow not allowing distortion to occur and in similar angle shots (as much as I could get a comparison) by users that do have distortion, and as you will see those that do are yours
Set 1: Side view
Letterboy1
Senseispcc
Avatar
Set 2 : 45degree oblique fwd
Senseispcc
avatar
Set 3: 45 degree oblique aft
Bisher
Senseispcc
BKHZ_Furbs
Avatar
Set 4: 45 degree oblique fwd tail/wing ratio
Senseispcc Tailplane not over large note 3 tailplanes = wingspan
Senseispcc
Avatar tailplane overlarge only 2 tailplanes = wingspan
Avatar Ditto.
Set 5: bent fuselage with large tail
Bisher Tail proportional and no bend.
Avatar Tail huge and bent fuselage
And then we come to how it can be done, all three by Avatar
Avatar
Avatar
Avatar
So as you can see I am just curious as to how you get the distorted ones and the structurally correct ones. and I just love this last shot of yours.
Re: Cliffs of Dover Screenshots - 08/18/1104:50 AM
I like your 'best of' selection BOBC.
I'm tempted to set up a poll to see which ones people would vote for, but then it might end up in a cowboy fight (balsa wood chairs being broken over peoples heads, figuratively speaking) and the other moderators will blame me
Re: Cliffs of Dover Screenshots - 08/20/1102:44 AM
Another pic with a similar style to the previous, I usually get as close to the aircraft as possible for screenies, but the pulled back pics are nice too
Re: Cliffs of Dover Screenshots - 08/20/1110:05 PM
Home "safe and sound"? Yikes!!!! It took me a second or two to realize that second "Spit" in the landing pattern has a yellow nose. And he ain't fixin' to land, neither!!!! Great shot and caption.
Re: Cliffs of Dover Screenshots - 08/20/1111:12 PM
Originally Posted By: Snapper
Home "safe and sound"? Yikes!!!! It took me a second or two to realize that second "Spit" in the landing pattern has a yellow nose. And he ain't fixin' to land, neither!!!! Great shot and caption.
Quick, someone tell that 109 pilot he's vulching! That's so uncool to do.
Re: Cliffs of Dover Screenshots - 08/21/1112:19 AM
Originally Posted By: LukeFF
Originally Posted By: Snapper
Home "safe and sound"? Yikes!!!! It took me a second or two to realize that second "Spit" in the landing pattern has a yellow nose. And he ain't fixin' to land, neither!!!! Great shot and caption.
Quick, someone tell that 109 pilot he's vulching! That's so uncool to do.
Hahaha.....what do the Aussies say? "That's not cricket, mate!"
Re: Cliffs of Dover Screenshots - 08/21/1111:01 PM
Originally Posted By: bisher
Home safe and sound
Gunther made it home and landed without incident after vulching that snoozing Spit trying to land. Too bad Heini forgot to lower his landing gear again... the crew chief will have his butt for sure this time!!
Re: Cliffs of Dover Screenshots - 08/22/1108:09 PM
FearlessFrog
Quote:
I like your 'best of' selection BOBC
Thanks, but in fact they are not necessarily from my 'best of' folder but chosen to illustrate in similar view angles the differences in airframe distortion I was seeing. However there are some nice shots amongst them.
I only save to the accepted folder shots that have a wow factor, something about them that is beyond the norm, like the advertising agency pouring over shots of a model loking for the extra special shot, they must be realistic, believable, atmospheric but well lit, the effect of light is important at times, the subject must be accurate ( no Mk2 spit spinners on a Mk1 paint scheme, as often is seen), the sort of photo that could grace the front cover of a magazine. The things that this sim can do to spoil that are tracers and flames, pilots in peaked caps, to achieve it are the stunning reflections and bare metal effects, great weather and sea effects. I now have maybe 100 or so, too many to post here. I look fwd to creating my own and posting here once I get a PC to run this. I also have many in the incorrect folder, so the sim has some work still to do. It has great potential when the errors and issues are fixed.
Re: Cliffs of Dover Screenshots - 08/25/1103:00 AM
I commend you Senseispcc on the parachute shot and the Hurricane take off, they represent something extra, vision, class, BoB dynamism, difficult to describe it, and they make it to my really nice shots folder. The realism of the 109 flight is as said almost there as a B/W shot with filters etc, the lack of swastika is the immediate failing, as it is in the hurri/Ju88. Many a time that swastika omission has negated a really good shot making it into my really good realistic shots folder. I see also later war schemes occurring, downloaded skins I presume. Maybe time for a later war folder as well !
Re: Cliffs of Dover Screenshots - 08/29/1110:20 AM
A new series of pictures they are all of 1920 x 1200 size ;
Click on the picture to see them full size.
With the last patch I try a new max altitude with the Spitfire MK IIa but only got the same result; My parents farm (in the game). During my last Hurricane mission someone nibbled at my tail plane; Have a fun game.
Re: Cliffs of Dover Screenshots - 09/04/1106:53 PM
Originally Posted By: hezey
Admin Edit
Yes, you are right. It is so weak that only we, the loosers, fly and enjoy it. Your arguments are so valid that I am going to delete it from my HD and install WoPlanes instead asap Thanks for your advice, mate. I really apreciate it Sarcastic mode off Greets: Medicineman
Re: Cliffs of Dover Screenshots - 09/20/1104:23 PM
lol thanks guys, but of course the beauty is in the sim, I just sit around drink beer and do what comes naturally, I mean besides lots of bathroom breaks
Re: Cliffs of Dover Screenshots - 10/06/1103:49 PM
Terrain looks a bit painterly, like a water color, not so much like real terrain IMHO. I think it will be a while still before I pull the disk out and install this thing.
Re: Cliffs of Dover Screenshots - 10/15/1104:38 PM
Originally Posted By: Gambit21
Terrain looks a bit painterly, like a water color, not so much like real terrain IMHO. I think it will be a while still before I pull the disk out and install this thing.
+1
real world colors vs cod colors:
green colors are off, contrast is too low, woods should be lot darker
Re: Cliffs of Dover Screenshots - 10/16/1108:31 PM
1/ your 2 pictures have complete differents lighting: overcast/rainy day versus plain sunny midday... not a great way to compare colors if you ask me 2/ the sattelite picture are often reconstructed coloration which are not really the best way to compare it... also they are taken at a precise time during a season, and nothing tells you that it's a summer picture (looks more like a spring one)...
I admit that in the case of COD, the colors are still off and they don't have multilayered texture for different altitude which could help in this case...
Re: Cliffs of Dover Screenshots - 10/17/1104:03 PM
Originally Posted By: vpmedia
Originally Posted By: Gambit21
Terrain looks a bit painterly, like a water color, not so much like real terrain IMHO. I think it will be a while still before I pull the disk out and install this thing.
+1
real world colors vs cod colors:
green colors are off, contrast is too low, woods should be lot darker
You are comparing with an overcast picture, of course it would be darker !
Re: Cliffs of Dover Screenshots - 10/18/1106:13 AM
Originally Posted By: katdog5
Originally Posted By: Gambit21
real world colors vs cod colors:
Originally Posted By: Gambit21
green colors are off, contrast is too low, woods should be lot darker
Sure when you compare with a dark cloudy day. Here's another real world to compare:
looks close to me
Textures in game are painterly looking. The differences to me (use any real world picture you care to) are huge. Not a show stopper for me, but I'd like to see some improvement as it will help with immersion. I might just pull the disk out of the drawer here and install this thing soon.
Re: Cliffs of Dover Screenshots - 12/04/1109:09 PM
Fantastic stuff, can't wait to dissect the mission Poddy.
I only briefly played with the armour in mission builder a while back, and couldn't get it to engage. I would set up a brace of German tanks vs a brace of British tanks, got them charging across the field at each other, but they just drove on past each other without engaging. Tried 'setting targets' but they wouldn't stick.
Re: Cliffs of Dover Screenshots - 12/05/1109:19 PM
It's the beginning of the invasion Cheese, 100 Germans hit the beach front and take over all the bed and breakfast's and Pub's.Dover capitulates..they have a foothold.
I wonder when we will get some more ships, really need some to spice it up a bit.
Re: Cliffs of Dover Screenshots - 12/06/1112:07 AM
My second thought about that shot with the Minensuchboot was, "I thought the Kreigsmarine were good shots (evidenced by the Bismarck, Scharnhorst+Gneisenau, etc), so why is do they need to pull right up next to the trucks to shoot at them?" LOL
Re: Cliffs of Dover Screenshots - 12/29/1105:42 PM
The post effects filter/layer for old photo effect on #3483130 (top'o'the page) is very nice, it does look like a period photograph if the subject wasn't quite so sharp.
If I may ask, and please, do you have the download link to the effect/layer? Or is it personal?
Re: Cliffs of Dover Screenshots - 01/01/1212:40 PM
Over Manston after taking off through a blizzard of bombs... Nice 3rd party mission. Some of my first CoD screenies. My settings are a mix of highs and lows, yet it can be so beautiful and smooth at times, and then turn and bite you the next moment. A real Russian b!tch!
Re: Cliffs of Dover Screenshots - 01/11/1202:17 PM
Screenies from next missions in the Operation Sealion mission pack ... the invasion scenario lets you design some fun mud moving missions and land battles...
At first light, Blenheims make a run on a beach-head a Folkestone
Ju88s sweep across the battlefield to hit British reserves in the rear
German 7th Paratroop division attacks poorly prepared defences at Lympne at 111 Squadron scrambles to get their machines away
Gunners on German car ferries cover the beach as the armour unloads under fire from British anti-tank positions
64 Sq Spitfire scramble from Hawkinge in the third sortie of the day
British forces caught on the bridge at Hythe as German troops battle to take the crossing
Reinforcements on the move to strengthen the line
British anti-tank guns lie in wait in the grass outside Hythe
Anarchy on the beachhead west of Folkestone as Blenheims strike and freighters collide
Erpro 210 ready to strike British land and sea forces around Hythe
Germany armour and troop carriers advance on the village as the anti tank guns hit back
Re: Cliffs of Dover Screenshots - 01/23/1208:21 PM
I'm curious about the British destroyer. I didn't think any Royal Navy ships were in the sim. Have never seen one. Did you turn some German ships into British?
Re: Cliffs of Dover Screenshots - 01/24/1206:25 AM
Actually, its very impressive the amount of detail objects you put into the maps. I've just spent about 4 hours on 1 new bomber airfield, and it still is missing enough objects to look real (and then the damn launcher crashed before I could save it!). I can't even imagine working that over a whole theater of operations.
Little details like the fuel drums behind the Bofors (even though it's kinda "LOL hate to be those guys!), guard towers and AA emplacements around the bridge with the convoy, just blow my mind that you crank stuff out as fast as you do!
Re: Cliffs of Dover Screenshots - 01/29/1210:19 PM
Ok, time for me to make my first contribution to this thread, already posted elsewhere, but I'll keep up to date with areas of the map I'm satisfied with.
WIP, airfields being brought to life, these are from the FMB, so in game will look better:
Re: Cliffs of Dover Screenshots - 01/29/1211:43 PM
Lol, Gulaschkanone, nice!
Its pretty cool (even if not really visible from the air), that in mission, there's guys scouping soups out of the field kitchen. Now if I could get a couple sitting at the tables for atmosphere.
Re: Cliffs of Dover Screenshots - 01/31/1212:30 AM
Thanks for the encouragement guys. Right now I'm just populating the map, will figure out what to do with it (original intent was an online training server) and make it available here when its ready. At least, it looks to be a good stress test for your systems!
Re: Cliffs of Dover Screenshots - 04/17/1212:13 PM
Hey Cheese, be interested to see how much you can get on a map before she dies I managed only 896 buildings and 1250 Static or stationary objects before it got the point of locking up everytime i zoomed in in the FMB. I only got Manston, Hawkinge and two luftwaffe airelds done as well as a small seaside town and Point de Hoc. Leaves a lot of empty airfields Didnt even get started on Dover which was my next port of call so to speak. If you like i have heap of historical info, pics and maps, some very hard to come by of many of fields and surroundings... so then you can really bleed those eyes out
Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.
Re: Cliffs of Dover Screenshots - 04/17/1202:29 PM
Originally Posted By: Ajay
Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.
That would be nice but I don't know how practical it will be to have so many objects that have to be rendered, unless they are able to do some sort of trigger to render when you approach the area to help out those with less capable PCs. Still, looking forward to seee what goodness the patch brings!
Re: Cliffs of Dover Screenshots - 04/20/1206:59 AM
Originally Posted By: Ajay
Hey Cheese, be interested to see how much you can get on a map before she dies I managed only 896 buildings and 1250 Static or stationary objects before it got the point of locking up everytime i zoomed in in the FMB. I only got Manston, Hawkinge and two luftwaffe airelds done as well as a small seaside town and Point de Hoc. Leaves a lot of empty airfields Didnt even get started on Dover which was my next port of call so to speak. If you like i have heap of historical info, pics and maps, some very hard to come by of many of fields and surroundings... so then you can really bleed those eyes out
Hoping the patch may be of some help in this are as a full realistic map would be good as a base for campaigns and missions.
Due to some idiotic downloads on my part, I had to delete my c: drive. Without thinking, I grabbed all my controls and skins, but forgot my missions... the map is history. I will start again, but honestly, been having a lot of fun with the newer RoF stuff, and just waiting for the patch to come before I redo everything. I got 32GB of Osprey's history books, so I do have some info, but I'd love to trade sometime!
I also have a good plan now how to group and save objects, if I get off my lazy butt, I'll post some to Airwarfare.com. I've tried to recreate gun positions, and some grouped static aircraft, but will have to redo most of them.
I think I was close in your numbers, those damn sandbags and crates sure add a lot of objects without a real benefit (besides looks), but I hadn't had a crash that wasn't attributable to the general CTD, unless I switched cameras too fast.
Re: Cliffs of Dover Screenshots - 04/22/1207:05 PM
Originally Posted By: cheesehawk
Actually, its very impressive the amount of detail objects you put into the maps. I've just spent about 4 hours on 1 new bomber airfield, and it still is missing enough objects to look real (and then the damn launcher crashed before I could save it!). I can't even imagine working that over a whole theater of operations.
You can save "groupings" of many different objects and just plop in the groupings in the FMB.
Re: Cliffs of Dover Screenshots - 04/23/1202:45 PM
Originally Posted By: Freycinet
Originally Posted By: cheesehawk
Actually, its very impressive the amount of detail objects you put into the maps. I've just spent about 4 hours on 1 new bomber airfield, and it still is missing enough objects to look real (and then the damn launcher crashed before I could save it!). I can't even imagine working that over a whole theater of operations.
You can save "groupings" of many different objects and just plop in the groupings in the FMB.
LOL, yes I know, but you have to create the first set! Also, in order to look more realistic, you have to tweak each pasted copy. It doesn't look right when every parked plane has the exact same setup around it, every car is the same color, every tank has the same unit markings, etc.
Re: Cliffs of Dover Screenshots - 04/24/1209:35 AM
Had an exciting scare earlier, I've been playing with the dynamic campaign mod flying DiD and I've been fine so far, a couple close calls with flak hits to the windshield and wing, a couple botched landings but nothing serious.
Just flew a mission and I followed a BF110 up on a vertical climb, I dumped rounds into his cockpit, killing him but then he stalled and just barely nicked my wing on the way down, I went into a stall that didn't want to recover but still had control of the plane so I went after another 110, got him as well and started for home as my wingmen were battered, low on fuel and out of ammo. I stalled out and went into another spin, got out though and headed for home and put her down in the front lawn ;P
Re: Cliffs of Dover Screenshots - 04/24/1207:49 PM
Originally Posted By: redpiano
Love my hurri, tried out the spitfire yesterday, just wasn't feelin it.
Then I recommend "Hurricane" by Leo McKistry. Just finished it. He explains how the Hurricane peaked with the Battle of Britain and was quickly obsolete within a year, but then was reborn as the Hurribomber and made a big impact in the Eastern and Africa theatres. Great read and avail as ebook too.
Re: Cliffs of Dover Screenshots - 04/27/1210:30 PM
Originally Posted By: redpiano
Had an exciting scare earlier, I've been playing with the dynamic campaign mod flying DiD and I've been fine so far, a couple close calls with flak hits to the windshield and wing, a couple botched landings but nothing serious.
Just flew a mission and I followed a BF110 up on a vertical climb, I dumped rounds into his cockpit, killing him but then he stalled and just barely nicked my wing on the way down, I went into a stall that didn't want to recover but still had control of the plane so I went after another 110, got him as well and started for home as my wingmen were battered, low on fuel and out of ammo. I stalled out and went into another spin, got out though and headed for home and put her down in the front lawn ;P
where can i find that dynamic campaign mod, looks great !
Re: Cliffs of Dover Screenshots - 04/28/1203:39 PM
Just picked up the excellent Wick v Dundas add on for CloD and it's well worth the asking price. Look forward to the review Heinkill...wasn't it supposed to be out today?
Re: Cliffs of Dover Screenshots - 04/28/1209:19 PM
Originally Posted By: Boshart
Originally Posted By: redpiano
Had an exciting scare earlier, I've been playing with the dynamic campaign mod flying DiD and I've been fine so far, a couple close calls with flak hits to the windshield and wing, a couple botched landings but nothing serious.
Just flew a mission and I followed a BF110 up on a vertical climb, I dumped rounds into his cockpit, killing him but then he stalled and just barely nicked my wing on the way down, I went into a stall that didn't want to recover but still had control of the plane so I went after another 110, got him as well and started for home as my wingmen were battered, low on fuel and out of ammo. I stalled out and went into another spin, got out though and headed for home and put her down in the front lawn ;P
where can i find that dynamic campaign mod, looks great !
Just google cliffs of dover dyanmic campaign, there's two different ones.
Re: Cliffs of Dover Screenshots - 10/23/1208:24 PM
The post is called "Cliffs Of Dover Screenshots." Maybe I should go over to the Falcon 4.0 BMS screenshot thread and post some of my Rise Of Flight pictures. The only purpose of that is to start some crap. Please read the sign over the cage. "Don't feed the trolls." Anyway, Kruppi, those are terrific shots. Do you use SMAA or anything like that?
Re: Cliffs of Dover Screenshots - 10/23/1211:07 PM
Originally Posted By: Pooch
The post is called "Cliffs Of Dover Screenshots." Maybe I should go over to the Falcon 4.0 BMS screenshot thread and post some of my Rise Of Flight pictures. The only purpose of that is to start some crap. Please read the sign over the cage. "Don't feed the trolls." Anyway, Kruppi, those are terrific shots. Do you use SMAA or anything like that?
Sorry Pooch, your right I will take my feed bag elsewhere
The first picture is not mine (see above post), the others just use the fantastic lighting of the different times of day (midday really looks rubbish compared to morning and evening) and I am not sure if SMAA was on or off my bad
Re: Cliffs of Dover Screenshots - 10/24/1202:15 AM
It's not just the lighting, which is great; there's a sharpness to it taht mine lacks. DrdDag's too. Just very sharp and well defined. I can almost count the rivets in your Hurrican, but mine seems a bit blurry or hazy. Can you see the difference, or is it my imagination?
Re: Cliffs of Dover Screenshots - 10/24/1203:02 AM
What a dumbass! Now I see. I just discovered "original" texture setting. I've had it on "high" which seems to blur the skin. For better framerates, I suppose. I did see a couple of stutters. So I knocked my tree settings down from "high" to "medium." I'd rather see my airplane looking good. Besides, there really isn't a dramatic difference when you take the trees down a notch.
Re: Cliffs of Dover Screenshots - 10/30/1211:42 PM
Nice skin! Those PR Spits looked great in blue. I know it's the wrong model, but I wonder if someone would be willing to do a 8TH Air Force 7TH Photo Recon Group skin? They flew MK XI Spits, but what the hell. Scoot across the channel, avoid their fighters, dodge the flak, and try to make it home with my pictures so that the B-17's can hit their next target. Closest I'll get to flying an American airplane, in here.