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SABOW January 2012 patch (beta 4) News

Posted By: andrey12345

SABOW January 2012 patch (beta 4) News - 01/18/12 12:05 AM

Next "step" coming soon:

--- Update January 2012 beta 4 ---
1) Fixed bug with disappearing cursor after savegame is loading.
2) Fixed bug with disappearing sprites in the devices interface after savegame is loading.
3) User controlled tank ids have been translated into three-digit system: coy, plat, tank.
4) The current player tank highlighted in green on the map.
5) Fixed some achievements.
6) Adjusted operation in Afghanistan: increased duration to 10 turns, changed Mudj key point.
7) Fixed a bug with the volume control groups.
8) Fixed a bug with the zoom control on the map by the mouse wheel.
9) Fixed a bug with the CTD thought user movement between the tanks.
....
Posted By: godzilla1985

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 12:25 AM

Good news andrey thumbsup
cheers
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 07:34 AM

Good stuff Andrey, .. nice list of fixes etc.. smile

Please tell me that the Iranians, Iraqis & Cubans wont be speaking Russian anymore. WinkNGrin

Anyhoo, looking forward to Beta 4.


Cheers
Tom
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 02:16 PM

Download link:
http://files.mail.ru/UKUH1N
(click red button to download)

Patch storage
http://rolegame.ru/sabow/en

Steel Armor: Blaze of War
Update: January 2012

------------------------------------
1. Install
------------------------------------

0) Cancel all operations
1) Unpack patch to c:\temp\sabow_jan_2012
2) Install core update 5.77 -> gte2_core_update_v577.exe (select root game folder)
3) Select (or use update.cmd) patch description in temp folder in core directory
4) Wait...
5) After install click Save & Play button


!Create new profile after install

ALL UPDATES ARE CUMULATIVE! Were, are and will be in future.

------------------------------------
2. CHANGE LOG
------------------------------------
--- Update January 2012 beta 4 ---
1) Fixed bug with disappearing cursor after savegame is loading.
2) Fixed bug with disappearing sprites in the devices interface after savegame is loading.
3) User controlled tank ids have been translated into three-digit system: coy, plat, tank.
4) The current player tank highlighted in green on the map.
5) Fixed some achievements.
6) Adjusted operation in Afghanistan: increased duration to 10 turns, changed Mudj key point.
7) Fixed a bug with the volume control groups.
8) Fixed a bug with the zoom control on the map by the mouse wheel.
9) Fixed a bug with the CTD thought user movement between the tanks.
10) When a new operation created in the editor - added a fully working project template.

Posted By: Void

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 02:25 PM

thanks!
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 03:28 PM

Hi Andrey,


Wow, you guys are quick. Thanks. smile


Just a couple of quick things:-

1. I notice that everybody is still speaking Russian. frown (but, at least the Speech Volume works now.)

2. Item 8, the mouse wheel zoom, .. is still not working as per APOS, and now with Beta 4, once the Zoom out stops with the wheel, you can no longer click
on the - on the left panel, nor can you use the num[-]. Map is really stuck this time.

I've also noticed, that once the map get 'stuck' on the Zoom out, that you can no longer select units by left-clicking on them. You have to Zoom back in again (at least 1 level), to be able to select units again.


Thanks again.
Tom

Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 03:44 PM

Originally Posted By: Thomasew

2. Item 8, the mouse wheel zoom, .. is still not working as per APOS, and now with Beta 4, once the Zoom out stops with the wheel, you can no longer click
on the - on the left panel, nor can you use the num[-]. Map is really stuck this time.


Please take a screen shot - in what place does not work zoom of the map.
Probably we are talking about two different things.
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 04:05 PM

Hi Andrey,

Here ya go:-

This 1st screenshot is with Beta 4. You cannot Zoom Out further than this. Once it stops zooming with the mouse, you cannot click on the - on the top left panel, nor can you use the num[-] key.

Also, once at maximum zoom out (as per the screenshot), .. you cannot click on your Tanks.





This screenshot is with Beta 2. The mouse wheel Zoom Out still gets stuck, but you can still click on the - on the top left panel, or you can use the num[-] key to continue zooming out. (n.b. this pic is not at maximum zoom out, .. I zoomed it out just enough to show the entire map)

In Beta 2, even at maximum zoom out, you can still click on your tanks.




Hope that helps to explain the problem.


Regards
Tom
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 05:12 PM

Screen from beta 2 with black border around a map, it's a bug (long range zoom without normal limits smile ). Now it checked.
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 06:04 PM

Originally Posted By: andrey12345
Screen from beta 2 with black border around a map, it's a bug (long range zoom without normal limits smile ). Now it checked.



Hi Andrey,


My apologies, .. but that doesn't make any sense to me. Why would you stop the Zoom from zooming out all the way? confused

Also, how do you explain, that when you are zoomed out (until mouse wheel can't zoom out any further), .. you cannot select your units on the map? confused

In release version (GG) of SABOW, when the mouse wheel could no longer zoom out, you could still select your units on the map. You could also use the num[-] key to zoom out further.

Also, APOS works like SABOW release version, BUT, in APOS mouse wheel works to maximum zoom out (doesn't get stuck as in SABOW). Are you saying that APOS has the same bug as SABOW Release/Beta 2?

confused


Cheers
Tom

Posted By: Sim

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 08:10 PM

Zoom function would be excellent in external mode too.


Some things to note; during statistics mode with gui disabled, big yellow statistics disappear as welll. Now if we could do something about lit up ground!
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 08:20 PM

Originally Posted By: Thomasew

My apologies, .. but that doesn't make any sense to me. Why would you stop the Zoom from zooming out all the way? confused


Any feature in game don't lead to bugs, if it's possible. Big black border around map it's a bug, and and requires the removal of.

Originally Posted By: Thomasew

Also, how do you explain, that when you are zoomed out (until mouse wheel can't zoom out any further), .. you cannot select your units on the map? confused

About the fact that the units are not selected in zoom out stage, I probably missed. Watch this, too.

Originally Posted By: Thomasew

In release version (GG) of SABOW, when the mouse wheel could no longer zoom out, you could still select your units on the map. You could also use the num[-] key to zoom out further.

Yes it's a bug. Num [-] and mouse wheel - should zoom of the same way.

Originally Posted By: Thomasew

Also, APOS works like SABOW release version, BUT, in APOS mouse wheel works to maximum zoom out (doesn't get stuck as in SABOW). Are you saying that APOS has the same bug as SABOW Release/Beta 2?

In APOS it's a slightly different case. APOS don't have a black border.
And there the mouse wheel and buttons work the same way.
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 08:21 PM

Originally Posted By: Sim
Zoom function would be excellent in external mode too.


It's a cheat smile

In external mode - commander have a binoculars.
Posted By: lavish

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 08:28 PM

Thanks!! Do you guys ever sleep? smile

BTW, beta 3 patch added a possibility to disable interface and bring it up momentarily by pressing ctrl. However, if you open the 2D tactical map the interface setting will reset => interface always on again. Any possibility to make the game remember which interface mode was enabled after closing of the 2D tactical map? I like it very much to keep all unnecessary icons hidden when they are not needed - adds athmosphere.
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 08:47 PM

Originally Posted By: lavish
Thanks!! Do you guys ever sleep? smile

No, we are robots matrix

Originally Posted By: lavish

BTW, beta 3 patch added a possibility to disable interface and bring it up momentarily by pressing ctrl. However, if you open the 2D tactical map the interface setting will reset => interface always on again. Any possibility to make the game remember which interface mode was enabled after closing of the 2D tactical map? I like it very much to keep all unnecessary icons hidden when they are not needed - adds athmosphere.


Wait, wait. Give the old bugs to fix, and then we add the new wink .

Ever do so.
Posted By: Sim

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 09:24 PM

Originally Posted By: andrey12345
Originally Posted By: Sim
Zoom function would be excellent in external mode too.


It's a cheat smile

In external mode - commander have a binoculars.


Then make that an option.

And please disable glowing ground in statistics.


Thank you very much that we can play with gui disabled. It's wonderful!
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/18/12 09:41 PM

Originally Posted By: Sim

And please disable glowing ground in statistics.


It's not glowing.
Actually glare and lighting turned off and the sun is placed so that all was well in view.

Otherwise, at night or in the storm / fog in the statistics also do not see anything.

Originally Posted By: Sim

Thank you very much that we can play with gui disabled. It's wonderful!


smile
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 01:03 PM

Originally Posted By: Thomasew


You asked about the selection at a large zoom.
Yes, single click selection is accepted only if there is a signature of the commanders. And when the platoon-marks is very small it does not work, because marks often merge and it is unclear who will be selected.

However, the selection by window works at any zoom.

P.S. And we think...and yes - zoom range in SABOW will be extended like in APOS.
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 02:54 PM

Hi Andrey,


I'm not 100% sure of what you are saying, smile but, after some testing that I did, it seems like the selection of units at maximum zoom out, is being affected by --- Counter Mode (F6 key). (which would turn off the names of the Commanders etc., which is what I think you were saying (signature of Commanders ? ))

In this 1st SABOW screenshot, at maximum zoom, and [F6] Counter Mode being (Full?)(see red arrow on pic), you cannot select units on the Map.




However, if you press [F6] once (or twice) for other counter modes, then you can select units at maximum zoom. (even if close together).




I did the same test in APOS (with same zoom level as in SABOW pics), and it does exactly the same thing.

I then did a 2nd test in APOS with extreme zoom out. I could not select units.




In this screenshot, APOS, at extreme zoom out, and after pressing [F6] Counter Mode, I could then select units, even being so close together.




So, the selection of units, at various zoomed out levels, is definitely being affected by the [F6] Counter mode.


Anyway, thanks to your and your team, .. for sorting all these things out. smile


Regards
Tom







Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 03:56 PM

Yes, I say the same thing:)

If you see commander names - you can select one squad by click and by window.
If you don't see commander names (zoomed) - you can only select by window (hold LMB and drag selection).

Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 04:07 PM

Originally Posted By: andrey12345
Yes, I say the same thing:)

If you see commander names - you can select one squad by click and by window.

smile it took me a little while, but, I figured that's what you were saying. wink


Quote:

If you don't see commander names (zoomed) - you can only select by window (hold LMB and drag selection).

OR, .. you can press [F6], which turns off Commander names, and you can select squads by clicking. (no need for LMB and drag). smile


Cheers
Tom
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 04:16 PM

Originally Posted By: Thomasew

OR, .. you can press [F6], which turns off Commander names, and you can select squads by clicking. (no need for LMB and drag). smile

Yes, but it's a units, not a squads.
Posted By: Thomasew

Re: SABOW January 2012 patch (beta 4) News - 01/19/12 04:52 PM

Originally Posted By: andrey12345
Originally Posted By: Thomasew

OR, .. you can press [F6], which turns off Commander names, and you can select squads by clicking. (no need for LMB and drag). smile

Yes, but it's a units, not a squads.


Oops sorry, I meant units. smile

I saw that you said squads in your post, which confused me at first, as I thought you meant selecting a squad by clicking in window, which obviously you don't. smile

Squad selection by division panel, or, LMB & drag in window. smile

Unit selection by division panel, or LMB in window. smile


I think we're getting there. WinkNGrin


Cheers
Tom
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 01/29/12 10:54 PM

--- Update January 2012 beta 5 ---
1) Fixed a bug with armor penetration for .50 bullets.
2) Change the default keyboard layout and corrected its description.
3) Are added to the panel blocking orders to fire at air targets, infantry, and blocking the opening of the hatches.
4) The resolution of EOC-sights is deteriorating from the center to the edges of the eyepiece.
5) Fixed a bug with the advent of the light sources without the tracer.
6) Adjusted deviation for some ammunition.
7) Added layout ammunition for T-55, Chieftain and Oliphant in the event of a meeting with the enemys heavy armor.
8) Reduced sensitivity of the rotation for binoculars.
9) Fixed a bug with penetration one vehicles to another in some cases.
10) Fixed bug with incorrect placement of the heavy weapons crews when ride on the vehicle.
11) Corrected logic of retreat order in the operational phase.
12) In the selection tab marked squads and platoons with artillery and air spotters.
13) In the selection tab marked by color platoons with the same company.
14) The formation of the tank platoon is "built" around a current user tank.
...
Posted By: FlashBurn

Re: SABOW January 2012 patch (beta 4) News - 01/29/12 11:04 PM

I love 1, 3 and 14 tanksalot
Posted By: miketb

Re: SABOW January 2012 patch (beta 4) News - 01/30/12 04:31 PM

Yep - things are moving along nicely.

This is shaping up to be the tank sim experience par excellence.

Well done and thankyou to Andrey and his crew.

MTB
Posted By: Hammer*

Re: SABOW January 2012 patch (beta 4) News - 02/01/12 10:22 PM

Following the instructions:

Quote:
1) Unpack patch to c:\temp\sabow_jan_2012

results in a subfolder "CORE" being created with files extracted to it.

Quote:
2) Install core update 5.77 -> gte2_core_update_v577.exe (select root game folder)

I'm assuming this means I should run file "gte2_core_update_v577.exe" and when prompted direct it to the game root folder.
Where is "gte2_core_update_v577.exe" its not in the extracted files and not in the game folders.
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/01/12 10:36 PM

Originally Posted By: Hammer*
Where is "gte2_core_update_v577.exe" its not in the extracted files and not in the game folders.


It's a core update (small size pack): http://files.mail.ru/XHV9OK click red button to download.
Posted By: Hammer*

Re: SABOW January 2012 patch (beta 4) News - 02/01/12 11:55 PM

So one of the downloads is that actual patch and the other is and installation application?
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 10:04 AM

New fan-site and beta 5 patch.
http://graviteam-games.goodluckwith.us/
Posted By: FlashBurn

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 10:17 AM

You know I just asked ETA on that like 10 minutes ago...lol EVERYTIME>>...
Posted By: Void

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 10:50 AM

Originally Posted By: andrey12345
New fan-site and beta 5 patch.
http://graviteam-games.goodluckwith.us/


Nice site with nice sceenshots wink
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 10:54 AM

Originally Posted By: Void
Originally Posted By: andrey12345
New fan-site and beta 5 patch.
http://graviteam-games.goodluckwith.us/


Nice site with nice sceenshots wink


Big thanks to you.
Posted By: Xambrium

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 10:58 AM

*Cancel all operations* i hate you wink
Posted By: FlashBurn

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:08 AM

Oh great, so its just me who keeps getting error messages all over the place........... banghead
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:21 AM

Originally Posted By: Xambrium
*Cancel all operations* i hate you wink


It is not necessary. Just some of the changes will take effect if you start from the beginning.
Posted By: ramas

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:23 AM

What kind of error messages are you getting? I get error messages when opening the zip file, and when unpacking it.

ramas
Posted By: FlashBurn

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:25 AM

YA that. And crashing explorer, oh good its not just me. LOL. Cant open up new websight now. Did we over load their bandwith?
ANd win rar sayes EVIL FILE OF CORUPTION. ugh isent usually the other guy that has this problem?
Posted By: Xambrium

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:49 AM

Yes the uploaded patch/ zip file is damaged...
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 11:50 AM

Problem in free-host.
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 12:00 PM

I am upload to mediafire and update links soon.
Posted By: Krabb

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 12:36 PM

While Andrey is uploading here's my link: http://www.mediafire.com/?yib1f7u7ays893e. biggrin
Posted By: andrey12345

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 12:37 PM

Thanks
I am update links now to mediafire
http://graviteam-games.goodluckwith.us/
Posted By: ramas

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 12:59 PM

Thanks, works now!
Posted By: Xambrium

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 04:55 PM

In the options (english version) 8.18-8.20 and 10.08-10.10 i got "???" instead of text, means not translated i think..

PS i cant start new campaigns, no units on the map(operational phase) and in every quarter is a flame.
Posted By: Xambrium

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 05:00 PM

Ummm..Ramas posted the russian patch...
Posted By: ramas

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 06:29 PM

Originally Posted By: Xambrium
Ummm..Ramas posted the russian patch...


I think you mean Krabb. I didnt upload the patch, I just downloaded it wink
But yes, Krabb did upload the Russian version. The english version has been uploaded by Andrey.
Posted By: Krabb

Re: SABOW January 2012 patch (beta 4) News - 02/04/12 06:46 PM

Oh, I'm terribly sorry. I rushed and took the wrong link, replaced it with the right one.
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