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[Steel Fury] New Missions for the Panzer 38(t)!

Posted By: Kyth

[Steel Fury] New Missions for the Panzer 38(t)! - 12/31/11 06:23 AM

Hi!

Here we go again with another round of missions, which shall serve as a gentle introduction to the 'fine' art of blowing things up!


Kyth Mission 2_01

In this semi-historical scenario, a new offensive has just kicked off in Crimea. Now it's time for 22nd Panzer (that's you) to play a crucial part in the opening battles. Try not to screw up (heh heh heh)!



Get it now!

http://www.4shared.com/rar/DO07ZVtT/KythMission201.html

As usual, add this line to your 'user_camp.engcfg' file:

KY2_01, txt_mc_mymission2_1, 1, 0, Back_KY201.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_01.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.

Alternatively, you may want to change the following lines manually in the 'shells()' section:

Quote:

PZGR(t)umg_37,0x01,%SHELL_AP%,KWK38(t)L/42,750,42,0.7,0.1,0,1,1,0,0.82,0.008,0.3,8,1,1,0.1,0,1,1,1,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,1500,1,
txt_shell_pzgr(t)_37,ap_expl_pat,rico_pat,piece_pat,0,1,1,1,1,0xffff4040,2,1,14,SHELL_MED,SHELLC_MED;

PZGR_50,0x01,%SHELL_AP%,KWK38,683,40,0.7,0.1,0,1,1,0,2.06,0.01,0.2,8,1,1,0.1,0,1,1,1,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_pzgr_50,
ap_expl_pat,rico_pat,piece_pat,0,1,1,1,1,0xffff4040,3,1,21,SHELL_MED,SHELLC_MED;


I hope that these little tweaks will be included in the next update to SPM. Until then,

Good luck and Good shooting!

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Good evening!

Once again, it is time to do battle in your mighty panzers.


Kyth Mission 2_02

In this Semi-historical Scenario, Irresistable Force meets Immovable Object! The question is, who is who? ... Never mind, just keep shooting!



Download the mission now!

http://www.4shared.com/rar/ZxWiEjSh/KythMission202.html

Remember to add this line to 'user_camp.engcfg':

KY2_02, txt_mc_mymission2_2, 1, 0, Back_KY202.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_02.level;


Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Happy Hunting!

----------------------------------------------------------------------------------------------------------------------------------------

Attention!

It's time for your Panzer 38(t) lessons again. eek2


Kyth Mission 2_03

The midnight hour is close at hand! Still you lurch onward, through the storm...



Get the mission now!

http://www.4shared.com/rar/jgscaeCV/KythMission203.html

And add this line to 'user_camp.engcfg':
KY2_03, txt_mc_mymission2_3, 1, 0, Back_KY203.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_03.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Remember to have a good time!

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Hello there!

We sincerely hope you are up to the challenge... of a new Panzer 38(t) mission?


Kyth Mission 2_04

What tidings come with the new day? ....Are you sure you want to know!



Come and get it!

http://www.4shared.com/rar/QaA_8qy9/KythMission204.html

Add this line to the 'user_camp.engcfg' file:

KY2_04, txt_mc_mymission2_4, 1, 0, Back_KY204.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_04.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Another valuable lesson in blowing things up! Have fun!

----------------------------------------------------------------------------------------------------------------------------------------

Have you eaten yet? biggrin

Heh heh heh... It's time again for another nail-biting experience.


Kyth Mission 2_05

The unsightly, yet strategic mound that guards the route to the coast. You shall now persuade the equally unsightly occupants to leave their premises - mainly through the use of your 75mm!



Get it here, now!
http://www.4shared.com/rar/rbADEus0/file.html

Would you be so kind, as to add this line, to the 'user_camp.engcfg' file:
KY2_05, txt_mc_mymission2_5, 1, 0, Back_KY205.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_05.level;

Other Installation requirements:

The following mods are required to run these missions:

i.  Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v.  Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded  here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Now, test your shooting skill!

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Be of good cheer!

It is time for another round of mayhem and destruction.


Kyth Mission 2_06

At the end of this shoot-out, there'll be just 3 kinds of people... the Quick, the Dead & the Quick and Dead... Heh heh heh



Get it here!
http://www.4shared.com/rar/aHYxcuvS/KythMission206.html

And, add in this line to 'user_camp.engcfg':
KY2_06, txt_mc_mymission2_6, 1, 0, Back_KY206.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_06.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Ta - ta!

----------------------------------------------------------------------------------------------------------------------------------------

Greetings, brethren.

Are you prepared for more mayhem?


Kyth Mission 2_07

As you travel the scenic route, pay attention to the nasty bits of scenery that shoot back!



You may find it here:
http://www.4shared.com/rar/AbxNlHk-/KythMission207.html

The following line is required:
KY2_07, txt_mc_mymission2_7, 1, 0, Back_KY207.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_07.level;

Other requirements:

i. Steel Panzer Mod v1.5 (beta)
ii. Ultimate Update
iii. Ultimate Update Patch (May 3)
iv. Unofficial Patch SF v0.1


Credits!

The map, best_poly is from the Japan mission by xream. One of the earliest user-made missions ever made for Steel Fury, as well as one of the toughest!
If you haven't tried it yet, do so as soon as possible!

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Peekaboo!

More mayhem and destruction in your Panzer 38(t)! All in the name of edutainment, of course.


Kyth Mission 2_08

For tonight's entertainment: Hundreds of Not-so-Happy Feet, trampling their way through your lines! Put a stop to this tomfoolery!



Get it here:
http://www.4shared.com/rar/RPfEjSkT/KythMission208.html

Add this to 'user_camp.engcfg':
KY2_08, txt_mc_mymission2_8, 1, 0, Back_KY208.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_08.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Credits!

The map, best_poly is from the Japan mission by xream. One of the earliest user-made missions ever made for Steel Fury, as well as one of the toughest!
If you haven't tried it yet, do so as soon as possible!

Now, go zug, go zug, for great justice!

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Tally ho!
charge

Kyth Mission 2_09

When everything and everyone is on the move - make sure your guys keep moving the longest!



Get it here!
http://www.4shared.com/rar/_lcMFekY/KythMission209.html

You know the drill:
KY2_09, txt_mc_mymission2_9, 1, 0, Back_KY209.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_09.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Have fun!

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Shiver me timbers!

Panzer 38(t)'s Dead ahead!


Kyth Mission 2_10

One more thing before you go... clear up those last pockets of fanatical resistance, will you?



Download:
http://www.4shared.com/rar/xTfTwCsV/KythMission210.html

Remember this?:
KY2_10, txt_mc_mymission2_10, 1, 0, Back_KY210.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_10.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Get moving ye scurvy dogs!

Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 12/31/11 07:28 AM


For your amusement and delight, I've done a little Intro video in the 'Steel Fury' style. Enjoy!

Posted By: godzilla1985

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 12/31/11 02:56 PM

Awesome Kyth, all I can say is what a way to start the day thumbsup
cheers
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/02/12 02:33 AM

Hello everybody,

I'd be interested to hear about your brilliant successes playing this mission Charge

There might be more on the way, you know duck
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/11/12 08:41 AM


soapbox

Hello again!

If you're burned out on modern-day and not-so-modern-day armoured battles, it's a good idea to take a break and gain some perspective...

Take a good look at something that harkens back to a time when men were men and their tincans were tincans...

Might I suggest giving my new Panzer 38(t) missions a test-drive. Who knows, you might actually prefer them! yep
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/17/12 11:15 AM

Good evening!

Once again, it is time to do battle in your mighty panzers.


Kyth Mission 2_02

In this Semi-historical Scenario, Irresistable Force meets Immovable Object! The question is, who is who? ... Never mind, just keep shooting!



Download the mission now!

http://www.4shared.com/rar/ZxWiEjSh/KythMission202.html

Remember to add this line to 'user_camp.engcfg':

KY2_02, txt_mc_mymission2_2, 1, 0, Back_KY202.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_02.level;


Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Happy Hunting!
Posted By: von Kinderei

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/17/12 02:53 PM


Thanks Kyth ...

Quick question ... what does the popguns mod do ?



vK ~
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/17/12 03:12 PM

Originally Posted By: von Kinderei

Thanks Kyth ...

Quick question ... what does the popguns mod do ?



vK ~


The "Popguns" mod is a couple of modified lines in the common_res.engcfg config file.
Some of the AP shells are under-powered with the standard settings. The mod boosts their performance to deal better with lightly armoured opponents. But don't worry, they don't become super weapons, just slightly more capable. hahaha

More information here:

http://graviteam.com/forum/index.php?topic=9832.15
Posted By: von Kinderei

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 01/17/12 03:17 PM


Thanks Kyth for the quick response !



vK ~
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 02/11/12 04:59 AM

Attention!

It's time for your Panzer 38(t) lessons again. eek2


Kyth Mission 2_03

The midnight hour is close at hand! Still you lurch onward, through the storm...



Get the mission now!

http://www.4shared.com/rar/jgscaeCV/KythMission203.html

And add this line to 'user_camp.engcfg':
KY2_03, txt_mc_mymission2_3, 1, 0, Back_KY203.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_03.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Remember to have a good time!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 02/24/12 09:13 AM

soapbox

I have come to the conclusion that for some, the next mission might be a little 'too hot to handle'. skyisfalling

However, I am sure that with a little application of real-life tactics, you will soon be able to see it through!

So watch out, it's coming soon!



Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/04/12 03:32 AM

Hello there!

We sincerely hope you are up to the challenge... of a new Panzer 38(t) mission?


Kyth Mission 2_04

What tidings come with the new day? ....Are you sure you want to know!



Come and get it!

http://www.4shared.com/rar/QaA_8qy9/KythMission204.html

Add this line to the 'user_camp.engcfg' file:

KY2_04, txt_mc_mymission2_4, 1, 0, Back_KY204.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_04.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Another valuable lesson in blowing things up! Have fun!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/14/12 03:23 AM

Pardon me, it's time to blow my trumpet again biggrin

Things are about to get even tougher in the next mission (that's Mission 5, of course)!
Now, if you have any grouses about that, kindly let me know, I'm full of helpful advice and hints. I am sure that with the proper tactics, you will emerge triumphant!
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/16/12 10:10 AM

so is this a tank sim mod for Steel armor?
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/16/12 10:29 AM

It's a series of missions for 'Steel Fury' - a WW2 Tanksim released quite a while ago,

Highly recommended!


By the way, a quick run-down of the various releases (and acronyms) from Graviteam. Their names are quite similar:

(SF42) for Steel Fury 42

(SA:BoW) for Steel Armor: Blaze of War

(AP:OS) for Achtung Panzer: Operation Star

(AP:K43) for Achtung Panzer: Kharkov 1943
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 09:58 AM

OK trying this out Kyth, by the way thanks for all your help. I'm really liking this its got great graphics and great physics.

Just takes a little to get past the UI Russians way of doing things. you would think they would make the UI more intuitive?
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 10:19 AM

wait is this in the ultimate 1.5 patch?

also cant seem to down load your missions it want to give me a downloader?
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 10:26 AM

unable to find this config file..Add this line to the 'user_camp.engcfg' file:


KY2_04, txt_mc_mymission2_4, 1, 0, Back_KY204.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_04.level;

also where do the missions go?

Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 12:38 PM


Hi,

The 'user_camp.engcfg' file is found here:



It's possible you don't have 'user_camp.engcfg', since they only appear after creating a new user mission. Never mind! rename the 2 included text files 'user_camp.txt' and 'user_camp_list.txt' to 'user_camp.engcfg' and 'user_camp_list.engcfg' respectively.

For more useful information, please read my install guide:

http://www.4shared.com/office/IoKWBSA-/MissionGuide.html

Good luck!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 01:48 PM

Originally Posted By: Mastiff
Just takes a little to get past the UI Russians way of doing things. you would think they would make the UI more intuitive?


WinkNGrin Now where's the fun in that?
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/19/12 08:01 PM

followed your procedures and nothing is showing up in the mission area with that name?

I'm missing something?

Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 02:38 AM

confused

Probably missed something. I've included a readme and Install Guide with each mission. Are you able to find them? (in the main folder).

By the way, which mission are you trying to install?
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 02:28 PM

//Graviteam mission create system ver. 0.1

user1()
{
KY2_03, txt_mc_mymission2_3, 1, 0, Back_KY203.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_03.level;
KY2_04, txt_mc_mymission2_4, 1, 0, Back_KY204.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_04.level;
} //end of user1

and then activated in JGSME

Steel Panzer modv1.5beta
SPM1.5ultimate update
SPM1.5ultimate update patch
unofficial patch SFv01eng
Better head movement for tank crews (which doesnt really work I still cant look up in the sky straight up)
Popgunsv2
KythMission203
KythMission204

and I try to down load your misions 01 and 02 and all it does is ask me to sign up or log in...
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 02:52 PM

I hope you also renamed "user_camp_list.txt' to "user_camp_list.engcfg", like I said,
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 02:57 PM

Originally Posted By: Kyth
I hope you also renamed "user_camp_list.txt' to "user_camp_list.engcfg", like I said,


it already says it's config...
and the graviteam web site is hacked heres the ip address thats trying to upload suspicius java script into my computer from that site.

2012/03/20 00:46:47 -0700 MASTIFF-PC Mastiff MESSAGE IP Protection started successfully
2012/03/20 07:45:53 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59910, Process: avastsvc.exe)
2012/03/20 07:45:53 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59911, Process: avastsvc.exe)
2012/03/20 07:46:09 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59912, Process: avastsvc.exe)
2012/03/20 07:46:09 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59913, Process: avastsvc.exe)
2012/03/20 07:46:09 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59916, Process: avastsvc.exe)
2012/03/20 07:46:09 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59917, Process: avastsvc.exe)
2012/03/20 07:46:17 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59918, Process: avastsvc.exe)
2012/03/20 07:46:17 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59919, Process: avastsvc.exe)
2012/03/20 07:46:17 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59922, Process: avastsvc.exe)
2012/03/20 07:46:17 -0700 MASTIFF-PC Mastiff IP-BLOCK 209.123.181.22 (Type: outgoing, Port: 59923, Process: avastsvc.exe)
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 03:13 PM

I see what the problem is it won't change from a .txt to a .encnfg How do I do that in win7 x64 bit?
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/20/12 03:31 PM

Originally Posted By: Mastiff
I see what the problem is it won't change from a .txt to a .encnfg How do I do that in win7 x64 bit?



Okay, I'll let you in on the 'secret': WinkNGrin

There's a way to get the file-extensions to appear in Windows 7:



After getting them displayed properly, just right-click on the file you want and select the rename option. Change the '.txt' extension to '.engcfg'.

The 2 files you need to rename are 'user_camp.txt' and 'user_camp_list.txt'.

Rename them to 'user_camp.engcfg' and 'user_camp_list.engcfg' respectively.
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 12:07 AM

Ok that worked but still no folder or missions showing up in the UI.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 01:49 AM

Originally Posted By: Mastiff
Ok that worked but still no folder or missions showing up in the UI.


All right, the 'User Missions' are usually the last folder item on the campaign list.
You might need to scroll down the list, down to the bottom.
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 05:03 AM

yea nothing there
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 07:47 AM


Make sure you have both files, user_camp.engcfg and user_camp_list.engcfg, in the right folder.

They should be in <main folder>\data\k42\loc_rus\levels\LEVELS\camp.

Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 11:50 AM

I give up I followed your instruction to a Tee and now I have 2 Single player missions in the list...

Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 12:40 PM

Not sure what happened to the user_camp_list.engcfg, but it's supposed to contain the following lines, nothing else:

Quote:

//ñïèñîê êàìïàíèé
camp_list()
{

//ôàéë, áëîê, íàçâàíèå+îïèñàíèå, êàìïàíèÿ, ñïðàéò êàðòèíêè
camp\user_camp.engcfg, user1, txt_cm_camp_user, false, img_user4;
}

_vars() {}



You might need to edit the file with good old Notepad,
Posted By: FlashBurn

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 12:45 PM

LOL mastiff........I have like 85% of your desktop icons for games on my desktop. You sir......Have good taste lol biggrin
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 12:55 PM


hahaha

Don't give up yet,
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 02:19 PM

yeaa rewriting that text worked thank you but I dont know what made it change? it had all kinds of text with old SPM 1.5_NTA 1.3
writen in it.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 02:32 PM

Can't say for sure, it could have been a mis-named file somewhere,

Anyway, give those missions a try!
Missions 1 annd 2 should be okay to download, too,
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 02:49 PM

just so you know it now stat SPM 1.5 mods,

But all the other missions are now gone only north and south missions are there.

and of course yours.
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 02:51 PM

Originally Posted By: Kyth
Can't say for sure, it could have been a mis-named file somewhere,

Anyway, give those missions a try!
Missions 1 annd 2 should be okay to download, too,

unfortunatly it does'nt, keeps asking me to join, well atleast I got 3, and 4

Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 03:12 PM

Hmmm I'll see if I can get them hosted somewhere else.

In the meantime you might want to sign up for the free membership, if they have it.
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 10:05 PM

all of a sudden Im getting this error?

Exception core:
005: Unable to load texture.

[ trappenjagd ]
Posted By: Mastiff

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/21/12 10:49 PM

looks like a reinstall in order here.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/22/12 03:15 AM

Originally Posted By: Mastiff
looks like a reinstall in order here.


I would agree.

Originally Posted By: Mastiff
all of a sudden Im getting this error?

Exception core:
005: Unable to load texture.

[ trappenjagd ]


That means, the intro map image is missing, or failed to install.

Originally Posted By: Mastiff
just so you know it now stat SPM 1.5 mods,

But all the other missions are now gone only north and south missions are there.

and of course yours.


There's something really odd about this. A fresh install would be the best option, at this point.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/23/12 02:41 AM

Another point that might be useful, for anyone using JSGME. This is from their user guide:

Quote:

Make sure you close all mod and game files and folders before enabling. Not doing so may result in integrity problems and possible game corruption as locked files and folders are ignored by JSGME.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 03/25/12 05:38 AM

Have you eaten yet? biggrin

Heh heh heh... It's time again for another nail-biting experience.


Kyth Mission 2_05

The unsightly, yet strategic mound that guards the route to the coast. You shall now persuade the equally unsightly occupants to leave their premises - mainly through the use of your 75mm!



Get it here, now!
http://www.4shared.com/rar/rbADEus0/file.html

Would you be so kind, as to add this line, to the 'user_camp.engcfg' file:
KY2_05, txt_mc_mymission2_5, 1, 0, Back_KY205.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_05.level;

Other Installation requirements:

The following mods are required to run these missions:

i.  Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v.  Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded  here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Now, test your shooting skill!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/12/12 03:58 AM

Hello everyone!

Here's a recap of our releases, to date:

- Cry Havoc!
- Fleas vs Gnats
- Attack Attack Attack
- Dawn's Early Fright
- The Battle of Hellhole Hill


Collect them all!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/15/12 02:26 PM

Be of good cheer!

It is time for another round of mayhem and destruction.


Kyth Mission 2_06

At the end of this shoot-out, there'll be just 3 kinds of people... the Quick, the Dead & the Quick and Dead... Heh heh heh



Get it here!
http://www.4shared.com/rar/aHYxcuvS/KythMission206.html

And, add in this line to 'user_camp.engcfg':
KY2_06, txt_mc_mymission2_6, 1, 0, Back_KY206.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_06.level;

Other Installation requirements:

The following mods are required to run these missions:

i. Steel Panzer Mod v1.5 (beta)
ii. SPM1.5 beta fix
iii. Unofficial Patch SF v0.1
iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one)
v. Popgunsv2 (highly recommended)

The “Popguns mod” can be downloaded here:
http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html
and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'.


Ta - ta!
Posted By: Boom

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/22/12 03:07 AM

Looks like I've got an awful lot of catching up to do regarding extra missions. smile2 So much to do, so little time.
Posted By: Xambrium

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/28/12 02:38 PM

Looks like mission 2 link is dead at the moment, the others work.
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/28/12 04:16 PM

Originally Posted By: Xambrium
Looks like mission 2 link is dead at the moment, the others work.


Okay, I've reloaded the file, all is well again smile
Posted By: Xambrium

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 04/28/12 04:59 PM

Thank you! cheers
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 05/02/12 08:39 AM

Good news for all Panzer 38(t) fans!
You will get some more missions with your favourite tank soon. wave2
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 05/06/12 02:13 PM

Greetings, brethren.

Are you prepared for more mayhem?


Kyth Mission 2_07

As you travel the scenic route, pay attention to the nasty bits of scenery that shoot back!



You may find it here:
http://www.4shared.com/rar/AbxNlHk-/KythMission207.html

The following line is required:
KY2_07, txt_mc_mymission2_7, 1, 0, Back_KY207.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_07.level;

Other requirements:

i. Steel Panzer Mod v1.5 (beta)
ii. Ultimate Update
iii. Ultimate Update Patch (May 3)
iv. Unofficial Patch SF v0.1


Credits!

The map, best_poly is from the Japan mission by xream. One of the earliest user-made missions ever made for Steel Fury, as well as one of the toughest!
If you haven't tried it yet, do so as soon as possible!
Posted By: Txema

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 05/07/12 02:42 PM

Thank you very much, Kyth !!

salute

Txema
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 05/19/12 06:02 AM

Peekaboo!

More mayhem and destruction in your Panzer 38(t)! All in the name of edutainment, of course.


Kyth Mission 2_08

For tonight's entertainment: Hundreds of Not-so-Happy Feet, trampling their way through your lines! Put a stop to this tomfoolery!



Get it here:
http://www.4shared.com/rar/RPfEjSkT/KythMission208.html

Add this to 'user_camp.engcfg':
KY2_08, txt_mc_mymission2_8, 1, 0, Back_KY208.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_08.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Credits!

The map, best_poly is from the Japan mission by xream. One of the earliest user-made missions ever made for Steel Fury, as well as one of the toughest!
If you haven't tried it yet, do so as soon as possible!

Now, go zug, go zug, for great justice!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 06/03/12 07:45 AM

Tally ho!
charge

Kyth Mission 2_09

When everything and everyone is on the move - make sure your guys keep moving the longest!



Get it here!
http://www.4shared.com/rar/_lcMFekY/KythMission209.html

You know the drill:
KY2_09, txt_mc_mymission2_9, 1, 0, Back_KY209.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_09.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Have fun!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 06/16/12 11:37 AM

Shiver me timbers!

Panzer 38(t)'s Dead ahead!


Kyth Mission 2_10

One more thing before you go... clear up those last pockets of fanatical resistance, will you?



Download:
http://www.4shared.com/rar/xTfTwCsV/KythMission210.html

Remember this?:
KY2_10, txt_mc_mymission2_10, 1, 0, Back_KY210.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_10.level;

Other requirements:

i.  Steel Panzer Mod v1.5 (beta)
ii.  Ultimate Update
iii. Ultimate Update Patch (May)
iv. Unofficial Patch SF v0.1


Get moving ye scurvy dogs!
Posted By: Kyth

Re: [Steel Fury] New Missions for the Panzer 38(t)! - 06/18/12 03:43 AM

Hello everyone, it's me again.

Here's a recap of the last 5 releases:

- The Dust-up
- Cliffhangers
- Who Goes There?
- Encounter at Dzherkiybits
- The Battling Bustards!


Remember to collect them all! wave2
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