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#59930 - 06/30/05 10:34 PM Red Orchestra 3.3 Released  
Joined: Apr 2001
Posts: 112,059
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 112,059
Miami, FL USA
You can get the full install and/or the patch from www.fileplanet.com

RO Beta 3.3 Changelog

**Additions**

- New player movement system. Players now have acceleration
and momentum. Players take a little time to accelerate
to full speed and a little time to slow down. This is
especially apparent when strafing as the player can no
longer instantly change strafing directions due to pushing
against their own momentum.

- New directional movement speed system. The player moves
slower while strafing and moves very slow while walking
backwards.

- Bots will now listen to vehicle voice commands in a very
rudimentary fashion. Bots will actually stop the vehicle
when ordered to stop. They will then continue on their way
if given any other movement command. They do not follow
direct movement commands however.

- Bots can now be ordered to get out of a vehicle and they
will leave.

- New map BaksanValley.

**Changes**

- Rendering optimizations. Optimizations were made that can
speed up rendering from 15-40% depending upon the users
machine. These optimizations should be particularly
helpful for users with lower end CPUs. There were general
optimizations and specific optimizations for when lots of
players or vehicles are on the screen.

- Optimized StalingradKessel and Kharkov for better server-
side performance.

- Optimized StalingradKessel for better client-side
performance.

- Made tweaks to the SMGs. Recoil was not working properly
on the MP40, and this has been fixed. Additionally, the
recoil values for all SMGs have been tweaked to more
accurately represent their real world recoil.

- Made some minor tweaks that will cause the player to move
more smoothly online during laggy conditions.

- Increased the radius that footsteps can be heard. Players
will now have to be more tactful when trying to sneak up
on people.

- Decreased the volume of the player's breathing and the
distance it can be heard.

- Players will now make quiet footstepping sounds when
crouched or walking slowly.

- Made changes to the motion blur system. The blur effect
duration and the distance at which it effects players
has been reduced. Additionally, cover (such as walls)
will now reduce the blur effect much more than before.

- Reduced the amount of SMG roles on StalingradKessel

- Tanks should no longer continue to roll down shallow
hills after the tank stops.

- Breathing sounds from stamina loss now play sooner to
give the player a better idea of their stamina level.

- Players now regain stamina any time they are not
sprinting. They regain stamina very slowly if they are
moving while standing and quickly if they are not moving
or if they are crouched or prone.

- Tweaked directional movement speeds. Directional movement
speed is now adjusted for eight way movement instead of
just 4 way movement. This means the players speed is split
between the strafing and full forward speed when strafing
while moving forward. This also means players no longer
move faster while walking backward and strafing.

- Moved the "Weapon shot out of hand" message down

**Fixes**

- Fixed a map exploit on the map Danzig.

- Fixed a bug where a grenade that appeared to be thrown
would actually blow up the player throwing it a few moments
after they threw the grenade.

- Fixed a bug where in rare instances ( < 10% of the time )
rifles and semi-automatic rifles would fire where the rifle
recoiled, not where it was aimed.

- Fixed a problem where tanks were not braking properly
and the tank would spin sideways when using the brake

- Fixed the spelling of Panzerbesatzung in the role menu.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
Inline advert (2nd and 3rd post)

#59931 - 07/01/05 09:50 AM Re: Red Orchestra 3.3 Released  
Joined: Feb 2002
Posts: 1,087
Hardtale Offline
Member
Hardtale  Offline
Member

Joined: Feb 2002
Posts: 1,087
I bought UT couple weeks ago mainly to give this a try...DL'ing now.

Thanks for the update

#59932 - 07/02/05 05:33 PM Re: Red Orchestra 3.3 Released  
Joined: Feb 2005
Posts: 369
Kyril =VIII= Offline
Member
Kyril =VIII=  Offline
Member

Joined: Feb 2005
Posts: 369
Vermont USA
Some very good improvements, bug fixes etc. All in all, a very well done patch. The new map included, BaskanValley is sweet.


The Factor =VIII= Contingency: http://www.factor8guild.com/
Factor =VIII= Red Orchestra Ostfront Server IP 75.126.45.224:7757
#59933 - 07/04/05 01:15 PM Re: Red Orchestra 3.3 Released  
Joined: Apr 2001
Posts: 112,059
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 112,059
Miami, FL USA
I just played a few maps under version 3.3 and as always, excellent work! The new map is really nice too.

[Linked Image]

[Linked Image]


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#59934 - 07/05/05 09:15 AM Re: Red Orchestra 3.3 Released  
Joined: Jun 2001
Posts: 329
Drawde Offline
Member
Drawde  Offline
Member

Joined: Jun 2001
Posts: 329
Cookham,Berkshire,UK
I think I've said this before... but is there any way to purchase this mod on a CD or DVD? I'd really like to play it, but there is no way I can download it over a 56K connection. (I already have UT2004)

#59935 - 07/05/05 10:25 AM Re: Red Orchestra 3.3 Released  
Joined: Apr 2001
Posts: 112,059
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 112,059
Miami, FL USA
Quote
Originally posted by Drawde:
I think I've said this before... but is there any way to purchase this mod on a CD or DVD? I'd really like to play it, but there is no way I can download it over a 56K connection. (I already have UT2004)
I dont think there is any way you can buy it commercially. However, do you know anyone locally who could download the install file and burn it on a dvd/cd for you?


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#59936 - 07/10/05 10:10 PM Re: Red Orchestra 3.3 Released  
Joined: Dec 2004
Posts: 25
wilsonam Offline
Junior Member
wilsonam  Offline
Junior Member

Joined: Dec 2004
Posts: 25
London
You should be able to find it on a number of PC games mag cover disks - it is usually carried by PC Gamer and PC Zone at least. I know it is due to be on a German mag cover shortly...

Cheers,

Alan


Alan Wilson
Red Orchestra: Ostfront 41-45
Tank and Infantry Combat: Eastern Front
http://www.redorchestragame.com

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