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#59666 - 04/07/05 03:09 PM Enemy In Sight: OFP 2 -?  


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#59667 - 04/07/05 06:44 PM Re: Enemy In Sight: OFP 2 -?  
Joined: Jan 2001
Posts: 723
jens198 Offline
jens198  Offline

Joined: Jan 2001
Posts: 723
Nuremberg, Germany
There has been some disucussion over at the BIS boards. Screenshots look good (but I've seen a lot of screenshots in my gamers life sigh )


"It is pitch black. You are likely to be eaten by a grue."
#59668 - 04/08/05 10:21 PM Re: Enemy In Sight: OFP 2 -?  
Joined: Aug 2001
Posts: 1,096
Capt Haddock Offline
Capt Haddock  Offline

Joined: Aug 2001
Posts: 1,096
The landscape engine looks a lot better than OFP's. Specially the draw distance.

Coming from the Hidden and Dangerous team it certainly sounds prominsing. One to keep an eye on :thumbs_up:

Il est plus tard que tu ne crois
#59669 - 04/11/05 08:50 AM Re: Enemy In Sight: OFP 2 -?  
Joined: Jul 2001
Posts: 1,509
elanaiba Offline
Prototype Custom Title
elanaiba  Offline
Prototype Custom Title

Joined: Jul 2001
Posts: 1,509
Bucharest, Romania
Well, one would expect a better engine than OFP, after all this years.

Nevertheless, one to keep an eye on. H&D2 was not perfect, but still pretty good.


#59670 - 04/19/05 11:30 AM Re: Enemy In Sight: OFP 2 -?  
Joined: Jun 2001
Posts: 329
Drawde Offline
Drawde  Offline

Joined: Jun 2001
Posts: 329
If it's from the same developers as H&D2, it might well be missing one of the best aspects of OFP, the ability to create your own missions, campaigns and mods.

H&D2 doesn't even have the ability to create/customise missions, and there is not much hope of an official editor ever being released.

I could be wrong, though (I certainly hope so!)

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