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#562133 - 08/10/01 01:23 PM Typhoon Gets Very Poor Score at Gamespot  

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Damn it, I was kinda hoping for something in "the low 8s". Very disappointing score. It's not uncommon for an "adequate" flight sim to score poorly, in the 5-6 region but such games are usually the work of obscure and inexperienced developers that nobody took seriously to begin with.

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Oh well, the race is not over yet. The Typhoon team are talented folks. Unless they're taken over by the Microsoft Flight Simulator team I'm positive the next version of Typhoon will take the current problems into account.

[This message has been edited by MonsterZero (edited 08-10-2001).]

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#562134 - 08/10/01 02:26 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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I read the review, but as with most of the reviews coming out of Gamespot ( and CGW for that matter ) they are of decreasing quality. Since Denny Aitken and Johnny Wilson left there has been a significant decline in quality both at the mag and site. It is rather amazing to me that somebody could post a review that far off base, especially from a veteran reviewer such as Tom Chick. All I can say is that his review is of dubious quality to a person looking at picking up Typhoon. Most other reviewers have given it a 7.5 or up, even the UK version of Gamespot if I'm not mistaken.
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[This message has been edited by MIGMaster (edited 08-10-2001).]


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#562135 - 08/10/01 02:53 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I think you'll find that most people that have played the game on Hard and have finished the campaign agree with the review on Gamespot.

However, Typhoon is an excellent entry level game for the beginner who wants to experience some of the joys of a combat flight sim. If they want to progress from a game to a sim, then after a month or two they should think about upgrading to a more serious sim, or they'll develop bad habits.

Basically Typhoon has it's place in the grand order of things. But a balanced review should point out the pro's and con's. Not just concentrate on one side of it (good or bad), which is what all the reviews I've read so far appear to do.

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#562136 - 08/10/01 04:14 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I have had it on my drive for a while (ordered it even before the official US release) but didn't really explore it because of lack of time. Now I wish I could sell it. Bad judgement on my part. Next time I'll avoid those pre-release orders, wait for an objective review and don't ask any question at SimHQ. The kids who were raving about Typhoon-they would probably speak in the same glowing terms about a sim where you get to control a Superman character and score points by overflying people and spitting tobacco on them.

[This message has been edited by MonsterZero (edited 08-10-2001).]

#562137 - 08/10/01 04:32 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by MonsterZero:
The kids who were raving about Typhoon-they would probably speak in the same glowing terms about a sim where you get to control a Superman character and score points by overflying people and spitting tobacco on them.


Monster,

That was well funny... nice one m8



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#562138 - 08/10/01 04:36 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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MonsterZero..LOL! Hilarious.

EFT stays on the HD in memory of EF2000, but just for that. I did not clicked that icon since I discovered here the "mothership" story.
End level boss? In a Sim? You kidding me? I'll never waste my time KNOWING that I will get to fight a "Mothership" that deflects AAs
and has to be downed with unguideds?
LOL!
If somebody still can call that a sim then I fly a real F18 everyday to go to work

And (unfortunately) I don't

Too bad nobody is doing a REAL sim on the Eurofighter Typhoon.

Dot...Arching.

-.-

#562139 - 08/10/01 04:59 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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I agree that Typhoon is not a hardcore sim by any stretch of the imagination, but the thing that gets me about the review is that it lost sight of the fact that it was not supposed to be a new F4 or Mig Alley. A lot of the things he said in the review also hold true for other "game sims" such as USAF or the Fighter's Anthology, etc.... It is an excellent lead in sim, but unfortunately this point was missing from Chick's review, as was any sort of balance.

[This message has been edited by MIGMaster (edited 08-10-2001).]

[This message has been edited by MIGMaster (edited 08-10-2001).]


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#562140 - 08/10/01 05:01 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Well, ya gotta remember how it was marketed as well. It was never intended to be the end all of sims (like so many would still not let go of, even after it released).

When reviewing a product, one must first look at "what did the makers intend". When USAF was at E3 a few years back, I chose it as sim of the show. I took a lot of heat for that because it was not a hard core sim. But that was not the criteria ... as sims go, how did it measure up to what it was intended. In that case, USAF had done the most impressive job up to that point in the development cycle.

Same thing applies here. How does Typhoon measure up verses what was promised? Pretty good. Not great, but not far off the mark. When I reviewed Typhoon I had to turn off the 20 years of sim flying and "hard-core LAN fanatic" attitude and try to look at it objectively.

From my review:
"Aimed at new flight sim enthusiasts (and people looking for a casual simming experience without having to read a 600 page manual) to strategically minded gamers, Typhoon covers many aspects."

So I pretty much pointed out right there, it is a casual sim experience, tending towards game. Is that bad? No, that is what it was trying to accomplish. My summary at the end was not glowing, nor was it demeaning ... it pretty much said, as I have seen posted, good for a quick romp, won't spend years on my hard drive.

Reviewing is very difficult and you will never get everyone to agree. The key is to remember, reviewers can not honestly review a product based on what THEY wanted it to be, but on what the MAKERS intended it to be. I found the Gamespot review interesting since they tend to do a poor job of flight sim reviews lately (in my opinion) and a product comes along that has more general appeal that would probably fit more in with the gaming style of their readers and suddenly they are trying to do serious flight sim reviews. Boy, did they pick the wrong sim for that.

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[This message has been edited by CRASH - SimHQ (edited 08-10-2001).]


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#562141 - 08/10/01 05:23 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Good points Crash.

The key to reviewing products is not holding every product up to Falcon 4 or Janes F-18. You can't review flight sims anymore and grade them 1-10 using a hard core flight sim as the standard! That is not fair and it does a complete unjustice to the mid level and entry simmer and those companies that are making sims for them. Typhoon is important to the sim industry and hobby, like it or not.

Some of the names of people I have seen knocking this sim are hard-core simmers. I could have told them they wouldn't have liked it. Rage even tried to tell them by marketing this as a beginner/mid level sim. They should have listened to Rage's marketing this sim as they have said all along this IS NOT a hard core sim. I think some just saw Typhoon, new aircraft, kewl, must be hard core. No it isn't and Rage never claimed it to be.

If anyone thinks that the hard-core crowd can support the hobby then prepare for a slow death of hard-core flight simming. I strongly believe that hard-core simmers need to throw their support completely behind these entry/mid level sims. It brings in new flight simmers and their money which allows companies to make hard-core sims. Stop holding every sim up to a hard-core standard because not all will be. You don't have to buy the sim, but help those who have questions about flying in the virtual world and don't slam a sim just because it isn't hard-core. I am NOT advocating lying about a sim or censoring I am saying be a part of the solution which is promoting flight simming and not a part of the problem which is slamming sims because they aren't what you want in a hard-core sim.

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#562142 - 08/10/01 06:05 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Dusty.

I can live (and enjoy) a good lite sim, USAF was fun, the flight model was what it was, but you had lots of planes to fly on the other hand, interesting different scenarios and missions, and a fantastic graphic!

The only thing I can't really accept in EFT are the waiting time bethween one mission an another, the flight model (come on, it takes off in 4 seconds!!You can deploy your gear at Mach2 ???)
The weapon model, where in name of the playability, instead of enhancing the AI routines we make the missiles practically useless so the whole game becames more difficult?


And finally the end level boss.

I could have lived with all of the above, until the whole virtual (dinamic?) war still had a parvence of realism, but knowing that i have to wait 20' to fly a mission that will ask me to CAP an area that needs a SEAD instead, do that 20 times in a row and KNOWING that I will end up battling against flying monster? No way I don't have time for that!

bottom line USAF is an entry level sim! EFT is something in bethween Crimson Sky and a space shooter , in a space shooter anything can happen, even a battle with a space monster

As for the comparison with "real" sims,( F18, F4 and Flanker) I agree that may be not fair, but it's unevitable since the ARE there and the do represent the top in this particular field.

Or we just have to ignore them because the haev too thick manuals ?

One more thing, I 'm not really worried about the future of sims, I never had so many very good sims together on my HD (F18, F4, Flanker, and Mig Alley) ever! And I don't even believe in this statement that they are doing "lite" sims to attract more people to the sim world, I was attracted to sims just because they where "complicated" ! ( well F19 was for me at those times LOL!) If I ( gameplayer) want to do somethin "easy" I pick Crimson Sky or Tie Fighter and I'm happy!

They do lite sims because they cost less so they hope they can make more money with it.

People are attracted by sims because they look for something different, more challenging, like playing chess.
Did you ever saw a "lite" chess game? And still they are playing chess all over the world since a loong time.

They did not even changed the graphic or flight model ever!!


-.-

#562143 - 08/10/01 06:39 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Real Typhoon NOW does standstill to gear UP in under 7 SECONDS with EJ200. Could be closer to 4 or 5 with EJ230. This is a beast in thrust to weight ratio, Iv'e seen the real deal at Farnborough, it went from standstill to off the runway to vertical and looped, all in a mater of 15 seconds he was well over the top half of the loop. As for Falcons flight model........theres a porked flight model IMHO. 9G at 50,000 feet? yeah right! And one of F/A-18 programmers said the FM in that was bust, refueling was 20 times harder than it is in real life... I see falcon as a mess around as there is too much to learn...... I think the real pilots have it easier, press button here or here, or remember keystroke ctrl-alt-a-s-s, shift-s-o-m-e-t-h-i-n-g. Oh theres a light come on......but what does it do? The only reason that Falcon is good is because you can do your own mods and stuff to it, lets be honest now....Falcon would have been slated if it wasn't for a little illegal act of letting the code go "missing". Still the flight model is naffed, why don't I stop playing it? cos I stay too close to the ground to give a damn, give me a sim where I can to terrain following at 60ft and feel the sense of having my ass straped to a rocket and I am happy. Less things to kill you at low level only the ground that really maters.

People slate a flight model without even knowing what the real thing can do, and that does get on my bits. The Eurofighter has a hell of a lot of thrust as it is, and by 2015 it will have more, 2030 even more, and even possibly with 3D thrust vectoring. Next thing we know we will have people saying the F-15 can actually do mach 2.5

Im off to play on superbike, where there are no flight model worries, no weapons, no "motherships", just 160HP on two wheels with plenty of walls to crash into...... or I shall go learn to ride a real one

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[This message has been edited by valleyboy (edited 08-10-2001).]


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#562144 - 08/10/01 07:38 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I know just how impressive the Typhoon is.
But can it take off in less than 7 seconds with a full warload? (Bombs, gas tanks, AAMs) Can it go Mach 2 with its gear down. Can it accelerate up to around 70k feet?

Nope.

It can do some bloody impressive stuff, but it can't do that. An F-22 can't do that.

And the not-working very well Brimstones are a pain in the butt, as are the not very accurate long range missiles. I understand why this is so: it is a design feature to make you dogfight with cannons and asraams, which are effective.

But that's beside the point. These are niggles that could be stopped (maybe a "complex" flight model activation). And I have no idea about the "porked" Falcon 4 flight model above 50k because... I have never had any reason to be above 50K. :-) I feel vulnerable above fifty feet! A legacy of many hours playing EF2000!

My general commentary/complaints about Typhoon is that it could be a lot more, and it represents a great jump off point for newbies. The game is fine as is, but Rage really should build on it: larger map (Scandinavia!!) a more complex cockpit (TAW style - you don't need switches, just some graphics to help you feel like you are in the cockpit) and maybe some more avionics (PIRATE and radar modes) and then you will have something, combined with Typhoons excellent graphics, cool sounds, atmosphere, and flight model and amazing AI that will lure in the newbies, and keep the hardcore crowd happy.

Gavin

#562145 - 08/10/01 08:00 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I've got a friend working at EB in Bournemouth, and he said that EFT has one of the highest return rates of a game that he has seen.

OTOH, Operation Flashpoint is also being returned by quite a number of people.

Cheers,
Manteau

#562146 - 08/10/01 09:11 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:

My general commentary/complaints about Typhoon is that it could be a lot more, and it represents a great jump off point for newbies. The game is fine as is, but Rage really should build on it: larger map (Scandinavia!!) a more complex cockpit (TAW style - you don't need switches, just some graphics to help you feel like you are in the cockpit) and maybe some more avionics (PIRATE and radar modes) and then you will have something, combined with Typhoons excellent graphics, cool sounds, atmosphere, and flight model and amazing AI that will lure in the newbies, and keep the hardcore crowd happy.

Gavin[/B]


I very much agree with it. After all EF2000 was this.
I simply cant stay in Typhoon cockpit because it feels like I have some kind of gelly in my gogles and I can't play with full screen HUDs. I need the cockpit around me to fly and feel IMMERSION...
Lots of eyecandy in explosions, missile trails, etc... etc... and what about the cockpit - the place where the pilot is supposed to be and watch all the eyecandy around?

#562147 - 08/10/01 10:22 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I think all the things that are mentioned here that aren't right about Typhoon are what makes this sim a entry level, beginner sim. If you make everything as real as possible then you have a hard core flight sim that would intimidate many newbies. To me USAF is a mid level sim. Beginners or dabblers or newbies aren't looking for tons of buttons and MFD's. They want simplicity, good graphics, and be able to blow shit up with a reasonable amount of things that make it feel like flying a fighter plane. Many of the issues that have been brought up here won't even be noticed by the beginner, but the hard core eye will notice it for sure. We just can't hold every flight sim up to a single high end standard.

#562148 - 08/10/01 10:30 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by MIGMaster:
I read the review, but as with most of the reviews coming out of Gamespot ( and CGW for that matter ) they are of decreasing quality. Since Denny Aitken and Johnny Wilson left there has been a significant decline in quality both at the mag and site. It is rather amazing to me that somebody could post a review that far off base, especially from a veteran reviewer such as Tom Chick. All I can say is that his review is of dubious quality to a person looking at picking up Typhoon. Most other reviewers have given it a 7.5 or up, even the UK version of Gamespot if I'm not mistaken.


Good points MIGMaster. Typhoon has it's problems, but I wouldn't give it the poor rating that Gamespot game it. yes..the wait times between mission are a pain; but I've found AI pilots to be better then the review implies. But yes..it's you're looking for Falcon 4 or even EF-2000 while playing Typhoon you're liable to be disappointed (and give it a bad review).

7.5-8 is what I'd give it. If Steve can open up the campaign as he intends..my rating would go much higher. The campaign is what interests me (too caught up in gameplay to worry bout how quick it can take-off; for example. So what! Unless it effects gameplay it doesn't bother me) and there is BIG potential there.



[This message has been edited by Uroboros (edited 08-10-2001).]

#562149 - 08/11/01 02:12 AM Re: Typhoon Gets Very Poor Score at Gamespot  
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In the course of the review I'm writing (I'm one of the hacks who's been reviewing for CGW and CGM for the last five or six years - Denny's a friend and I sure miss him as an editor) I gave Typhoon to a couple of friends who are newbies. It's often diffcult for those of us who have been simming a while (I started computer gaming in 1979 and have been simming since SubLogic's FS1) to judge what a beginner really does and doesn't like.

Both friends had flown one or two "lite" sims, but not very heavily. Both started out liking Typhoon (for the first hour or so) but quickly found a lot they didn't like. I watched, and didn't help - trying to observe what a beginner would actually experience. Both hated the fact that as they switched from pilot to pilot the pilot they left behind would screw up - eventually I stepped in and showed them they needed to engage the autopilot. Even then, they hated having to jump from one pilot to another, and neither liked having to micromanage (in their words) things like loadouts on flights they weren't flying. The air to ground aspects were frustrating to them, as were some of the "smart" air to air missiles - they never could figure out why they were missing so often and became disgusted. They both (independently, they were each playing at their own homes) said they much preferred a "fighter game" where they only played as a single pilot. Each also was baffled thay there was no instant action or standalone missions. There was quite a bit more, but frankly neither was very happy with the game.

For my review, I can only write my own observation as someone who has flown and reviewed just about every sim out there, lite and heavy (and I enjoy a good lite sim.) I wrote the review before observing these guys, but frankly they reflected a lot more of what Tom was talking about than what folks here may expect.

FWIW,

Jeff Lackey

#562150 - 08/11/01 03:06 AM Re: Typhoon Gets Very Poor Score at Gamespot  

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Jeff you make an interesting post and I like the lil experiment you conducted. (shows that it ain't what you say it is how you say it) While performing review, I had friends stop by and I showed them what I was doing. Most were impressed and said it seemed easy enough. I did have one that was just flabberghasted at how it worked but he hates computers and has never owned one I think next time I will let them fiddle with it more to get a better read on their ability to navigate the sim. Thanks for the post and I'll be looking forward to reading your review.

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#562151 - 08/11/01 03:38 AM Re: Typhoon Gets Very Poor Score at Gamespot  

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To me where the Big Lie starts and ends...

Is in this assumption that "We're supposed to like and enjoy _the game_ enough to help out the poor novice in getting a better experience for later advanced to hardcore 'sims'."

At the same time we are supposed to live in our ivory towers of 'higher simming', maintaining our elevation above the madding morons with aging G-engines and dated timeframes/physics models (almost always processor related if not restrained, somewhere).

That a /game/ like Typhoon even shows UP in a site labelled _SimHQ_ shows that the barbarians are Well Past The Gates with No Legions Left to save Rome.

While helping a novitiate out in a shooter demands that we both go snorkling in the cesspool and that the game have some element of unporked physics based reality on which all our collective 'experience' can provide some useful assist.

Get a clue folks. This is a game made for cheat codes and 'left left right fire down fire fire FIRE!' pwaythtaythun button reflex programming.

That they use the Eurofighter (a real jet) as the vehicle base for the science fiction opera *is* a cheap trick lure to the hard core in a _game_ that could as easily support a totally ficititious airframe (ala CSkies) with a lot less bitching and moaning about 'Whut it's s'pozed 2B?'.

There is no use asking for a 'mixed experience', variability, by difficulty or realism soft switches in the setup screens. That just _adds_ complexity while -assuming- the intelligence and knowledge to differentiat fact from fiction in the developer.

You either design for _simming_ (neither hard nor soft but _physical reality based_, including weapons systems and campaign assault/logistics/maneuver/endgame phase effects).

Or you design for 'gaming'. At which point physical reality is no longer involved at all. And Simulation as a definition should not be fraudulently used at all.


Kurt Plummer

#562152 - 08/11/01 05:03 AM Re: Typhoon Gets Very Poor Score at Gamespot  

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Kurt:

Under the recipe you are promoting, then every sim should be held against the highest sim and graded by that curve. That is unfair. Just because it is a lite sim, doesn't mean it isn't a sim. Each person has their own thought of what a simulation is. An example, some see USAF as a beginner sim, where others see it as a mid level sim. Being you, you will always grade everything you see as a study sim and grade it against that standard and anything that doesn't make the grade isn't a sim. To you, that is fine. Apply that same standard to the gaming/simulation industry as a whole, that is the ingredient for a disaster. Judge them on their merit and their marketing. If they claim it is the end all sim, then review and grade it as such. If they claim it isn't a study sim or a hard core sim, review it a grade it at that level. If that sim isn't your cup of tea because it isn't hard core enough, then don't come on boards and newsgroups and slam the sim because you don't like it. There are hard core sims that don't appeal to me, but I don't slam them for that and go out of my way to point out every nitpicking thing wrong.

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[This message has been edited by Dusty Rhodes (edited 08-11-2001).]

#562153 - 08/11/01 06:25 AM Re: Typhoon Gets Very Poor Score at Gamespot  
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Like Kurt would ever be happy with any sim...hardcore or lite you know that it will prompt a long, hard to understand, post by him eventually

I'm not going to argue the merits of Typhoon, you like it or hate it. I happen to like it even if certain design features annoy me to no end. But I keep coming back to the game whereas Max Payne has started to BORE me (a game of a different genre suposely so great that people are drooling over)

BUT..Steve if you're still reading us, I implore you guys to get out a patch to fix a few things.

1. Reduce the wait time between mission NOW! I wonder now what you guys intended the player to do for the 20 minutes between a mission being assigned and actually flown. If these quiet moments did not occur during play testing..we all must be doing something wrong.

Have the campaign engine give more mission to the player..anything. Hard to play the game for a quick fix when there is a chance that you'll have to wait 20 from the time you start it up to fly.

2. USB joystick fix.

I mention those 2 things as priority becuase they're the ones that stare right back at you when you play the game. (other things can wait IMHO). They're the things that will more than likely turn off people who might otherwise enjoy the game (and are less forgiving) But please don't wait till the possible add-on to fix these important things (hey will take whatever other fixes you can squeeze out); it will be too late IMHO.

#562154 - 08/11/01 12:14 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by *Hengist*:
However, Typhoon is an excellent entry level game for the beginner who wants to experience some of the joys of a combat flight sim.

So, is the reviews claim of waiting for over ten minutes to get on playing untrue? There's no way an "exellent entry level game" can have that kindo of boring, idle game time.

I think jefflackey's post is very, very good. It seems to me a lot of you saying Typhoon being ideal for nebies have a belitling, patronising and misguided view on flight sim beginners.

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#562155 - 08/11/01 12:23 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Lawgiver: I agree totally with your comment.
To assume that a newbie means braindead is very arrogant and is what gives serious simmers a bad name. Most already think of us as elitist with a anal-retentive problem.
There is definite potential with Typhoon, but it really doesn't hit a bulls eye with anything.
YMMV

#562156 - 08/11/01 02:29 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Jeff

I can't argue with your overall comment...but I would like to point out that the offline co-op missions provide exactly the "instant action" gameplay that your friends were looking for.

Andy

#562157 - 08/11/01 02:53 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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The review covered very good points and *also* pointed out the terrible mundane ones as well(Downtime and the "dumb" Brimstones)
Typhoon was a fun game.....until the end!
Then it totally lost the plot.
Flightsim,litesim went out the window.
It became another "Incoming" from Rage(their influence definitely) and was no longer fun at all to try and finish.

If the ending had kept reason with the game then it would have been very good. I still can't get over how "we" as NATO couldn't have had a special weapon up our sleves other than to try and shoot down Rage's spaceship with A/G rocket's........Or was it another Bobby Ewing in the shower dream that didn't happen

Tracer

------------------
"Flying is the second hardest thing known to man.........the first is landing!"

#562158 - 08/11/01 06:22 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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A few are reading into the review too much. No one is saying that lite simmers are braindead. Just because you aren't hard core doesn't mean you are braindead, it means that you have different likes and look for different motivations to play the the maniac crowd. That is not belittling or patronizing, it is trying to show why the sim would appeal to them as it has what they are looking for.

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Dusty "Redwolf" Rhodes
"...On the bloody morning after, One tin soldier rides away!"

#562159 - 08/11/01 06:34 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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"I can't argue with your overall comment...but I would like to point out that the offline co-op missions provide exactly the "instant action" gameplay that your friends were looking for."

I hear ya, Andy - but it never occurred to these novices to go looking into multiplayer for their "instant action." They're looking for the button that says "Instant Action" or "Single Missions", as in the other lite sims they've played. I think this is just a spot where the guys missed a chance to make Typhoon more novice friendly.

Jeff

#562160 - 08/11/01 10:16 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by CRASH - SimHQ:
"Aimed at new flight sim enthusiasts (and people looking for a casual simming experience without having to read a 600 page manual) to strategically minded gamers, Typhoon covers many aspects."


Hi Crash, I'm sorry but I have to go against what you said a little in that review... I'm not a hardcore fan... in F4 I just dont have a clue but I do have lots of fun... I'd like to think of myself as a 'casual' simmer... because although I've played a lot of sims... I rarely fly them into the ground like a lot of people seem to do here (with the previous D.i.D games being an exception) ... as far as the 600 page manual goes... I loved the pretty pictures... do I care about the actual range of a sidewinder? urm... nope ... and before I ask.. apart from 'timing' what exactly is 'strategically minded' about typhoon?

I dont want a flame war *lol*
and I'm not saying you wrote a bad review..
but I think you were maybe a little biased and too 'positive' towards the game and maybe the 'dying' flightsim genre in general.

I bought Typhoon to shoot down endless amounts of Mig29s... not motherlands and certainly not for it to end like the second Independance day movie... how few d.i.d games have ever done that?

a litesim is realistic but simple... (Ie TFX by todays 'standards')
Typhoon... well... its certainly simplistic.

I was never at E3.. I hardly read reviews of them usually because it usually makes me jelous of the next 679888787965ghz processor thats just comming out lol...

In all the previews of Typhoon that I've read... they always put the impression across that this was a flightsim... and not some far fetched arcade game that just bleated for the 'insert coin' prompt to come up when a player died like it does everytime I ran out of credits playing UN Squadron (Area 51 for those in the US) on the callus emulator. I so much wanted to be able to taxi and take off on my own accord... I'm sorry but as far as 'sims' go.. I feel that is something that should be clearly stated in a review of a flight sim !!...

again... not a flame... I did admittedly get some good eyecandy for a while and I think being such a did fan if the game got 1/10 I'd of still bought it for namesake... D.i.D fortunatly tho... for my banks sake if nothing else... my next purchase will either be OFP or the addon for mech 4 and I'm afraid to say I wont be so eager for the next title as I was the last.

I loved the B17 review.. and wish desperately that I'd read that before the day after I bought the game. I just feel that this has been pushed as something that its not for the 'flightsim' community, certainly atleast in the UK.

cheers,
Ian.

P.S. The N64 promised the world a few years ago at E3... what did it actually do?


P.S.S This is going to sound really bad but I dont care... I guess I got my moneys worth out of the game... I too did a 'test' and leant it aka crying to be copied Typhoon to 2 friends... One of which was a flightsim fanatic (and also a nascar fanatic if you remember my other post...) the other being a very much fps quake x, decent x, ect x and neither of them liked it at all! at the same time I leant both of them the patches to F4 (not the original game as they already had bought it years ago and gave up)..

so really I split 30 three ways... a tenner... otoh it was one of those friends that leant me Tactcom... and then TAW that made me go out and buy those two games in the first place !

atm I've just remembered to inform them that unless they are using a nvida card (which they arent) then my patches are degrading (if not useless)... So I have these two friends with a new game... eyecandy r us... who are gagging to find out where to download the i2 patches instead of the efalcon patches rather than playing a totally 2001 brand new shrink wrapped hot off the shelf I-need-a-450mhz-chip-to-run-well and all they care about is "where the hell are your links for i2??"... (all my Efalcon ones came to about 230+ mb)

I admit... its NOT possible and I say this before F5 comes out to make a game like Falcon4 (as it is now) with the time and effort put in by the enthusiasts... but it really doesnt show much for D.i.D when my friends who have totally different expectations would rather play a game that came out 4 years ago never mind one that came out 4 months or so ago.... I wouldnt be able to understand that unless I too had personally played Typhoon....

'timing' between craft...
lack of manual take off..
motherlands....
dodgy firepower
structured missions

both of them worked that out without my bitching !. (and honest to god I did try so hard not to tell them what would happen in the end.

I could see D.i.Ds view if they pleased one out of the two... but the point is it didnt.

Crash, you say you threw 20 years of simming out the window to play this game... where in your review back then did you even emply 10 years nevermind 20?

so, throw me in jail for piracy.... but atleast I never made them waste their money on a game they wouldn't like!. OTOH again ... if it werent for those people my 50 would have stayed firmly in my pocket without them !

And before I'm asked... no... neither of them did make a copy of it and no.. I didnt have it installed on my hdisk when either of them had a loan of it... in the warez comunity a real user will 'steal' and then buy in what they believe in.... In the case of my 2 friends (And in mine if I hadnt already bought it)... neither of us would have 'stole' it in the first place knowing the outcome.


Sad isn't it? why copy a label when its not worth the shirt that its stitched on...

------------------
Vaider-Raider

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because I'm not all there"


[This message has been edited by Vaider-Raider (edited 08-11-2001).]

#562161 - 08/11/01 11:29 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by -Dot-:
EFT stays on the HD in memory of EF2000, but just for that.


Well said Dot... I'd totally agree with you on that one.... but then EFT was given up so I could create more swapfile space on my 80gig drives... for college work believe it or not *lol*.

OTOH I did buy it in the first place and the box admittedly is bootifull (minus the Rage logo)so maybe that does count towards something of D.i.D and the Eurofighter/F22 legacy that they has by the looks of it left since being bought over by rage....

R.i.P D.i.D

And Rage... make good use of those returned cd's.... wouldn't like them to be burnt in some incinerator somewhere (although that might be the most fitting option).

Ian.

------------------
Vaider-Raider

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because I'm not all there"

[This message has been edited by Vaider-Raider (edited 08-11-2001).]

#562162 - 08/12/01 12:10 AM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by Vaider-Raider:
I dont want a flame war *lol*
and I'm not saying you wrote a bad review..
but I think you were maybe a little biased and too 'positive' towards the game and maybe the 'dying' flightsim genre in general.



In Crash's defense (not that he needs it); someone could just as easily say that maybe you're a little biased and too 'negative' about the game because they happen to disagree with you. No?

In the end it's all one person's opinion nothing more. No person's opinion is anymore valid then another's in this case? Thank gawd!

Oh yeah...Personally I hate taxing to the runway; find it boring. But hey that's my bias.

[This message has been edited by Uroboros (edited 08-11-2001).]

#562163 - 08/12/01 02:37 AM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by Uroboros:
In Crash's defense (not that he needs it); someone could just as easily say that maybe you're a little biased and too 'negative' about the game because they happen to disagree with you. No?
(edited 08-11-2001).]



I'm only being biased in that 99% of real world flying games require you to do the right shtuff before take off... not biased towards the 1% that not only show you some luverly-wanna-see-once videoclip and wont let you skip that and get down to business
:-)

Ian.


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Vaider-Raider

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because I'm not all there"

#562164 - 08/12/01 12:53 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by Dusty Rhodes:
A few are reading into the review too much. No one is saying that lite simmers are braindead. Just because you aren't hard core doesn't mean you are braindead, it means that you have different likes and look for different motivations to play the the maniac crowd. That is not belittling or patronizing, it is trying to show why the sim would appeal to them as it has what they are looking for.


I don't own the game, and I haven't read your eview, so naturally I'm not really commenting them, but I do stand behid my words about flight simmers vs. flight sim beginners. It seems that whenever someone critisises Typhoon, the counter argument is pretty much: "But it isn't supposed be Falcon 4. It's for the newbies!" Well, that just sounds like an excuse. The language used isn't very convincing, and this being internet, language is everything. It sounds almost like saying - not neccessary conciously - somwhere between the lines: "I don't really like this. It must be for the newbies". That was my point.

As for virtues of simplicity, it depends if the simplisity means streamlinedness and easiness to understand or mere lack of options. The former is just good design for any game - including HC fligh sims -, the latter just lack of design. In my personal opinion the best way to introduce new people to HC flight sims is to design them well. Jane's F/A-18 with user made tutorial missions (the official ones just sucked) running on todays machines is a quite good example. It's mission have clear objectives and there good sence of someone actually leading the forces, the interface is clear and intuitive, the user made tutorials tell what to press and most importanly why and the game looks also very pretty. This casual simmer found F/A-18 very accessible. As a contrast, I find Falcon 4 very confusing. Yet, no one can say F/A-18 is somehow compromised.

------------------
* Utterly Bastard Groovy *

#562165 - 08/12/01 03:09 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Hi Lawgiver,

the popup menu system is pretty cheap and tacky looking IMO ... might have done better as the new GUI for Windows Xp... Its a personal prefrence I guess but it is quite obvious that more time was spent on the UI for EF2000 or TAW than Typhoon... I've never played F/A-18 but the reason I'm quite able to get by the confusion in F4 is that I simply just ignore it *s* until I find out I need it and then go and find out how it works...

I totally agree 100% with you that a game can be as complex as it wants but as long as its simple, clear and intuitive then that LEARNING CURVE will catapult you to all the required bits without trouble..... Typhoons learning curve flatlines... Its green.. its mean and it looks and works like something out of playdays (a uk kids tv program).

The peacetime missions of typhoon just teach you parrot fashion how to fly the plane and have few to nil tutorial missions apart from telling you what, that window that just popped up in your face is when its really quite blatently obvious.

I had more 'fun' fighting the pop-ups than the aircraft.... *wonders if he can get webwasher for typhoon*

[QUOTE]Originally posted by Uroboros:
Oh yeah...Personally I hate taxing to the runway; find it boring. But hey that's my bias. [/QUOTE

Uroboros,

Its not a biased view by any means... I really do love the way d.i.d have made games in the past and none of them were ever aimed soley at the hardcore simmer.

From what it looks like ... people seem to get confused with biasm and opinion... why does the fact that I dislike the game make me biased? or the fact you do like the game and are biased? Like you have niggles about Typhoon... I have niggles about EECH... but they are small enough to live with and the rest of the game is what 'we' wanted.

to say that the Eurofighter will be better than the f22 (because I'm european) and knows bugger all about the ins and out would be biased.

To say rhetorically that the f22 will be better mainly due to the implementation of vector thrust is an opinion based on a fact.

though you could possibly argue that the fly-by-wire aerodynamics of the EF will make it a generally more manoverable aircraft...

I'm not saying any of the above two statements are true... but they arent biased.

You say that taxiing to the runway is boring... then dont taxi *lol* click runway if your playing F4, press shift-s in TAW to skip events..... dont you get bored also watching the same movie before takeoff in Typhoon.... how do you skip that?

But then again... is your 'biasm' of hating taxing based soley on the fact that you would appear to be more into helo games that dont require a runway in the first place? Or.... is that just an opinion.

I'm not by any means thrashing Crash's review of Typhoon... there are good points that he stated also that I agee with but the bad ones appeared to be a little watered down... and most magazines etc IMO would have been more willing to detail ( maybe gamespot stepped on the cats tail a little too hard here)Typhoon has been stated at the very beginning by Rage as a sim... so it should be rated like a sim... If someone is going to turn round and tell me that it shouldnt be rated like a 'real' sim then it should be rated like something else... arcade, rpg etc whatever... but doing so goes back on the very truth that was stated in the beginning.

Isnt it funny that the only thing that calls the game a sim on the back of the box a third party reviews quote (PC Arena)

"A Truly exceptional jet sim" ~ PC Arena

"flight game" to quote Rage officially...

a WHOLE load of ambiguity if your standing in the middle of a busy EB store looking at screenshots of real Mig aircraft to come home to find that the motherland is after you !! heheh

Cheers,

------------------
Vaider-Raider

"I'm right here,
because I'm not all there"

[This message has been edited by Vaider-Raider (edited 08-12-2001).]

#562166 - 08/12/01 03:41 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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The utterly, staggering, insurmountable problem with Typhoon?

It's by DID.
It's featuring the EF2000.

Now rough hew it how you will, any red blooded, god fearing fan of EF2000 wanted hi-res graphics, 3d sounds, a 24 hour dynamic campaign and some excellent DID issue air warfare action.

And then they release Eurofighter Typhoon.

Now despite everything, despite the marketting... any EF2000 fan who saw the box in a shop will immediately jump for joy and go: excellent, a sequel to EF2000. Nowhere on the box does this suggest a "ID4" ending. Nowhere on the box is there a suggestion of "action game." The box makes all the right noises about what you'd expect from a sequel to EF2000.

As a result, despite prior rumblings on the net about low-res cockpits, about "simplified" avionics and "dogfighting" rather than BVR air combat (nothing wrong with that either), this game is going to be judged as a sequel to EF2000. And as a sequel to EF2000, users are going to quibble with the motherships, the ACM enhanced cruise missiles, the motherships, et al. They are going to quibble with the "dumbed down" Meteors and Brimstones.

The obvious solution is to cater to both. A "default" and complex" mode. Default: everything remains pretty much as-is in the Carrier Ops add-on. Complex: no motherlands, better BVR missiles, CF-18s rather than Viggens, a tweaked flight model, to be a little less cosmic. And get rid of that ugly "prototype." The Typhoon is one of the coolest fighters on the planet. That prototype looks silly.

Gavin

#562167 - 08/12/01 04:11 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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I agree with a lot of the comments here.

If people walk into a shop, and see "Typhoon", with a DID logo at the bottom and a picture of EF2000, they're going to think sequel, no matter what you do.

Having a quote from a test pilot of the RAF saying something to the effect of "most accurate flight model seen yet for EFT", will not help either.

And as far as I'm concerned, the "not meant to be a hard-core sim" arguement doesn't cut it either.

Yes, several of us were here before it came out and saw this warning, but how many people have bought the game, gone to the web page, got to the links section and found this forum?

Quite a few I would have imagined.

They're then told AFTERWARDS that it has been made clear all along that it wasn't a hardcore sim.

I'm not going to go through all the normal rambulings (sp?) about why it needs to be improved, why it doesn't have to be a hardcore sim, but some things need to be improved, etc, as most of us are sick and tired of them.

I agree with Gavin, in that two modes are needed, and we can choose between them.

Apart from the carrier addon (which we've heard nothing about recently), Rage appear to have left Typhoon for dead.

IMO, from the adverts I've seen and from the Box, and the reviews, Rage have marketted this wrong. They could have stated the differences more obviously. The only thing in the adverts I can think of that was different, is the wording to the effect of : "manage a squradron (sp?) of flighter pilots battling to save Iceland".

Expecting the relatively realistic past of DID, in terms of weapons modelling and campaigns, most of them are probably going to be in for a real shock.

I'm not saying the game isn't fun - it is - but it could be fun AND (more) realistic.

Cheers,
Manteau

Edit: Major spellings, sorry!

[This message has been edited by Manteau (edited 08-12-2001).]

#562168 - 08/12/01 04:12 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by Gavin Bennett:
The utterly, staggering, insurmountable problem with Typhoon?

It's by DID.
It's featuring the EF2000.

Now rough hew it how you will, any red blooded, god fearing fan of EF2000 wanted hi-res graphics, 3d sounds, a 24 hour dynamic campaign and some excellent DID issue air warfare action.

And then they release Eurofighter Typhoon.
Gavin



EXACTLY Gavin... congrats to Rage for playing their customers ! slap on the back for EB having return policies !

If that had been properly sorted out in the first place then there would NOT be so many disgruntled posts in the forum... tho maybe there might just be far fewer posts in the forum in general... and fewer pennies in Rages pocket.

I thought the prototype was quite good easter egg... what options did they have?
a UFO.. or a prototype... you had the UFO in TAW... and some might suggest that is exactly where the motherland in Typhoon came from in the first place... hehe

Ian.


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#562169 - 08/12/01 05:01 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Gavin's comments are on target. If Typhoon is indeed a great marketing fiasco...it will be because even today Rage's marketing department doesn't understand what kind of a target audience this product is for. On one hand there isn't enough fast action to satisfy a casual shooter who wants to blow up stuff (c'mon, when you want to blow up things you're not going to spend 30 minutes waiting for something to occur in the real-time campaign) and on the other there isn't enough detail to keep a more ambitious player interested. Great, if painful lesson on the importance of succesful GAME DESIGN (don't confuse with the programming or the artwork creation)

[This message has been edited by MonsterZero (edited 08-12-2001).]

#562170 - 08/12/01 05:20 PM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by MonsterZero:
Gavin's comments are on target. If Typhoon is indeed a great marketing fiasco...it will be because even today Rage's marketing department doesn't understand what kind of a target audience this product is for.



Said that before lol *s* got flamegrilled and stirfried over it.... 3 months later...

*sniffles*
Ian.




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#562171 - 08/12/01 07:55 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Of course! The prototype and the motherland could have made PERFECT easter eggs, ie, press ctrl+shift+m (or something) in the campaign screen, which lets you into a daylong campaign against an Alien Invasion...maybe even the alien invasion from Incoming, and it would have been the coolest little feature. Rage gets to advertise Incoming. We get to play our tedious old campaign with tedious old fighters like MiGs and so on, and we would not have known or cared about it. We might even find it fun as a couple of days worth of diversion. DID could even use the UFOs from TAW!

I really want to play and love Typhoon. But no throttle, odd lockups and the fact that there is that mothership thing out there waiting for me...goddamnit, don't want to know till Carrier Ops comes out.

Gavin

#562172 - 08/13/01 05:23 AM Re: Typhoon Gets Very Poor Score at Gamespot  
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Quote:
Originally posted by Gavin Bennett:
The utterly, staggering, insurmountable problem with Typhoon?

It's by DID.
It's featuring the EF2000.

Now rough hew it how you will, any red blooded, god fearing fan of EF2000 wanted hi-res graphics, 3d sounds, a 24 hour dynamic campaign and some excellent DID issue air warfare action.

And then they release Eurofighter Typhoon.

Now despite everything, despite the marketting... any EF2000 fan who saw the box in a shop will immediately jump for joy and go: excellent, a sequel to EF2000. Nowhere on the box does this suggest a "ID4" ending. Nowhere on the box is there a suggestion of "action game." The box makes all the right noises about what you'd expect from a sequel to EF2000.

As a result, despite prior rumblings on the net about low-res cockpits, about "simplified" avionics and "dogfighting" rather than BVR air combat (nothing wrong with that either), this game is going to be judged as a sequel to EF2000. And as a sequel to EF2000, users are going to quibble with the motherships, the ACM enhanced cruise missiles, the motherships, et al. They are going to quibble with the "dumbed down" Meteors and Brimstones.

Gavin


I'm sorry Gavin but I have to disagree with you here. The game was NEVER advertised as hardcore and certainly wasn't advertised as a sequel to EF-2000. NEVER. It's unfortunate that those less informed might think this..but is that really Rage/DID's fault? Do you beleive that Rage should've somehow plastered on the box..in big BOLD letters

"THIS IS NOT A SEQUEL TO EF-2000!"

I'm sorry but I find it hard to believe that any "god fearing fan of EF2000" wasn't informed about what Typhoon was MONTHS ago. They would have heard about it (and what it was like) on any of the sim web sites. Or the sim newsgroups or the EF-2000 mailing list. Any of those places of quite sure that the "god fearing fan of EF2000" frequents.

If Rage/DID had promoted the game as hardcore or a sequel to EF-2000, I'd be more inclined to agree with your arguement and blame Rage/DID for shattering people expections and assumptions. (like Felix Unger says..never assume ) As it stands all you can blame Rage/DID for is the choices they made with this game. Some ideas work, some don't.

#562173 - 08/13/01 04:16 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by Lawgiver:
[QUOTE]Originally posted by *Hengist*:
However, Typhoon is an excellent entry level game for the beginner who wants to experience some of the joys of a combat flight sim.


Quote:
So, is the reviews claim of waiting for over ten minutes to get on playing untrue? There's no way an "exellent entry level game" can have that kindo of [b]boring, idle game time.

Nope the review is true.


Quote:

I think jefflackey's post is very, very good. It seems to me a lot of you saying Typhoon being ideal for nebies have a belitling, patronising and misguided view on flight sim beginners.


I don't consider it as a patronising view. What I think you're failing to understand is that even us hardcore sim people that have been around for years were newbies at the start... i.e. We've been there and are talking from experience.

belittling, patronising, misguided? I don't think so!

Honest, trying to help, based on experience? I think so!



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Hengist's MiG Alley Site

#562174 - 08/13/01 11:21 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Dusty, i read your review over at dogfighters,and
although there have been many negative rants about this game I've decided to buy it for my brother. Like you said this game is for the newbie, so take it for what it is. I felt you gave it(us) an honest assessment.

I'm still hoping one day Steve will give us a hardcore EF2K sim bringing back the glory days of DID's ef2000 sim. I've heard many say that sim started hardcore simming.

#562175 - 08/14/01 08:29 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by *Hengist*:
What I think you're failing to understand is that even us hardcore sim people that have been around for years were newbies at the start... i.e. We've been there and are talking from experience.


Actually I was born a flight sim genius, in fact I was so good at Flight Eagle II I still can't understand why the USAF didn't take me up on my offer to win the war for them.

I can't understand all the people knocking this sim? The only thing missing is the opportunity to replace the Typhoon with a JSF and paint the Stars and Stripes on it, then the "Mothership" would be entirely logical.

And what's all this about USAF being a "lite" sim, It's really hardcore, especially the bit where you can turn invulnerability off occaisionally to encourage the VC gunners - I bet they wish they could have done that in real life so they wouldn't have lost the war to the Americans!

Typoon is incredibly realistic, the waiting around is spot on! In fact for proper military sim you should have the option to sit at the computer for days at a time before you even get a hint of anything exciting. Perhaps in the update they could include 1,000 useless forms to print off and complete in triplicate in before take-off??

Look on the bright side - it's a game with "wings" in it


"Understanding is a three-edged sword, your side, their side, and the truth."

[This message has been edited by Vorlon (edited 08-14-2001).]

#562176 - 08/14/01 11:21 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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LOL!!!!


-.-

#562177 - 08/15/01 12:46 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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lol, nice one brewsky

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Hengist.

Hengist's MiG Alley Site

#562178 - 08/15/01 08:48 PM Re: Typhoon Gets Very Poor Score at Gamespot  
Joined: May 2006
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Vaider-Raider Offline
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Joined: May 2006
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Quote:
Originally posted by *Hengist*:
We've been there and are talking from experience.


Hey

I dont know... first flight game I ever played was afterburner on the C64...

I think after that it was some flight game on the NES but I cant remember what it was now... (damn good blaster tho !!) anyone remember? shot down a bomber by blowing its four engines up on the 2nd level? (boss)

in between then and now I've played F15 Strike Eagle, F117A, F-19? Retaliator, Birds Of Prey, original Gunship and O Gunship 2k on the Amiga.... Strike commander on the PC, TFX, F22, Ef2k+tactcom, F22/TAW, EECH, F4, most of those games are hardcore by comparison to Typhoon... and to be honest I find it so hard to relate it to any game in the past..

Afterburner with the 'management' of SC maybe? (being serious)

why would anyone want to recommend that to anyone when learning to fly?

All I did many years ago w/ Ef2k was start the landing training mission... show them what the airbrake/gear down etc buttons were.. showed them 'F6' *g* and said "Land it !!!" they were amused for ages.

Why do newbies need comfort blankets when moving from Incoming to ...... a sim that actually resembles a sim.

What is the point of telling someone here, have the controls of one of the most realistically advanced machines to-date with smart missiles fly by wire manouvering etc.... now go shoot down that spaceship with guns to get a high score !


"From the moment I picked your game up until I laid it down I was convulsed with laughter. Some day I intend playing it. "
/mis quote



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Vaider-Raider

"I'm right here,
because I'm not all there"

#562179 - 08/15/01 09:46 PM Re: Typhoon Gets Very Poor Score at Gamespot  

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Quote:
Originally posted by Vaider-Raider:

What is the point of telling someone here, have the controls of one of the most realistically advanced machines to-date with smart missiles fly by wire manouvering etc.... now go shoot down that spaceship with guns to get a high



Hey it worked for Will Smith in Independence Day! Whatever ever happened to the hardcore sim based on that film

Actually I think the problem is reading reviews after we've bought the game - let's be honest there's just a little bit of us that wants to read a reviewer praising the game we shelled out on, cos that proves what a smarty-pants we were for buying it!

Of course if the reviewer slags off the game then we might have to admit we may have made a mistake, or denigrate the review(er). Emotionally I suspect the latter is easier to do

I guess the motto would be: buy what you want, play what you want, take it for what it is, and get your money back if you don't like it.

Personally I always take reviews with a large pinch of salt, I mean how many magazine reviews ever slag off the big boys, hmm, not too often I think. I prefer to read these boards for feedback.

Typhoon seems by and large to be what was actually promised (?) perhaps not what people "thought" was being promised.

The way some people carry on you'd think Rage were the bad guys for publishing something they don't now like.

One reason I still play it is because I can fly something with RAF roundels on the wing (that isn't a spitfire), and maybe future add-ons or third party additions will tweak it more towards the "realistic" (whatever that is), and make use of a pretty nice graphic engine.

"I'd check my instruments if I were you, nobody puts a minefield in place like thi............"

#562180 - 08/16/01 05:28 AM Re: Typhoon Gets Very Poor Score at Gamespot  
Joined: May 2006
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Vaider-Raider Offline
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Vaider-Raider  Offline
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Joined: May 2006
Posts: 2
Quote:
Originally posted by Vorlon:

Typhoon seems by and large to be what was actually promised (?) perhaps not what people "thought" was being promised.
"



yes and no Vorlon....
DiD/Rage promised a light sim.....
what they produced was by 85% peoples opinion a flight *game*...

whither you like that *flight game* is something entirely different all together.

there is quite a difference I believe.


------------------
Vaider-Raider

"I'm right here,
because I'm not all there"

#562181 - 08/16/01 05:45 AM Re: Typhoon Gets Very Poor Score at Gamespot  
Joined: Jan 2001
Posts: 604
Uroboros Offline
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Uroboros  Offline
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Joined: Jan 2001
Posts: 604
Brooklyn, NY
Quote:
Originally posted by Vaider-Raider:

yes and no Vorlon....
DiD/Rage promised a light sim.....
what they produced was by 85% peoples opinion a flight *game*...

whither you like that *flight game* is something entirely different all together.

there is quite a difference I believe.




Actually, if I remember correctly (got to look up the old press release), DID stated that with Typhoon they were going back to their roots. Less sim and more action. Which is ironic considering the 20 waits between missions

Anyhow I don't really think it makes much sense to label sims as either lite or hardcore. I mean would Typhoon (as is) with an open ended and deeper campaign still be considered "flight game"? Maybe we need an air and/or ground combat sim catagory

[This message has been edited by Uroboros (edited 08-16-2001).]

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