Originally posted by Andy Bush:
Swivet
So...as far as M/P is concerned, Typhoon has it..it's just not the centerpiece of the game!
Andy
For a
change.....a game concentrates on single player as opposed to MP.
It's a *lot* harder to produce a SP Dynamic game than an MP game. Hence the easy jump to MP games whereby the SP experience is minimal-case in exception Quake3/Unreal Tournament whereby are both fantastic games SP and MP-although Q3 suffers terrible lag!
CFS2 USAF suffer terribly from prescripted missions
F-15 on the other hand had the balance about right;scripted/semi missions which allowed flowing gameplay.
EF2000 -still to this day- had the best gameplay that i ever enjoyed!
So like i enjoy B-17II management of it's crew,i look forward to managing mine in Typhoon
Tracer
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"Flying is the second hardest thing known to man.........the first is landing!"