#50621 - 06/20/06 01:10 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Apr 2000
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RainMan
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Norman, Oklahoma, USA
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Hallo Lauersau, I've forwarded your question to the devs... I hope they will comment on it!
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#50622 - 06/20/06 11:13 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Posts: 1,836
RainMan
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Originally posted by 453Raafspitty: Cheers Rainer.Great pics as always.Any plans to add webbing to the troops or is it in line with the retreating rabble look?Add a log pile next the house and a few scawney(lucky) chickens and it will look great. I hope that there will be better looking 3D soldiers , as well as some more "Stuff" lying around in the 3D world.. I will forward that to the devs...
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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#50624 - 06/21/06 06:08 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Apr 2005
Posts: 309
mazex
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Posts: 309
Sweden
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Originally posted by Rainer: Originally posted by 453Raafspitty: [b] Cheers Rainer.Great pics as always.Any plans to add webbing to the troops or is it in line with the retreating rabble look?Add a log pile next the house and a few scawney(lucky) chickens and it will look great. I hope that there will be better looking 3D soldiers , as well as some more "Stuff" lying around in the 3D world..
I will forward that to the devs... [/b]Naa, I think the 3d soldiers look just great, we are all old Panzer Elite players I guess so from that perspective they are cleary overdone But really - I think that they look great. Every hour spent on them is an hour that could be spent on more tank details or damage modelling! The graphics are simply good enough now. Now just make it play as well as it looks. I second the opinion that LARGE maps are really needed for a game like this - and a decent map editor! P.S Even though I think the graphics are really good enough the textures and lighting needs some tweaking. The ground textures and grass are really to much flourescent lime green for my taste, make them a bit darker and less saturated? As it is now the only thing missing are some palm trees and a bunch of piña coladas (Far Cry goes East Front). This is especially evident in the middle image above with the two T-34:s passing through the forest... /Mazex
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#50626 - 06/21/06 09:23 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Apr 2005
Posts: 309
mazex
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Sweden
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Originally posted by MajorMagee: Actually your comment on the landscape being too bright caused me to look out my window, and the screen shots are a pretty close approximation of real mid-June colors. Good job. The idea that everything should be darker is a hold over from the bad old low rez days when simulations made everthing dark so you couldn't see all the details that were missing. As the summer progresses and the vegitation drys out things do change. They get lighter, and less saturated. Mid June where? Put down the Piña Colada and get some shadow beneath the palm trees I'm living in Sweden that is in a similar climate zone as Mid-West Soviet Union and the grass sure does not look like the ground texture on that middle image. Take a look in the lower right quadrant of the image. I'd like to see grass of that color IRL that isn't radioactive. Chernobyl was in the 80:ies and not in the 40:ies... Don't get me wrong, it's not that big of an issue and I like to exaggerate...
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#50627 - 06/21/06 09:30 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Mar 2006
Posts: 2,454
MajorMagee
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Dayton, OH
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The Wehrmacht's Worst Defeat By Jonathan W. Jordan World War II July/August 2006 Originally timed for June 14, 1944, the operation's start was delayed by Soviet rail congestion until June 22, 1944 - three years to the day from the Nazi invasion of Soviet territory.
June 26, three days after the main assualt began, the first Axis reinforcement, the 5th Panzer Division, arrived from the Ukraine to plug the gap between the Third Panzer, and Fourth armies. Boasting 70 Panther, and 29 Tiger tanks, 5th Panzer was sent to hold the line east of the Berezina River.
On July 1 and 2, the 5th Panzer Division fought a series of intense battles against the Fifth Tank Army northwest of Minsk. By the end of a weeks fighting, 5th Panzer, a supporting Tiger batallion, and some smaller reinforcements had knocked out 295 Soviet armored vehicles. By July 8, however, all the Tigers were lost, and the division was reduced from 125 tanks to eight.
All told, Operation Bagration cost Hitler 350,000 men, plus hundreds of tanks, and more than 1,300 guns.
During their 400-mile drive from Vitbsk to Warsaw's outskirts, the Soviets lost some 765,000 troops, plus 2,857 tanks, and assualt guns, and 2,447 artillery pieces. Please remember the many brave souls lost on the 52nd anniversary of this often overlooked campaign.
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
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#50629 - 06/27/06 06:35 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Apr 2000
Posts: 1,836
RainMan
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Just a quick update: The devs are currently working on "inside stuff" of the engine, thus there are no really new images for you to see at the moment. I was also told that the game state will change from pre-alpha to alpha as soon as both the Tiger and the T-34 are driveable and have their interior detailed. I hope that by then I will have new stuff for you! Until then - hang tight To 453Raafspitty: From Nikita at G5-Software: "I can't promise a lot of damage models, but we can throw a turret, burn engine and other."
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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#50632 - 06/28/06 08:42 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Oct 2003
Posts: 170
BusySilent
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NYC
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Originally posted by BusySilent: Rainer, I read on this Russian forum that there is another WWII tank sim currently in development in Russia. I could not find any screenshots on it. Do you know anything about it?
From that another game's devopers' comments I understood that the game focus on realizm (but driving features will be simplified) with hard-core ballistics. Also, the devlopers said that the game will NOT have Tigers, Panthers, T-34-85, IS-1, IS-2 (read posts from Andrey12345 and dima12345) and will focus on 1941-42 Eatern front hardware incuding given to Soviets as part of the Lend-Lease program.
I hope you have not sign NDA on that game also.
BusySilent More specific intel: the focus of the game is the Spring '42--probably the battle around Kharkov.
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#50635 - 07/07/06 02:19 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Aug 2004
Posts: 284
fearlesslds
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fayetteville
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Well hopefully between the 2 games at least one will come out. The turret off is a nice effect . Can't stand the burn cookie look for every type of hit like in PC and PZ
scott hill
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#50636 - 07/07/06 01:49 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Apr 2000
Posts: 1,836
RainMan
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Here we go again. Some news and some 30+ new images from the latest pre-alpha built. The news - fresh from the prodcuers: "The design team is now done with the environmental graphics. SFX are still to be created, though. We're now starting on the mission design..." The images: Because there are so many new images now, I created a thumb-nail page for them. Take a look at them here: http://halfevil.de/ww2scalemodeler/gallery/rainer_rohde/ww2-tank-sim/2006-07-07/ Enjoy!
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
Official VKB North America Sales & Support
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#50638 - 07/10/06 10:01 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Jul 2006
Posts: 10
AK-47
Junior Member
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Junior Member
Joined: Jul 2006
Posts: 10
Poland
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Hi everybody! I'm new here. I'm happy that somebody got the balls to start making a sim like this one! I was playing PE for a long time and the news about work on TvsT was simply awesome. Thanks Rainer for keeping us updated with info. Originally posted by 602RAF_Puff: Wow, nice shots , I like the look of the thrown tracks, is this due to turning to quick and to tight? The shots are really looking amazing. I think that track fall-off because of hit by a small at-gun, because the lower turret has some kind of hole in it and on the ground there are holes too, so maybe the tank was under fire from some at-guns. The bent wheels look cool. The cockpits are done just GREAT! I have some questions... maybe too early, but: -will there be ability to steer the tank without any help, like auto clutch and other simplifications? -what about the engine sounds... are they recorded from real engines, or maybe done by synthesis? -in multiplayer the players would be as "tanks" or as tanks' crew members, so they could do what the commander orders them to do? Because in PE commanding a whole tank as a one person was difficult - spotting, shooting, driving, giving orders to wingmen simultaneosly is too much for a single human. And one more thing I've a cool material for an intro sequence > videoclip <
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#50639 - 07/13/06 10:41 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Joined: Dec 2004
Posts: 990
FokkerDVIII
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Member
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This will probly be a great sim but I surely hoped they would have gone ealy war first.So tired of late war super tanks.Would have been nice to have started out say in 1941.:(PZII's,PZIII's,Early T-34's,etc.Hopefully a followup expansion or mod will do the early part of WW2 some justice.
AMD Phenom II X4 955 3.2GHZ,MSI K9A2 CF V2 MB,6GB Corsair DDR2 Ram,EVGA Geforce GTX560 1GB,500GB Seagate drive,200GB WD drive.
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