#50457 - 04/08/06 10:15 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by j00pY: Hi, this game looks amazing and is already on my purchase list...
Just out of interest, could you tell me if you plan to have trackIR support? Well, I have to answer this pretty much along the same lines I answered the question regarding the Mission Editor: The game is still pre-alpha, thus not all of the features have been finalized. So, I don't know if TrackIR will be in or not, as it is too soon to tell.
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#50460 - 04/09/06 08:47 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by FlyXwire: [i]Lots of promising projects working-up in the "East" nowadays, and thanks for keeping us informed about "WWII Battle Tanks" Rainer. :thumbs_up: Anytime ...!
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#50463 - 04/11/06 05:43 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by Lauersau: @Rainer
Do you know any details about the damage model for the tanks? Possibility to destroy the hull,the turret,the traks,the engine or the cannon? Can we see the damage after hit from outside? How about "blow away the turret from the hull"?
How about penetration value, angel of penetration, or kind of the ammunition (HE,AP,etc),physiks? That's a lot of stuff you're asking about there.. ... and I am afraid I really can'te tell you much about it, sorry. I have already played the pre-alpha prototype and caused some damage to other thanks with different types of rounds, so I could make some statements here but my NDA forbids that. Just let me tell you that there are several level of visible damage being displayed. I cannot comment on the inner workings of the damage model at all. Please keep in mind - the sim is still pre-alpha! ... rest asured, there's more for you all to see over the next few months.
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#50464 - 04/11/06 05:47 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by DanP: Hi Rainer, thanks for answering all of our questions. Here is another issue that I'm wondering about - will we have multi-station / multi-crew (however you might call it) functionality for multi-player? i.e. one player mans the gunner position, the other mans the driver position, you know the drill. The lack of this is one of the things that disappointed me about several tank sims. Multiplayer is a tough one to answer at this time because none of the online/LAN features have been finalized yet, as it is too soon in the development of the sim. I know that is a rather unsatisfying answer, but for now it has to do... I do know that the devs and producer are going to implement online gaming options, but to what extend and how it might be shaped is still unknown. Of course I will keep you updated!!!
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#50467 - 04/13/06 04:11 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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j p
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#50468 - 04/13/06 05:40 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by j p: O.T: but I am dying to know the olest city in Germany Rainer...just off the top of my head was it founded by the Romans? (NOT using google now) Was it linked to Charlemagne? 2 candidates stick to my head...Aix-en-Champel (sp?), or Koln (Cologne)!!!
Thanks for the updates.
*Hums Panzerlied theme* Trier is right. Old term was "Augusta Treverorum", and that's were Emperor Augustus' Thron room was. As far as I know it was the northern most roman garisson outside if Rome. The city is about 2200 years old ( www.trier.de) "ANTE ROMAN TREVIRIS STETIT ANNIS MILLE TRECENTIS PERSTET ET AETERNA PACE FRUATUR"
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#50470 - 04/15/06 10:44 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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OK.. I figued I should not let you go on Easter without an image at least. Haven't gotten anything new from the devs, as they're busy detailing the 3D Models some more at the moment. So I am posting this one here that I received from the producer in late 2005 and I really do like it... It's just a landscape shot - but it gives a good impressions of the look of the 3D engine (remember - this one is wayyyyyyyy pre alpha!).
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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#50471 - 04/15/06 10:54 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Oh - what the heck. I add another one. This is taken from the pre-alpha prototype showing the view from a pre-alpha T-34 driver's hatch. The pre-alpha menu depicts the selected gears, engine rpm and speed in km/h. The dashboard is, of course, unfinished. Did I say "pre-alpha"? This one shows nicely the landscape in the background and a destroyed vehicle in the distance...
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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#50472 - 04/15/06 11:18 AM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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Veteran66
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woooowwww fine! thx Rainer :thumbs_up: beautiful landscape! happy Easter Gruß NSU :thumbs_up:
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#50474 - 04/15/06 12:05 PM
Re: WWII Battle Tanks: T-34 vs. Tiger - official announcement
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RainMan
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Originally posted by Razman23: May I make a suggestion? The gear selection/speed menu seems to be a little.........large. How about putting it across the bottom since most of the games use this format, you can get away with a smaller font and be a little less intrusive in the view itself. Other than that, it looks great........for a pre-alpha. Well.. as you can see in the images/video clips on the first page of this thread, the menu has already changed... Don't tell me you didn't see that ... "pre-alpha" especially means that things are likely to change/improve over time.
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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