When night missions became possible in EAW Knegel thought it was unreasonable to locate an enemy aircraft by pressing "T" given that they were harder to see.
So he invented "night radar" for fairer play.
If you click "T" and the target aircraft is off-screen but within range then the little "X" appears somewhere on the edge of the screen as per usual.
If you use the little "X" to locate the plane then the night-radar box appears. It is a big red square and the targeted plane is in it.
First pass:
![[Linked Image]](http://mogggy.org/Jelly/F1/NR1.png)
I nave hit a plane but the kill does not show in the kill-count as it is not yet down.
Second pass:
![[Linked Image]](http://mogggy.org/Jelly/F1/NR2.png)
The kill shows in the kill-count, and I was in the thick of it with no more ammo

This is one of the least known features in EAW. I have modified the code and have made the UAW160 old map exe, the new map exe, and the multiplayer only exe (which I was using in the screenies).
With these exes night radar is used if you fly a night mission on-line or off

It works at any skill level. Previously it only worked if the skill setting was "ace".

Jel