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#4634436 - 08/28/23 09:23 AM VorpX and BH&H2  
Joined: Sep 2007
Posts: 1,910
dutch Offline
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dutch  Offline
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Joined: Sep 2007
Posts: 1,910
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I can not get VR working in BH&H2. Its hooking into Vorpx, but it stays to the monitor look.
Think I did read all what has been published on the internet/YT and It’s the same problem most of the others are facing that use BH&H2 specific, it does not start into VR. No I know this forum is not that crowded, but I hope some experienced members can help me inhere.

1). The selection of DirectX 11 in the BH&H2 menu, how to enable this?
2). Is there any change or upgrade done in (Dx9) shaders between BH&H2 and older versions, to me it appears the older versions can run VorpX, while I noticed the BH&H2 is always problematic, is it not VR then it is in VR head tracking.
3). Is there a way to roll back to DirectX8 and install the old DirectX9 files just for trying if this is the way to proper VR. https://SimHQ.com/forum/ubbthreads.php/topics/3881675/DirectX_8_to_9_converter_updat#Post3881675

#4634487 - 08/28/23 02:39 PM Re: VorpX and BH&H2 [Re: dutch]  
Joined: Mar 2003
Posts: 8,148
Polovski Offline
Polovski  Offline

Hotshot

Joined: Mar 2003
Posts: 8,148
Per my reply on the other thread..
https://SimHQ.com/forum/ubbthreads.php/topics/4634485/re-select-directx-11#Post4634485

Have look at the recent post Dogfight Diary posted.

1) no
2) changed yes
3) no


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4634890 - 09/02/23 07:16 PM Re: VorpX and BH&H2 [Re: dutch]  
Joined: Sep 2007
Posts: 1,910
dutch Offline
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dutch  Offline
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Joined: Sep 2007
Posts: 1,910
EURO-zone
Thanks, for the info.
I have now BH&H2 running in VR, not optimal but its working included head-tracking. I’m now searching for other Ankor DX9 versions as can be read here https://SimHQ.com/forum/ubbthreads.php/topics/4634888/select-directx-11#Post4634888 problem here is its only a dead link towards Ankor DX9.

edit: is there a member who can sent me the d3d8.dll and d3d8.ini file, from Woff-UE. Because that d3d8 files from UE, could be the main key to VorpX/BH&H2

Last edited by dutch; 09/03/23 06:43 AM.
#4634922 - 09/03/23 11:12 AM Re: VorpX and BH&H2 [Re: dutch]  
Joined: Sep 2007
Posts: 1,910
dutch Offline
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dutch  Offline
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Joined: Sep 2007
Posts: 1,910
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Not needed I do have the UE on my external HD backup, will test this later.
Keep you informed, but only if wanted.

Last edited by dutch; 09/03/23 12:44 PM.

Moderated by  Polovski 

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