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#4623816 - 03/29/23 10:47 AM Imagine WOFF: BHaH II in the Unreal engine  
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Hellshade Offline
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Not likely to ever happen, but it would be amazing to see WOFF: BHaH II "imported" into the Unreal 5.1 engine. It apparently does flight simulators very well.

Developer costs & benefits of Unreal Engine 5

Project Antoinette website

Maybe we could get a Kickstarter going to try and raise 50k. hehe



New feature announcement for Unreal Engine 5 to make coding, object creation or animation easier.
New Features


Last edited by Hellshade; 03/29/23 11:13 AM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4625377 - 04/24/23 01:46 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Hellshade Offline
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5.2 has the ability to procedurally generate highly detailed landscapes. I think they start talking about that around the 3:30 mark.



Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4625425 - 04/25/23 08:56 AM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Polovski Online content
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Thanks Todd, it has come a long way.. since the "unstoppable" days.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4627004 - 05/19/23 10:21 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Rick_Rawlings Offline
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This is being spearheaded by Jason Williams formerly with the Il 2 team. The last time I talked to him about it, it was going to be in the Unreal engine. Looks and sounds very promising...

Combat Pilot



The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4627048 - 05/20/23 03:50 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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JFM Offline
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Holy mother

#4627841 - 06/01/23 10:49 AM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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nbryant Offline
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Who knows, maybe there will be an AI that can recreate the current code into Unreal 5.

Hey, one can dream.

#4628155 - 06/06/23 02:57 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: nbryant]  
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CaptSopwith Offline
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Originally Posted by nbryant
Who knows, maybe there will be an AI that can recreate the current code into Unreal 5.

Hey, one can dream.


That may not be too far out of the realm of possibility - and sooner than we might imagine!

#4628236 - 06/07/23 05:13 AM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Rick_Rawlings Offline
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Actually, here you go! Well, sort of...




https://youtu.be/VnUnIVvZas4


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4628265 - 06/07/23 02:06 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Rick_Rawlings]  
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CaptSopwith Offline
Barmy WingNut
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Originally Posted by Rick_Rawlings
Actually, here you go! Well, sort of...




https://youtu.be/VnUnIVvZas4


Is it just me or does that German fighter magically transform from a Fokker DII to an Albatros as the dogfight progresses? immelman

#4628305 - 06/07/23 07:08 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Trooper117 Online smile
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It's not just you...

#4628332 - 06/07/23 10:29 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Rick_Rawlings Offline
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To be fair, it was a long fight...


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...

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