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#4623816 - 03/29/23 10:47 AM Imagine WOFF: BHaH II in the Unreal engine  
Joined: Jan 2009
Posts: 4,391
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,391
Florida
Not likely to ever happen, but it would be amazing to see WOFF: BHaH II "imported" into the Unreal 5.1 engine. It apparently does flight simulators very well.

Developer costs & benefits of Unreal Engine 5

Project Antoinette website

Maybe we could get a Kickstarter going to try and raise 50k. hehe



New feature announcement for Unreal Engine 5 to make coding, object creation or animation easier.
New Features


Last edited by Hellshade; 03/29/23 11:13 AM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4625377 - 04/24/23 01:46 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Posts: 4,391
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,391
Florida
5.2 has the ability to procedurally generate highly detailed landscapes. I think they start talking about that around the 3:30 mark.



Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4625425 - 04/25/23 08:56 AM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
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Posts: 7,982
Polovski Offline
Polovski  Offline

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Posts: 7,982
Thanks Todd, it has come a long way.. since the "unstoppable" days.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4627004 - 05/19/23 10:21 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
Joined: Mar 2011
Posts: 3,478
Rick_Rawlings Online content
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Rick_Rawlings  Online Content
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Joined: Mar 2011
Posts: 3,478
This is being spearheaded by Jason Williams formerly with the Il 2 team. The last time I talked to him about it, it was going to be in the Unreal engine. Looks and sounds very promising...

Combat Pilot



The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4627048 - 05/20/23 03:50 PM Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
Joined: Jan 2006
Posts: 1,468
JFM Offline
Member
JFM  Offline
Member

Joined: Jan 2006
Posts: 1,468
Naples, FL
Holy mother

#4627841 - 11 hours ago Re: Imagine WOFF: BHaH II in the Unreal engine [Re: Hellshade]  
Joined: May 2011
Posts: 85
nbryant Offline
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nbryant  Offline
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Joined: May 2011
Posts: 85
Maryland USA
Who knows, maybe there will be an AI that can recreate the current code into Unreal 5.

Hey, one can dream.


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