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#4620873 - 02/16/23 05:11 AM 1.16.2 Hellfires "missing"  
Joined: Jun 2007
Posts: 79
vyrago Offline
Junior Member
vyrago  Offline
Junior Member

Joined: Jun 2007
Posts: 79
I'm noticing that hellfires, both laser and radar are not impacting targets, but rather landing 10 meters in front of them. (sometimes that kills them if its an APC).

Ive attached a screenshot where you can see the impact in front of this T-80. [img]https://ibb.co/P5fN19m[/img]

#4620909 - 02/16/23 04:06 PM Re: 1.16.2 Hellfires "missing" [Re: vyrago]  
Joined: May 2013
Posts: 411
SKIP2008 Offline
Member
SKIP2008  Offline
Member

Joined: May 2013
Posts: 411
ITALY
Hi, at what range you launch the missile? in which mode? loal or lobl? Did you check the GWUT values?

#4621073 - 02/19/23 03:38 AM Re: 1.16.2 Hellfires "missing" [Re: vyrago]  
Joined: Jun 2007
Posts: 79
vyrago Offline
Junior Member
vyrago  Offline
Junior Member

Joined: Jun 2007
Posts: 79
So I did some more testing.....I think its a bug of sorts. I believe the "misses" happen when the game thinks the target is moving....but for whatever reason, the target isnt moving. Thats why the missile impacts slightly ahead of the target "path"....it thinks its moving. I'm quite confident this is whats happening. If I manually lock onto a spot on the ground, just below the target (like literally its wheels/tracks without actually locking the target) then the missile will get a good hit.


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