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#4615703 - 12/05/22 11:50 AM WOFF BH&H II V1.35 released  
Joined: Mar 2003
Posts: 8,138
Polovski Offline
Polovski  Offline

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Joined: Mar 2003
Posts: 8,138

Hi all,

A new update for WOFF has been released. Please see the Sticky Post above.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4615728 - 12/05/22 03:51 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Jun 2005
Posts: 8,213
Trooper117 Offline
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Trooper117  Offline
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Joined: Jun 2005
Posts: 8,213
UK
Thanks chaps!

#4615729 - 12/05/22 03:53 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Jun 2011
Posts: 384
Burning_Beard Online content
Member
Burning_Beard  Online Content
Member

Joined: Jun 2011
Posts: 384
Red Bluff, CA
Thank you, already downloaded and installed after I saw your FB post.


More Scotch and Stogies for my Wingman!
#4615770 - 12/05/22 09:32 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Jan 2009
Posts: 4,433
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,433
Florida
Downloaded and installed. Enjoying the new extended cloud view ranges. Thanks!


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#4615844 - 12/06/22 04:28 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: May 2003
Posts: 823
CaptSopwith Offline
Barmy WingNut
CaptSopwith  Offline
Barmy WingNut
Member

Joined: May 2003
Posts: 823
United States
So beyond impressed not only with how methodically you keep this sim current, but how consistently you release patches. There are Triple A games that have had game breaking issues in them for YEARS that never get addressed. My hats off to you all yet again!

#4615991 - 12/07/22 06:08 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
BWOC Survivor!...So Far!!
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Amen to that CaptSopwith!!


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4616072 - 12/08/22 11:30 AM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Sep 2010
Posts: 2,712
33lima Offline
Senior Member
33lima  Offline
Senior Member

Joined: Sep 2010
Posts: 2,712
Belfast, NI
Great stuff! Playing it already!

[Linked Image]

More pics and some line-shooting over on the WoFF FB page: https://www.facebook.com/groups/WingsOverFlandersFields


Attached Files Shot12-06-22-00-26-28.jpg
Last edited by 33lima; 12/08/22 11:31 AM.

SimHQ Battle of Britain II screenshots thread
CombatAce Mission Reports
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." (attributed to Marcus Aurelius)

#4616218 - 12/09/22 07:02 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Dec 2018
Posts: 382
Becker01 Offline
Member
Becker01  Offline
Member

Joined: Dec 2018
Posts: 382
Thank you for the patch @Pol, parallel to the WOTR-Work!

Greetings!

#4616240 - 12/10/22 06:30 AM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Nov 2010
Posts: 301
Bletchley Offline
Member
Bletchley  Offline
Member

Joined: Nov 2010
Posts: 301
Thanks to OBD team, it is great to keep getting updates - particularly as you must be busy now with the WOTR expansion smile

#4616339 - 12/11/22 01:16 PM Re: WOFF BH&H II V1.35 released [Re: Polovski]  
Joined: Dec 2018
Posts: 382
Becker01 Offline
Member
Becker01  Offline
Member

Joined: Dec 2018
Posts: 382
Hallo,

I have no time to check the new cloud render range (CRR), so I have a few questions:

Do you see the improvement at every cloud-type?
The Default for CRR is 3. Is it corresponding to CRR before (or which setting is equivalent to the old CRR?).
Is it possible to post 2 screenshots: Before patch 1.35 and with patch 1.35, setting 5 for CRR?

Thanks and Greetings!

Last edited by Becker01; 12/11/22 01:17 PM.

Moderated by  Polovski 

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