Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
#4609899 - 09/29/22 03:54 PM New WWII Destroyer Sim  
Joined: Dec 2000
Posts: 2,618
Lucky_1 Offline
Senior Member
Lucky_1  Offline
Senior Member

Joined: Dec 2000
Posts: 2,618
Mehlingen, Germany
Just read an article about a new WWII simulation. Its set in the battle of the Atlantic as a Fletcher Class Destroyer. I don't know much about the accuracy/realism, but just passing it on in case no one was tracking it:


Inline advert (2nd and 3rd post)

#4609900 - 09/29/22 04:16 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Jun 2005
Posts: 8,028
Trooper117 Offline
Hotshot
Trooper117  Offline
Hotshot

Joined: Jun 2005
Posts: 8,028
UK
Yes, it's being tracked in the Naval Simulations part of the site...

#4609903 - 09/29/22 04:29 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Apr 2015
Posts: 11,609
F4UDash4 Offline
Veteran
F4UDash4  Offline
Veteran

Joined: Apr 2015
Posts: 11,609
SC
I'm watching this. Wish it were in the Pacific, night battles vs Imperial Japanese Navy, Naval gun support for Marines on Guadalcanal etc


"Every record has been destroyed or falsified, every book rewritten, every picture has been repainted, every statue and street building has been renamed, every date has been altered. And the process is continuing day by day and minute by minute. History has stopped. Nothing exists except an endless present in which The Party is always right." - George Orwell, 1984
#4609906 - 09/29/22 04:37 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Jan 2006
Posts: 8,168
Mr_Blastman Online content
Hotshot
Mr_Blastman  Online Content
Hotshot

Joined: Jan 2006
Posts: 8,168
Atlanta, GA
Anyone play? Early access started yesterday.

#4609915 - 09/29/22 06:06 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Aug 2013
Posts: 1,363
wormfood Offline
Member
wormfood  Offline
Member

Joined: Aug 2013
Posts: 1,363
Minnesota
I gave it a brief whirl yesterday. The tutorial was broken, so I couldn't complete it. Haven't tried any of the scenarios yet.

#4609917 - 09/29/22 06:21 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Apr 2001
Posts: 118,216
PanzerMeyer Offline
Pro-Consul of Florida
PanzerMeyer  Offline
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 118,216
Miami, FL USA
I might get this after it goes to full release version and if word of mouth is positive. Right now I already have plenty of games that keep me busy.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4609920 - 09/29/22 07:05 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Dec 2000
Posts: 13,122
No105_Archie Offline
No105_Archie  Offline

Veteran

Joined: Dec 2000
Posts: 13,122
N. Atlantic east of Canada
If it had RN shipss too I might have a go


Archie Smythe

carpe diem
#4609944 - 09/30/22 01:16 AM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Aug 2013
Posts: 1,363
wormfood Offline
Member
wormfood  Offline
Member

Joined: Aug 2013
Posts: 1,363
Minnesota
This needs way more time in the oven.
The tutorial is broken, turrets keep getting stuck, depth charges sometimes fail to launch, and submerged uboats seem to speed along at something over 50kts running circles around the escorts and convoy.

#4609945 - 09/30/22 03:24 AM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Apr 2001
Posts: 118,216
PanzerMeyer Offline
Pro-Consul of Florida
PanzerMeyer  Offline
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 118,216
Miami, FL USA
Thanks for that info wormfood. I already have one alpha stage game frustrating me (Ready or Not) so I’ll definitely hold off on this one until it’s ready.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4610028 - 10/01/22 12:05 PM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Apr 2008
Posts: 11,761
Chucky Online sosad
Veteran
Chucky  Online Sosad
Veteran

Joined: Apr 2008
Posts: 11,761
UK
Yeah, thanks Wormfood. I'll also be holding off for a while.

Can you tell me if there are other things to do other than hunt subs? i.e surface engagement of other ships?


The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.
#4610095 - 10/02/22 02:59 PM Re: New WWII Destroyer Sim [Re: Chucky]  
Joined: Aug 2013
Posts: 1,363
wormfood Offline
Member
wormfood  Offline
Member

Joined: Aug 2013
Posts: 1,363
Minnesota
Originally Posted by Chucky
Yeah, thanks Wormfood. I'll also be holding off for a while.

Can you tell me if there are other things to do other than hunt subs? i.e surface engagement of other ships?


No, only Uboats. I can't find anything to indicate they'll add any surface or air threats.

#4610138 - 10/03/22 02:00 AM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Aug 2015
Posts: 71
Witchy Woman Offline
Junior Member
Witchy Woman  Offline
Junior Member

Joined: Aug 2015
Posts: 71
usa
I been watching it a while but to me its too linear and shallow when compared to older sims like Destroyer Command which had far more to offer years ago compared to this game. This game is not open world at all. You do not leave ports or return. You are stuck in linear missions on rails hunting a uboat, thats all it has to offer.


The problem these days is developers just want to cash in on a game/sim with a lot less to offer and little effort expended. I will pass. Its sad how far technology has progressed and yet most of the sims being released these days (the very few available) can't come close to even being on a level field in regards to features and content when compared to the classics. They are light years behind the past. I hate to say it but DC, The GNBNA series, SH series, and TF1942 have this new game beat in every way imaginable except pretty graphics which does not make the game. It can look real life but without playablity, variety, features like campaigns or some sort of dynamic modeliing, and freedom it falls flat on the floor.

Also this developer has already debated with people on steam forums requesting open roaming, docking, and leaving ports but his excuse was that it was boring and that sims in the past have already done this which is a lame excuse to ignore it.

Last edited by Witchy Woman; 10/03/22 02:20 AM.
#4610139 - 10/03/22 02:09 AM Re: New WWII Destroyer Sim [Re: wormfood]  
Joined: Apr 2015
Posts: 11,609
F4UDash4 Offline
Veteran
F4UDash4  Offline
Veteran

Joined: Apr 2015
Posts: 11,609
SC
Originally Posted by wormfood
Originally Posted by Chucky
Yeah, thanks Wormfood. I'll also be holding off for a while.

Can you tell me if there are other things to do other than hunt subs? i.e surface engagement of other ships?


No, only Uboats. I can't find anything to indicate they'll add any surface or air threats.



Meh.... I guess I will pass


"Every record has been destroyed or falsified, every book rewritten, every picture has been repainted, every statue and street building has been renamed, every date has been altered. And the process is continuing day by day and minute by minute. History has stopped. Nothing exists except an endless present in which The Party is always right." - George Orwell, 1984
#4610153 - 10/03/22 03:28 AM Re: New WWII Destroyer Sim [Re: Lucky_1]  
Joined: Aug 2013
Posts: 1,363
wormfood Offline
Member
wormfood  Offline
Member

Joined: Aug 2013
Posts: 1,363
Minnesota
I'll be returning this one.


Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Christie McVie was 79...
by JohnnyChemo. 11/30/22 11:08 PM
Logitech HOTAS? Any Good?
by Snow46. 11/30/22 09:34 PM
Did somebody say Pop Corn?
by 531 Ghost. 11/30/22 10:42 AM
It's that time of year
by WangoTango. 11/29/22 03:50 PM
France just ended the world.
by NoFlyBoy. 11/29/22 03:23 PM
The Monastery Mystery
by KRT_Bong. 11/29/22 01:10 PM
Wagyu beef
by PanzerMeyer. 11/29/22 11:41 AM
Best Computer to Play Simulations on?
by Snow46. 11/29/22 12:44 AM
Need a laugh ?
by WangoTango. 11/26/22 06:50 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0