Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
#4604693 - 07/28/22 04:21 PM Desert Air War question  
Joined: Apr 2002
Posts: 12,497
MrJelly Online tunes
Veteran
MrJelly  Online Tunes
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Checking what I think came from my original download of DAW but set up for 1.28c I see this:

[Linked Image]

The flight models for the Saetta and Falco are American

[Linked Image]

The Marauder is German.

Was this ever fixed other than in my own modifications of DAW?

The reason I am asking is that a number of recent posts relate to career issues. Once again I am trying to ascertain which campaigns were released with campaign files and unless corrected this problem could give strange results.
I have the campaign files for the default ETO, Spanish Air War and South Pacific air war. Did Malta have careers?

wink Jel


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
Inline advert (2nd and 3rd post)

#4604709 - 07/28/22 07:36 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
Only career and campaign files I edited were for SPAW.

FWIW, lot's of opportunity for messed up files in campaign mode. Could take quite a bit of work to straighten out.


Heck, even paranoids have enemies.
#4604730 - 07/29/22 08:37 AM Re: Desert Air War question [Re: MrJelly]  
Joined: Aug 2000
Posts: 7,427
Moggy Offline
EAW Old Timer and Bodger
Moggy  Offline
EAW Old Timer and Bodger
Hotshot

Joined: Aug 2000
Posts: 7,427
A slit trench at RAF Gravesend
My 2002 128C installation of Malta includes a number of 1940 and 1943 campaign files dated between January and April of that year.

These same campaign files are in my 2011 128E installation of Malta.

I have always steered clear of making edited campaign files (as far as possible - sometimes it was necessary to edit the msnXX.dat and sqname files) and stayed with saved single missions.

Last edited by Moggy; 07/29/22 08:56 AM.
#4604732 - 07/29/22 10:33 AM Re: Desert Air War question [Re: MrJelly]  
Joined: Oct 2002
Posts: 7,553
VonBeerhofen Offline
3DZ Master/Campaign Designer
VonBeerhofen  Offline
3DZ Master/Campaign Designer
Hotshot

Joined: Oct 2002
Posts: 7,553
Zandvoort, N-H, Netherlands
I just checked the unaltered 1.28E versionand it too has a changed data set. Furthermore it shows that all targets seem to be resequenced but the campaign files remained unchanged as in stock EAW. I checked it with a file comparison program and it shows over 1000 differences in GRIDDATA alone. Some 200+ targets were no longer in their original location or modified as well and the airfield.dat was larger then the stock file, which indicates it's been also changed. When the target set is resequenced it also requires all campaign files to be edited to make sure the called targets sit on the proper side of the frontline and has the target available which the line in the camp**.dat wants to attack. If it is for instance a bombing mission and an attack on airfield, the resquenced target value used may no longer have an airfield when it's moved to a new line in the target editor or the current vale may sit on the wrong side of the front line, etc etc.. The campaign files don't have any error checking to my knowledge. This is true for practically every campaign ever created, i.e. anything derived from these files will have exactly the same problem as they all used resequencing with the one and only target editing tool available. File dates are NOT an indication of altered files, any opened files which are resaved will get a new modification date, only a file comparison will show the differences. I'm sorry to be the bearer of such bad news.

VBH

#4604741 - 07/29/22 12:00 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Aug 2000
Posts: 7,427
Moggy Offline
EAW Old Timer and Bodger
Moggy  Offline
EAW Old Timer and Bodger
Hotshot

Joined: Aug 2000
Posts: 7,427
A slit trench at RAF Gravesend
Quote
but the campaign files remained unchanged as in stock EAW


I have just checked my 128C version of Malta using UltraCompare, and it shows significant differences between the 1940/43 CAMPXXXX.dat, SQXXXX.dat, and MISNXX.dat and those of stock EAW.

The 1940/43 SQXXXX.dat files are also much smaller than the default EAW files.

Emil did not offer any amended files for 1944 or 1945 (at least in the 128C version) because that scenario did not use the 44/45 moving frontline campaign.

These also appear to be the same campaign files which are in my 128E Malta setup, and therefore have the same differences to stock EAW.

Emil's original 14th April 2002 Readme for Malta makes it plain that he has edited the 1940 and 1943 campaigns:

Quote
The 1941 - 1942 Malta pack replaces the 1940 and 1943 original ETO campaigns with two
campaigns in the Sicily - Malta area.

The 1940 slot contains the MALTA 1941 - 1942 campaign starting in January 1941 when the
Luftwaffe arrives in Sicily and ending in December 1942.

The 1943 slot contains the MALTA SPRING 1941 campaign staring in January 1941 and ending at
the end of May 1941 when 7./JG 26 leaves Sicily.

The aim of this campaign is to simulate the air and air to ground war over Sicily and Malta
between the Royal Air Force, the Regia Aeronautica and the Luftwaffe.


Malta is not, as with Emil's earlier scenarios, simply the stock 40/43 campaigns played with different planes and screens. This was after we learned how to edit to target and campaign files. Malta was derived from the original DAW setup which, as did my Midway, Spain, and Jim Farmer's original Pacific Tide had a completely new tile map and target locations. Like DAW, Spain and Pacific Tide it also had new campaign structures.

Quote
Units available for the 1941 - 1942 Malta campaign:
--------------------------------------------------

- British Aircraft Slot Re-equipping

No. 261 Squadron Hurricane I Hurr Hur IIA - Hur IIC - Spit VB - Spit VC
No. 249 Squadron Hurricane IIA Sp14 Hurricane IIC - Spit VB -Spit VC
No. 185 Squadron Hurricane IIB typh Hurricane IIC - Spit VB - Spit VC Florennes
No. 126 Squadron Hurricane IIC Temp Spitfire VB - Spitfire VC
No. 229 Squadron Spitfire VB Sp2a Spitfire VC
No. 1435 Squadron Spitfire VC Sp09

- Axis

17 Gruppo G.50bis P51B MC.200 - MC.202
III./ZG 26 Bf 110D-3 110C Bf 110E-1
6 Gruppo MC.200 P51D MC.202
9 Gruppo MC.202 190A
II/Jagdgeschwader 53 Bf 109F-4 109G Bf 109G-2
I/Jagdgeschwader 77 Bf 109G-2 190D


Units available for the Malta Spring 1941 campaign:
--------------------------------------------------

- British Aircraft Slot Re-equipping

No. 261 Squadron Hurricane I Hurr Hurricane IIA


- Axis

6 Gruppo MC.200 P51D
7./Jagdgeschwader 26 Bf 109E-7 109E

Last edited by Moggy; 07/29/22 12:01 PM.
#4604742 - 07/29/22 12:16 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Online tunes
Veteran
MrJelly  Online Tunes
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
The 1.28c release had the addition of the Allied Carrier in the North Sea to the default ETO files. This affected the "targets.dat", "tardata.dat", "griddata.dat", airfield.dat" and "tarnames.str" files. This extra target was inncluded in the 1.28E, 1.28F and 1.29 releases, and the default theatres in 140, 150 and 160.

There is no real problem with 140-160 because they can load an ETO theatre with the 1.2 default target and campaign files, and the 1.2 default plane-set.
If the correct theatre and plane-sets are loaded then careers should be possible in any theatres which they were designed for originally smile

smile Jel


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4604743 - 07/29/22 12:53 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Oct 2002
Posts: 7,553
VonBeerhofen Offline
3DZ Master/Campaign Designer
VonBeerhofen  Offline
3DZ Master/Campaign Designer
Hotshot

Joined: Oct 2002
Posts: 7,553
Zandvoort, N-H, Netherlands
I gave that exact same response to CaptSopwith and Dr Aquinel in the Combat Ace forums but it's not curing the older campaigns, or my own creations which were meant for single missions only. I know v1.2 works fine, always has but you can't use it's files in those nor in anything newly created. It'll take years to check all that old stuff and create new files from scratch. I mean I don't mind flying single missions as I'm flying on line mostly, but I think most people would like to do real campaigns, the fully edited ones not another 20 years of v1.2. I did check most add ons in the past already and found that there wasn't one in my possession which had edited campaign files. Some ancient ones didn't even have a changed target set either so they might work. I also recall Rotton mentioning he edited the SPAW campaign, does that relate to the target locations in relation to their front lines and the address pointers in the data set?

VBH

#4604746 - 07/29/22 01:14 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Online tunes
Veteran
MrJelly  Online Tunes
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
I do not think that many campaigns were ever made. Ray did a proper one for South Pacific Air War, and there was another proper one done for Spanish Air War.

[Linked Image]

[Linked Image]

The problem with other theatres is that careers appear to be available in the default menu files even when they are not frown

Last edited by MrJelly; 07/29/22 05:07 PM.

Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4604758 - 07/29/22 06:25 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Online tunes
Veteran
MrJelly  Online Tunes
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
Checking my 1.28c folder I have found that DAW, Malta and Russia have career screens.
I will fix the problem with the DAW nationality issues in "planes.det"and then make a 1.28c careers pack wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4604766 - 07/29/22 08:19 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Aug 2000
Posts: 7,427
Moggy Offline
EAW Old Timer and Bodger
Moggy  Offline
EAW Old Timer and Bodger
Hotshot

Joined: Aug 2000
Posts: 7,427
A slit trench at RAF Gravesend
In my 128C folder, the following have edited CAMP files (though some use default target lay out):

Spain,
DAW,
Malta,
Pacific Tide (both Solomons and Guadalcanal),
Russia,
Aces over Europe (Modred's 2003 original),
1943-45 Free French (Typhomil),
Fading Sun (RockHPI),
SWOTL,
1945 Final Battles (Fabio),
1945 TA 183 (Mosi)
1947 The General's War (Rotton50)
Nachtjaeger (Tonester)

#4604769 - 07/29/22 10:11 PM Re: Desert Air War question [Re: MrJelly]  
Joined: Dec 2015
Posts: 602
FsFOOT Offline
Member
FsFOOT  Offline
Member

Joined: Dec 2015
Posts: 602


Addon for DAW which adds airbases objects (stuka's, extra guns, forts, tanks, trucks and a few ships) on Crete and the other 2 nearby islands. It also fixes 1 airbase on Crete that was out of whack, and modifies a couple airbases in the desert and adds some tank columns. Pics and readme included.Just add the 2 .dat files to DAW overwriting the old.All else DAW is the same.
Created by RAF-Roy. (File size 376 KB).

http://www.thatoneplease.co/RafRoy/RAF_RoyDAWmod07.zip

#4604775 - 07/30/22 07:54 AM Re: Desert Air War question [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Online tunes
Veteran
MrJelly  Online Tunes
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
There is an installation here:

1.28c Careers Special



[Linked Image]

There is a reasonable selection of theatres. I have not included the 1.28c New Map exe as the old map version is needed to display the career briefing maps.
No files have been modified other than "planes.dat" in "Desert Air War" to fix three nationality errors.

wink Jel

Last edited by MrJelly; 07/31/22 09:41 AM.

Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4610934 - 10/12/22 01:43 AM Re: Desert Air War question [Re: MrJelly]  
Joined: Mar 2020
Posts: 139
CaptJ Offline
Member
CaptJ  Offline
Member

Joined: Mar 2020
Posts: 139
I just found (rediscovered?) this thread after wondering and doing a word search as to whether a campaign geared install had ever been made. Just downloaded it. smile

Last edited by CaptJ; 10/12/22 01:43 AM.

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Carnival Cruise Ship Fire....... Again
by F4UDash4. 03/26/24 05:58 PM
Baltimore Bridge Collapse
by F4UDash4. 03/26/24 05:51 PM
The Oldest WWII Veterans
by F4UDash4. 03/24/24 09:21 PM
They got fired after this.
by Wigean. 03/20/24 08:19 PM
Grown ups joke time
by NoFlyBoy. 03/18/24 10:34 PM
Anyone Heard from Nimits?
by F4UDash4. 03/18/24 10:01 PM
RIP Gemini/Apollo astronaut Tom Stafford
by semmern. 03/18/24 02:14 PM
10 years after 3/8/2014
by NoFlyBoy. 03/17/24 10:25 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0