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#4589561 - 01/17/22 09:58 PM Afterconflict, a Cold War tactical FPS  
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Crane Hunter Offline
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https://afterconflict.com/

Too bad it seems to lack a single player mode.

Inline advert (2nd and 3rd post)

#4589562 - 01/17/22 10:10 PM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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33lima Offline
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Originally Posted by Crane Hunter


Too bad it seems to lack a single player mode.


Agreed - no single player, no sale.


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#4589593 - 01/18/22 11:14 AM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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Trooper117 Offline
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You can play all of that stuff on Arma... plus it's SP as well as MP.
Don't think I'll bother...

#4589600 - 01/18/22 12:59 PM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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RedOneAlpha Offline
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Personally I am looking forward to the release of '83 by Antimatter Games for Cold War gameplay. They are also working on a remake of IGI...

Antimatter Games Home site:
Antimatter Games

Steam:
'83 Steam store



Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4589650 - 01/18/22 10:09 PM Re: Afterconflict, a Cold War tactical FPS [Re: Trooper117]  
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Crane Hunter Offline
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Originally Posted by Trooper117
You can play all of that stuff on Arma... plus it's SP as well as MP.
Don't think I'll bother...


Arma has an ancient engine and is mechanically clunky though, we need something in the same spirit but modern.

#4589678 - 01/19/22 11:41 AM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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PanzerMeyer Online centaurian
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I have to agree with Trooper here. I see no advantages with this game over ArmA 3.

And from the footage shown in the Youtube video, I don't see evidence of any superior engine to what is use in ArmA 3.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4589706 - 01/19/22 09:15 PM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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Crane Hunter Offline
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I think you'd have a hard time *not* making significant improvements over a 9 year old game, that's based on a warmed over engine from 2001.

#4589723 - 01/20/22 11:10 AM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
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RedOneAlpha Offline
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ArmA has the "saved by" syndrome due to the fact that If it was not for the community (mods), It would for one, would not still be played, and two, not enough exposure due to it not being played and left behind.

On the other hand, It also suffers from trying to pack (do) to many things In one game/sim as with DCS. Trying to sim combined arms ops Is just a very hard and demanding thing for any game at the level that there trying to get or put out. That goes for both ArmA and DCS. You can even fit Steel Beast Pro PE In this cat too.

It´s quite easier to do for the WWII era, see IL-2, or Iron Front and DCS (WWII). Simulating 3rd-5th gen warfare hardware Is a task at hand own It´s own, now try to combine that as well with different platforms. Now mind you, I am not saying It can´t be done (see Star Citizen), but the thing Is no one Is doing it right (that works) as of yet.

Aside from the above, some of us want to play something with a different feel/look and that doesn't bug out on you. ArmA engine looks and feels old now...

Just my opinion.


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4589727 - 01/20/22 11:30 AM Re: Afterconflict, a Cold War tactical FPS [Re: Crane Hunter]  
Joined: Apr 2001
Posts: 121,389
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
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You are absolutely right Red that ArmA would have died out a long time ago had it not been for the mod community. The Arma3 install on my PC right now is about 140 GB due to all of the mods I'm using.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4589731 - 01/20/22 12:10 PM Re: Afterconflict, a Cold War tactical FPS [Re: PanzerMeyer]  
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RedOneAlpha Offline
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Originally Posted by PanzerMeyer
You are absolutely right Red that ArmA would have died out a long time ago had it not been for the mod community. The Arma3 install on my PC right now is about 140 GB due to all of the mods I'm using.


That´s another negative for ArmA, all the disk space you need for the mods. And it just gets bigger as they update them. I uninstalled ArmA a lot of times due to that fact...

I know games are getting bigger in GB but not everybody has 300 bucks to spend on SSD´s.


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.

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