Well part of the problem may be that <Device Type="Logitech Extreme 3D Pro USB"> doesn't appear at all. Should I just add it?
That would definitely be one of the main problems.
Feel free to add it, and, also - at least to make sure that everything works - copy over that entire set of WOFF entries I have included in the post I am linking to a few posts above this one (from the casual campaigns thread). Might as well copy-paste that entire section into your WOFFKeys file, save, and then re-test in WOFF to see if the joystick is then working. Simplest thing would be to send you my WOFFKeys file but unfortunately I don't know how text/file attachments work here, if at all, on SimHQ. Best is to copy-paste that section from the specified post under the casual campaigns thread, and to give it a whirl - might work.
Also, make sure that for the device type there is no space before the first set of quot. marks and the word
Logitech - for some reason a space shows up there when posting in these forums because SimHQ automatically makes the word
Logitech into a link. In the meantime, I'm sure that someone from OBD will see this thread and give some advice too.
For convenience, here is the relevant section included below, to add into your WOFFKeys file (if missing):
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<Device Type="
Logitech Extreme 3D Pro USB">
<GameMode Name="Player">
<Axis ID="X" Action="Set_Bank" Scale="25" Nullzone="10" FriendlyDesc="Bank Control (Ailerons)" Category="AircraftControl" P4Use="y"/>
<Axis ID="Y" Action="Set_Pitch" Scale="25" Nullzone="10" FriendlyDesc="Pitch Control (Elevator)" Category="AirCraftControl" P4Use="y"/>
<Axis ID="Throttle" Action="AXIS_THROTTLE_SET" Scale="127" Nullzone="1" FriendlyDesc="Throttle" Category="AircraftControl" P4Use="y"/>
<Axis ID="Rudder" Action="Set_Yaw" Scale="45" Nullzone="20" FriendlyDesc="Yaw Control (Rudder)" Category="AircraftControl" P4Use="y"/>
<Pov ID="1" Action="HeadPov" FriendlyDesc="Head POV" Category="ViewControl" P4Use="y"/>
<Button ID="1" Action="Fire_Guns" FriendlyDesc="Fire All Guns" Category="WeaponControl" P4Use="y"/>
<Button ID="2" Action="ENGINE_BLIP_BEGIN" FriendlyDesc="Rotary Engine Blip" Category="EngineControl" P4Use="y"/>
<Button ID="3" Action="Switch_View" FriendlyDesc="Switch View" Category="ViewControl" P4Use="y"/>
<Button ID="4" Action="TogglePadlock" FriendlyDesc="Padlock Toggle" Category="CombatControl" P4Use="y"/>
<Button ID="5" Action="PrevTarget" FriendlyDesc="Previous Target" Category="CombatControl" P4Use="y"/>
<Button ID="6" Action="NextTarget" FriendlyDesc="Next Target" Category="CombatControl" P4Use="y"/>
<Button ID="7" Action="SPOILERS_ARM_ON" RepCnt="2" FriendlyDesc="Lower Lewis Gun" Category="WeaponControl" P4Use="y"/>
<Button ID="8" Action="SPOILERS_ARM_OFF" RepCnt="2" FriendlyDesc="Raise Lewis Gun" Category="WeaponControl" P4Use="y"/>
<Button ID="9" Action="SPOILERS_ARM_SET" FriendlyDesc="Reload Lewis Gun" Category="WeaponControl" P4Use="y"/>
<Button ID="10" Action="AttemptGunsUnjam" FriendlyDesc="Attempt To Unjam Guns" Category="WeaponControl" P4Use="y"/>
<Button ID="11" Action="MIXTURE_INCR" RepCnt="1" FriendlyDesc="Mixture Increase" Category="EngineControl" P4Use="y"/>
<Button ID="12" Action="MIXTURE_DECR" RepCnt="1" FriendlyDesc="Mixture Decrease" Category="EngineControl" P4Use="y"/>
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Good luck with the tweaks,
Von S