#4577313 - 08/14/21 08:28 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2007
Posts: 49
Spacebar
Junior Member
|
Junior Member
Joined: Jan 2007
Posts: 49
|
Vox, no I don't see options there. The file I d/led was called Ostpak Redux 2.0 from Daskal's thread here Ostpak v2.0 . Please provide a link to the latest version of Ostpak. Thanks.
Last edited by Spacebar; 08/14/21 08:41 PM.
|
|
#4577487 - 08/17/21 12:19 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
|
Every Human is Unique
Member
Joined: Jan 2006
Posts: 1,506
|
A little info for you about the exes:
Panzer_Elite.exe is the code loop that ties the others together. It is written in C++.
mymenu.exe is the program that runs the 2D player menu. It is written in C++. I think it still has some memory allocation issues, and does still have some flaws for ultimate mod-ability. Most noted is the one round for player MG main gun.
Mod_Enabler.exe is a file copy program. There are other freeware programs that do the same thing. What is unique about it is that reads notes the mod maker set in the mod's ini file. I added a little to this for Nordic, so there are 2 versions. Written in C++, but simple code.
gameproject.exe is the oldest file in PE. There is even a note in the code where it started from a DirectX demo for Win95. Setting comparability to Win95 makes seance. It is what handles the chance for 2D menu to 3D simulation. It is written in C.
3d_Control_Center.exe is the program used to set the hardware parameters used the 3D sides of the game. If you text edit specific files, you do not need it. There are two versions. I added a data mask to allow the later version to work with video cards with greater then 0xFFFFFFFF of memory. The code is written in C++
Panzer Elite was originally coded using Watcom 10.0 compiler. The Scenario Editor was built with Borland C builder 1.0. All tools are written in C. The original code requires early (old school) C compilers to open the projects.
L&L did the work to go from patch 1.07F to PESE 1.0. Nordic asked me to create mod installers that did not require the built in mod script engine that L&L added to PESE 1.0. There script engine is still in the code. It can be enabled by changing a line in PE_MENUSYSTEM(dot)INI: Enable_ModScripts=0 vs Enable_ModScripts=1.
Markus was/is a genius! He was so close to 1999 nirvana when Sony pulled the plug. What 99% of what players never see is the undocumented features of the Scenario Editor and the planned, but unfinished, features of Panzer Elite.
Last edited by Brit44 'Aldo'; 08/17/21 12:22 AM.
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
|
|
#4577510 - 08/17/21 06:24 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2007
Posts: 49
Spacebar
Junior Member
|
Junior Member
Joined: Jan 2007
Posts: 49
|
Thanks for the additional documentation, Aldo, very interesting. I'm thinking that Daskal could perhaps include the solutions that Vox outlined in the Ostpak Redux 2.0 manual if a new version comes out.
At some point I would like to have a go at creating or editing scenarios myself but that may be beyond my skills. I spend a lot of time doing this in the Battlefront Combat Mission game - probably more fun for me than actually playing the actual game haha
I found ScenarioEditor.exe in the install but clicking on it doesn't seem to do anything for me. I did a search of the PE install folder but found nothing that I could make sense of.
Last edited by Spacebar; 08/17/21 06:27 AM.
|
|
#4577584 - 08/18/21 05:08 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
|
Every Human is Unique
Member
Joined: Jan 2006
Posts: 1,506
|
Spacebar, I hope Daskal will.
At the moment, I am not up to the task of Scenario Editor in Win 10. I would like to do this project, here in SimHQ forums. CM was my go to relaxation until I found War in the West. Perhaps you could entice me to return to the internet for aid with the SE. The SE has many flaws, but can do more then you think in original and PE-x rendering engines. But, she is a time stealing #%&*$#.
Most "editing" can be done with text editing. The SE is only required to create the landscape. I wrote a tool for reading the SE's SCN files with Delphi 7. If I put it on google, you can find the link in the tapitalk forum. If I put it on Brit44.com, I will need to re-upload it.
Last edited by Brit44 'Aldo'; 08/18/21 05:23 AM.
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
|
|
#4577587 - 08/18/21 07:06 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2007
Posts: 49
Spacebar
Junior Member
|
Junior Member
Joined: Jan 2007
Posts: 49
|
Aldo, As a Brit myself your mods are my favourite. The Brit 5 Crossroads scenario in particular as I get to pilot a Firefly which is the one I want BTW I remember playing the Dampierre scenario back in the day but it was in daylight whereas this seems to be in the black of night which I just can't play when I can't see anything! For CM I like to recreate historical scenarios so I'm working on the battles of the 50th Northumbrian Div against Panzer Lehr, with supporting units, in the days after the landings - Tilly-Sur-Seulles, Lingevres, Verrieres, La Senaudiere, St Pierre, Cristot etc based on research material.
|
|
#4577665 - 08/19/21 05:54 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
|
Every Human is Unique
Member
Joined: Jan 2006
Posts: 1,506
|
Spacebar, I am not a Brit. I have lived my entire life on the north fence line of PTK. The original members of PEDG (I am not one, though I was there at the decision), decided that the best efforts were to create British action in 1944. Thus Brit44. I am a difficult person to interact with, thus the 'Aldo'. No forums allow Brit44_swearword. plus my real name is s Celtic name for stone. SgtMajorRebel (SteveP) created the cross roads scenario. He also created the firing range used by every mod. A true Armored fan that lives near there national museum. I did use the SE to change the texture tiles, but that is all that I did. All credit goes to SteveP. Unfortunately, I have not talked to him in years. I hope he is well. PEx scenario darkness is dynamic by the time of day. You have 2 ways to change this. The first is to change the time of day in the SCN file. There is a sun set and a sun rise in PEx, though it is hard to see if the clouds are heavy. Slomo (respect my gone friend), had me add a minimum lighting to the game engine. It has been a while since I published this information in the PEDG forums, and I could be mistaken, but if you search PE_Game(dot)ini for DARKEN=, then you can set the minimum lighting level. That could be the min he had me add for the 3D cockpits. I do not remember. The rules were published to the PEDG forum when the code was released. If I am wrong, you simply need to search there. I have just cleared the invasion peninsula, with the exception of Cherbourg, in my third run through of the grand campaign for War in the West. I decided to let Cherbourg wither on the vine, though, I need that 5x port. I am a little late, it is August. But Monty and Patton have cleared even the Alps of Italy. The Free French own the Riviera, and the southern Canadians are expanding tword "the gap" that borders France, Germany, and Switzerland. Supplies are at a premium there, but Monty and Patton need the rail repair units. Thank goodness for C47s
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
|
|
#4577743 - 08/20/21 12:42 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2007
Posts: 49
Spacebar
Junior Member
|
Junior Member
Joined: Jan 2007
Posts: 49
|
Aldo I think you are Canadian, right? I think we had some chats on your PEDG site many centuries ago..
Last edited by Spacebar; 08/20/21 12:46 AM.
|
|
#4577750 - 08/20/21 05:32 AM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
|
Every Human is Unique
Member
Joined: Jan 2006
Posts: 1,506
|
Canada is South East of PTK. It's a funny, little geography joke for us "Trolls" that live under the bridge. We could have had a chat. I was not so guarded in my youth. A few people that took code access and ran have tanned my hide much more brittle. WayCool was the point man for PEDG, and Canadian. When he joined the rest of the original members to beta test SteelBeasts, he gave me the keys to the original forum. I jokingly curse him since He was/is a very good person, afflicted with a disease. If he has passed in these 20 ( ) years, I hope he knew how unique and good person he was. I was not kind to any PEDG member in those days. , they must have been desperate for 3D modelers. I joined PEDG after the initial release. I complained about EVERYTHING that did not match my dream for a true sim like Falcon 3.0 for Armoured WWII. DarkAngel was our programmer back then. He was in competition with L&L for a perceived job with Wings Simulations. I still regret not taking him up on his offer to help on his ranch in Perth. ChuckD joined the group about the time JoWood took control of the source code. Teut had already released it to us modders that wanted it. ChuckD and his brilliant friend Arthur are the ones that showed me how to code. I should shut up, or this goes on for hours. Slomo is the one I miss the most. I miss your friendship Chris! [img]https://attachment.tapatalk-cdn.com/1220/202108/1758528_a3bd363b661b2a6750b9892f5432e6d2.jpg?Expires=1629700125&Signature=XsTrRLV0r5cmQqYLaxhbAynJhZg6obCrr6WhNi9sPM6dGtbgLj1~OneVCDTTY3Y3KC5Uvjg4wqPw9t6pEENpMbH3fiX3AYPp768fG8~nnniaJKjl2mMS3tW-lDl~qGWs6np48-1RTkyS2efITvHYydzeECIpYdelZhEziYu0dvYrcqn7Ku6KTwraeN3KopgDg4s-30Amvzb3bGD7s4P8OHtKntZOBDPjbBTgmcptw3ElMYbusNYCjT4v74y4uNJU2FU3B~0npfEhsO0ogbOwdZfoDKF9lNZD9bzds9pFrR4wROn3nBtK7ltbsOzsX2M~rysq3sbxurqMuIhG0SoBEg__&Key-Pair-Id=APKAJS72YROXJYGYDADA[/img [img]https://attachment.tapatalk-cdn.com/1220/202108/1758528_42c9efd3cf05f1b50fc86ec45d396410.jpg?Expires=1629700149&Signature=HAOTqBNf2qFgTBCPPn1MZFplL0OhMaL5gXSxuS~Q0xlJKsU1c5nKXWtt~IbhlvbEnMxjcuYtTadTmg1ysaoxM8P~9ggQFe2e3EZUxJVrCoewhzBlQox1rq80FpxKypmjtn7ErMkyevwF~pf1Lkyph4lFEQaVGgHI5SYfs-cvEJz1TnWiTnbaMHKDss3rPoQFllKQ98y2FLGnfF1TasKfXP6sa5fGDq7HOEtKJ4F6SiF~Hx7jb3YGwox6yR-f1tYh0LiTIx0uPHNX3fYt5lNkSFlGZdwiCaNduWsUH2sFMan0xjrEnGlWqhFNmBtlVwb5kM29uDsdO1s0n6x0kItRQg__&Key-Pair-Id=APKAJS72YROXJYGYDADA[/img] ]
Last edited by Brit44 'Aldo'; 08/20/21 06:31 AM. Reason: still remembering
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
|
|
#4582716 - 10/16/21 03:54 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2008
Posts: 205
Daskal
Member
|
Member
Joined: Jan 2008
Posts: 205
|
|
|
#4583472 - 10/23/21 11:47 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2008
Posts: 205
Daskal
Member
|
Member
Joined: Jan 2008
Posts: 205
|
|
|
#4584117 - 11/01/21 12:10 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Stratos]
|
Joined: Apr 2001
Posts: 7,365
Stratos
Hotshot
|
Hotshot
Joined: Apr 2001
Posts: 7,365
Amposta, Spain
|
Amazing work!!
Will we see a more greener version of the Shermans? more in the line of Normandy green? Bump!!
-Sir in case of retreat, were we have to retreat?? -To the Graveyard!!
sandbagger.uk.com/stratos.html
|
|
#4584120 - 11/01/21 12:48 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Stratos]
|
Joined: Jan 2008
Posts: 205
Daskal
Member
|
Member
Joined: Jan 2008
Posts: 205
|
Amazing work!!
Will we see a more greener version of the Shermans? more in the line of Normandy green? Bump!! Yes its on the list - I'm not fond of the brownish look either,
|
|
#4584123 - 11/01/21 01:13 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Apr 2001
Posts: 7,365
Stratos
Hotshot
|
Hotshot
Joined: Apr 2001
Posts: 7,365
Amposta, Spain
|
Thanks Daskal, looking forward to see some pics!
-Sir in case of retreat, were we have to retreat?? -To the Graveyard!!
sandbagger.uk.com/stratos.html
|
|
#4584200 - 11/01/21 11:02 PM
Re: Panzer Elite Ostpak Redux - New version in the works
[Re: Daskal]
|
Joined: Jan 2008
Posts: 205
Daskal
Member
|
Member
Joined: Jan 2008
Posts: 205
|
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|
|
|
|
|
|
|