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#4583053 - 10/20/21 04:17 PM Sailwind  
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RedOneAlpha Offline
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A relaxing game/sim were sailing and surviving is the main theme...

No combat, guns etc. Just learn how to be a sailor and survive.

Steam:
Sailwind Steam store



Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
Inline advert (2nd and 3rd post)

#4583250 - 10/22/21 08:19 AM Re: Sailwind [Re: RedOneAlpha]  
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Lugano
You would be a skipper of the America's cup?

Is this the idea?


I speak many languages one of them is cesky
#4583268 - 10/22/21 10:23 AM Re: Sailwind [Re: RedOneAlpha]  
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Prague
Would possibly make a very decent VR game.


"They might look the same, but they don't taste the same."
#4583386 - 10/23/21 09:51 AM Re: Sailwind [Re: DM]  
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Lugano
Originally Posted by DM
Would possibly make a very decent VR game.


Yes, there is a good potential to have fun with this sailing software


I speak many languages one of them is cesky
#4583635 - 10/26/21 03:29 AM Re: Sailwind [Re: RedOneAlpha]  
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Coot Offline
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I saw this the other day and put it on the watch list. Have you tried it Red? I wouldn't mind a relaxing sailing game if the sailing had some realism to it or enough mechanics to make a sail only game interesting enough to play.


John 10:1-30
Romans 10:1-13

#4583956 - 10/30/21 12:33 PM Re: Sailwind [Re: Coot]  
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RedOneAlpha Offline
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Originally Posted by Coot
I saw this the other day and put it on the watch list. Have you tried it Red? I wouldn't mind a relaxing sailing game if the sailing had some realism to it or enough mechanics to make a sail only game interesting enough to play.


Hi Coot,

No I haven´t bought it yet. I´am still thinking about it to be honest. Not because of the price or what you can do, or because I don´t find it Interesting which I do, but because I am playing other games right now and since it´s not on sale or anything alike I can always pick it up later.

Sail mechanics do lean towards realism without being to "overboard" pun Intended biggrin



But if you want something more hardcore, then check out the below links...

All three are what I have found as realistic sailing sims in the past.
Sailaway:
Sailaway Simulator Home



Sailsimulator 5:
Sailsimulator 5 Home



eSail:
eSail V2 Steam store



I still think that Sailwind is a more relaxed approach to a sailing sim, which in my case would be more appropriate for what I am looking for as a sailing sim.

Hope it helps.

Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4584032 - 10/31/21 08:04 AM Re: Sailwind [Re: RedOneAlpha]  
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RedOneAlpha Offline
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Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4584033 - 10/31/21 08:17 AM Re: Sailwind [Re: RedOneAlpha]  
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RedOneAlpha Offline
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Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4584038 - 10/31/21 08:37 AM Re: Sailwind [Re: RedOneAlpha]  
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RedOneAlpha Offline
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There working on a home version...

NAUTIS:
NAUTIS Home site



Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4584386 - 11/04/21 09:21 AM Re: Sailwind [Re: RedOneAlpha]  
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Coot Offline
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I'd be interested in a more relaxed level of sail of there is other game stuff going on. I would love to try one of those simulators though one day to learn a bit about sailing. I really wish Naval Action would have had single player only. I don't know if its too early to tell but it seems like there may be a surge of interest in sailing/naval games in recent years. I still would love to see a new Akella type RPG but with vastly improved engine rendering/physics and narrative. A good maritime period piece rpg/adventure story game with great sailing with difficulty scalability but that actually teaches sailing and other historical aspects.


John 10:1-30
Romans 10:1-13

#4584602 - 11/06/21 04:41 PM Re: Sailwind [Re: Coot]  
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Of those sims mentioned above . I have found “Sail Simulator 5” the closest to RL sailing/ water/wind physics. it’s Pure simulation . Try the demo.

https://www.sailsimulator.com/en/

Another demo worth trying is “The Painted Ocean” simulation demo. This is a unfinished simulation of a square-rig Napoleon era frigate. You control individual sails spars of etc. Good sailing physics . I think it’s very good, and wish the dev would continue.

https://thapen.itch.io/painted-ocean

For pure fun my favorite is Akella’s Pirates of the Caribbean (POTC) with the New Horizon Mod. Lots of fun RPG (Pirates, Hornblower etc) sailing exploring open world type, trading , decent wind physics, combat and detailed ships - a beautiful game. currently work being ported to another better engine. No demo. check out:

http://www.piratesahoy.net/forums/

#4584635 - 11/07/21 08:35 AM Re: Sailwind [Re: Vox]  
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RedOneAlpha Offline
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Originally Posted by Vox
Of those sims mentioned above . I have found “Sail Simulator 5” the closest to RL sailing/ water/wind physics. it’s Pure simulation . Try the demo.

https://www.sailsimulator.com/en/



I never tried the demo, I was a bit put back with the graphics so I really just kept my eye on it till yesterday after reading you´re comments. I can´t say I am a sailor, although I did sail in a Hobie Cat with some friends when I was younger and living in Florida. IIRC one of these friends father was a representative of Hobie Cat, alot of fun BTW.

With that said, the demo looks alot better then the videos, at least the boat and water do. The water, wind and boat physics feel very good as you stated, even real without me being a sailor or remembering how it felt back in the 80´s. What I also really liked is the fact that you have to keep busy handling you´re boat with trimming and adjustments here and there to keep the boat doing what you want it to do. The UI also looks/works good without it being a chore of mouse pulling here and there, or having to reach to a wench/pulley or whatever they are called compared to the other sims from what I have seen. BTW, you can also capsize in SS5, forget about that in Sailaway.

The only two negatives for me are, no real live weather, and no world map. Although you can change the weather in-game. Still, not a game breaker.

Funny how graphics aren't everything winkngrin... That´s why old sims still keep on going.

I was a bit doubtful as to how much fun a sailing sim would be without being a total fan (with all respects), but I must say it is fun, and has it´s mechanics of course.

As Vox mentioned, any one Interested should try the demo, it´s very small (circa 200Mb) and worth a try if you´re into sailing, or sims in general.



Red


Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0.
AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
#4584668 - 11/07/21 11:10 PM Re: Sailwind [Re: RedOneAlpha]  
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I think I may try that demo out Red. That looks pretty intriguing. I think the real simulation aspects once learned at least in a general way is what makes this kind of software always interesting and enjoyable. I'd love an RPG game that has a strong narrative, atmosphere/immersion but with that has a genuine sailing and physics model that kind be scalable in its difficulty so that you can take baby steps so to speak in learning sailing knowledge, tactics and language.

I have Painted Ocean and installed but have not managed to learn how to sail out of port without wrecking lol.

I also have City of Abandoned Ships installed of Gentlemen of Fortune installed. An Akella-like RPG but with a modern graphics engine and physics would be great.

Last edited by Coot; 11/07/21 11:14 PM.

John 10:1-30
Romans 10:1-13

#4584679 - 11/08/21 10:14 AM Re: Sailwind [Re: RedOneAlpha]  
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For the default Painted Ocean harbour setting...

Set helm, steer north (you will want to drive the stern to the north under sternway as you fall off the anchored position (unchor is just aweigh and cable up and down).

Brace fore mast up on Port
Brace main and Mizzen up on Starboard

Set sail on fore top.
Wait for the head to fall off/stern to drive up enough to give a clear angle off the bow...

Set sail - jib.
Sheet headsail haul in.

Once a the turn has moved to just short of the main and mizzen yards being pointed to the wind... (~head is around 3 pts off the eye of the wind)
Set topsail main and (optionally mizzen).
As the main starts to draw, you can trim the head sail - let her continue to fall off until she is no longer making sternway...

Steer wind on the beam.
Trim all square yards. If you didn't have the mizzen set when falling off - you will probably need it to prevent excess rudder as you start forward, but can shiver or reef it once up to speed.

Once steering vaguely south with a few knots on, you can adjust the trim by balancing what sail is set, whether you have any reefed, or shivered, which stay sails are set etc as well as steering to pass the entrance.

Finding the channel further south can be tricky - the bottom resolution is iffy - but there is a passage slightly to the weat of due south, then turning to the south east to pass midway between the Isle of White and the mainland... if that is where you are having trouble, then that is a limitation of the supplied data, as much as a 'failure to do'.


You can get all the above evolutions done more expediently using more sail acting in appropriate locations to generate the needed leverage - some extra orders is the main difference to add T'gallants (or to set all head sails rather than only the jib etc), but the same principle of waiting till the head is slightly to the desired side, then adding a bunch of backed sail on the foremast, and driving forward when possible with the other two before trimming out once well off the wind still applies. You will lose less distance to windward if you fall well off then come up, than if you try to hold on the wind with a large drift angle and a press of sail as you try to accelerate while wasting a lot of the force driving sideways. Once moving briskly you can trim right up to the wind with less drift.

#4584681 - 11/08/21 10:46 AM Re: Sailwind [Re: RedOneAlpha]  
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Lieste Online sigh
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The channel can be followed: head one point west of south, until the sounding in 8 fathoms and a half. Steer ESE at this point (an easy turn is sufficient), and you will pass through the channel with a minimum sounding of around 6 fathoms.

If you seem to be very close to IOW and see soundings below 6 fathoms turn somewhat more easterly. It is an easy course to navigate once you know where to look for it though.

Haven't tried passing by the other channel (to the west inside IOW) successfully though, it may be too narrow for sufficient datapoints for a viable channel to exist. There should be at least a channel to Buckler's Hard on the river at Beaulieu - where many ships were constructed.

The image shows Alpha getting under way in slightly more than her own length to leeward. She took a few lengths to reduce leeway and orient her head towards the opening, from here, but manoeuvring is relatively easy if you manage the balance of sail fore and aft, and set the rudder to drive the hull according to her fore/aft motion.

Attached Files Painted-Underway.jpg
#4584773 - 11/09/21 12:20 PM Re: Sailwind [Re: Lieste]  
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Lieste Thanks! salute I’ll add another tip: At the bottom left of Lieste screenshot is a row of helpful menu buttons that may be hiding below the task bar- Click and drag the game’s window up to expose them.

Sad that the only serious Age of Sail simulation we have is a unfinished demo.

Re: POTC and the “New Horizon” mod. More background info:
https://www.pcgamer.com/this-17-yea...game-one-of-the-best-pirate-sims-around/

Last edited by Vox; 11/09/21 12:48 PM.
#4586242 - 12/01/21 05:23 AM Re: Sailwind [Re: RedOneAlpha]  
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I have tried multiple times but that sail simulator demo will not download. I've hit the download tab numerous times and I get nothing. Does anyone know what the deal is?


John 10:1-30
Romans 10:1-13

#4586267 - 12/01/21 06:59 PM Re: Sailwind [Re: RedOneAlpha]  
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Lieste Online sigh
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FF indicates "file not downloaded, potential security risk" - I don't intend to download, so I won't investigate further, but I'd assume that it is because it is a self extracting .exe package, rather than a .rar or similar, or a installer package format. You can , if you trust the source open the caret on the right and force "allow download". I tend not to do so, generally. If you can download into a VM it should be safe to grab and then run in an isolated system to check it... I'd not willingly run a demo where such a flag is thrown up by AV/Browser protections though... they should be able to distribute in a way that doesn't make your browser sh1t the bed.


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